0xFFFF to 0xFFFFFFFF

I'll implement proper bit-setting later, just gotta see if it works first
This commit is contained in:
TehRealSalt 2018-11-01 20:50:19 -04:00
parent 67dd962fb9
commit 78299c5fee
1 changed files with 1 additions and 1 deletions

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@ -1001,7 +1001,7 @@ static void SV_RequireResynch(INT32 node)
resynch_delay[node] = 10; // Delay before you can fail sync again
resynch_score[node] += 200; // Add score for initial desynch
resynch_status[node] = 0xFFFFFFFF; // No players assumed synched
resynch_status[node] = 0xFFFF; // No players assumed synched
resynch_inprogress[node] = true; // so we know to send a PT_RESYNCHEND after sync
// Initial setup