Remove unnecessary function parameters from title card code

This commit is contained in:
Jaime Passos 2019-12-05 01:58:19 -03:00
parent e6f1b82cc4
commit c0cc742fb8
6 changed files with 9 additions and 12 deletions

View File

@ -493,7 +493,7 @@ static void D_Display(void)
{
lt_ticker--;
lt_lasttic = lt_ticker;
ST_preLevelTitleCardDrawer(0, false);
ST_preLevelTitleCardDrawer();
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
F_WipeStartScreen();
}

View File

@ -1828,7 +1828,7 @@ void G_StartTitleCard(void)
//
// Run the title card before fading in to the level.
//
void G_PreLevelTitleCard(tic_t ticker, boolean update)
void G_PreLevelTitleCard(void)
{
tic_t starttime = I_GetTime();
tic_t endtime = starttime + (PRELEVELTIME*NEWTICRATERATIO);
@ -1842,7 +1842,8 @@ void G_PreLevelTitleCard(tic_t ticker, boolean update)
lasttime = nowtime;
ST_runTitleCard();
ST_preLevelTitleCardDrawer(ticker, update);
ST_preLevelTitleCardDrawer();
I_FinishUpdate(); // page flip or blit buffer
if (moviemode)
M_SaveFrame();

View File

@ -141,7 +141,7 @@ void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar,
boolean SSSG, boolean FLS);
void G_DoLoadLevel(boolean resetplayer);
void G_StartTitleCard(void);
void G_PreLevelTitleCard(tic_t ticker, boolean update);
void G_PreLevelTitleCard(void);
void G_DeferedPlayDemo(const char *demo);
// Can be called by the startup code or M_Responder, calls P_SetupLevel.

View File

@ -3267,7 +3267,7 @@ boolean P_SetupLevel(boolean skipprecip)
// If so...
if ((!(mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)) && (*mapheaderinfo[gamemap-1]->lvlttl != '\0'))
G_PreLevelTitleCard(lt_ticker, true);
G_PreLevelTitleCard();
return true;
}

View File

@ -1348,16 +1348,12 @@ luahook:
//
// Drawer for G_PreLevelTitleCard.
//
void ST_preLevelTitleCardDrawer(tic_t ticker, boolean update)
void ST_preLevelTitleCardDrawer(void)
{
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
if (ticker < PRELEVELTIME-1)
ST_drawWipeTitleCard();
ST_drawWipeTitleCard();
I_OsPolling();
I_UpdateNoBlit();
if (update)
I_FinishUpdate(); // page flip or blit buffer
}
//

View File

@ -52,7 +52,7 @@ void ST_startTitleCard(void);
void ST_runTitleCard(void);
void ST_drawTitleCard(void);
void ST_preDrawTitleCard(void);
void ST_preLevelTitleCardDrawer(tic_t ticker, boolean update);
void ST_preLevelTitleCardDrawer(void);
void ST_drawWipeTitleCard(void);
extern tic_t lt_ticker, lt_lasttic;