Commit graph

7434 commits

Author SHA1 Message Date
James R 843d9b9f0a -clientport (it's back!) and -serverport, which is an alias to -port
If you ever need to, you can change the client port number.
2019-12-18 15:47:47 -08:00
James R 4e32101289 Use a pointer for port_name
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
2019-12-18 15:43:29 -08:00
James R f584b61c93 Use a random port when connecting 2019-12-18 15:34:55 -08:00
Jaime Passos 1b81232d32 sike 2019-12-18 11:47:26 -03:00
James R 23951cf938 bleh 2019-12-17 20:54:44 -08:00
James R d1b944121a Fix "SRB2" SOC directive, though its usefulness is debatable 2019-12-17 14:11:45 -08:00
Jaime Passos 79daafd893 Fix missing "-" prefix on "-software" cmdline parm 2019-12-17 18:04:05 -03:00
Jaime Passos 53885e5ac0 Free PU_HWRMODELTEXTURE tag 2019-12-17 16:28:32 -03:00
Jaime Passos e359f802fd Update comments 2019-12-17 16:14:26 -03:00
Jaime Passos cc54163210 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
Jaime Passos a0971d0756 Put loadgame patch loading back in M_ReadSaveStrings 2019-12-17 15:56:56 -03:00
Jaime Passos c3f0e6aa44 Avoid recreating the color LUT mid-recording-frame 2019-12-17 15:37:43 -03:00
Jaime Passos 0af71fafc5 Don't use the local palette, because OpenGL mixes it into the textures themselves 2019-12-17 15:20:22 -03:00
Jaime Passos 3d08664de4 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-17 15:14:22 -03:00
Jaime Passos 141d0376a5 Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-17 15:05:16 -03:00
Jaime Passos 7e55dd31f5 fix menu spacing 2019-12-17 12:53:26 -03:00
Jaime Passos 369563ad92 allow models to change colors more than once. 2019-12-17 12:50:41 -03:00
James R 53c7df4818 Merge branch 'map-command-no-mapheaderinfo' into 'master'
Let the map command warp to maps without a level header

See merge request STJr/SRB2!528
2019-12-15 16:59:03 -05:00
James R adc87640d9 Merge branch 'cmake-fixes' into 'master'
Various cmake adjustments

See merge request STJr/SRB2!538
2019-12-15 16:58:45 -05:00
Sryder a093c76cfb Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone 2019-12-15 15:47:45 +00:00
Monster Iestyn eb179e4d6a Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder 76d59330f7 Port the deadzone cvar stuff from kart.
Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
Sryder b17bf5d836 Use Scaled Radial Deadzones, instead of Axial deadzones.
Additionally fixes some weird padscale 0 stuff that was flipped.
This does have gameplay implications in both NiGHTS and regular gameplay. Notably you won't feel like you're locked into up/down left/right when you want to turn, but this can make running perfectly straight a little bit more tricky.
2019-12-15 14:37:30 +00:00
Eidolon d63ad82dc5 [cmake] Remove srb2dd target 2019-12-15 00:47:58 -06:00
Eidolon 11f5911943 [cmake] Use same executable names as Makefile 2019-12-15 00:39:04 -06:00
Jaime Passos 4d87bcca13 Move position of R_PlaneRipple in the file so this looks more organised 2019-12-14 19:50:40 -03:00
Jaime Passos 871ebef332 Merge remote-tracking branch 'origin/master' into ripple2 2019-12-14 19:36:54 -03:00
James R 14674223e8 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R 64eb89fc56 Merge branch 'portalcullsector' into 'master'
Restore portal culling code that went gone by pure accident

See merge request STJr/SRB2!523
2019-12-14 16:47:51 -05:00
James R e5714db75c Merge branch 'software-drawers-refactor' into 'master'
Optimize Software drawers

See merge request STJr/SRB2!533
2019-12-14 16:47:27 -05:00
James R c1d54007e4 Fix C90 error from NOHW 2019-12-14 13:30:10 -08:00
James R 2a22adaa60 Oops C90 2019-12-14 12:55:11 -08:00
James R 8a23ff0bc8 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
James R 553ad46c74 Add this back for Windoodoo because I'm an idiot 2019-12-13 15:04:31 -08:00
Jaime Passos 4c13190b48 Merge remote-tracking branch 'origin/master' into software-drawers-refactor 2019-12-13 19:22:47 -03:00
Jaime Passos 7f092b884b Initialise the variable, obviously 2019-12-13 19:04:36 -03:00
Jaime Passos a27a225a81 Remove SPANDRAWFUNC_MMX, as it's not needed anymore. 2019-12-13 19:02:36 -03:00
Jaime Passos 6720279969 Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Jaime Passos fa58c1fb26 stuff 2019-12-13 12:26:47 -03:00
James R c415d80e19 Merge branch 'dashmode-shader' into 'master'
Add TC_DASHMODE color shader

See merge request STJr/SRB2!526
2019-12-13 01:58:18 -05:00
James R d64a7defed Merge branch 'toomanyflats-fix' into 'master'
Fix Ploadflat closing the game with "Too many flats in level" error message

See merge request STJr/SRB2!529
2019-12-13 01:57:55 -05:00
James R 8bea7f6dbc Rename signal caught message to be more obvious 2019-12-12 22:01:16 -08:00
James R 838850ffc1 Fix signal handler setup error reporting 2019-12-12 21:57:54 -08:00
James R 35053adfb2 Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place 2019-12-12 21:30:35 -08:00
James R 72ee91702c Kill child when wait fails, so I_Error exits both 2019-12-12 21:21:25 -08:00
James R f34886850f Fix idiot mistake 2019-12-12 21:20:51 -08:00
Jaime Passos b0ffe7ed70 Update v_video.c 2019-12-12 23:30:09 -03:00
Jaime Passos 4e814cd424 FINALLY, COLORCUBIUM 2019-12-12 23:18:39 -03:00
Jaime Passos 228b29e23b HWR_AllowModel 2019-12-12 22:53:19 -03:00
Jaime Passos ca83bafae8 Initialise the variable, obviously 2019-12-12 22:32:19 -03:00
Jaime Passos a138a3ab5f Merge remote-tracking branch 'origin/dashmode-shader' into opengl-is-a-bad-renderer 2019-12-12 22:31:34 -03:00
Jaime Passos 08794559f0 Fix TC_ blending 2019-12-12 22:26:28 -03:00
Jaime Passos 01399c7076 Update hw_main.c 2019-12-12 21:52:59 -03:00
Jaime Passos ff348fb60a Add missing prototype, ugh 2019-12-12 21:43:19 -03:00
Jaime Passos af3cf93683 grafik designe is m passion 2019-12-12 21:41:13 -03:00
Jaime Passos d80bfb4e94 PU_HWRCACHE_UNLOCKED bmomento bróder 2019-12-12 21:23:55 -03:00
Jaime Passos 08d4a36f63 Texture blending port
Co-authored-by: TehRealSalt <tehrealsalt@gmail.com>
2019-12-12 21:22:36 -03:00
James R 6dcdb8d951 Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
Jaime Passos 6c3111d809 Stop crashing with models because someone keeps freeing those tags 2019-12-12 19:54:47 -03:00
James R 55f3f27b55 Fix NOHW warnings 2019-12-12 14:00:13 -08:00
Steel Titanium eb787c2b59 Move S_InitMusicDefs call outside of the check.
As far as I know, this is competely safe.
2019-12-12 16:32:40 -05:00
Jaime Passos 3bebfb279e Fix gr_anisotropicmode 2019-12-12 18:28:05 -03:00
Jaime Passos 58a08504c8 Make gr_spritebillboarding on by default sorry not sorry Azeon 2019-12-12 17:48:43 -03:00
Jaime Passos a4b0195430 Model lighting 2019-12-12 17:48:29 -03:00
Jaime Passos 9246526e8a Merge remote-tracking branch 'origin/master' into opengl-is-a-bad-renderer 2019-12-12 17:39:18 -03:00
Jaime Passos f077d17301 Save filtering mode and anisotropic mode cvars to config 2019-12-12 17:37:55 -03:00
Jaime Passos db61d1a705 Remove HWR_AddEngineCommands 2019-12-12 17:35:41 -03:00
Jaime Passos bf520b9e33 Please, for the love of God, Jesus and Bastet, ADD EVERY OPENGL COMMAND REGARDLESS OF THE FREAKING RENDERER!!!!!!!!!!!!!!!!!!!!!!!!!!! 2019-12-12 17:30:19 -03:00
Steel Titanium 4af0cfae36 Init MUSICDEFs if started game with music off and toggled on 2019-12-12 15:17:50 -05:00
Jaime Passos b7c7529e75 Don't reset the FOV 2019-12-12 17:06:04 -03:00
Jaime Passos 08e3caf9bb Remove unused cvars 2019-12-12 16:53:31 -03:00
Jaime Passos 792750ee48 Add HWD_SET_MODEL_LIGHTING state 2019-12-12 16:48:37 -03:00
James R 7c383e4a1f nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
James R 0ff421d001 Move I_ShutdownConsole to I_ShutdownSystem 2019-12-11 22:10:22 -08:00
Jaime Passos c578cee0b1 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-12 01:39:46 -03:00
Jaime Passos 3ca0fbf5c3 da ba dee da ba die 2019-12-12 01:29:59 -03:00
Jaime Passos ea129f701c Fix Ploadflat closing the game with "Too many flats in level" error message 2019-12-11 22:45:47 -03:00
Jaime Passos e01eb19044 Sad! 2019-12-11 22:11:00 -03:00
Jaime Passos 0652ffd67f Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-11 21:53:47 -03:00
James R 7a59ade63d Merge branch 'garbage' into 'master'
memset SERVERINFO maptitle

See merge request STJr/SRB2Internal!624
2019-12-11 19:19:29 -05:00
James R 6464df9876 Maybe I'm mistaken but this probably isn't needed 2019-12-11 16:14:06 -08:00
lachwright 8a70759e0a Add TC_DASHMODE color shader 2019-12-12 01:27:41 +08:00
Jaime Passos 37679bb44e Organise 2019-12-11 13:26:28 -03:00
Jaime Passos 9340557d2d Update f_wipe.c 2019-12-11 13:09:27 -03:00
Jaime Passos 43946d9826 Merge remote-tracking branch 'origin/master' into wipes2 2019-12-11 12:57:59 -03:00
Jaime Passos be13f463f0 Update r_plane.c 2019-12-11 12:36:54 -03:00
Jaime Passos dedd5527da Restore portal culling code that went gone by pure accident 2019-12-11 11:35:34 -03:00
Jaime Passos f531a8971f Update m_menu.c 2019-12-10 23:40:15 -03:00
Jaime Passos 9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
Jaime Passos f51253a0a8 Tilted water 2019-12-10 17:01:19 -03:00
James R 4f9e227830 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos 4d83db5bb2 Die, Apple! 2019-12-08 22:31:59 -03:00
Jaime Passos 5c02bc59db Speed up level loading
Don't flush every texture just because the palette MAY have changed
2019-12-08 22:28:13 -03:00
Jaime Passos c6769e7220 Die 2019-12-08 22:12:56 -03:00
Jaime Passos 7f58002e12 Merge branch 'opengl-is-a-bad-renderer' of https://git.magicalgirl.moe/STJr/SRB2 into opengl-is-a-bad-renderer 2019-12-08 21:10:48 -03:00
Jaime Passos 25464c867a Translate the French 2019-12-08 21:10:14 -03:00
Alam Ed Arias e91a689478 Merge branch 'master' into opengl-is-a-bad-renderer 2019-12-08 12:50:45 -05:00
Alam Ed Arias d8eccc2921 Merge remote-tracking branch 'public/strcasestr-swap' into buildbot 2019-12-08 12:36:23 -05:00
Alam Ed Arias 1d0cd586ba P_AddWadFile: the PK3 may not have folders 2019-12-08 12:35:21 -05:00
Alam Ed Arias 623629b04a OpenGL: note that the Buffer API is OpenGL 1.5, so we can be used in STATIC_OPENGL 2019-12-08 12:33:11 -05:00
Alam Ed Arias 35168ddeae OpenGL: yflip is used to hold more then true/false 2019-12-08 12:32:23 -05:00
Jaime Passos d74f2a003b HWR_FreeMipmapCache already calls HWR_FreeMipmapCache indirectly
(done by calling HWR_LoadTextures, which in turn calls HWR_FreeTextureCache)
2019-12-08 04:40:29 -03:00
Jaime Passos 4c808cb7e2 Actually don't even call HWR_FreeMipmapCache between levels because I feel like it's futile outside of PWAD loading 2019-12-08 04:32:25 -03:00
Jaime Passos d8a804febc LMFAOOOOOOOOOOOOOOOOOOOOOOOO 2019-12-08 04:15:25 -03:00
Jaime Passos cc12496e9c Optimize mipmaps 2019-12-08 03:23:37 -03:00
Jaime Passos ce61b17117 Update hw_main.c 2019-12-08 02:27:51 -03:00
Jaime Passos 964978a337 Delete md2_transform 2019-12-08 02:25:53 -03:00
Jaime Passos bc60a0a887 Make some things clearer here. 2019-12-08 01:54:03 -03:00
Jaime Passos 40b862967d Just in case? 2019-12-07 23:55:28 -03:00
Jaime Passos e9e0683d5e Cleanup FreeMipmapColormap 2019-12-07 23:46:05 -03:00
James R d5816d44f3 Use a third variable of XOR nonsense 2019-12-07 17:36:45 -08:00
James R cadaecbfcf memset this or the stupid masterserver (used to) show garbage bytes
Also for security I guess...
2019-12-07 15:47:18 -08:00
mazmazz 2a9a2c0f02 Travis yflip error 2019-12-07 14:30:51 -05:00
mazmazz 0d41a55071 Deployer fixes for 2.2.0 2019-12-07 13:56:05 -05:00
Jaime Passos 69c08f93bb Update d_main.c 2019-12-07 11:55:53 -03:00
MascaraSnake 79b04c5872 One more asset hash change 2019-12-07 14:17:26 +01:00
toaster 0bd1399c52 Revert paperprojection, but keep it as a #define in case someone fixes it in a patch. 2019-12-07 10:22:10 +00:00
Alam Ed Arias d02648450a Let fix that GCC warning 2019-12-06 18:12:50 -05:00
James R 53cfba1f42 Use strncpy 2019-12-06 15:09:07 -08:00
MascaraSnake 0d22970c78 Change versionstring to 2.2.0 2019-12-06 23:47:05 +01:00
MascaraSnake f6563c85ed Updated MD5 hashes 2019-12-06 23:43:54 +01:00
MascaraSnake bf477c6ed4 Merge branch 'master' into nondevelop 2019-12-06 23:23:01 +01:00
MascaraSnake 239242f513 Merge branch 'stretch-credits' into 'master'
Lengthen credits for msuic parity

See merge request STJr/SRB2Internal!620
2019-12-06 17:19:17 -05:00
MascaraSnake 78de32b623 Merge branch 'creditweak' into 'master'
Update SRB2 Community Contributors list for Revan's Nimbus Ruins skybox.

See merge request STJr/SRB2Internal!621
2019-12-06 17:18:54 -05:00
Steel Titanium 5f9f255f77
Correct comment 2019-12-06 17:10:14 -05:00
toaster 66bd864592 Update SRB2 Community Contributors list for Revan's Nimbus Ruins skybox. 2019-12-06 22:06:35 +00:00
lachwright 8f2d81ec74 Lengthen credits for msuic parity 2019-12-07 05:59:26 +08:00
MascaraSnake a0ebb32912 Merge branch 'introskiptext' into 'master'
Add "Press ENTER to skip..." text to the intro's first scene

See merge request STJr/SRB2Internal!619
2019-12-06 16:48:29 -05:00
MascaraSnake a3549cc8f2 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
MascaraSnake f3fd5a50cb Merge branch 'signpost-cleanup' into 'master'
Signpost fixes

See merge request STJr/SRB2Internal!602
2019-12-06 15:58:46 -05:00
toaster 674fcd7923 Add "Press ENTER to skip..." text to the intro's first scene, for new players who might otherwise sit through a load of (polished) crap. :P 2019-12-06 20:50:41 +00:00
MascaraSnake f4c89c2dac Merge branch 'analogfixes' into 'master'
Small analog mode fixes

See merge request STJr/SRB2Internal!604
2019-12-06 15:32:10 -05:00
Steel Titanium f304931ac4
get lua_blockmaplib.c too 2019-12-06 15:27:20 -05:00
Steel Titanium 86cd363d16
Merge branch 'datestuff' of git.magicalgirl.moe:STJr/SRB2Internal into datestuff 2019-12-06 15:23:02 -05:00
Steel Titanium f02418e70c
Fix copy+paste goof 2019-12-06 15:21:41 -05:00
Jaime Passos fcc4427de6 Update r_patch.h 2019-12-06 17:07:57 -03:00
Jaime Passos c4518cce9d Update r_patch.c 2019-12-06 17:05:36 -03:00
MascaraSnake 201cdef381 Merge branch 'f12fix' into 'master'
Fix F12 issues

Closes #356 and #377

See merge request STJr/SRB2Internal!616
2019-12-06 15:01:28 -05:00
Alam Ed Arias 1f183e1c1f Not dealing with size_t mess with SDL code 2019-12-06 14:42:47 -05:00
MascaraSnake e105c2f749 Merge branch 'undo_double' into 'master'
OpenGL cast to float, not store in double

See merge request STJr/SRB2Internal!617
2019-12-06 14:28:41 -05:00
Jaime Passos d7bfe7d652 Merge branch 'lt-extraneous-parameters' into 'master'
Remove unnecessary function parameters from title card code

See merge request STJr/SRB2Internal!603
2019-12-06 14:22:39 -05:00
Steel Titanium d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Alam Ed Arias f576e61753 OpenGL cast to float, not store in double 2019-12-06 13:45:11 -05:00
lachwright 2e77970526 Fix whitespace issues from when I was new to this shit 2019-12-07 02:31:31 +08:00
lachwright 4a26aec031 Actually fix F12 issues 2019-12-07 02:27:48 +08:00
lachwright e7574957bc Hopefully fix F12 issues 2019-12-07 01:52:40 +08:00
toaster 6e8299f39d Update comments in the config on when main assets/patch.pk3 hashes have been updated (I know MS is going to update the hashes again later, but this'll still be valid to have done then). 2019-12-06 17:38:23 +00:00
toaster fd6ecb4425 Make modid 18 to match Rob's work. 2019-12-06 17:23:55 +00:00
toaster 1684cf76bd Make modversion 40 to match Rob's work. 2019-12-06 17:19:42 +00:00
toaster 9e38af7421 * Fix unintentional order-of-operations crash with non-DEVELOP executables (resolves #461).
* Update md5s.
* Update modversion.

TODO: Should we change MODID, given 2.0 apparently had a different MODID to 2.1?
2019-12-06 17:14:51 +00:00
lachwright c4f48ee979 Make Buggles spawn immediately breathable bubbles 2019-12-06 16:29:52 +08:00
MascaraSnake c468ae5239 Merge branch 'rockcrumblefix' into 'master'
Edit some rock crumble states to match new sprites.

See merge request STJr/SRB2Internal!601
2019-12-05 17:10:34 -05:00
MascaraSnake 69da1a7733 Merge branch 'perfectra' into 'master'
Record Attack perfect bonus stuff

Closes #457

See merge request STJr/SRB2Internal!607
2019-12-05 17:02:38 -05:00
MascaraSnake bbc5d33266 Merge branch 'notutclear' into 'master'
Fix clearing maps/unlockables causing crashes and hangs.

See merge request STJr/SRB2Internal!609
2019-12-05 17:02:10 -05:00
MascaraSnake 87843365fc Merge branch 'nightslevsel' into 'master'
NiGHTS Attack left-right level selection

See merge request STJr/SRB2Internal!608
2019-12-05 16:53:21 -05:00
MascaraSnake 6393542dc3 Merge branch 'wordwrapfix' into 'master'
Fix V_WordWrap and the new additional text colour codes.

See merge request STJr/SRB2Internal!612
2019-12-05 16:32:30 -05:00
MascaraSnake adfbf3630c Merge branch 'tailsbubblefix' into 'master'
Tails Bubble Fix

See merge request STJr/SRB2Internal!606
2019-12-05 16:20:24 -05:00
MascaraSnake 114753e2fe Merge branch 'paperfix2' into 'master'
Another potential papersprite crash fix

Closes #456

See merge request STJr/SRB2Internal!605
2019-12-05 16:19:33 -05:00
Alam Ed Arias c0ec90901e frameFrame is unsigned, let set it to 0xFF 2019-12-05 15:50:44 -05:00
toaster b2e9e8fb18 Fix V_WordWrap and the new additional text colour codes. 2019-12-05 19:43:37 +00:00
Jaime Passos 7765dd538c Merge remote-tracking branch 'origin/master' into wipes2 2019-12-05 16:26:50 -03:00
Jaime Passos ed34cb8d79 Change st_overlay to cv_showhud.value 2019-12-05 16:25:19 -03:00
toaster 7bd5d291ce Fix unlockable checklist literally hanging if any unlockables are cleared. 2019-12-05 18:40:30 +00:00
Alam Ed Arias 3120c99eeb Fix compiling for MSVC 2019-12-05 12:38:50 -05:00
Alam Ed Arias 0ca87560ab Fix building libpng and zlib with MSVC 2019-12-05 12:33:18 -05:00
Alam Ed Arias f1d2968c19 Merge branch 'public_next' into private 2019-12-05 11:18:33 -05:00
Alam Ed Arias b1571f81b1 Merge branch 'master' into next 2019-12-05 10:52:17 -05:00
Alam Ed Arias 0a24c82346 Fix building with MSVC 2019-12-05 10:51:55 -05:00
toaster 7f6c98f046 Fix clearing maps making the Tutorial option on the SP menu crash. 2019-12-05 13:42:08 +00:00
toaster 848d7ad819 Allow the NiGHTS Attack menu to have the levels selectable left-and-right-wise, just like Record Attack. 2019-12-05 11:12:35 +00:00
toaster 2b5957fd1c Fix #457 and another bug I just realised in one fell swoop.
That is to say, MV_PERFECT can be applied in singleplayer, but that doesn't update your best rings on the map in record attack, so the thing being yellow doesn't make sense if your rings are (none). Therefore, make it a two-flag, two-bit process.
2019-12-05 09:47:29 +00:00
toaster 25eacbffb8 Make Tails' "I'll give you a hand!" bubble a hnext chain instead of a target set, which is way less likely to be clobbered in standard gameplay.
Should resolve both #440 and #458, which are two sides of the same issue - target being overwritten.
2019-12-05 09:36:58 +00:00
toaster 7c7f258c2d Another potential papersprite crash fix, but way more confident about this one. 2019-12-05 09:28:28 +00:00
lachwright cffc6a0e46 Fix diagonal input acceleration and glide directioning in analog mode 2019-12-05 15:59:16 +08:00
Jaime Passos 13c6b38b13 Merge remote-tracking branch 'origin/lt-extraneous-parameters' into wipes2 2019-12-05 02:03:09 -03:00
lachwright 28fbdab3d4 Make signpost camera distance consistent in analog mode & don't target signpost in 2D mode 2019-12-05 12:58:44 +08:00
Jaime Passos c0cc742fb8 Remove unnecessary function parameters from title card code 2019-12-05 01:58:19 -03:00
Jaime Passos b5d5749bfb Merge remote-tracking branch 'origin/master' into wipes2 2019-12-05 01:48:58 -03:00
Jaime Passos 7384522aef Fix Continue game state wipes 2019-12-05 01:47:51 -03:00
lachwright fdf3944f60 Merge branch 'master' into signpost-cleanup 2019-12-05 12:37:03 +08:00
lachwright 8ddfdf2d0f Fix signpost camera for S_SKIN camerascale, exitmove, opposite gravity, and analog mode 2019-12-05 12:36:25 +08:00
sphere d1b456b893 Edit some rock crumble states to match new sprites. 2019-12-05 02:22:25 +01:00
Jaime Passos 6adb957f0f Slap colormap fades everywhere 2019-12-04 19:25:39 -03:00
MascaraSnake e6f1b82cc4 Merge branch 'minusoneframes' into 'master'
Minus One Frames

See merge request STJr/SRB2Internal!593
2019-12-04 17:15:51 -05:00
MascaraSnake 6b344b9ddf Merge branch 'freemipmapcolormap-momento-irmao' into 'master'
Fix FreeMipmapColormap yet again

See merge request STJr/SRB2Internal!597
2019-12-04 17:10:06 -05:00
MascaraSnake a7884e479a Merge branch 'timeoverrings' into 'master'
Time Over rings (resolves #446).

Closes #446

See merge request STJr/SRB2Internal!596
2019-12-04 17:09:32 -05:00
MascaraSnake 6928763961 Merge branch 'nullplayerslopelaunch' into 'master'
Fix slope launch with NULL player causing SIGSEGV.

See merge request STJr/SRB2Internal!595
2019-12-04 17:07:04 -05:00
MascaraSnake 01da9f7f16 Merge branch 'tokenultimate' into 'master'
Fix tokens not spawning in ultimate mode

See merge request STJr/SRB2Internal!594
2019-12-04 17:06:43 -05:00
MascaraSnake 5662f8de00 Merge branch 'credits-update' into 'master'
Credits update

See merge request STJr/SRB2Internal!484
2019-12-04 16:59:46 -05:00
MascaraSnake 6a811515db Merge branch 'have_png-compile-fix' into 'master'
NO_PNG_LUMPS compile fix

See merge request STJr/SRB2Internal!598
2019-12-04 16:59:13 -05:00
MascaraSnake 77d446cc04 Merge branch 'spsmshgular' into 'master'
sfx_spsmsh (hhz spikeball) is now singular

Closes #451

See merge request STJr/SRB2Internal!599
2019-12-04 16:58:56 -05:00
toaster fe0b92d01a sfx_spsmsh (hhz spikeball) is now singular 2019-12-04 20:32:46 +00:00
Jaime Passos 81cfca29d8 Fix FreeMipmapColormap yet again 2019-12-04 15:50:17 -03:00
Jaime Passos b646922967 fix Ploadflat warning 2019-12-04 15:41:29 -03:00
Jaime Passos 839251633c fix ErrorIfPNG errors 2019-12-04 15:26:51 -03:00
toaster e8ac1c391c Make rings 0 in competition winner selection if you gamed or timed over, and use the MAXSCORE macro instead of a hardcoded value. 2019-12-04 17:32:47 +00:00
Alam Ed Arias c432f86624 change from shifting bits to multi for a OLD video function marco 2019-12-04 10:43:33 -05:00
Alam Ed Arias 0751f8987a Libs: move pngconf.h out of top level libpng source folder 2019-12-04 10:41:54 -05:00
toaster 7f82d7451d Fix slope launch with NULL player causing SIGSEGV. 2019-12-04 12:13:27 +00:00
Steel Titanium 41210708e2 Merge branch 'fade-timeout-fix' into 'master'
Temporary fix for the fade timeout

See merge request STJr/SRB2Internal!592
2019-12-03 20:19:33 -05:00