OpenGL: yflip is used to hold more then true/false

This commit is contained in:
Alam Ed Arias 2019-12-08 12:32:23 -05:00
parent 5ba363fda6
commit 35168ddeae
1 changed files with 1 additions and 1 deletions

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@ -1435,7 +1435,7 @@ static const boolean gl_ext_arb_vertex_buffer_object = true;
// The texture offset to be applied to the texture coordinates in SkyVertex().
static int rows, columns;
static boolean yflip;
static signed char yflip;
static int texw, texh;
static boolean foglayer;
static float delta = 0.0f;