Update comments

This commit is contained in:
Jaime Passos 2019-12-17 16:14:26 -03:00
parent cc54163210
commit e359f802fd
7 changed files with 11 additions and 11 deletions

View File

@ -225,7 +225,7 @@ static void D_Display(void)
if (nodrawers)
return; // for comparative timing/profiling
// Jimita: Switching renderers works by checking
// Lactozilla: Switching renderers works by checking
// if the game has to do it right when the frame
// needs to render. If so, five things will happen:
// 1. Interface functions will be called so
@ -273,7 +273,7 @@ static void D_Display(void)
forcerefresh = true; // force background redraw
}
// Jimita
// Lactozilla: Renderer switching
D_CheckRendererState();
// draw buffered stuff to screen
@ -583,7 +583,7 @@ static void D_Display(void)
needpatchrecache = false;
}
// Jimita: Check the renderer's state
// Lactozilla: Check the renderer's state
// after a possible renderer switch.
void D_CheckRendererState(void)
{
@ -1281,7 +1281,7 @@ void D_SRB2Main(void)
// set user default mode or mode set at cmdline
SCR_CheckDefaultMode();
// Jimita: Does the render mode need to change?
// Lactozilla: Does the render mode need to change?
if ((setrenderneeded != 0) && (setrenderneeded != rendermode))
{
needpatchflush = true;

View File

@ -884,7 +884,7 @@ GLTexture_t *HWR_GetTexture(INT32 tex)
I_Error("HWR_GetTexture: tex >= numtextures\n");
#endif
// Jimita
// Lactozilla: Renderer switching
if (needpatchrecache && (!gr_textures))
HWR_LoadTextures(gr_numtextures);

View File

@ -6022,7 +6022,7 @@ static void M_DrawAddons(void)
return;
}
// Jimita: Load addons menu patches.
// Lactozilla: Load addons menu patches.
if (needpatchrecache)
M_LoadAddonsPatches();

View File

@ -3019,7 +3019,7 @@ boolean P_SetupLevel(boolean skipprecip)
P_SpawnPrecipitation();
#ifdef HWRENDER // not win32 only 19990829 by Kin
// Jimita: Free extrasubsectors regardless of renderer.
// Lactozilla: Free extrasubsectors regardless of renderer.
// Maybe we're not in OpenGL anymore.
if (extrasubsectors)
free(extrasubsectors);

View File

@ -1156,7 +1156,7 @@ void R_RenderPlayerView(player_t *player)
free(masks);
}
// Jimita
// Lactozilla: Renderer switching
#ifdef HWRENDER
void R_InitHardwareMode(void)
{

View File

@ -197,7 +197,7 @@ void SCR_SetMode(void)
if (!(setmodeneeded || setrenderneeded) || WipeInAction)
return; // should never happen and don't change it during a wipe, BAD!
// Jimita
// Lactozilla: Renderer switching
if (setrenderneeded)
{
needpatchflush = true;
@ -443,7 +443,7 @@ void SCR_ActuallyChangeRenderer(void)
setrenderneeded = 0;
}
// Jimita
// Lactozilla: Renderer switching
void SCR_ChangeRenderer(void)
{
setrenderneeded = 0;

View File

@ -323,7 +323,7 @@ void Y_IntermissionDrawer(void)
if (intertype == int_none || rendermode == render_none)
return;
// Jimita
// Lactozilla: Renderer switching
if (needpatchrecache)
{
Y_CleanupData();