Commit graph

7434 commits

Author SHA1 Message Date
Jaime Passos 644e41d90c Handle character select screen correctly after a renderer switch 2019-12-26 23:39:40 -03:00
Jaime Passos e617f35182 PU_PATCH funny 2019-12-26 23:26:43 -03:00
James R 4865a19057 One more optimization 2019-12-26 18:23:01 -08:00
James R 9673439628 e 2019-12-26 18:20:48 -08:00
James R 4959d52ae0 Make cv_renderer CV_NOLUA instead of hidden!!! 2019-12-26 18:15:52 -08:00
James R cb29a9dd0a CV_NOLUA for when a cvar should not be changed via Lua 2019-12-26 18:15:19 -08:00
James R f26bdf00fe A system to encode flags in the command buffer 2019-12-26 18:12:10 -08:00
James R 414a066ec8 Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed

See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
James R dd1ca69f54 P_PlayerHitsPlayer is too big for inline, and these other functions are getting there 2019-12-26 14:59:31 -08:00
Jaime Passos 69b4efb579 Rename R_WorldSegTextured 2019-12-26 18:13:03 -03:00
Jaime Passos ad6cda7c53 Masked stuff 2019-12-26 17:39:18 -03:00
Jaime Passos 0ec800b266 I forgot a `static` 2019-12-26 17:20:17 -03:00
Jaime Passos 919864d0f3 Thick stuff. Hoping I didn't break anything. 2019-12-26 17:15:30 -03:00
Jaime Passos 5f1e3bab71 struct time 2019-12-26 16:25:04 -03:00
Jaime Passos 4e0a7030ca Move all the thick/masked/splat stuff to the end of the file 2019-12-26 15:34:33 -03:00
Jaime Passos e09838224e ifdef this right so it works like before without the define 2019-12-26 15:27:16 -03:00
Jaime Passos 649455c2d0 R_CalculateSegDistance stuff... 2019-12-26 01:58:38 -03:00
Jaime Passos 69e9784085 Something in R_RenderSegLoop I thought looked off... 2019-12-26 00:55:34 -03:00
Jaime Passos 6f5a259983 Tame R_StoreWallRange 2019-12-26 00:07:04 -03:00
Jaime Passos 03a3b02301 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
James R 75a5142aad Merge branch 'wipes2' into 'master'
Wipe styles cleanup

See merge request STJr/SRB2!525
2019-12-24 14:47:14 -05:00
James R f077413f31 Merge branch 'soc-srb2-fix' into 'master'
The "SRB2" directive, for warning if a SOC isn't compatible

See merge request STJr/SRB2!551
2019-12-24 14:44:55 -05:00
James R e0a20a733c Merge branch 'gl_gifs' into 'master'
OpenGL GIF movie recording

See merge request STJr/SRB2!549
2019-12-24 14:44:44 -05:00
James R 3f339384c8 Merge branch 'hwrtexfix' into 'master'
Fix model texture blending

See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
James R 1df31f2e98 Merge branch 'soundtest-fix' into 'master'
Init MUSICDEFs regardless of music state

See merge request STJr/SRB2!532
2019-12-24 14:44:08 -05:00
James R be063c454a Fix NOPNG compiling 2019-12-24 11:37:37 -08:00
James R 9d28351b5c I'm an idiot 2019-12-24 11:14:21 -08:00
James R d1f12347cc Merge remote-tracking branch 'origin/master' into time 2019-12-24 11:02:31 -08:00
James R b7b4945c36 Correct usage of logdir 2019-12-24 01:59:05 -08:00
James R f2c2836301 Overwrite an already existing symlink 2019-12-24 01:55:47 -08:00
James R 9defd997c3 Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R 25525a6aae symlink latest-log.txt on nix, copy to the real log file everywhere else 2019-12-23 18:20:04 -08:00
James R 98cb238d36 Create directories from -logfile too 2019-12-23 17:43:42 -08:00
James R 5fbe77cdda Let an asbolute path work with -logfile 2019-12-23 17:40:43 -08:00
James R 457e986b75 -logdir lets the user change the log directory 2019-12-23 17:21:58 -08:00
GoldenTails 1f93ab0e0f Optimise further, play beep on cut/copy, play beep when paste is successful. 2019-12-23 18:53:41 -06:00
James R c285000c56 Change default log filename to not use a space
bleh
2019-12-23 15:34:27 -08:00
James R d9d13764e6 -logfile to let the user change the log file name 2019-12-23 15:31:50 -08:00
James R f574cd0ce2 Whoops I forgot player 2 2019-12-22 21:29:41 -08:00
James R 3e2b28e162 Merge remote-tracking branch 'origin/master' into turnmultiplier 2019-12-22 21:26:36 -08:00
MascaraSnake 1e13604007 Merge branch 'flats-in-walls' into 'master'
Flats in walls

See merge request STJr/SRB2!548
2019-12-22 17:44:50 -05:00
GoldenTails ed847e831b Fix pasting going out of bounds and dash the possibility of memory leaks while pasting. 2019-12-20 20:28:30 -06:00
GoldenTails a2faa975cb Allow Clipboard actions. 2019-12-20 16:39:19 -06:00
James R 2ed5617c5f Merge branch 'better-deadzone' into 'master'
Better Deadzones

See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
James R c50fe1874d Merge branch 'random-port' into 'master'
Choose a random port as a client

See merge request STJr/SRB2!554
2019-12-20 17:33:12 -05:00
Jaime Passos 4e349cbd0f Remove W_UnlockCachedPatch calls to avoid crashing 2019-12-19 17:14:56 -03:00
James R 77747c66df Fix switching to software
Would show a black screen for me on Linux. My suspsicion is that
some things are not initialized with just VID_CheckRenderer.
2019-12-19 17:13:23 -03:00
Jaime Passos 5c8604aeb7 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-19 17:09:47 -03:00
Alam Ed Arias 1771c7c8ce Revert "Travis yflip error"
This reverts commit 2a9a2c0f02.
2019-12-19 10:25:54 -05:00
Alam Ed Arias a66fd274a1 Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer 2019-12-19 10:24:04 -05:00
James R 843d9b9f0a -clientport (it's back!) and -serverport, which is an alias to -port
If you ever need to, you can change the client port number.
2019-12-18 15:47:47 -08:00
James R 4e32101289 Use a pointer for port_name
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
2019-12-18 15:43:29 -08:00
James R f584b61c93 Use a random port when connecting 2019-12-18 15:34:55 -08:00
Jaime Passos 1b81232d32 sike 2019-12-18 11:47:26 -03:00
James R 23951cf938 bleh 2019-12-17 20:54:44 -08:00
James R d1b944121a Fix "SRB2" SOC directive, though its usefulness is debatable 2019-12-17 14:11:45 -08:00
Jaime Passos 79daafd893 Fix missing "-" prefix on "-software" cmdline parm 2019-12-17 18:04:05 -03:00
Jaime Passos 53885e5ac0 Free PU_HWRMODELTEXTURE tag 2019-12-17 16:28:32 -03:00
Jaime Passos e359f802fd Update comments 2019-12-17 16:14:26 -03:00
Jaime Passos cc54163210 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
Jaime Passos a0971d0756 Put loadgame patch loading back in M_ReadSaveStrings 2019-12-17 15:56:56 -03:00
Jaime Passos c3f0e6aa44 Avoid recreating the color LUT mid-recording-frame 2019-12-17 15:37:43 -03:00
Jaime Passos 0af71fafc5 Don't use the local palette, because OpenGL mixes it into the textures themselves 2019-12-17 15:20:22 -03:00
Jaime Passos 3d08664de4 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-17 15:14:22 -03:00
Jaime Passos 141d0376a5 Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-17 15:05:16 -03:00
Jaime Passos 7e55dd31f5 fix menu spacing 2019-12-17 12:53:26 -03:00
Jaime Passos 369563ad92 allow models to change colors more than once. 2019-12-17 12:50:41 -03:00
James R 53c7df4818 Merge branch 'map-command-no-mapheaderinfo' into 'master'
Let the map command warp to maps without a level header

See merge request STJr/SRB2!528
2019-12-15 16:59:03 -05:00
James R adc87640d9 Merge branch 'cmake-fixes' into 'master'
Various cmake adjustments

See merge request STJr/SRB2!538
2019-12-15 16:58:45 -05:00
Sryder a093c76cfb Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone 2019-12-15 15:47:45 +00:00
Monster Iestyn eb179e4d6a Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder 76d59330f7 Port the deadzone cvar stuff from kart.
Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
Sryder b17bf5d836 Use Scaled Radial Deadzones, instead of Axial deadzones.
Additionally fixes some weird padscale 0 stuff that was flipped.
This does have gameplay implications in both NiGHTS and regular gameplay. Notably you won't feel like you're locked into up/down left/right when you want to turn, but this can make running perfectly straight a little bit more tricky.
2019-12-15 14:37:30 +00:00
Eidolon d63ad82dc5 [cmake] Remove srb2dd target 2019-12-15 00:47:58 -06:00
Eidolon 11f5911943 [cmake] Use same executable names as Makefile 2019-12-15 00:39:04 -06:00
Jaime Passos 4d87bcca13 Move position of R_PlaneRipple in the file so this looks more organised 2019-12-14 19:50:40 -03:00
Jaime Passos 871ebef332 Merge remote-tracking branch 'origin/master' into ripple2 2019-12-14 19:36:54 -03:00
James R 14674223e8 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R 64eb89fc56 Merge branch 'portalcullsector' into 'master'
Restore portal culling code that went gone by pure accident

See merge request STJr/SRB2!523
2019-12-14 16:47:51 -05:00
James R e5714db75c Merge branch 'software-drawers-refactor' into 'master'
Optimize Software drawers

See merge request STJr/SRB2!533
2019-12-14 16:47:27 -05:00
James R c1d54007e4 Fix C90 error from NOHW 2019-12-14 13:30:10 -08:00
James R 2a22adaa60 Oops C90 2019-12-14 12:55:11 -08:00
James R 8a23ff0bc8 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
James R 553ad46c74 Add this back for Windoodoo because I'm an idiot 2019-12-13 15:04:31 -08:00
Jaime Passos 4c13190b48 Merge remote-tracking branch 'origin/master' into software-drawers-refactor 2019-12-13 19:22:47 -03:00
Jaime Passos 7f092b884b Initialise the variable, obviously 2019-12-13 19:04:36 -03:00
Jaime Passos a27a225a81 Remove SPANDRAWFUNC_MMX, as it's not needed anymore. 2019-12-13 19:02:36 -03:00
Jaime Passos 6720279969 Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Jaime Passos fa58c1fb26 stuff 2019-12-13 12:26:47 -03:00
James R c415d80e19 Merge branch 'dashmode-shader' into 'master'
Add TC_DASHMODE color shader

See merge request STJr/SRB2!526
2019-12-13 01:58:18 -05:00
James R d64a7defed Merge branch 'toomanyflats-fix' into 'master'
Fix Ploadflat closing the game with "Too many flats in level" error message

See merge request STJr/SRB2!529
2019-12-13 01:57:55 -05:00
James R 8bea7f6dbc Rename signal caught message to be more obvious 2019-12-12 22:01:16 -08:00
James R 838850ffc1 Fix signal handler setup error reporting 2019-12-12 21:57:54 -08:00
James R 35053adfb2 Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place 2019-12-12 21:30:35 -08:00
James R 72ee91702c Kill child when wait fails, so I_Error exits both 2019-12-12 21:21:25 -08:00
James R f34886850f Fix idiot mistake 2019-12-12 21:20:51 -08:00
Jaime Passos b0ffe7ed70 Update v_video.c 2019-12-12 23:30:09 -03:00
Jaime Passos 4e814cd424 FINALLY, COLORCUBIUM 2019-12-12 23:18:39 -03:00
Jaime Passos 228b29e23b HWR_AllowModel 2019-12-12 22:53:19 -03:00
Jaime Passos ca83bafae8 Initialise the variable, obviously 2019-12-12 22:32:19 -03:00
Jaime Passos a138a3ab5f Merge remote-tracking branch 'origin/dashmode-shader' into opengl-is-a-bad-renderer 2019-12-12 22:31:34 -03:00
Jaime Passos 08794559f0 Fix TC_ blending 2019-12-12 22:26:28 -03:00
Jaime Passos 01399c7076 Update hw_main.c 2019-12-12 21:52:59 -03:00
Jaime Passos ff348fb60a Add missing prototype, ugh 2019-12-12 21:43:19 -03:00
Jaime Passos af3cf93683 grafik designe is m passion 2019-12-12 21:41:13 -03:00
Jaime Passos d80bfb4e94 PU_HWRCACHE_UNLOCKED bmomento bróder 2019-12-12 21:23:55 -03:00
Jaime Passos 08d4a36f63 Texture blending port
Co-authored-by: TehRealSalt <tehrealsalt@gmail.com>
2019-12-12 21:22:36 -03:00
James R 6dcdb8d951 Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
Jaime Passos 6c3111d809 Stop crashing with models because someone keeps freeing those tags 2019-12-12 19:54:47 -03:00
James R 55f3f27b55 Fix NOHW warnings 2019-12-12 14:00:13 -08:00
Steel Titanium eb787c2b59 Move S_InitMusicDefs call outside of the check.
As far as I know, this is competely safe.
2019-12-12 16:32:40 -05:00
Jaime Passos 3bebfb279e Fix gr_anisotropicmode 2019-12-12 18:28:05 -03:00
Jaime Passos 58a08504c8 Make gr_spritebillboarding on by default sorry not sorry Azeon 2019-12-12 17:48:43 -03:00
Jaime Passos a4b0195430 Model lighting 2019-12-12 17:48:29 -03:00
Jaime Passos 9246526e8a Merge remote-tracking branch 'origin/master' into opengl-is-a-bad-renderer 2019-12-12 17:39:18 -03:00
Jaime Passos f077d17301 Save filtering mode and anisotropic mode cvars to config 2019-12-12 17:37:55 -03:00
Jaime Passos db61d1a705 Remove HWR_AddEngineCommands 2019-12-12 17:35:41 -03:00
Jaime Passos bf520b9e33 Please, for the love of God, Jesus and Bastet, ADD EVERY OPENGL COMMAND REGARDLESS OF THE FREAKING RENDERER!!!!!!!!!!!!!!!!!!!!!!!!!!! 2019-12-12 17:30:19 -03:00
Steel Titanium 4af0cfae36 Init MUSICDEFs if started game with music off and toggled on 2019-12-12 15:17:50 -05:00
Jaime Passos b7c7529e75 Don't reset the FOV 2019-12-12 17:06:04 -03:00
Jaime Passos 08e3caf9bb Remove unused cvars 2019-12-12 16:53:31 -03:00
Jaime Passos 792750ee48 Add HWD_SET_MODEL_LIGHTING state 2019-12-12 16:48:37 -03:00
James R 7c383e4a1f nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
James R 0ff421d001 Move I_ShutdownConsole to I_ShutdownSystem 2019-12-11 22:10:22 -08:00
Jaime Passos c578cee0b1 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-12 01:39:46 -03:00
Jaime Passos 3ca0fbf5c3 da ba dee da ba die 2019-12-12 01:29:59 -03:00
Jaime Passos ea129f701c Fix Ploadflat closing the game with "Too many flats in level" error message 2019-12-11 22:45:47 -03:00
Jaime Passos e01eb19044 Sad! 2019-12-11 22:11:00 -03:00
Jaime Passos 0652ffd67f Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-11 21:53:47 -03:00
James R 7a59ade63d Merge branch 'garbage' into 'master'
memset SERVERINFO maptitle

See merge request STJr/SRB2Internal!624
2019-12-11 19:19:29 -05:00
James R 6464df9876 Maybe I'm mistaken but this probably isn't needed 2019-12-11 16:14:06 -08:00
lachwright 8a70759e0a Add TC_DASHMODE color shader 2019-12-12 01:27:41 +08:00
Jaime Passos 37679bb44e Organise 2019-12-11 13:26:28 -03:00
Jaime Passos 9340557d2d Update f_wipe.c 2019-12-11 13:09:27 -03:00
Jaime Passos 43946d9826 Merge remote-tracking branch 'origin/master' into wipes2 2019-12-11 12:57:59 -03:00
Jaime Passos be13f463f0 Update r_plane.c 2019-12-11 12:36:54 -03:00
Jaime Passos dedd5527da Restore portal culling code that went gone by pure accident 2019-12-11 11:35:34 -03:00
Jaime Passos f531a8971f Update m_menu.c 2019-12-10 23:40:15 -03:00
Jaime Passos 9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
Jaime Passos f51253a0a8 Tilted water 2019-12-10 17:01:19 -03:00
James R 4f9e227830 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos 4d83db5bb2 Die, Apple! 2019-12-08 22:31:59 -03:00
Jaime Passos 5c02bc59db Speed up level loading
Don't flush every texture just because the palette MAY have changed
2019-12-08 22:28:13 -03:00
Jaime Passos c6769e7220 Die 2019-12-08 22:12:56 -03:00
Jaime Passos 7f58002e12 Merge branch 'opengl-is-a-bad-renderer' of https://git.magicalgirl.moe/STJr/SRB2 into opengl-is-a-bad-renderer 2019-12-08 21:10:48 -03:00
Jaime Passos 25464c867a Translate the French 2019-12-08 21:10:14 -03:00
Alam Ed Arias e91a689478 Merge branch 'master' into opengl-is-a-bad-renderer 2019-12-08 12:50:45 -05:00
Alam Ed Arias d8eccc2921 Merge remote-tracking branch 'public/strcasestr-swap' into buildbot 2019-12-08 12:36:23 -05:00
Alam Ed Arias 1d0cd586ba P_AddWadFile: the PK3 may not have folders 2019-12-08 12:35:21 -05:00
Alam Ed Arias 623629b04a OpenGL: note that the Buffer API is OpenGL 1.5, so we can be used in STATIC_OPENGL 2019-12-08 12:33:11 -05:00