Commit graph

7434 commits

Author SHA1 Message Date
James R 35fe2e7281 Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands

See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R 01be810aee Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
Jaime Passos 874d4d01ee Don't Y-billboard papersprite models (?!?!??!??!?!?) 2020-01-01 18:00:01 -03:00
Jaime Passos 03d4082f21 Rename functions 2020-01-01 17:46:26 -03:00
Jaime Passos c7794d4ce0 Remove unused parameter 2020-01-01 17:36:55 -03:00
Jaime Passos 6d2f2e0865 Update copyrights 2020-01-01 17:30:07 -03:00
Jaime Passos 401c35b407 Fix transparent PNG conversion 2020-01-01 17:28:22 -03:00
Jaime Passos 98b7d8aaca Fix broken model light lists in ACZ3 2020-01-01 15:55:18 -03:00
Louis-Antoine caadf6aa61 Let the mouse move freely when a menu is open or game is paused
That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!

Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Jaime Passos b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos c460775cd7 Merge branch 'fixcoronalist' into 'master'
Fix broken corona list

See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r 0979887600 Merge branch 'software-clownery' into 'master'
Software clownery

See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
fickleheart 8bc58807aa Software FOV ported from kart
also fixes high software FOVs having buggy walls
2019-12-31 11:22:05 -06:00
James R 7af2533d23 Make the menu option for renderer switching transparent under NOHW 2019-12-30 21:45:19 -08:00
James R 38492073fa IT_PAIR for when you want to define both sides of a menu item 2019-12-30 21:40:13 -08:00
James R e8db39229c Don't let the user switch to OpenGL if NOHW 2019-12-30 20:29:41 -08:00
James R 36c5bb7b0d Fix NOHW compiling 2019-12-30 20:18:08 -08:00
James R 782bf8d31e Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
James R 4bf3597116 Fix NOOPENMPT compiling 2019-12-30 19:19:17 -08:00
James R ff47f911dc Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
2019-12-30 18:47:21 -08:00
James R ab410652ae Fix unclosed quotes leaving the escape character in 2019-12-30 18:44:13 -08:00
Jaime Passos 7b54846a02 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
James R 5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Jaime Passos a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos 590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
James R 7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R 569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
GoldenTails bc88def225 Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails 9d701d722e Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
GoldenTails ae9adce873 Replace magic numbers with less magic and more readable chars. 2019-12-29 18:26:56 -06:00
Jaime Passos 2f4c270a7b Update r_segs.c 2019-12-29 19:43:38 -03:00
James R 566b4a1626 Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00
James R 404f3c13e4 If we move the -warp code down, map searching can be used 2019-12-29 02:31:48 -08:00
James R 0a014755b9 I'm still an idiot 2019-12-29 02:16:37 -08:00
James R 2ffff56b39 Who cares? 2019-12-29 02:15:48 -08:00
James R 19aafbfd0b Split map code checking from Command_Map_f 2019-12-29 02:14:02 -08:00
Jaime Passos f997866b4d Fix broken dynlight list because of a SPR_NON2 that doesn't exist 2019-12-28 22:57:37 -03:00
Jaime Passos 244f0b228f Fix M_PathParts instead 2019-12-28 22:18:41 -03:00
Jaime Passos 3bb7fd4cbf Fix logfiles crashing Windoze 2019-12-28 22:14:23 -03:00
Alam Ed Arias c394ad056c use size_t to count the sprites 2019-12-27 13:20:58 -05:00
Alam Ed Arias 0caa08defd fread and fwrite use size_t, not int 2019-12-27 13:08:26 -05:00
Alam Ed Arias ff004c4cf6 we only need link on unix systems 2019-12-27 13:05:15 -05:00
MascaraSnake 45c432462e Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big

See merge request STJr/SRB2!581
2019-12-27 02:12:01 -05:00
Jaime Passos 5ea43aa023 Fix sprite rotation crashes. 2019-12-27 00:37:40 -03:00
Jaime Passos 96609e45ae OpenGL funny 2019-12-27 00:02:30 -03:00
Jaime Passos 2d3f45de0d Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch 2019-12-26 23:53:03 -03:00
Jaime Passos eca5be52b2 And the sound test 2019-12-26 23:52:42 -03:00
Jaime Passos 956905c8f4 Same deal, but for the level platter and save select screen 2019-12-26 23:49:31 -03:00
James R 76a1a80d71 Save the renderer 2019-12-26 18:44:02 -08:00
James R e19d0877e8 Merge branch 'time' into 'master'
haha log files

See merge request STJr/SRB2!567
2019-12-26 21:43:46 -05:00
Jaime Passos 644e41d90c Handle character select screen correctly after a renderer switch 2019-12-26 23:39:40 -03:00
Jaime Passos e617f35182 PU_PATCH funny 2019-12-26 23:26:43 -03:00
James R 4865a19057 One more optimization 2019-12-26 18:23:01 -08:00
James R 9673439628 e 2019-12-26 18:20:48 -08:00
James R 4959d52ae0 Make cv_renderer CV_NOLUA instead of hidden!!! 2019-12-26 18:15:52 -08:00
James R cb29a9dd0a CV_NOLUA for when a cvar should not be changed via Lua 2019-12-26 18:15:19 -08:00
James R f26bdf00fe A system to encode flags in the command buffer 2019-12-26 18:12:10 -08:00
James R 414a066ec8 Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed

See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
James R dd1ca69f54 P_PlayerHitsPlayer is too big for inline, and these other functions are getting there 2019-12-26 14:59:31 -08:00
Jaime Passos 69b4efb579 Rename R_WorldSegTextured 2019-12-26 18:13:03 -03:00
Jaime Passos ad6cda7c53 Masked stuff 2019-12-26 17:39:18 -03:00
Jaime Passos 0ec800b266 I forgot a `static` 2019-12-26 17:20:17 -03:00
Jaime Passos 919864d0f3 Thick stuff. Hoping I didn't break anything. 2019-12-26 17:15:30 -03:00
Jaime Passos 5f1e3bab71 struct time 2019-12-26 16:25:04 -03:00
Jaime Passos 4e0a7030ca Move all the thick/masked/splat stuff to the end of the file 2019-12-26 15:34:33 -03:00
Jaime Passos e09838224e ifdef this right so it works like before without the define 2019-12-26 15:27:16 -03:00
Jaime Passos 649455c2d0 R_CalculateSegDistance stuff... 2019-12-26 01:58:38 -03:00
Jaime Passos 69e9784085 Something in R_RenderSegLoop I thought looked off... 2019-12-26 00:55:34 -03:00
Jaime Passos 6f5a259983 Tame R_StoreWallRange 2019-12-26 00:07:04 -03:00
Jaime Passos 03a3b02301 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
James R 75a5142aad Merge branch 'wipes2' into 'master'
Wipe styles cleanup

See merge request STJr/SRB2!525
2019-12-24 14:47:14 -05:00
James R f077413f31 Merge branch 'soc-srb2-fix' into 'master'
The "SRB2" directive, for warning if a SOC isn't compatible

See merge request STJr/SRB2!551
2019-12-24 14:44:55 -05:00
James R e0a20a733c Merge branch 'gl_gifs' into 'master'
OpenGL GIF movie recording

See merge request STJr/SRB2!549
2019-12-24 14:44:44 -05:00
James R 3f339384c8 Merge branch 'hwrtexfix' into 'master'
Fix model texture blending

See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
James R 1df31f2e98 Merge branch 'soundtest-fix' into 'master'
Init MUSICDEFs regardless of music state

See merge request STJr/SRB2!532
2019-12-24 14:44:08 -05:00
James R be063c454a Fix NOPNG compiling 2019-12-24 11:37:37 -08:00
James R 9d28351b5c I'm an idiot 2019-12-24 11:14:21 -08:00
James R d1f12347cc Merge remote-tracking branch 'origin/master' into time 2019-12-24 11:02:31 -08:00
James R b7b4945c36 Correct usage of logdir 2019-12-24 01:59:05 -08:00
James R f2c2836301 Overwrite an already existing symlink 2019-12-24 01:55:47 -08:00
James R 9defd997c3 Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R 25525a6aae symlink latest-log.txt on nix, copy to the real log file everywhere else 2019-12-23 18:20:04 -08:00
James R 98cb238d36 Create directories from -logfile too 2019-12-23 17:43:42 -08:00
James R 5fbe77cdda Let an asbolute path work with -logfile 2019-12-23 17:40:43 -08:00
James R 457e986b75 -logdir lets the user change the log directory 2019-12-23 17:21:58 -08:00
GoldenTails 1f93ab0e0f Optimise further, play beep on cut/copy, play beep when paste is successful. 2019-12-23 18:53:41 -06:00
James R c285000c56 Change default log filename to not use a space
bleh
2019-12-23 15:34:27 -08:00
James R d9d13764e6 -logfile to let the user change the log file name 2019-12-23 15:31:50 -08:00
James R f574cd0ce2 Whoops I forgot player 2 2019-12-22 21:29:41 -08:00
James R 3e2b28e162 Merge remote-tracking branch 'origin/master' into turnmultiplier 2019-12-22 21:26:36 -08:00
MascaraSnake 1e13604007 Merge branch 'flats-in-walls' into 'master'
Flats in walls

See merge request STJr/SRB2!548
2019-12-22 17:44:50 -05:00
GoldenTails ed847e831b Fix pasting going out of bounds and dash the possibility of memory leaks while pasting. 2019-12-20 20:28:30 -06:00
GoldenTails a2faa975cb Allow Clipboard actions. 2019-12-20 16:39:19 -06:00
James R 2ed5617c5f Merge branch 'better-deadzone' into 'master'
Better Deadzones

See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
James R c50fe1874d Merge branch 'random-port' into 'master'
Choose a random port as a client

See merge request STJr/SRB2!554
2019-12-20 17:33:12 -05:00
Jaime Passos 4e349cbd0f Remove W_UnlockCachedPatch calls to avoid crashing 2019-12-19 17:14:56 -03:00
James R 77747c66df Fix switching to software
Would show a black screen for me on Linux. My suspsicion is that
some things are not initialized with just VID_CheckRenderer.
2019-12-19 17:13:23 -03:00
Jaime Passos 5c8604aeb7 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-19 17:09:47 -03:00
Alam Ed Arias 1771c7c8ce Revert "Travis yflip error"
This reverts commit 2a9a2c0f02.
2019-12-19 10:25:54 -05:00
Alam Ed Arias a66fd274a1 Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer 2019-12-19 10:24:04 -05:00