Commit Graph

4228 Commits

Author SHA1 Message Date
TehRealSalt 3206ce716f I like working on Kart... 2018-11-27 19:00:48 -05:00
Monster Iestyn e158206e55 backport string len tweaks I made to LUA_LoadLump in internal 2018-11-27 23:06:31 +00:00
Monster Iestyn cb53bc8afe remove redundant wadfile loop within wadfile loop for ANIMDEFS code 2018-11-27 23:05:33 +00:00
TehRealSalt e2a9aeb34c Require 3/5ths of checkpoints instead of 1/2
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal 28488cc0dc Merge branch 'netcode-vars-strict' into 'master'
Make netcode var defaults stricter, add Advanced Server Options

See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe ed4477705d Separated the damage hooks into multiple more precise hooks for players. 2018-11-27 18:27:43 +01:00
Sal a2ab230bfa Merge branch '102-gameplay' into 'master'
v1.0.2 gameplay

See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal cc8af2acdb Merge branch 'better-buffering' into 'master'
Better vote level buffering

See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal 59f59c8042 Merge branch 'rotate-the-md2' into 'master'
Rotate the MD2

See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt f0b042a4b6 Advanced Server Options menu
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn cd57be640c Merge branch '21-controls' into 'next'
Default control changes for 2.1.21

See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
TehRealSalt 969801ef09 SEVERELY nerf jointimeout & resynchattempts, too
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Monster Iestyn 3e6388c183 use UINT8 * instead of void or Bytef * 2018-11-27 15:49:41 +00:00
Monster Iestyn 6e839d30a2 Merge branch 'master' into next 2018-11-27 15:31:28 +00:00
Monster Iestyn 95e13d9ad3 Merge branch 'save-soundmenu-toggles' into 'master'
Save sound toggles to config

See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn 1889c36dea add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?) 2018-11-27 13:57:32 +00:00
TehRealSalt 92225748e5 Fix order so the new sound can actually play 2018-11-26 23:34:43 -05:00
Alam Ed Arias b7f7c2ecf7 PK3: fixup support for newer version of zlib 2018-11-26 20:08:26 -05:00
Alam Ed Arias 9a042cd5e2 Merge branch 'master' into next 2018-11-26 19:49:19 -05:00
Alam Ed Arias 78a1931bdf Makefile: disable implicit-fallthroug warnings 2018-11-26 19:38:14 -05:00
Alam Ed Arias 5a3f469593 Makefile: skip implicit-fallthroug warnings 2018-11-26 19:28:55 -05:00
Alam Ed Arias ac2ec6c982 Makefile: disable some warnings for GCC 8.x 2018-11-26 19:01:40 -05:00
Alam Ed Arias 4e332b3848 Fix MSVC build 2018-11-26 18:27:07 -05:00
Sryder ab5dc3226b Revert change to P_SlopeLaunch
Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Digiku a2678dcb2e Merge branch 'public-nights-invertloopfix' into 'next'
NiGHTS fix lap detection on inverted axis

See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku fd891aa21d "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk 2018-11-26 15:48:08 -05:00
Monster Iestyn 4b0d45afd8 Merge branch 'opengl-noloading' into 'master'
Hide OpenGL loading screen

See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
Latapostrophe ec279da272 classic lat forgot whitespaces meme 2018-11-26 21:24:57 +01:00
Latapostrophe 0175e5b6a5 Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players. 2018-11-26 21:23:41 +01:00
MonsterIestyn b53cd70201
Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
TehRealSalt 732e0447a5 Merge branch 'master' into 102-gameplay 2018-11-26 10:14:41 -05:00
TehRealSalt 38ebc4d838 Update version to v1.0.2 2018-11-26 09:34:15 -05:00
Monster Iestyn a71ca1d259 Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport

See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Sal fcba636616 Merge branch 'deadtweaks' into 'master'
Update HUD anim counters when dead.

Closes #49

See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal 159d8040b8 Merge branch 'sounddistfix' into 'master'
Sound volume distance indication now scales with mapheader scale.

See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt 1c907667fc Slow down animation 2018-11-26 07:43:05 -05:00
TehRealSalt 4ad32b23d9 Find bestrank for 7 sec limit enforcement 2018-11-26 07:18:21 -05:00
TehRealSalt 5dbd747237 Flush map buffer early, again
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt 4bd6ae3f04 Calculate buffer size manually
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt 494fa55390 Accidental removal 2018-11-26 04:42:14 -05:00
TehRealSalt e59a675eb3 Mistakes 2018-11-26 04:28:39 -05:00
TehRealSalt 478f895ea0 Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V

(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt 62b9754407 This sound doesn't exist yet, but I'm defining it anyway 2018-11-26 03:19:31 -05:00
TehRealSalt 2a573c2072 Merge branch 'master' into 102-gameplay 2018-11-26 03:13:17 -05:00
TehRealSalt ba28f1c65f Add confirmation to reset controls 2018-11-26 03:12:22 -05:00
TehRealSalt b5bf8e09c3 Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Steel Titanium ba111d42ca Last minute changes. 2018-11-26 00:24:11 -05:00
Steel Titanium cf01e820c4 Take the command line params into account
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz 930835f1a2 Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show 2018-11-25 21:47:56 -05:00
TehRealSalt b68a58d5b2 Make sure spbplace is set better during SEEKING 2018-11-25 20:24:47 -05:00
TehRealSalt e82c7cb230 Make the WAIT phase work better with SPB rush 2018-11-25 20:23:09 -05:00
TehRealSalt 0f1206af6f Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder 683ebec120 Rotate All MD2s to match their standing slopes
Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn 1b2aea81dc Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
Steel Titanium 7d4c9dda91 Add newline to end of file 2018-11-25 14:24:50 -05:00
Steel Titanium 981a1192fb Save sound toggles to config 2018-11-25 14:22:52 -05:00
Monster Iestyn aaabf062b8 Merge branch 'ms-cvars-fix' into 'master'
Update server name insantly

See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn 5069acb110 Merge branch 'mpc-software-yslope-fix' into 'master'
Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)

See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn 028236006b Merge branch '21-copyright-followup' into 'master'
Print copyright notice in stdout console on program start

See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn 8b4a64ac05 Merge branch 'last-min-cleanup' into 'master'
Last min cleanup

See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn 11cb2e05ba Merge branch 'cmake-use-internal-libs' into 'master'
CMake: Use internal libs.

See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn 85305791d8 Merge branch 'objectplace-skybox-fix' into 'next'
Objectplace skybox fix.

See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
toaster 3c480277aa Update HUD anim counters when dead.
* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster e5fef95d94 Sound volume distance indication now scales with mapheader scale. 2018-11-25 13:30:43 +00:00
mazmazz e4d7ba39a9 Whitespace 2018-11-25 08:17:57 -05:00
mazmazz 83531469d7 Print GPL license notice and SEGA disclaimer in console on start 2018-11-25 08:12:19 -05:00
Digiku 40dfe89273 Merge branch '21-source-copyright' into 'master'
Update source copyrights to 2018

See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz bd4743007e Update source copyrights to 2018, outdated targets 2018-11-25 07:35:53 -05:00
mazmazz ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku 62443c9090 Merge branch '21-credits-update' into 'master'
Extra credits update .21

See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
TehRealSalt 680f95bb57 Merge branch 'master' into 102-gameplay 2018-11-25 07:12:36 -05:00
TehRealSalt 92d5a6b8fb Quick patch-over to dedicated server husk bug
Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V

As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00
TehRealSalt e35e00f94e Mess with display offset for some Battle objects 2018-11-25 05:43:17 -05:00
Nev3r d7b3cf9314 Forgot the alignment for compact structs.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r b48c1d1ce6 Merge branch 'PK3-BackportNext' of https://github.com/Nevur/SRB2 into PK3-BackportNext
# Conflicts:
#	src/w_wad.c
2018-11-25 11:18:28 +01:00
Nev3r 32a9e40baa Progress?
Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r 7c44054aa3 Take out the ifdef?
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
TehRealSalt 01f5787e51 Unlock all secrets for dedicated
If wanted we can just add dedicated checks to Encore & Hard Mode, but I figured this would be quicker and more future-proof.
2018-11-25 02:30:08 -05:00
TehRealSalt c67e7f1709 Game saves when you use the cheat
Because of other G_SaveGameData instances added in the last patch, this cheat can get saved anyway. Since this is just supposed to be convenience for server hosts, we might as well make it work like other console Kart racers and just make it save anyway!
2018-11-25 02:24:33 -05:00
Steel Titanium f3ea628fea Update server name instantly on change 2018-11-24 21:24:05 -05:00
TehRealSalt 7608055679 More in-depth countdown calculation
Hooooopefully this makes sure time over doesn't happen prematurely at random
2018-11-24 20:59:22 -05:00
TehRealSalt 7dcc55951b Make absolute sure spbplace is set in the right places 2018-11-24 20:48:21 -05:00
TehRealSalt d467399480 Keep track of the place SPB is following
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt fccdfc1bfd Weaken slightly 2018-11-24 19:49:18 -05:00
TehRealSalt f47c78832a colorize arrow roulette 2018-11-24 18:00:27 -05:00
Alam Ed Arias 1113849f5c Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 18:00:14 -05:00
TehRealSalt a1f2b8f3f0 Merge branch 'master' into 102-gameplay 2018-11-24 17:44:20 -05:00
Nev3r ec67c4cbd6 Fix uninitialized pointer.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Alam Ed Arias 1bcfe16933 Do not remove newlines from the end of files 2018-11-24 17:30:49 -05:00
TehRealSalt 14d178ed4b Infinite wall bump fix(?)
Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
TehRealSalt 31aa96ecdc Wrong var here 2018-11-24 17:27:48 -05:00
Alam Ed Arias 4ac481bcc6 Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext 2018-11-24 17:22:11 -05:00
Nevur 3f69e7c9b4
Merge branch 'next' into PK3-BackportNext 2018-11-24 23:08:52 +01:00
Nev3r a1fb333e9b Revamped the lumpinfo_t array generation code.
-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
mazmazz f80691eb6e Revert "Adjust mouse scaling calculation for SDL in windowed mode"
This reverts commit 3b298b7c42.
2018-11-24 15:36:50 -05:00
Alam Ed Arias c1d4ef3296 Merge branch 'next' into PK3-BackportNext 2018-11-24 14:54:42 -05:00
Alam Ed Arias 148d8ec9e0 Merge branch 'PK3-Backport' into PK3-BackportNext 2018-11-24 14:54:07 -05:00
Alam Ed Arias 17528a6aa9 LFS fixup for PK3 support 2018-11-24 14:48:56 -05:00
toaster 2b91e42410 Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it) 2018-11-24 18:22:01 +00:00
Nev3r 6f5e3d42ff Merge branch 'PK3-Backport' into 'PK3-BackportNext'
Pk3 backport

See merge request Nev3r/SRB2!1
2018-11-24 06:02:19 -05:00
TehRealSalt d3a737f8c1 More SPB tweaks
- SPB can switch off if its target if that person lost the lead for 7 seconds
- Make sure lastlook gets reset when going back to SEEKING
2018-11-24 03:42:25 -05:00
Nev3r cb0c31fa9a Final touches
-Backported multiple per-wad/pk3 ANIMDEFS supported now, just like TEXTURES.
-Removed now-unused function.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 09:26:52 +01:00
TehRealSalt 4fdaf448f2 Change how SPB rush works
Instead of enabling Frantic for the person in 2nd, it doubles the gap between them. Now it's 2nd's job to catch up and ruin 1st's day.
2018-11-24 02:56:39 -05:00
mazmazz cf8b4a6cb1 Additional 2.1 credits update 2018-11-23 21:57:07 -05:00
mazmazz 3b298b7c42 Adjust mouse scaling calculation for SDL in windowed mode 2018-11-23 21:43:50 -05:00
mazmazz b60c10dc9b Change default mouse sensitivity 2018-11-23 20:51:57 -05:00
TehRealSalt e265d910d3 Item roulette fun-times
- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
Monster Iestyn 794d27b49e Kill CheckMissileImpact, it has been useless for probably a decade and a half 2018-11-23 23:14:49 +00:00
Monster Iestyn 0a0336a674 Merge branch 'master' into fof-slope-skew-backport
# Conflicts:
#	src/r_segs.c
2018-11-23 22:40:28 +00:00
Monster Iestyn 4e616f54ad Merge branch 'master' into next 2018-11-23 21:01:03 +00:00
TehRealSalt 9e09dd7563 Don't show "Attack or Protect" for spectators 2018-11-23 16:00:21 -05:00
Monster Iestyn d228e35fcb Merge branch 'responsefile-fix' into 'master'
Fix M_FindResponseFile returning garbage data

See merge request STJr/SRB2!254
2018-11-23 15:59:40 -05:00
TehRealSalt 9c444b64a9 Fix divide by 0 bug 2018-11-23 15:45:46 -05:00
Steel Titanium 97dd291f3f Merge branch 'master' into responsefile-fix 2018-11-23 15:29:52 -05:00
Alam Arias 30b9cef043
Merge pull request #326 from monster-psychic-cat/opengl_splitscreen_sky_fix
Render the skies correctly on splitscreen in OpenGL mode
2018-11-23 14:48:05 -05:00
Alam Arias b1587cb0a3
Merge pull request #325 from monster-psychic-cat/opengl_startup_screen
Render the startup screen on OpenGL mode
2018-11-23 14:47:56 -05:00
Alam Arias 3d0fd7ff2e
Merge pull request #258 from light2yellow/master
m_fixed: asm: cc is not a register
2018-11-23 14:47:36 -05:00
Monster Iestyn 08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00
Nev3r 0487558a98 Add missing tweaks
Also remove a test printf.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 17:58:45 +01:00
Nev3r c548aaa347 Backported PK3 support to 2.1
Hopefully I'm not missing anything.

Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
Digiku 9a3d2d0ee5 Merge branch '21-credits-update' into 'master'
2.1.21 credits update

See merge request STJr/SRB2!339
2018-11-23 07:38:28 -05:00
Digiku 3c95a63fc2 Merge branch 'public-darker-credits' into 'master'
Make the credits pics darker

See merge request STJr/SRB2!336
2018-11-23 07:35:44 -05:00
mazmazz 2f7f472ca2 Update credits for 2.1.21 2018-11-23 07:34:23 -05:00
mazmazz 36e020c366 Update version to 2.1.21 2018-11-23 06:58:45 -05:00
wolfy852 e51ed406ac Swap out SDL_INIT_JOYSTICK for SDL_INIT_GAMECONTROLLER
First step in improving controller support.
2018-11-23 00:01:20 -06:00
TehRealSalt 3f35ffd7c6 Franticized items for 2nd place VS SPB'd 1st 2018-11-22 23:38:54 -05:00
Steel Titanium fe43deacec Merge branch 'master' into responsefile-fix 2018-11-22 23:02:20 -05:00
Steel Titanium 933c1311cd Make the error less confusing 2018-11-22 22:59:46 -05:00
TehRealSalt c4335a5524 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-22 22:56:33 -05:00
TehRealSalt 00fc67ba36 Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
Steel Titanium 6020abab94 Fix the not found errors on DLLs 2018-11-22 22:44:47 -05:00
TehRealSalt c2c799c885 Change defaults of these
nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal fe6832f559 Merge branch 'medal_unlocks' into 'master'
Immediate Time Medal Unlock Fix

See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
mazmazz 0d4cd35e13 Make the credits pics darker 2018-11-22 20:08:02 -05:00
mazmazz edd98842d5 Added chasefreecam to menu 2018-11-22 17:32:03 -05:00
mazmazz 17ff7e69a0 Add chasefreelook to separate third and first person mouselook 2018-11-22 17:05:24 -05:00
Monster Iestyn 8f48f082d1 Merge branch 'master' into next 2018-11-22 20:12:59 +00:00
Monster Iestyn f7eea7ade3 Fix compiler errors 2018-11-22 20:08:57 +00:00
mazmazz a8e01ee69b Smarter pause/break rejection for setcontrol 2018-11-22 14:47:01 -05:00
mazmazz 7075cdbfa8 Don't accept KEY_PAUSE for control console command 2018-11-22 14:37:28 -05:00
mazmazz f926774ee1 Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key 2018-11-22 14:37:21 -05:00
mazmazz 4b5246d5b7 Adjust menu for movement and camera controls 2018-11-22 14:13:28 -05:00
Monster Iestyn 37c0e646e4 Merge branch 'ms-update-alert-fix' into 'master'
Master Server Update alert fix

See merge request STJr/SRB2!333
2018-11-22 13:34:43 -05:00
toaster de02c0bca9 Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!! 2018-11-22 18:28:27 +00:00
toaster c6268253eb The oft-promised buffer fixes. Also, making it so the gametype switch for "Sometimes" is every 10 maps, not a full buffer round (now that it doesn't add to the buffer when you first see it).
Unfortunately, the code didn't turn out nearly as nice as I'd desired, but things don't always work out.

In addition: For some reason, I rolled Tinkerer's Arena twice within three hits of the Dice voting option, so something's wrong and this branch needs proper, rigorous investigative testing but I don't know what and I'm way too tired (both physically and metaphysically) to investigate any further.
2018-11-22 17:10:36 +00:00
mazmazz 2a5ae054f9 Make movement controls consistent with 2.2 2018-11-22 10:41:21 -05:00
TehRealSalt 3832ffcc42 Make SPB slightly fairer on conveyors
It is possible to outrun SPB on gramet now
2018-11-21 22:26:33 -05:00
TehRealSalt 8f2210fb2f Allow turning while respawning
This makes rubber-burn turning even more useless, but I don't think there's a way to fix the rubber-burn turn without breaking demo playback, so let's just do the part that is needed for now. I kinda want to redo how that mechanic works anyway.
2018-11-21 20:29:21 -05:00
Steel Titanium ff9c41ca5f Merge branch 'master' into cmake-use-internal-libs 2018-11-21 20:05:08 -05:00
TehRealSalt 1cb602aec6 Fix squishing on mobj scale maps 2018-11-21 19:40:56 -05:00
TehRealSalt a30563da22 Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately 2018-11-21 19:30:00 -05:00
TehRealSalt f65a8796df SPB retargets the same person after death 2018-11-21 19:22:28 -05:00
TehRealSalt e07e89055d Remove drift & pogo spring on hit and a few other places 2018-11-21 19:00:14 -05:00
Monster Iestyn 3acc312923 Fix servers disappearing from the server list when you refresh, by forcefully closing connnections to the servers immediately after sending ASKINFO. Also force close connections to old server list when refreshing, because we don't need to hear from them anymore full stop. 2018-11-21 20:45:03 +00:00
Monster Iestyn 66900c70ee Merge branch 'master' into next 2018-11-20 13:55:36 +00:00
Monster Iestyn 948466658f Merge branch 'fof-wall-rendering-fixes-and-cleanup' into 'master'
FOF wall rendering fixes and cleanup

See merge request STJr/SRB2!317
2018-11-20 08:54:09 -05:00
TehRealSalt b03d87c80a Be more consistent with how we lock kartspeed/kartweight
- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.

If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt 5c67e22c22 Random map buffer only gets added to when
Needs another temporary buffer for the vote screen so that it doesn't roll dupes
2018-11-20 00:13:08 -05:00
TehRealSalt 9a4ebb916a Allow yeah in splitscreen 2018-11-20 00:10:54 -05:00
TehRealSalt 9b1c2b8dc0 Make Map Hell a 1% chance 2018-11-19 23:41:15 -05:00
TehRealSalt 9b7eea408d Change "player" to "user" to make it easier to read 2018-11-19 23:13:09 -05:00
TehRealSalt 0a3183aa82 Don't shrink spectators
Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt c6053c8265 Don't do wipeout dust for spectators 2018-11-19 23:06:31 -05:00
TehRealSalt 555deddb6a Offroad effect fixes
- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt 4590d5c5cf Fix SKINCOLOR_ prefix not registering in Lua 2018-11-19 22:38:54 -05:00
TehRealSalt 39e644a7f5 Move countdown setting to P_CheckRacers
This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
Monster Iestyn 2d1f927a17 Fix the nonsense going on here regarding dc_colormap, this makes FOF walls appear strange if they were for a fog block with colormap adjacent to a normal sector with a colormap and no FOFs.
...that was a mouthful
2018-11-19 22:12:26 +00:00
Monster Iestyn 418943acdc change return type of M_CheckMODVersion to boolean 2018-11-19 17:47:23 +00:00
Monster Iestyn 797f9d180e Make sure GetMODVersion and its console equiv properly detect failing to get a reply from the MS, also added extra console/menu messages 2018-11-19 17:46:38 +00:00
TehRealSalt 20ac8ed126 Mistake 2018-11-18 23:31:36 -05:00
Alam Ed Arias a290c4727b Merge branch 'master' into Travis_CI-gcc8 2018-11-18 21:23:27 -05:00
Alam Ed Arias 42afd3532d Merge branch 'master' into next 2018-11-18 20:22:40 -05:00
Alam Ed Arias 0b5069f36c We need to include the NUL char 2018-11-18 20:21:32 -05:00
Alam Ed Arias 5a09d44fd2 Merge remote-tracking branch 'public/master' into Travis_CI-gcc8 2018-11-18 19:59:21 -05:00
Monster Iestyn ab39534ef6 Merge branch 'mingw-64bit' into 'master'
MinGW: Fix compiling on 64-bit Windows.

See merge request STJr/SRB2!329
2018-11-18 19:49:18 -05:00
TehRealSalt b58cbd2c08 Move Shrink out of P_DamageMobj 2018-11-18 17:51:49 -05:00
TehRealSalt a3211df748 Apply banana drag effect to offroad 2018-11-18 17:01:43 -05:00
Sal 22b3a29d12 Merge branch 'countdown-on-all-win' into 'master'
Finish countdown only starts when all winners are declared

See merge request KartKrew/Kart!99
2018-11-18 16:09:09 -05:00
Sal ddff42d9e0 Merge branch 'avoid_fixing_manual' into 'master'
Avoid Modifying Default Controller Layout Manual Page

See merge request KartKrew/Kart!102
2018-11-18 16:07:33 -05:00
Sal b47d10645a Merge branch 'show16playersinrankings' into 'master'
Fix the player in 16th not being visible in rankings

See merge request KartKrew/Kart!103
2018-11-18 16:02:32 -05:00
Sal 0aa251b18a Merge branch 'nextmerge_again' into 'master'
Nextmerge again

See merge request KartKrew/Kart!101
2018-11-18 16:01:09 -05:00
toaster ffcb6eb6ab Merge branch 'fix-memory-leak' into 'master'
Fix the Memory Leak

See merge request KartKrew/Kart!100
2018-11-18 15:11:49 -05:00
toaster a6d48f0ef4 Fix the player in 16th not being visible in rankings 2018-11-18 20:05:17 +00:00
toaster cdeeac6ba1 Swap gc_lookback and gc_brake's default binded keys on controllers. (see the first issue in http://mb.srb2.org/showpost.php?p=802758&postcount=30) 2018-11-18 19:31:07 +00:00
toaster c5a6460e18 Update ASSET_HASH_PATCH_KART for the latest patch.kart 2018-11-18 18:28:46 +00:00
toaster aa607ecf4c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
# Conflicts:
#	src/d_clisrv.c
#	src/m_misc.c
2018-11-18 18:26:50 +00:00
Monster Iestyn 8c71cd0b90 Merge branch 'master' into next 2018-11-18 17:11:57 +00:00
Sryder 4ee48194c4 Fix the Memory Leak
The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
2018-11-18 14:43:31 +00:00
toaster 0720264bc2 Negate `(netgame || multiplayer)` condition for countdown to use `defaultvalue` instead of `value` per the specifics of the previous implementation 2018-11-18 09:10:26 -05:00
Monster Iestyn a400bb9ef6 Merge branch 'camera-subsector-crash-fix' into 'master'
Camera subsector crash fix

See merge request STJr/SRB2!318
2018-11-18 08:28:38 -05:00
Sryder 24a551238d Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git 2018-11-18 12:33:27 +00:00
Sryder dac8a4ab93 Move the player 3 and 4 CMD defines to the correct place. 2018-11-18 12:32:59 +00:00
TehRealSalt 9acd0ffe8b Fix for waiting player screen animation 2018-11-18 06:34:29 -05:00
TehRealSalt 12ee59bdfa Finish countdown only starts when all winners are declared
Still removing/changing crusty vanilla holdovers, one at a time. :shitsfree:
2018-11-18 06:17:42 -05:00
Sryder 9ffcc79288 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git 2018-11-18 11:05:20 +00:00
Sryder 5a96a0d0a4 Fix potential warning from string truncation
Also the MS seems to just throw the entire char array into the website and ignore null terminators, so I'm memsetting maptitle all to 0 before we do anything with it.
2018-11-18 11:05:05 +00:00
TehRealSalt 7b142dbad1 Updated the one important modified game print that most people see to be more descriptive
(I could've SWORN there were more...)
2018-11-18 05:48:10 -05:00
TehRealSalt fb3d0da38f v1.0.1 prep
Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt 0e3b225011 Remove duplicate/removed objects
As well as other compile errors
2018-11-18 03:43:33 -05:00
Sal b20d76719b Merge branch 'fix-opengl-screentexture-hack' into 'master'
Fix textures in GL being wacky with the screen.

See merge request KartKrew/Kart!91
2018-11-17 20:58:52 -05:00
TehRealSalt 516cda90ec Default gr_md2 to on 2018-11-17 20:55:12 -05:00
TehRealSalt bd3f398a04 Fix cvar bugs
- karteliminatelast uses CV_YesNo instead of CV_OnOff
- chatbacktint defaults to on
- soniccd defaults to off
2018-11-17 20:47:11 -05:00
Sal c419d973a3 Merge branch 'chat-changes' into 'master'
Fix capslock wonkyness

See merge request KartKrew/Kart!98
2018-11-17 16:54:56 -05:00
Sal 52e0379398 Merge branch 'introfadefix' into 'master'
Make level white fade use timeinmap instead of leveltime

See merge request KartKrew/Kart!93
2018-11-17 16:54:19 -05:00
Sal b27a44e79b Merge branch 'serverinfo_fix' into 'master'
Serverinfo Fixes

Closes #33 and #31

See merge request KartKrew/Kart!92
2018-11-17 16:54:08 -05:00
Sal 37596d445c Merge branch 'savedata_fixes' into 'master'
Gamedata fixes

Closes #35

See merge request KartKrew/Kart!97
2018-11-17 16:53:56 -05:00
Sal f17f5d08f5 Merge branch 'fix-splitscreen-join' into 'master'
Prevent more local players than the server maxplayers limit joining

Closes #30

See merge request KartKrew/Kart!90
2018-11-17 16:29:11 -05:00
Sal 8981093c85 Merge branch 'dedicated-battle-fix' into 'master'
Fix Battle Causing the game to crash in dedicated servers

Closes #36

See merge request KartKrew/Kart!88
2018-11-17 16:27:15 -05:00
Sal e4cb1bc430 Merge branch 'shrinkegg_fix' into 'master'
Fix Eggman shrink bug

Closes #38

See merge request KartKrew/Kart!89
2018-11-17 16:24:40 -05:00
Latapostrophe 477400020d forgot whitespaces.... 2018-11-17 22:23:23 +01:00
Latapostrophe e9767df4ff Fix capslock not working outside of chat/console and shifting non letter characters 2018-11-17 22:21:10 +01:00
toaster 4abb03a231 Two tweaks to gamedata saving:
* Save gamedata in Y_UpdateRecordReplays(), so that you never unfairly lose out on your spoils by setting modifiedgame before the game ends.
* Always save your matchesplayed/totalplaytime increase at the successful completion of a level.
2018-11-17 20:16:27 +00:00
toaster 176dc6e5ca Fix the first digit of all exiting players in positions 10 or worse flashing the first-place rainbow. 2018-11-17 18:02:04 +00:00
toaster 69228715fe Make level white fade use timeinmap instead of leveltime 2018-11-17 16:54:56 +00:00
toaster 56ed67397d * Fix the in-game MS browser thinking gametypes are unknown.
* Fix the website MS browser mapname output being incomplete.
* Hide hell maps on the website MS browser mapname output.
* (unrelated) tweak Command_Showmap_f's logic for a more accurate name.
2018-11-17 15:48:10 +00:00
Sryder c46efa7c41 Set the screen textures to use max higher texture IDs
This should hopefully alleviate the issue where textures overwrite the screen, or the screen overwrites the texture for now.
THIS IS NOT A FULL SOLUTION TO THE PROBLEM, but I highly doubt we'll ever be loading 4 billion textures at once, ever.
2018-11-17 15:23:12 +00:00
Sryder 5d991b6f2a Prevent more local players than the server maxplayers limit joining 2018-11-17 15:00:15 +00:00
toaster 8735dcd24b Fix Eggman shrink bug.
Specifically: removed K_StripOther calls from touching fakes: No, none of these things need to be stripped! Also, poke K_StripOther just in case it eventually becomes relevant to have it.
2018-11-17 14:41:08 +00:00
Sryder 8845043d31 Fix Battle Causing the game to crash in dedicated servers
Check that the displayplayer mo exists before trying to use it for scaling on Player Arrow
2018-11-16 23:07:27 +00:00
TehRealSalt e85e621d2c Minor credits issues 2018-11-16 12:05:57 -05:00
TehRealSalt 0de2d52bfd add TOL_TV to dehacked 2018-11-16 12:04:24 -05:00
TehRealSalt cb8bbf8e4c Ensure MS packets are sent correctly 2018-11-16 12:01:57 -05:00
TehRealSalt 692ea23a42 Final credits 2018-11-15 22:55:01 -05:00
TehRealSalt 879267a709 Don't allow kart files to be downloaded 2018-11-15 19:18:04 -05:00
TehRealSalt 6b772aab59 Add Kart files to Makefile 2018-11-15 19:17:49 -05:00
TehRealSalt 82f353be61 Remove music.dta from loading
We've replaced/changed out all vanilla songs, so we no longer need it.
2018-11-15 19:17:06 -05:00
toaster 5d6e15f8af More cinematic title demos (hide most HUD elements, show a title logo in the bottom right hand corner). 2018-11-15 14:30:11 +00:00
Steel Titanium 02c08a3e10 Some small changes 2018-11-14 21:01:54 -05:00
Steel Titanium f02105732e Fix up compiling on DD version 2018-11-14 18:00:10 -05:00
Steel Titanium c5a97dcfe6 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into mingw-64bit 2018-11-14 17:28:41 -05:00
Sryder b8477b4067 Squash various warnings
Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
Alam Ed Arias 4695841b8d fix format-truncation: need bigger string buffers 2018-11-14 16:50:52 -05:00
Monster Iestyn 09f9572a8f Merge branch 'master' into next 2018-11-14 21:49:11 +00:00
Monster Iestyn 3e6fcf1b8b Merge branch 'opengl-hud-scale-fix' into 'master'
OpenGL HUD scaling fix

See merge request STJr/SRB2!320
2018-11-14 16:48:13 -05:00
Alam Ed Arias fb08950c19 Fix stringop-truncation: ‘strncpy’ output truncated before terminating nul copying 8 bytes from a string of the same length 2018-11-14 16:32:57 -05:00
Alam Ed Arias 4e9fc881a2 Fix =sizeof-pointer-memaccess: argument to ‘sizeof’ in ‘strncpy’ call is the same expression as the source; did you mean to use the size of the destination? 2018-11-14 16:26:46 -05:00
Steel Titanium 1b79b9527c Properly check if cmake is running on wwindows
Thanks Monster Iestyn for informing me this is the correct way.
2018-11-14 15:58:45 -05:00
Alam Ed Arias d4cb81cb28 Merge branch 'master' into next 2018-11-14 15:45:29 -05:00
TehRealSalt ad79b4b83b Add S_StopSoundByID to Lua
It was brought up to me in another server that character creators might want to have unique engine sounds. While I don't want to support that ourselves, as we have consistent engines for gameplay reasons, this gives people the ability to script around it if they so choose.

Plus, it's just generally useful and I'm surprised vanilla hasn't added it, even though they have the function to stop ALL sounds on an object.
2018-11-14 15:35:16 -05:00
TehRealSalt 514cd0794b This effect assumed that it was spawned at base scale anyway... 2018-11-14 14:48:16 -05:00
TehRealSalt 2d5551ca5b Double spectator movement speed to keep up with action better, scale it with map size 2018-11-14 14:41:28 -05:00
TehRealSalt 1201acce4b Slightly less duplication 2018-11-14 14:39:37 -05:00
MonsterIestyn 772c072064
Merge branch 'master' into analog-flipcam-synch-fix 2018-11-14 19:36:39 +00:00
TehRealSalt 887f4150c1 Hide unlockables with ???s 2018-11-14 14:15:24 -05:00
Alam Ed Arias 97fd69951a Merge branch 'master' into next 2018-11-14 11:07:12 -05:00
Alam Ed Arias de5b626520 Fix misleading indentation 2018-11-14 11:06:45 -05:00
Alam Ed Arias f81d01edca Merge branch 'vc-xpm-fix' into 'master'
Remove unnecessary SDLCALL from IMG_xpm.c declarations

See merge request STJr/SRB2!327
2018-11-14 11:00:20 -05:00
Alam Ed Arias d14f87b8c6 Cleanup whitespace 2018-11-14 10:54:33 -05:00
Alam Ed Arias 938bf1605c Merge branch 'master' into next 2018-11-14 10:52:49 -05:00
Alam Ed Arias f73ea4f984 Clean up warnings 2018-11-14 10:52:16 -05:00
toaster 3b48bf0079 Hide SMK Cup until you've unlocked the Chao Cup on EXTRAS unless you've unlocked the Chao Cup. Fits with our modus operandi of minimising Mario exposure, while still having it for the committed. 2018-11-14 15:29:32 +00:00
toaster d9b1d33d89 Bugfixes:
* Use CV_NOSHOWHELP as an obstacle for CV_CompleteVar (so the hidden variables don't show up and ruin our party or anything).
* Hack around the karteliminatelast thing so we don't have to hex-edit the netids, and can release with current assets (but a different executable, of course, to get the credits).
* Fix M_HandleConnectIP not saving your current position on the menu if you use it while it's empty.
2018-11-14 15:28:17 +00:00
Marco Z 8777d5c6c9 Comment context for declaration changes; remove extern terms 2018-11-14 08:15:38 -05:00
Marco Z 51768e7dd1 Remove unnecessary SDLCALL from xpm declarations 2018-11-14 08:06:07 -05:00
Monster Iestyn f3b59c1731 Fix VC project files to include hw_clip.c/h 2018-11-14 12:11:57 +00:00
TehRealSalt ba9818c8ca Skip errors for staff ghosts 2018-11-14 05:20:51 -05:00
TehRealSalt 6afcde4aa5 More lenient balloon color setting 2018-11-14 04:45:40 -05:00
TehRealSalt 9119191b43 maps.kart quick patch 2018-11-14 04:16:13 -05:00
TehRealSalt 106d8c6d3f Remove "Kart" in front of the version number
Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal f10e7bade4 Merge branch 'disable-develop' into 'master'
Disable DEVELOP mode

See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
TehRealSalt 682599def8 Update hashes
NO MORE FILE EDITING FOR V1!!
2018-11-14 00:51:36 -05:00
TehRealSalt f859139353 Final title screen 2018-11-14 00:30:51 -05:00
Marco Z 0b97b2a76c Missed #ifdef HAVE_LIBGME in win_snd 2018-11-13 22:50:08 -05:00
TehRealSalt 7c2535808f Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-13 21:02:49 -05:00
TehRealSalt 1ab5ac58a7 Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
Steel Titanium 2ca5e29110 Make sure the new option only works on Windows.
Is this how you do it? I'm not really sure.
2018-11-13 20:37:14 -05:00
Steel Titanium 4836e711d3 Fix up 64-bit MINGW 2018-11-13 20:32:18 -05:00
toaster 6fb45fa2a9 replacement quit sounds per sal 2018-11-14 01:30:26 +00:00
toaster 5d2e638e8a final menu tweaks before i fall asleep in my chair 2018-11-14 01:27:01 +00:00
Steel Titanium d0b64222f7 Merge branch 'master' into cmake-use-internal-libs 2018-11-13 19:46:43 -05:00
TehRealSalt 5a06ae76ea Switch Chao Cup & SMK Cup 2018-11-13 18:34:37 -05:00
Monster Iestyn 302358c403 Merge branch 'mixer-sound-x64-fix' into 'master'
mixer_sound fix x64 build issue

See merge request STJr/SRB2!323
2018-11-13 17:42:23 -05:00
Steel Titanium 9029cf5d9c Fix skybox disappearing after using objectplace command 2018-11-13 17:25:42 -05:00
mazmazz 2db2b6e6af Win32 boolean fixes 2018-11-13 17:24:19 -05:00
Steel Titanium 95ed3fcf7e Save current renderer to screenshots 2018-11-13 17:19:22 -05:00
mazmazz 894ee02f3f Fix x64 build issue 2018-11-13 17:12:18 -05:00
Monster Iestyn e9fe0ebae1 Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
Monster Iestyn 0d38061db8 Fix V_SNAPTOx code to consider dupx/dupy the same way as Software mode 2018-11-13 18:13:51 +00:00
TehRealSalt d09fd4b861 Carry over old explosion sfx flags 2018-11-13 01:09:36 -05:00
TehRealSalt 29c9448148 Fix clash sound flags not being carried over 2018-11-13 01:06:13 -05:00
TehRealSalt b009bddd3b Lowered volume of drift sparks, made local 2018-11-12 17:18:39 -05:00
TehRealSalt 13b51823ba Some tweaking
- Swap order of Silver & Gold, for menu appearances & bug fixing
- Ensure that totalplaytime and matchesplayed aren't kept when M_ClearSecrets getss called in M_EraseDataResponse
- Set sensible defaults for emblem sprite/color
2018-11-12 17:09:37 -05:00
Monster Iestyn e85f73117c Split camera initialisation code from P_SetupLevel, make sure the camera has an initial subsector set! 2018-11-12 20:07:45 +00:00
TehRealSalt faaea8abe3 Final emblem setup
- Added silver time medals for the new maps
- Added gold dev time medals for all maps
- Added 4 more matches played milestone medals
- Changed requirements for most silver time medals to be easier, especially in the early game
- Made all unlockable requirements higher, in both medals & matches, to balance out with the additional medals and make sure stuff is unlocked further into the first release week
2018-11-12 14:42:52 -05:00
Monster Iestyn 63ba59341b Fix monitors (and other objects) on a floating, bobbing FOF being stuck slightly above said FOF after it has finished bobbing 2018-11-12 16:23:59 +00:00
TehRealSalt d0f21ca415 Merge branch 'sfx-clean' 2018-11-12 04:26:02 -05:00
TehRealSalt 91ae26e213 Use S2 rips on the title screen 2018-11-11 19:22:15 -05:00
TehRealSalt 93ab9850a3 Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
toaster 71c72bf0c5 Realign YOU ARE THIS PLAYER highlight on non-green-res voting 2018-11-11 14:36:24 +00:00
Sryder 799efd5b31 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into nextmerge 2018-11-10 22:29:37 +00:00
toaster aece934083 Fix not found 40833 2018-11-10 22:27:04 +00:00
Sryder 6af56273bf Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
MPC eb4a72440a Render the skies correctly on splitscreen in OpenGL mode 2018-11-10 16:19:41 -03:00
Monster Iestyn fced19d291 Merge branch 'master' into next 2018-11-10 19:05:33 +00:00
Monster Iestyn c7e58b7cd5 Merge branch 'opengl-new-clipping-backport' into 'master'
OpenGL new clipping backport

See merge request STJr/SRB2!315
2018-11-10 13:57:16 -05:00
Monster Iestyn 46b58cba55 Merge branch 'alias-recursion-hotfix' into 'next'
Alias recursion hotfix

See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn 51df32dd3d Merge branch 'gcc-compiling-cleanup' into 'master'
Compiling cleanup and fixes

See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
MPC ff642df1f2 Render the startup screen on OpenGL mode 2018-11-10 15:56:13 -03:00
toaster e1a28bbe1c Three more CV_NOSHOWHELP's I missed the first time around. (Not making another exe for this, it'll show up the next time one is made... not that important.) 2018-11-10 18:50:19 +00:00
toaster 45fc2c46e9 Merge branch 'fof-slope-skew-backport' of https://git.magicalgirl.moe/STJr/SRB2.git 2018-11-10 18:27:13 +00:00
Sryder a0165f1ac1 Merge branch 'com_cleanup_redo' into 'master'
Improved "HELP" command

See merge request KartKrew/Kart!82
2018-11-10 12:51:51 -05:00
Monster Iestyn 323c89dbaf fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
Monster Iestyn dd83652b71 Whoops, this broke my non-NEWCLIP test build 2018-11-10 16:10:25 +00:00
Monster Iestyn 8ba0f2a177 clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn c4569e61a8 Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
R_IsEmptyLine is now a thing too btw
2018-11-10 16:09:21 +00:00
Monster Iestyn 1e98e3b4f2 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn a733a29f4c Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Monster Iestyn 31301660cd Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn 925a56ad98 Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn e01c7ae743 Merge branch 'copyright-info-update' into 'master'
Update copyright info

See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn 2da335a1c4 Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion 2018-11-10 13:08:26 +00:00
toaster 5b286d89a8 Hide the numlaps change message in record attack. (It plays every time you load a demo of a map with a differing quantity of laps to the default value...) 2018-11-10 12:34:04 +00:00
toaster a0badacd22 * Fix spectators having the "YOU ARE THIS PERSON" highlight on the minirankings be done on the person in first.
* Apply the "YOU ARE THIS PERSON" highlight to all non-splitscreen circumstances that use the tiny player icons. (New locations: Tab rankings, intermission, completed votes.)
2018-11-10 12:31:41 +00:00
TehRealSalt fa989f2f7f Shorter Karma sticker 2018-11-10 01:03:34 -05:00
TehRealSalt 0f01e9513a Use Silver for brake drift effect 2018-11-10 00:02:21 -05:00
TehRealSalt 571ef7173e Ranking face highlights 2018-11-10 00:01:44 -05:00
TehRealSalt 60dcd3470b Separate grow & invincibility alarms, donated by VAda 2018-11-09 21:47:36 -05:00
Monster Iestyn 4b8232d777 Merge branch 'master' into next 2018-11-09 23:18:14 +00:00
Alam Arias 1c22c6a1f9
Merge pull request #320 from monster-psychic-cat/remote_view_fixes
Minor remote viewpoint bugfixes.
2018-11-09 16:09:20 -05:00
TehRealSalt ad625296c2 Buff the fuck out of item drop speed
no, dude, don't turn right back around and pick your shit right back up, stop
2018-11-09 15:37:33 -05:00
TehRealSalt 2f5e8ceee2 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-09 15:34:59 -05:00
toaster b0246d6cba Prevent using kartdebug cvars in Time Attack.
(None of this should invalidate any of YOUR existing ghosts, because none of them use these obvious cheats like, say, setting kartdebugitem 2.)
2018-11-09 20:16:12 +00:00
Monster Iestyn b3befae143 Merge branch 'public-op-nightsbumper-fix' into 'next'
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS

See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
Monster Iestyn 17223aa520 Merge branch 'master' into next 2018-11-09 16:09:49 +00:00
Monster Iestyn f974bb96ac Merge branch 'music-clean' into 'master'
Some code cleanup.

See merge request STJr/SRB2!298
2018-11-09 10:58:57 -05:00
TehRealSalt 6c5acd6e0d A few mobj_scale fixes I missed on signposts 2018-11-08 20:39:18 -05:00
TehRealSalt 3ad8d1c4ce Lap emblem gets replaced with a stopwatch in Record Attack 2018-11-08 19:36:05 -05:00
TehRealSalt 68d2d00a07 Log "Speeding off to level..."
It's not disruptive, but it looks a bit goofy since the "Map is now x" print is no longer directly printed either, so it's the only thing sticking around in the console :V
2018-11-08 17:56:26 -05:00
TehRealSalt 1e4d196e5e Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
Monster Iestyn 98fd9f8e42 WHY DID I FORGET THIS 2018-11-08 21:22:45 +00:00
Monster Iestyn 82c738ea4b Remove hasslope, per colette's warning about it potentially causing desyncs 2018-11-08 21:13:58 +00:00
TehRealSalt 0feb1d557d Foolish typo 2018-11-08 16:04:26 -05:00
Monster Iestyn d8f3a20e65 Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook

See merge request STJr/SRB2!127
2018-11-08 15:53:35 -05:00
Monster Iestyn a9cfd6a781 Merge branch 'lua-slopes' into 'next'
Lua support for slopes

See merge request STJr/SRB2!307
2018-11-08 15:52:44 -05:00
Monster Iestyn 91113cb79c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
Monster Iestyn 7cc5caf69c Merge branch 'winsock-error-handling-fixes' into 'master'
Winsock error handling fixes

See merge request STJr/SRB2!303
2018-11-08 15:49:35 -05:00
TehRealSalt 11595a501a Fix connecting w/ -splitscreen set 2018-11-08 15:24:10 -05:00
TehRealSalt df3c6051e8 Make K_FindJawzTarget and K_GetKartDriftSparkValue HUD safe 2018-11-08 15:11:22 -05:00
Monster Iestyn f50f10ef30 d_main.c: remove the _MAX_PATH define, the file hasn't used it since v2.0 2018-11-08 20:09:00 +00:00
TehRealSalt 03bf72bf9e This fake Lua function is probably no longer needed, now. 2018-11-08 15:02:19 -05:00
TehRealSalt f5a45534fa Make the texture stuff completely integer-based again, but expose R_TextureNumForName
Decided that being able to set a string and then have it return an integer when retrieving would ultimately be confusing, so let's just let the user handle the string functions.
2018-11-08 14:58:31 -05:00
TehRealSalt ed1c108992 Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
TehRealSalt 94066638bc Merge branch 'master' into lua-improvement 2018-11-08 14:49:56 -05:00
TehRealSalt 69287984db Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
Sal c32d0df6c2 Merge branch 'lua-hudlib' into 'master'
Small Lua hud library improvements

See merge request KartKrew/Kart!73
2018-11-08 14:43:58 -05:00
TehRealSalt 393fee317e Fix for the Y_FollowIntermission change hurting Record Attack
Should probably be ported to vanilla
2018-11-08 14:43:06 -05:00
Monster Iestyn fa80d61799 byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness 2018-11-08 17:16:54 +00:00
Monster Iestyn fd20bbb54e More doomtype.h cleaning up:
* Move the misc types in the file to bottom, so that ATTRPACK at least is usable for RGBA_t
* Include endian.h, so that UINT2RGBA can be defined correctly for big endian builds
* Add more comments to make clear the main sections of the file
2018-11-08 17:05:35 +00:00
Monster Iestyn 5c61c40551 Clean up doomtype.h a bit, add indenting and comments to make some preprocessor code more readable 2018-11-08 16:31:20 +00:00
Monster Iestyn 0bdbdd1b1e Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
TehRealSalt aa3ad733af Textures' string bits are now optional.
I thought about just exposing R_TextureNumForName and leaving it to the user, since that makes it obvious that this is still an integer field, but I also liked being able to just specify a string and be done with it. I'm not picky either way.
2018-11-07 22:01:57 -05:00
TehRealSalt bc7e865e6b Serious deep-cleaning to most of the kartstuff
More optional fields, more careful eye placed on return values and other checks
2018-11-07 21:04:57 -05:00
TehRealSalt 2b9b1e3bff These are integers, whoops 2018-11-07 18:37:06 -05:00
TehRealSalt 95a1637437 Add Kart globals 2018-11-07 18:31:07 -05:00
TehRealSalt b9161871a1 typo 2018-11-07 18:24:44 -05:00
TehRealSalt 7ad0347ab0 Add missing K_ functions 2018-11-07 18:23:28 -05:00
TehRealSalt 868118d0cd IsPlayerAdmin support, since admin was removed 2018-11-07 18:07:34 -05:00
TehRealSalt 68c46cdca3 toptexture, bottomtexture, and midtexture use strings instead of magic numbers 2018-11-07 17:53:49 -05:00
toaster c8c7b63be6 Fix disabling music on the menu. 2018-11-07 22:18:46 +00:00
toaster e1d46e0122 Merge branch 'master' into 'lua-hudlib'
# Conflicts:
#   src/lua_hudlib.c
2018-11-07 16:57:11 -05:00
Monster Iestyn c47f0045d6 ST_Ticker also should not have FUNCMATH, as it also has side effects 2018-11-07 21:45:27 +00:00
toaster 8e6ecb5e98 * Add numbers to the staff name strings as Sryder requested.
* Make the maximum number of staff ghosts 99 instead of 100. It's a minor thing, and insignificant in the grand scheme of things, but it fixes a bugbear I haven't been able to get out of my head since originally starting to maintain this code. (In the case of 100, it'd do S00, which'd have some fucky effects on ordering. If we WANTED to start with S00, we shoulda used that slot in the first place.)
2018-11-07 21:42:10 +00:00
Monster Iestyn b3e8a1ed88 HU_Start should not have FUNCMATH, it has side effects 2018-11-07 21:37:42 +00:00
Monster Iestyn 4a4e07e138 D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function. 2018-11-07 21:21:36 +00:00
TehRealSalt 9a18b83c2a Disable DEVELOP mode 2018-11-07 16:19:02 -05:00
TehRealSalt 499faec555 Merge remote-tracking branch 'srb2public/next'
(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
Monster Iestyn f66979ba1a P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway) 2018-11-07 21:00:38 +00:00
TehRealSalt e63099f3de Log this 2018-11-07 14:56:36 -05:00
Sal a09d7489d8 Merge branch 'info_tidy' into 'master'
Murder the fancharacters and associated

See merge request KartKrew/Kart!83
2018-11-07 14:50:10 -05:00
toaster cf16959ad5 Clean but quick: Rename all user-facing things that say "emblem" to say "medal" instead. Don't touch SOC, don't touch code, otherwise we'll be here all year. 2018-11-07 18:05:29 +00:00
GoldenTails a3bc7ddfa0 Add Lua Ultimate Mode global variable so people can use it. 2018-11-06 18:09:45 -06:00
toaster 7866e88292 No-show of debug stuff, and make karteliminatelast into a debug to justify its hiding. 2018-11-06 18:54:00 +00:00
toaster 390d2b4114 Fix replaying guest demos 2018-11-06 13:38:53 +00:00
toaster 935c0da7d2 Fix startbumps.
A more detailed explanation:
* P_CheckPosition is the function which determines collisions.
* In Vanilla, collisions do not happen between players unless tailspickup is off (which it basically never is).
* Even with tailspickup off, on-spawn player collisions do not affect momentum.
* However, in kart, player collisions cause the player to get bumped.
* It would succeed at the P_CheckPosition call because players aren't *solid* solid, even though they cause bumps.
* It would fail at the K_CheckPlayersRespawnColliding call, but that would be too late, *as the player already has been bumped.*
* The player would therefore be moved to a new location, but still retain bump momentum, and the bump sound would have played for both players.
* Therefore, the obvious solution is to swap P_CheckPosition and K_CheckPlayersRespawnColliding, so that it checks for players BEFORE it performs object collisions at that spot.
* The reason we didn't see this MUCH before is that it can only ever happen in the case of ties.

I could've easily done this into master, but obviously I figure yalls'd at least like to check this first.
2018-11-06 13:33:27 +00:00
toaster 5ccfc111e8 Disable attempt at preventing replays with the same staff member back to back, based on Discord discussion. If the RNG does this to you, you're on your own. 2018-11-05 23:18:34 +00:00
toaster e958dfc909 MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
MPC 1cc8619c9e Minor remote viewpoint bugfixes. 2018-11-05 20:40:51 -02:00
toaster 77d6e578f5 Blank out the fancharacters as requested, but don't remove them from the info lists... a fun thing for TCRF to look at eventually, maybe, and I don't want to have to do a from-scratch build at this stage in the game or risk any instability that could arise from sweeping info cleanups.
In fact, the only reason I even considered doing this is that the sprites had to be removed, leaving these actively causing errors when placed.
2018-11-05 19:58:20 +00:00
toaster bb251c4fbf * Re-add support for command "help" (ie, basically no help at all).
* Rename "suicide" command to "respawn" so the game doesn't tell you to kill yourself when you try to get help for it.
* Add a "manual" command to open the manual.
2018-11-05 19:02:34 +00:00
toaster f2e9186c7b You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints. 2018-11-05 14:33:39 +00:00
toaster 7be7c600bf Cleaner code logic. Should make no real difference to exe, so not gonna upload another. 2018-11-05 14:28:32 +00:00
toaster 0d0eaf5f99 Fix "laststaff" setting 2018-11-05 14:03:09 +00:00
toaster a0c3283303 Merge branch 'master' into staff_names 2018-11-05 13:46:10 +00:00
toaster 75d08f2048 TITLE SCREEN DEMOS: Pick a random Staff Attack demo!!!
Also: Fix watching a demo replay of a map with a palette not resetting your palette back to normal when you go back to the menu(/titlescreen).
2018-11-05 13:45:40 +00:00
toaster 9eafb61fd3 Black out the background around the GAMEQUIT picture, since we removed the automatic doing of that for non-green resolutions. 2018-11-05 12:52:15 +00:00
toaster 8d4ce113e4 Redo the `help` command stuff, this time with much less impact on other areas of the code for sanity as we approach R1. 2018-11-05 12:49:28 +00:00
toaster 263b29a4a6 Merge branch 'fix-mixed-declarations' into 'master'
Literally a single compiler warning.

See merge request KartKrew/Kart!80
2018-11-04 16:49:45 -05:00
toaster 3a53d6d3b9 Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot). 2018-11-04 21:48:47 +00:00
Sryder 6c0fae421c Literally a single compiler warning. 2018-11-04 17:37:18 +00:00
toaster b8446effe8 Correctly disable OGL-only menus/options in software. 2018-11-04 14:41:24 +00:00
toaster e2f57e5ca0 Add a wide lap sticker for the record attack menu, so you're not looking at the same icon twice to mean two different things.
https://cdn.discordapp.com/attachments/270211093761097728/508614473628647442/kart0002.png
2018-11-04 12:15:13 +00:00
TehRealSalt 34baa5ae74 Mixed up validity check... 2018-11-03 22:53:12 -04:00
toaster 6604d0181c Staff attack ghost names on the `REPLAY...` menu.
Also: Remove playercolor being set to the replay's color. No need to kill your settings, seeing as it makes no tangible effect on your replay (doesn't even lose colour when you die, so I don't even know...)
2018-11-04 01:00:17 +00:00
TehRealSalt d3944fe29b Battle arrow fixes and cleanup 2018-11-03 17:45:38 -04:00
Latapostrophe 4cbc270b6d Merge branch 'master' into lua-hudlib 2018-11-03 22:25:33 +01:00
Latapostrophe e7f35307c9 Remove indents on #ifdefs and take K_drawInput in the hud_position check 2018-11-03 22:24:45 +01:00
toaster f9ad07da5f Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...) 2018-11-03 13:20:02 +00:00
Monster Iestyn 02b14959cc Merge branch 'master' into next 2018-11-03 12:29:04 +00:00
Monster Iestyn 924c3164b0 Merge branch 'soc-sanitising-the-sequel' into 'next'
SOC sanitising the sequel!

See merge request STJr/SRB2!308
2018-11-03 08:18:16 -04:00
TehRealSalt 0d79cbdd27 Keep the old y offsets, though. 2018-11-03 03:38:41 -04:00
TehRealSalt cb1380ae51 Changed this randomly changed instance back to vanilla, due to compile errors
https://i.imgur.com/SEdmZpC.png
2018-11-03 03:29:06 -04:00
TehRealSalt 69faf1cbc7 Remove NOFOURPLAYER from Makefile
Seems that someone already removed it from the other code anyway...?
2018-11-03 03:21:08 -04:00
TehRealSalt 9de7a9d5cc Add textures.kart, re-define DEVELOP mode,
Disabling DEVELOP can be another branch; this means this can get in master quicker
2018-11-03 03:17:20 -04:00
TehRealSalt 0eab0c5a14 Merge branch 'master' into update-version 2018-11-02 23:57:28 -04:00
TehRealSalt 9ae9e7ec3a Check for valid source in A_JawzChase, change 1 target rule 2018-11-02 23:51:06 -04:00
Monster Iestyn 0f37411e2b Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
ESPECIALLY if the file is already loaded in SRB2, that's just silly.
2018-11-02 20:48:12 +00:00
TehRealSalt cb699c1770 fullbright points 2018-11-02 15:06:56 -04:00
TehRealSalt 6bb33b9d16 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-02 14:59:48 -04:00
TehRealSalt ba67c7aa70 Fix for "became a spectator" text repeating 2018-11-02 14:59:26 -04:00
Sal 87dd8cd0ce Merge branch 'all_hardcode' into 'master'
Truly all-hardcode

See merge request KartKrew/Kart!71
2018-11-02 14:54:09 -04:00
TehRealSalt 399bccd2c7 use gfx.kart 2018-11-02 14:52:08 -04:00
Monster Iestyn 7b268d15b1 Merge branch 'lua-hudlib-addition' into 'next'
Lua: hud.enabled and v.getLocalTransFlag()

See merge request STJr/SRB2!306
2018-11-02 14:29:02 -04:00
TehRealSalt 8d5fb13111 wrong var fix 2018-11-02 14:01:29 -04:00
Monster Iestyn f37a573834 Merge branch 'master' into next 2018-11-02 11:02:35 +00:00
Monster Iestyn ba5f5be3bb Merge branch 'patch-offsets-fix' into 'master'
Patch offsets fix

See merge request STJr/SRB2!305
2018-11-02 07:00:37 -04:00
TehRealSalt 37893cc523 Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
TehRealSalt 1bdaad3f06 quick merge fix 2018-11-02 02:28:34 -04:00
TehRealSalt 5c1cc6e1df Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt 667e636631 Use chars.kart 2018-11-02 01:22:52 -04:00
TehRealSalt 6fd0f3f0ba Fix ghost rankings issue 2018-11-02 01:19:25 -04:00
TehRealSalt 89276b739f Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
TehRealSalt 950bca1217 Actually lets just do this now, like how its done below 2018-11-01 21:05:52 -04:00
TehRealSalt 78299c5fee 0xFFFF to 0xFFFFFFFF
I'll implement proper bit-setting later, just gotta see if it works first
2018-11-01 20:50:19 -04:00
TehRealSalt 67dd962fb9 Change out the hex used for hnext/hprev consistancy 2018-11-01 20:46:20 -04:00
TehRealSalt e758e0f8fd Merge branch 'master' into resync 2018-11-01 20:39:50 -04:00
TehRealSalt 5c7de75592 Fix random crash on squishing
Why does this cause a crash? I dunno, beats me, but this seemed to fix it.
2018-11-01 19:50:31 -04:00
TehRealSalt 0c2a5cf9d3 Merge branch 'master' into more-fixes 2018-11-01 18:10:53 -04:00
TehRealSalt 7e103be393 Change default brake color from Yellow to White 2018-11-01 17:37:59 -04:00
TehRealSalt 6a31959381 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt 03d64cbced Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
TehRealSalt deb51d1eb4 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00
TehRealSalt a2da81243e Double length of msg 2018-11-01 17:08:30 -04:00
TehRealSalt 43d72d72f9 Properly center this 2018-11-01 17:06:10 -04:00
TehRealSalt 7e9300c420 Lap hands touch-up 2018-11-01 16:15:25 -04:00
Steel Titanium 5a0cfc10f4 Update copyright info on some files 2018-11-01 14:47:19 -04:00
TehRealSalt 4cf9476510 First frame lasts longer 2018-11-01 13:44:09 -04:00
TehRealSalt 7891a11fba Battle points are visible 2018-11-01 00:57:38 -04:00
TehRealSalt a193a4adf2 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
TehRealSalt 6c557407d5 Added judging hands (if'd out) 2018-10-31 23:10:38 -04:00
TehRealSalt 4369917912 Fix offsets, add colormapping 2018-10-31 22:38:43 -04:00
TehRealSalt ea4ca2eb1f Brake drfit effect 2018-10-31 21:35:17 -04:00
toaster 659e6fa617 That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
* Oni's new 1x Bumpers and Out-Of-Bumpers competition-style 'X'!
* Modify alignment for `GOTITx` emblem drawing to match new Chaos Coin sprites.
* Adjust m_cond.c list to use new Chaos Coin Emblem sprite slots.
2018-11-01 00:10:34 +00:00
Monster Iestyn 4dd5abf534 Merge branch 'master' into next 2018-10-31 23:10:57 +00:00
Monster Iestyn c450a1aee2 Merge branch 'mi-minor-refactoring-backport' into 'master'
MI minor refactoring

See merge request STJr/SRB2!294
2018-10-31 16:49:30 -04:00
Monster Iestyn 61c1b12960 Merge branch 'multipatchtex-translucent-cyanpixel-fix-backport' into 'master'
Multi-patch texture support for transparency AND translucency

See merge request STJr/SRB2!293
2018-10-31 16:48:38 -04:00
Monster Iestyn e9ea1b47d5 Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens 2018-10-31 19:26:29 +00:00
TehRealSalt 2999c45d05 Item distribution experiments based on my experience in netgames
Needs tested tonight.

- Grow & Rocket Sneakers are slightly more in the back
- Sneaker x3 gets handed out more in the back-middle
- Removed 5% from Ballhog towards the front
- Removed 5% from Shrink in the forward-most column it was in
2018-10-31 15:14:53 -04:00
toaster 007ef084c6 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode 2018-10-31 16:19:50 +00:00
toaster 668acad8a7 Order of state enums was different to that of info table, so corrected. 2018-10-31 16:18:44 +00:00
Latapostrophe 1928dd86f1 I forgot a }, you may slap me. 2018-10-31 17:14:32 +01:00