Use S2 rips on the title screen

This commit is contained in:
TehRealSalt 2018-11-11 19:22:15 -05:00
parent 93ab9850a3
commit 91ae26e213
2 changed files with 3 additions and 3 deletions

View File

@ -973,13 +973,13 @@ void F_TitleScreenTicker(boolean run)
if (finalecount == 10)
{
S_StartSound(NULL, sfx_spin);
S_StartSound(NULL, sfx_s23e);
}
else if (finalecount == 50)
{
// Now start the music
S_ChangeMusicInternal("titles", looptitle);
S_StartSound(NULL, sfx_zoom);
S_StartSound(NULL, sfx_s23c);
}
}

View File

@ -344,7 +344,7 @@ sfxinfo_t S_sfx[NUMSFX] =
{"s23b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drift boost
{"s23d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s23e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Title screen opening
{"s23f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s240", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s241", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},