Update v_video.c
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@ -337,7 +337,8 @@ static void LoadPalette(const char *lumpname)
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pMasterPalette[i].s.alpha = pLocalPalette[i].s.alpha = 0xFF;
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// lerp of colour cubing! if you want, make it smoother yourself
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V_CubeApply(&pLocalPalette[i].s.red, &pLocalPalette[i].s.green, &pLocalPalette[i].s.blue);
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if (Cubeapply)
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V_CubeApply(&pLocalPalette[i].s.red, &pLocalPalette[i].s.green, &pLocalPalette[i].s.blue);
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}
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}
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