Commit Graph

392 Commits

Author SHA1 Message Date
TehRealSalt cb8bbf8e4c Ensure MS packets are sent correctly 2018-11-16 12:01:57 -05:00
Alam Ed Arias 4e9fc881a2 Fix =sizeof-pointer-memaccess: argument to ‘sizeof’ in ‘strncpy’ call is the same expression as the source; did you mean to use the size of the destination? 2018-11-14 16:26:46 -05:00
Alam Ed Arias d14f87b8c6 Cleanup whitespace 2018-11-14 10:54:33 -05:00
TehRealSalt 13b51823ba Some tweaking
- Swap order of Silver & Gold, for menu appearances & bug fixing
- Ensure that totalplaytime and matchesplayed aren't kept when M_ClearSecrets getss called in M_EraseDataResponse
- Set sensible defaults for emblem sprite/color
2018-11-12 17:09:37 -05:00
Monster Iestyn fced19d291 Merge branch 'master' into next 2018-11-10 19:05:33 +00:00
TehRealSalt 1e4d196e5e Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
Monster Iestyn d8f3a20e65 Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook

See merge request STJr/SRB2!127
2018-11-08 15:53:35 -05:00
Monster Iestyn a9cfd6a781 Merge branch 'lua-slopes' into 'next'
Lua support for slopes

See merge request STJr/SRB2!307
2018-11-08 15:52:44 -05:00
Monster Iestyn 0bdbdd1b1e Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
TehRealSalt bc7e865e6b Serious deep-cleaning to most of the kartstuff
More optional fields, more careful eye placed on return values and other checks
2018-11-07 21:04:57 -05:00
TehRealSalt 2b9b1e3bff These are integers, whoops 2018-11-07 18:37:06 -05:00
TehRealSalt 95a1637437 Add Kart globals 2018-11-07 18:31:07 -05:00
TehRealSalt 868118d0cd IsPlayerAdmin support, since admin was removed 2018-11-07 18:07:34 -05:00
TehRealSalt 499faec555 Merge remote-tracking branch 'srb2public/next'
(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
GoldenTails a3bc7ddfa0 Add Lua Ultimate Mode global variable so people can use it. 2018-11-06 18:09:45 -06:00
toaster e958dfc909 MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
TehRealSalt 5c1cc6e1df Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt 6a31959381 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt 03d64cbced Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
TehRealSalt deb51d1eb4 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00
TehRealSalt 7e9300c420 Lap hands touch-up 2018-11-01 16:15:25 -04:00
TehRealSalt 7891a11fba Battle points are visible 2018-11-01 00:57:38 -04:00
TehRealSalt a193a4adf2 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
TehRealSalt ea4ca2eb1f Brake drfit effect 2018-10-31 21:35:17 -04:00
Monster Iestyn e9ea1b47d5 Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens 2018-10-31 19:26:29 +00:00
toaster 8370064706 Merge branch 'wolfs_hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
# Conflicts:
#	src/dehacked.c
#	src/info.c
#	src/info.h
2018-10-31 15:19:39 +00:00
wolfy852 932f1f929a SOC_CHAO hardcode
TODO: fix comment alignment
2018-10-30 20:35:33 -05:00
toaster f1a6e1e6cd Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
# Conflicts:
#	src/info.c
#	src/info.h
#	src/p_mobj.c
2018-10-29 21:36:39 +00:00
TehRealSalt 9f18164ad4 The motherload: all of my Lua is hardcoded
This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
toaster 19a6bd948c Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
# Conflicts:
#	src/dehacked.c
#	src/info.c
#	src/info.h
#	src/p_enemy.c
#	src/p_mobj.c
2018-10-25 10:46:18 +01:00
TehRealSalt f2f03d03a7 Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
TehRealSalt 25414edb57 Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
Latapostrophe 6e67aaa9cd Resolved conflict 2018-10-25 01:35:55 +02:00
Latapostrophe 77fd7704e8 Midnight Channel: HUD static effect hardcode 2018-10-24 23:55:12 +02:00
toaster 3d2efc751f Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
# Conflicts:
#	src/info.c
#	src/p_inter.c
2018-10-24 22:15:08 +01:00
TehRealSalt 017d606828 fzboom.wad hardcode 2018-10-23 17:48:09 -04:00
toaster 2b968a5087 With the permission of Sev, SOC_SEV, SOC_SG, SOC_PEAC and SOC_DHST are now done. 2018-10-23 22:16:40 +01:00
toaster 75669a4b9b SOC_COAT and SOC_SMOK.
To make the MT_PETSMOKER make vaping clouds for Volcanic Valley instead, apply MTF_OBJECTSPECIAL on the spawnpoint.

Since I had to compile, I ALSO discovered SOC_PALM's palmtree was already hardcoded as well!!!! Gosh dang inconsistencies...
2018-10-23 20:44:54 +01:00
toaster 86c4542a98 Remove all of the DKRBALLOON stuff I added from SOC_PALM, as the object already existed as MT_DOOD_BALLOON. 2018-10-23 17:47:15 +01:00
Latapostrophe 5224461184 another few whitepsaces i forgot from copypasting... 2018-10-23 18:35:42 +02:00
Latapostrophe 96877c22d3 I'm an idiot and COMPLETELY forgot about dehacked, also removed whitespaces 2018-10-23 18:31:34 +02:00
toaster 2c06d55f46 SOC_XMAS (untested). Well, mostly. At least, all elements with sprites provided - there are two bushes that, weirdly enough, do not have their graphics provided in gfx.kart but ARE soc'd, and I feel like there's no point hardcoding that stuff..?
Also, I'm being cheeky and doing this in the middle of a lecture. :shitsfree:
2018-10-23 14:59:09 +01:00
toaster 2426d4e348 SOC_PALM (untested) 2018-10-22 23:28:38 +01:00
toaster 43bb6749fe D2 Balloon Panic, plus minor, minor touchup to Rusty Rig lamp's light positioning. (Sorry, Drt.) 2018-10-22 22:36:04 +01:00
toaster ffa9289cc6 Rusty Rig plus minor touchups to what I did already (I haven't made a new exe this stuff is simple enough, and I'll test it when I do the balloon panic stuff) 2018-10-22 21:56:14 +01:00
toaster dceab0ce70 Hardcoding start! toast's stuff specifically.
* Marble Zone!
	* Torch decoration.
	* Incense burner decoration.
* CD Special Stage 1!
	* The UFO, now with improved death animation!
	* Turns out I duplicated sounds that already existed in sounds.kart. When we touch up the files later, yalls can remove both `DSFUFOx`'s from it.
2018-10-22 00:34:47 +01:00
Monster Iestyn e15ed742c1 add ESLOPE ifdef checks around all the Lua slope support code that was there before I was involved 2018-10-21 16:27:54 +01:00
TehRealSalt 04212cc506 Karma SPB instead of confusing Mine gfx 2018-10-20 21:02:25 -04:00
Latapostrophe 39d24f2319 Mementos hardcode 2018-10-20 21:17:13 +02:00
TehRealSalt e02a86ceae Finish visuals
Sprites, animation, & speed lines
2018-10-20 14:41:49 -04:00
Monster Iestyn 7d4e27937d Merge branch 'next' into lua-slopes
# Conflicts:
#	src/lua_maplib.c
2018-10-20 18:31:06 +01:00
Latapostrophe 4db656db1a Midnight Channel hardcode 2018-10-20 16:10:40 +02:00
TehRealSalt 2021897972 Merge branch 'master' into new-spb 2018-10-19 17:45:06 -04:00
Sal ab4bf563e0 Merge branch 'sweet-new-kicks' into 'master'
Sweet new kicks

See merge request KartKrew/Kart!39
2018-10-19 15:49:51 -04:00
TehRealSalt 8d6e203bd2 New SPB
May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
TehRealSalt 001e2aa42c Hard Mode is an unlockable
Unlocks at 30 emblems, or 100 matches played
2018-10-13 17:54:53 -04:00
TehRealSalt 8379bd3d31 Last batch of tweaks
- Rocket sneaker meter depletes more slowly when idle, but depletes much more when using it. This balances out to give it a couple more boosts when you use it well, but allows you to waste it more quickly when you don't want it anymore. Also demonstrates better to new players to not spam it like a gold shroom!
 - Vibrating frames on sneakers when they aren't being used.
 - Shoe weight is less strong.
2018-10-10 14:56:50 -04:00
TehRealSalt 0d56f68abc Merge branch 'master' into sweet-new-kicks 2018-10-10 13:43:05 -04:00
toaster 6a0b1526b9 Merge branch 'hellattack' into 'master'
Hell Attack

See merge request KartKrew/Kart!35
2018-10-10 13:33:57 -04:00
Sal 2fc3195448 Merge branch 'new-engines' into 'master'
New engine sounds by VAda

See merge request KartKrew/Kart!38
2018-10-09 21:12:05 -04:00
TehRealSalt bb3d01495a New engine sounds
9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
TehRealSalt 842430dbdb Rocket Sneakers appear beside you 2018-10-07 18:53:46 -04:00
toaster 42307c0ea0 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
# Conflicts:
#	src/p_inter.c
2018-10-07 15:17:31 +01:00
Sryder 64ceed280a Merge branch 'colors' into 'master'
Edit Pink, Navy, and Jet, add brown text

See merge request KartKrew/Kart!28
2018-10-07 09:39:22 -04:00
toaster 2f061a531a Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with `frameperfectegg`.
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
toaster 41ad3de999 Access to map hell maps in record attack. Currently dependent on 50 emblems.
Also: temporarily cleaned up the M_CanShowLevelInList record attack conditions to automatically match what we want, instead of requiring us to apply a bunch of vanilla flags just to emulate our "available unless explicitly hidden" MP mechanism like is currently in maps.kart.
2018-10-06 21:08:09 +01:00
TehRealSalt 6bae5e952b Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
TehRealSalt fef3c63740 Moved colors around yet again for nicer invincibility effect
- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
toaster 0ec952d019 Add a `SECTIONRACE` map flag. So far, all it does is prevent the number of laps from exceeding the map default, but it's a base to work off of if we want to add any other changes specifically for section races in future. 2018-10-01 12:12:48 +01:00
toaster 1be13e8e2d Fix dehacked list incongruence. 2018-09-29 16:43:00 +01:00
toaster c0a16be662 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into thundershield-hell
# Conflicts:
#	src/info.c
#	src/info.h
#	src/sounds.c
#	src/sounds.h
2018-09-23 23:07:16 +01:00
toaster 659810cd81 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/dehacked.c
#	src/info.c
#	src/info.h
2018-09-23 11:47:29 +01:00
Sal 8ff0e976c2 Merge branch 'new-voices' into 'master'
New voices

See merge request KartKrew/Kart!15
2018-09-22 20:22:59 -04:00
TehRealSalt bb1aaf9d54 New sparkles 2018-09-22 19:55:26 -04:00
toaster d7f8d4507a Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/sounds.c
#	src/sounds.h
2018-09-22 23:11:14 +01:00
TehRealSalt 7256e99b12 Merge branch 'master' into this-is-a-sign 2018-09-22 17:58:35 -04:00
Sal 5f78807ef0 Merge branch 'encore' into 'master'
Encore

See merge request KartKrew/Kart!7
2018-09-22 17:52:33 -04:00
toaster 3a76605772 * Seven new text colours! Gold, Lavender, Tea-green, Steel, Pink, Teal, and Peach, all added to the menu highlights cvar.
* Revamp the saycmd colour list to take advantage of them. Peach and Purple are used the least...
* In all of the string drawers, replace colormap only when charflags changes.
* Add V_SKYMAP to dehacked.c alongside the above (oversight from when I added it yonks ago...)
2018-09-22 18:22:04 +01:00
toaster e63d4740ec Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into thundershield-hell
# Conflicts:
#	src/info.c
2018-09-22 14:57:33 +01:00
TehRealSalt e9d4fae5b9 Merge branch 'master' into new-voices 2018-09-21 21:13:46 -04:00
TehRealSalt 3fa7f4e7b4 Address review
- Reduced states
- Metal Sonic on sign roulette
- Landing sound
- New falling sound
2018-09-21 18:40:18 -04:00
toaster 80bc266f3f Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/info.c
#	src/k_kart.c
2018-09-21 21:05:47 +01:00
toaster 084b99a5c9 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into encore
# Conflicts:
#	src/info.c
#	src/m_menu.c
#	src/y_inter.c
2018-09-21 20:54:38 +01:00
TehRealSalt 4fa1860543 Merge branch 'master' into this-is-a-sign 2018-09-21 15:40:12 -04:00
TehRealSalt f425ba4423 Spindash boost dust, pogo spring sfx 2018-09-19 20:13:48 -04:00
mazmazz c5ea6b5efe MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport 2018-09-18 10:22:17 -04:00
TehRealSalt f2838f7ab3 More color tweaks
- Renamed Grey to Nickel, and Cloudy to Grey
- Updated Silver and Nickel to look a teeensy bit more inbetween White/Grey and Grey/Black, previously they both leaned more toward Grey
- Drastically changed Navy to be more distinct from Jet
- Replaced Indigo with Pomegranate
- Moved certain colors around to match (most notably, beiges and browns are in their own little sub-section after the greyscale colors, instead of being lumped in the middle of orange and yellow)
- Updated color opposite table to match
2018-09-17 02:09:22 -04:00
Latapostrophe ce5abdc6e3 Thunder Shield effect hardcode. 2018-09-16 10:31:24 +02:00
TehRealSalt cf7198f765 Updated speed lines 2018-09-15 01:24:29 -04:00
TehRealSalt 6532c9ccf7 Add to DeHackEd! 2018-09-14 00:29:39 -04:00
TehRealSalt 7d4d181715 Speed lines 2018-09-13 20:26:43 -04:00
toaster fadef55b1e angel island drift strat plus ketchup 2018-09-14 00:19:23 +01:00
TehRealSalt 250c61dd00 This is a sign
Signpost with the face of the person in 1st falls down at a pre-determined location on race finish (or at the finishing player if none is found)
2018-09-13 17:42:34 -04:00
toaster de611874ce Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-13 14:23:36 +01:00
TehRealSalt eca535d369 Instead of doing productive things, I changed around skincolors again
- Renamed Ivory to White, removed Nickel and old White, and improved Silver and Grey.
- Improved Pink & Ruby.
- Added Ketchup, replaced Canary with Mustard.
- Removed Army.
2018-09-13 02:07:00 -04:00
toaster b1db70b38a * Chao audience!
* Replaces the CZ64-era hopping Mario guys.
	* ~50% randomised colours!
	* 1/9 are FANS!
		* On mapload, some Chao select a random player in the server (even spectators) as their idol.
		* The fans cheer for their idol when they cross the finish line in a winning position!
		* They also sob when their idol loses.
	* The remaining percentage are the canon Aqua.
* Minor on-field spikeball/fake radius alterations requested by Oni.
2018-09-12 19:03:45 +01:00
toaster 6f6fcc9615 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/info.c
#	src/sounds.c
#	src/sounds.h
2018-09-12 15:04:53 +01:00
TehRealSalt a794386d8e New drift sparks 2018-09-11 19:52:00 -04:00
TehRealSalt 7a91398066 Drop Dash + alternate start boosts
New respawn boost behavior, where you just hold for long enough instead of timing it with hitting the ground. Also much weaker, just gives you enough boost to get going instead of being a free sneaker.

Start boosts have been severely changed. The perfect one has an extra tic on its timing window and gets Sneaker boosting special effects, but every other possible boost has been severely nerfed.
2018-09-10 01:47:23 -04:00
toaster d13e999c99 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/info.c
2018-09-07 13:34:01 +01:00
TehRealSalt 52034646da Placeholder boost effect 2018-09-06 23:49:51 -04:00
toaster 6052573549 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-06 22:18:54 +01:00
toaster 4de68f7fe2 Dropping items!
* Shield Drop...
	* Whatever you've got orbiting or trailing you, DROP THEM WHERE THEY STAND. (Except for the ghost sink. That one's OK.)
	* Pops your Thunder Shield.
	* Happens upon ANY hit, except for deathpits.
* HUD Drop...
	* Also does the above, except for the Thunder Shield thing.
	* If there's any item left in your item box, pop it out as a little hovering, rotating Minecraft item!
	* You can pick up the Minecraft item by driving over it if your item box is sufficiently empty, or the item which is contained within it is of the same type.
	* Happens upon Size Down and battle elimination.
	* Can also be forced on with `cv_kartdebughuddrop on`!
* Some other random stuff.
	* Fix a bunch of `a->scale = b`'s into `P_SetScale(a, b)` form, for maximum validity.
	* Make K_CleanHnextList and K_UpdateHnextList one function, since they only differed by one continue clause (and the type of their input parameter).
	* Allow shrunken players to pick up item boxes again.
	* Fix MF_NOCLIPTHING. (Gonna pass this fix to vanilla when I get the chance, too.)
	* Break NiGHTS a little through my machinations.
2018-09-06 22:17:29 +01:00
TehRealSalt bc15392514 Boost tweaks
Fix offroad not affecting you as soon as it did before, and tweaking boost cam to be stronger
2018-09-06 13:02:08 -04:00
TehRealSalt 36356f8a64 Boost cam 2018-09-05 11:19:00 -04:00
TehRealSalt 001d46873d Ghost sink "shield"
Sink shield that makes it double-press to use, gives the trailing item slowdown, and shows other people that you have it, but doesn't have any collision
2018-09-04 19:14:44 -04:00
TehRealSalt 9394179c12 Camera outrunning 2018-09-04 15:11:14 -04:00
TehRealSalt 1ab9ebf1c0 separate var for dashpad cooldown
- no longer has weirdness with pw_flashing
- can now have an SA1-style effect for it
2018-08-30 22:27:18 -04:00
TehRealSalt ff09c0643c Jawz reticule 2018-08-30 19:24:22 -04:00
TehRealSalt 118d9caad1 New voices
- Following Oni's proposal. This means taunts are split into 2 types for offensive items and boost, 2 less hurt sounds, and there's another clip for using invincibility item (or whatever other powerful items we want to apply it to later; maybe size-down?)
- Win/lose quotes are played at full volume for the person who said it.
- A new sound effect plays when you hit someone with voices disabled.
- Reduce amount of RNG being called from the vanilla P_Play[whatever]Sound functions
- Added our skin sound constants to the dehacked list.
- Unrelated: finish line sfx plays in splitscreen
2018-08-28 16:29:50 -04:00
toaster 8256739052 Merge branch 'sonicitems' into encore 2018-08-12 01:55:07 +01:00
SeventhSentinel 82343719e2 fixed n blame 2018-08-11 20:54:08 -04:00
SeventhSentinel cde54211c2 eggman
broken
2018-08-11 20:19:09 -04:00
toaster a6d1e799f9 * Encore on the voting screen! Appears randomly once unlocked in the same slot as that which sometimes represents a gametype change (odds inflated for testing purposes).
* A better representation of an Encore level, now with inverted graphics (a special remapping we can now use elsewhere whenever if we want!) and a floating Ruby!
* Decouple encore's setting from cv_kartencore on mapload. Instead, bake it into D_MapChange and related, which will only some of the time be fed by cv_kartencore's value.
* Encore mode now has a special mapheader palette setting, "encorepal", rather than using the same one as non-encore.
2018-08-11 22:23:40 +01:00
toaster 500b71c0b3 More control over what stuff get Encore mapping applied to it, with sensible defaults so you don't have to do much to your map to get it to be supported!
* Objects!
	* Gone is the arcane, difficult-to-remember list of random flags. Say hello to MF_DONTENCOREMAP!
	* Alternatively, if the object has a skincolour applied to it, it isn't encoremapped either. (Useful for ghosts, for example.)
* Sectors!
	* The autodetecting of sneaker and spring panels is now much more intelligent, and only avoids remapping the plane(s) the effect is availible upon.
	* Sector special group 2 no. 15 is now "Invert Encore Remap". It inverts the above detection.
* Linedefs!
	* The "Transfer Line" linedef flag can now also be used to deny Encore remappings on linedef textures.
	* Right now it applies to every pixel drawn specifically belonging to that linedef, but if people decide it needs changing, we CAN make it apply to midtextures only (like linedef types 900-910).
2018-08-10 19:31:30 +01:00
toaster c190db903c Merge branch 'sonicitems' into encore
# Conflicts:
#	src/st_stuff.c
2018-08-10 15:35:00 +01:00
TehRealSalt a49983a6d1 Lap start animation 2018-08-09 21:52:02 -04:00
toaster 6f2840fe19 * Make Encore Mode an unlockable, rather than freely available.
* Make unlockables have a "showing" conditionset, for when you're able to see them on the Extras screen.
* A shorter Encore ruby-pulse fade, for when encore mode is already active!
2018-08-08 20:48:29 +01:00
TehRealSalt ad15ad4b89 Orbinaut shield 2018-08-04 16:54:48 -04:00
TehRealSalt 97ec385234 Thunder shield overlay 2018-08-04 15:48:31 -04:00
Latapostrophe ad187c26f0 Repositionning chat & bugfixes 2018-07-31 15:57:19 +02:00
Latapostrophe ac7c249fd2 SRB2chat test rework 2018-07-31 11:10:02 +02:00
TehRealSalt f9e5a11060 - Instashield on failed damge
- Ballhog explosion separated onto another sprite
- Disabled banana jitter
2018-07-26 20:12:42 -04:00
TehRealSalt b42d083b99 Finishing touches on Ballhog
- Ballhog has explosion + sound on death
- Ballhog shrinks to nothing if it didn't hit anything
- Replaced a Mario sound on Orbinaut
- Fixed Jawz's sound effect
- Fixed Mines not being removed on death pits
2018-07-24 22:47:09 -04:00
TehRealSalt f820733d9b Orbinaut 2018-07-22 20:55:18 -04:00
TehRealSalt a63b172351 Merge branch 'sonicitems' into bumpstuff 2018-07-20 19:13:04 -04:00
TehRealSalt 6eaed1ac7b Spectator overhaul
- New player flag, PF_WANTSTOJOIN, added for setting up a spectator queue. You are allowed to join as long as no one has started lap 2.
- Map resets when two people have entered the game, so matches can start naturally without the need of an admin.
2018-07-20 19:11:36 -04:00
TehRealSalt d25cb1aa56 Wipeout bumps
- You can bump other people during spinout.
- Bumping during spinout activates a "slow down" timer, which increases your friction after a few tics.
- You have a Smash-style dust effect after a spinout bump, indicating clearly if you'll slow down or not.
2018-07-19 22:37:32 -04:00
TehRealSalt e2a6d5ceb3 Water skipping
No way to disable it yet, let's see if we even need it
2018-07-16 22:51:31 -04:00
TehRealSalt 81d7b21d43 Rearranged color order
Invincibility should look just a tad smoother now
2018-07-10 22:59:19 -04:00
TehRealSalt d6c1d67662 Allow K_MomentumToFacing to work when you just hit the floor
(also prevent a crash when Ballhog balls die)
2018-07-10 19:34:45 -04:00
TehRealSalt ec0c358755 Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
toaster 97348beb66 Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
* Remove FUNCMATH from all void-returning functions, given GCC80 specifically complains about this case.
	* Extend the length of all extant buffers to the safety threshold recommended by the compiler.
	* Add void casts to WS_getaddrinfo's setting to prevent complaints about incompatible typecasts.
	* Extend the charsel, face, and superface buffer sizes and writes to include the null terminator. (I didn't really want to do this because it's not even particularily NEEDED, but there was literally zero way to get around the request that I could find with multiple online searches. I tried.)
2018-07-07 16:52:01 +01:00
TehRealSalt 3169540a8e Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems 2018-07-04 19:07:46 -04:00
TehRealSalt 82734fcf94 Banana drag slowdown, diagonal springs scale to map scale instead of object's scale, OGL skincolors average all colors 2018-07-04 19:06:45 -04:00
toaster f49b12a705 * Fix the fades mess, and have the title screen always have a smooth, non-checkered fade from blapck!
* Fix all the bugs with skin not being set properly or kept synchronised with the multiplayer setup in record attack.
* Reduce the amount of flashing on the voting screen.
2018-07-04 22:57:50 +01:00
SeventhSentinel 9e44f6e705 I forgot about dood balloons, oops 2018-07-03 15:34:14 -04:00
SeventhSentinel 80c2b56927 Changed all instances of "balloon" to "bumper"
Also changed "It's you!" to "Select character & color..."
2018-07-03 15:14:47 -04:00
toaster fe8b98ec22 On a hunch, looked it up. Turns out it's a common typo, and that a nickle is actually a type of green woodpecker!! :V 2018-07-02 19:06:05 +01:00
TehRealSalt 3184d2a7b0 Removed Amber & Jade, added Canary & Lime, changed Blueberry & Mint 2018-07-02 13:54:01 -04:00
toaster e76c328129 Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
More menu/highlight things:
* Rename "Default" to "Game type", to make clearer what it's doing.
* Tweak race colouring slightly.
* Put a highlight around the level select icon, and make it consistent with voting.
* Allow setting the highlight colour to affect the intermissions.
* Fix bug with gametype colour getting for record attack.

A handful of skincolour things:
* Rename Turqouise to Aqua, because it resembles one of my fav 2.2 colours with that name.
* Fix incomplete Steel Blue -> Steel rename.
* Merge the very similar Blueberry and Sapphire...
* ... so Sapphire can be backported!
* And Ruby too.
2018-07-02 13:20:04 +01:00
TehRealSalt 4ffb80806b Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems 2018-07-02 03:36:43 -04:00
TehRealSalt b3cae5d633 Revamped colors
- The majority of all colors have been tweaked in some capacity to have higher contrast, to either make character highlights or lineart pop out more
- Two new "on trial" colors that may or may not stay: Tangerine, and Dusk. Tangerine is a yellow-orange color to fill the void of yellows. Dusk is a previously removed color that looked freakin' sweet after some cleanup, why wasn't this kept?!
- Turquoise & Frost have been merged. My clean up of Frost ended up looking like a combination of the two.
- Caramel has been removed, Shiny Caramel takes its place.
- Unleashed my inner dream as wanting to have the job of whoever gets to name crayons, and changed all two-word names.
- Todo: reorganize by hue then lum for a nicer invincibility effect, redo and throughly test ColorOpposite table, double check to make sure there aren't any duplicate blendcolors for OGL
2018-07-02 03:30:33 -04:00
TehRealSalt c00736efac WANTED 2 2018-07-01 14:11:48 -04:00
SeventhSentinel 024adee9da Merge branch 'sonicitems' of http://git.magicalgirl.moe/KartKrew/Kart into sonicitems 2018-06-28 19:07:16 -04:00
SeventhSentinel 94cb3821f6 Chaotix big ring replacement
(Sev *actually* did this, not Sal! She's very proud :p)
2018-06-28 19:07:12 -04:00
toaster dcb0461a60 * Repair dehacked lists for compiling with DEBUGMODE=1.
* Fix that rat-ass nasty crash with respawning from spectator mode!
* Flying ghost kart for spectator mode! It's silly and fun...
* Allow for .bat files to be .gitignored in the Debug compilation folder too!
2018-06-28 23:58:26 +01:00
SeventhSentinel cfaff6d2a8 Ballhog stuff 2018-06-25 18:17:03 -04:00
SeventhSentinel 501bfae9ac Revert MT_FIREBALL to vanilla, remove MT_FIRETRAIL, MT_BALLHOG added, bigger Jawz explosions 2018-06-25 17:12:01 -04:00
SeventhSentinel 16e1569af1 Lakitu murder & countdown improvements
(I'm not SevenethSentienel! I just don't feel like logging out!)
2018-06-24 22:15:22 -04:00