Commit graph

9781 commits

Author SHA1 Message Date
James R beba43cffc Add a menu option for showjoinaddress
I also had to make the "alphaKey" UINT16. Hopefully nothing breaks!
2020-08-14 21:13:15 -07:00
James R 405639bc78 Disable showjoinaddress by default 2020-08-14 21:05:23 -07:00
James R 5ccafe0314 REMOVE THE LAST OF CV_ALLCAPS 2020-08-14 21:01:41 -07:00
Jaime Passos 1950f1c7f7 Fix cv_glshearing 2 in first person 2020-08-14 20:31:30 -03:00
James R be14b8a564 dumbass doesn't test changes before pushing directly to next 2020-08-14 08:25:12 -07:00
James R f0a79df2b8 Use AsciiChar to get the input from windows console window 2020-08-13 21:57:36 -07:00
James R 4734b9d728 Stop treating apostrophes, parenthesis and curly braces as separate arguments 2020-08-13 21:11:45 -07:00
James R 3e02f5d0cb Add http-mserv to fuck
(cherry picked from commit 1a1c215a9110491a3c7324045dc96c18b604d9e7)
2020-08-09 23:34:16 -07:00
Steel Titanium 3d1110a0c2 Fix cmake using wrong libs if internal libs is turned on
Use '\0' instead, just in case

(cherry picked from commit 9293c6cb32109b5b003114ab441e312df76f263c)
2020-08-09 20:28:33 -07:00
James R 0af38bc5eb Bump MAXNETNODES to 127
(cherry picked from commit 9d9f8fd8a337a1786efa0d348c89e05b26ce8571)
2020-08-09 18:32:05 -07:00
James R e9748e5317 Merge branch 'clipboard-crash-fix-2' into 'next'
Fix buffer overrun in I_ClipboardPaste (resolves #205)

Closes #205

See merge request STJr/SRB2!1105
2020-08-09 21:06:18 -04:00
James R 3e8cf5ab06 Merge branch 'bt_spin' into 'next'
Replace all occurances of BT_USE with BT_SPIN (2.2!)

See merge request STJr/SRB2!982
2020-08-09 21:03:17 -04:00
James R 85d0199661 Merge branch 'audio-cleanup' into 'next'
Audio cleanup

See merge request STJr/SRB2!1101
2020-08-09 20:49:28 -04:00
James R a808294c0c Merge branch 'kill-cd-support' into 'next'
Kill CD support

See merge request STJr/SRB2!1102
2020-08-09 20:48:25 -04:00
James R 8301e4f93c Merge branch 'word-delet' into 'next'
Word delete and backspace in console

See merge request STJr/SRB2!1092
2020-08-09 20:46:37 -04:00
James R 8394bf6055 Merge branch 'opengl-skydome-fixes' into 'next'
Move the sky dome code out of r_opengl.c, fix issues with shaders

See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
James R 23f218117c Merge branch 'http-mserv' into 'next'
HTTP Based Master Server + Multithreading

See merge request STJr/SRB2!940
2020-08-09 20:24:26 -04:00
James R 46a4bd2d08 Merge branch 'lmaogalog' into 'next'
Make old analog functional again

See merge request STJr/SRB2!1098
2020-08-09 20:13:04 -04:00
GoldenTails 23edfd6d09 Fix string drawing functions so they account for V_NOSCALEPATCH effectively multiplying the width of the screen 2020-08-09 11:03:02 -05:00
James R 5153338bf5 Merge branch 'kill-dos' into 'next'
Remove support for DOS

See merge request STJr/SRB2!1090
2020-08-08 21:26:18 -04:00
James R cd30f0e933 Match MAXSERVERLIST to MAXNETNODES, increase MAXNETNODES
Each server in the server list requires a node. It's also MAXNETNODES-1 because
the first node is yourself.

(cherry picked from commit 1484f0484f6c22382b2cae955a93c01f83d54655)
2020-08-08 15:13:21 -07:00
James R 54e446199d Merge remote-tracking branch 'origin/next' into http-mserv 2020-08-08 15:05:03 -07:00
Jaime Passos 9772bbeda1 Fix buffer overrun in I_ClipboardPaste 2020-08-08 15:36:01 -03:00
Steel Titanium dff0e87e03 Kill CD support 2020-08-07 17:06:19 -04:00
Steel Titanium 2d39af8604 Remove all this unused playlist related code 2020-08-07 16:44:16 -04:00
Steel Titanium 5c53157192 Remove every musserv and sndserv def'd code 2020-08-07 16:40:46 -04:00
James R cc677d2d50 Merge branch 'com-buf-insert-text-optional-player' into 'next'
Make the player optional for COM_BufInsertText and COM_BufAddText.

See merge request STJr/SRB2!1093
2020-08-05 19:53:28 -04:00
James R cc508d0ba3 Merge branch 'ogl-model-lighting-shader' into 'next'
Add capability to use model lighting with shaders enabled

See merge request STJr/SRB2!1073
2020-08-05 19:50:31 -04:00
James R 1c9633504d Merge branch 'hide-followmobj' into 'next'
Hide Metal Sonic's jet fume in first person

Closes #204

See merge request STJr/SRB2!1099
2020-08-05 19:47:13 -04:00
James R a31c8d12b4 Merge branch 'udmf-fixmapthingheight' into 'next'
UDMF: Fix mapthing spawn height scaling improperly with the object scale; only special…

See merge request STJr/SRB2!1096
2020-08-05 19:46:48 -04:00
James R d8834143cb Merge branch 'ogl-sector-alignment-fix' into 'next'
Fix sector flat alignment issues in OpenGL

See merge request STJr/SRB2!1094
2020-08-03 12:47:29 -04:00
James R f5d9029d2a Merge branch 'ogl-big-room-fix' into 'next'
Big room fix for OpenGL

See merge request STJr/SRB2!1089
2020-08-03 12:44:09 -04:00
lachwright 3a96142c8b Hide Metal Sonic's jet fume in first person 2020-08-03 20:09:35 +08:00
lachwright 837c9bbec3 Make old analog functional again 2020-07-30 18:22:15 +08:00
Nev3r b99385e159 Fix mapthing spawn height scaling improperly with the object scale; only special offsets should scale now. 2020-07-30 09:45:58 +02:00
James R 40dc532ea2 Merge branch 'clarify-md5-mismatch' into 'next'
Include "is old" in the list of possible causes for a MD5 mismatch.

See merge request STJr/SRB2!1095
2020-07-29 21:19:23 -04:00
Nev3r f791c1b4ec Fix gl_linedef renaming which went off radars on the udmf branch 2020-07-28 20:39:11 +02:00
Nev3r 6dfe236602 Merge branch 'udmf-next' into 'next'
Merge udmf-next into next

See merge request STJr/SRB2!1075
2020-07-28 14:03:59 -04:00
GoldenTails 55d137215f Include "is old" in the list of possible causes for a MD5 mismatch. 2020-07-28 03:53:25 -05:00
James R fb6bac46ec Merge branch 'extras-credits-unskippable' into 'next'
Fix Credits sequence from Extras being unskippable

See merge request STJr/SRB2!1091
2020-07-27 19:35:14 -04:00
Hannu Hanhi 85f5cb20e6 Fix sector flat alignment issues in OpenGL 2020-07-26 21:25:11 +03:00
GoldenTails 03b7a1c368 Make the player optional for COM_BufInsertText and COM_BufAddText.
When no player is supplied, the command will run for all players.
2020-07-26 12:08:33 -05:00
James R 2aa2eaf939 Merge remote-tracking branch 'origin/master' into next 2020-07-25 17:45:20 -07:00
James R 1bdcb8d92f Merge branch 'titlecard-clowning' into 'next'
Stretch the fallback titlecard to the screen

See merge request STJr/SRB2!1019
2020-07-25 20:21:08 -04:00
James R 63b15f784f Merge branch 'musicpref-var' into 'next'
Console variable to select music preference

See merge request STJr/SRB2!939
2020-07-25 20:14:22 -04:00
James R 005e7ce793 Merge branch 'g_findmap-lua' into 'next'
G_FindMap and G_FindMapByNameOrCode for Lua

See merge request STJr/SRB2!693
2020-07-25 20:06:44 -04:00
Steel Titanium 492ca3cea3 Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
Steel Titanium 0d48d4c833 WIP: Remove support for DOS
WIP because I don't know if this wording is right for the error.
2020-07-25 18:55:51 -04:00
Hannu Hanhi 24b828b362 Use 64-bit R_PointToAngle in OpenGL culling to fix some big room issues 2020-07-25 21:50:24 +03:00
James R a9a68474f7 Ctrl + Backspace/Delete in Console 2020-07-24 04:06:04 -07:00
James R d90fe93982 Fix Credits sequence from Extras being unskippable
This is because a server is not started before going to the credits. I'm way
too stupid/lazy to try starting a server, so have a special case!
2020-07-24 03:58:38 -07:00
James R e47fbe7dd9 Compiler error :V 2020-07-24 02:58:05 -07:00
James R 4059c6a654 Update LATEST_GCC_VERSION too 2020-07-24 02:33:39 -07:00
James R 00943e9e82 Add missing GCC version flags to the Makefile 2020-07-24 02:32:10 -07:00
James R 6fd9e25b11 Merge remote-tracking branch 'origin/next' into g_findmap-lua 2020-07-24 02:14:03 -07:00
James R 28931b90dc Merge branch 'ogl-polyobject-tex-fix' into 'next'
Fix OpenGL polyobject texture distortion

See merge request STJr/SRB2!1086
2020-07-24 04:49:25 -04:00
James R 932bf9b20e Merge branch 'ogl-shader-light-clamp' into 'next'
Clamp light level for shaders. Fixes #194.

Closes #194

See merge request STJr/SRB2!1085
2020-07-24 04:47:57 -04:00
James R b45bd6990e Merge branch 'ogl-fog-block-fix' into 'next'
Don't discard zero alpha fog block fragments. Fixes #198.

Closes #198

See merge request STJr/SRB2!1084
2020-07-24 04:45:50 -04:00
James R 47581607ef Merge branch 'netticbuffer-port' into 'next'
Port netticbuffer from Kart

See merge request STJr/SRB2!1077
2020-07-24 04:45:08 -04:00
Hannu Hanhi e331c9d18e Fix OpenGL polyobject texture distortion 2020-07-23 20:51:05 +03:00
Hannu Hanhi e4d6e92f37 Clamp light level for shaders. Fixes #194. 2020-07-23 19:05:17 +03:00
Hannu Hanhi 80172ee932 Don't discard zero alpha fog block fragments. Fixes #198. 2020-07-23 18:24:41 +03:00
James R c944d3adf4 Merge branch 'fix-nights-fullbright' into 'next'
NiGHTS fullbright fixes

See merge request STJr/SRB2!1080
2020-07-22 22:15:07 -04:00
James R 4d16f16dab Merge branch 'fix-superfloat' into 'next'
Fix Super Sonic exploiting CA_FLOAT abilities

See merge request STJr/SRB2!1081
2020-07-22 22:13:51 -04:00
James R 8d60579e6c Merge branch 'demo-quit-crash-fix' into 'next'
Fix crash if you start recording a replay and immediately close the game

See merge request STJr/SRB2!1082
2020-07-22 22:11:03 -04:00
Jaime Passos ca060a4372 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-21 22:25:00 -03:00
James R 196beead7d Parenthesis 2020-07-21 16:16:03 -07:00
James R 735942a437 Merge branch 'next-lc-uint16' into 'next'
Allow modification of built-in skincolors

See merge request STJr/SRB2!1078
2020-07-21 17:56:12 -04:00
Steel Titanium 76702d6712 Fix crash if you start recording a replay and immediately close the game 2020-07-20 22:19:44 -04:00
lachwright 242e128aa0 Fix Super Sonic exploiting CA_FLOAT abilities 2020-07-21 03:50:26 +08:00
SwitchKaze 5332fff540 Deny standard color accessibility changes 2020-07-20 12:06:57 -05:00
lachwright cea3f64c88 Fix default NiGHTS skin brightness for non-super characters 2020-07-20 22:24:16 +08:00
SwitchKaze ee9c146b5d Re-enable built-in color modification 2020-07-19 17:23:08 -05:00
Steel Titanium e9a03401cb Port netticbuffer from Kart 2020-07-19 15:24:27 -04:00
Steel Titanium 05ac0fc7ea Fix muspostbossname sometimes returning garbage. 2020-07-19 13:47:33 -04:00
Hannu Hanhi b03e7f63c5 Fix shader comment 2020-07-19 16:07:53 +03:00
Hannu Hanhi 92ebbdfc10 Don't override custom shaders with model lighting shader 2020-07-18 15:48:37 +03:00
Hannu Hanhi c1cf41fb0c Add capability to use model lighting with shaders enabled 2020-07-18 15:08:59 +03:00
Jaime Passos 48a6652973 Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
James R 7c2f81e4ed Merge branch 'next-lc-uint16' into 'next'
Fix skincolor-related memory leak

See merge request STJr/SRB2!1066
2020-07-16 22:01:07 -04:00
James R fa90ff6bae Merge remote-tracking branch 'origin/master' into next 2020-07-16 19:00:21 -07:00
Hannu Hanhi 0e5631fe66 More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
Hannu Hanhi afd0858b4d More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
James R d6b831053f Merge branch 'fix-lib_freeslot' into 'next'
Fix lib_freeslot

See merge request STJr/SRB2!1064
2020-07-14 18:32:10 -04:00
SwitchKaze 734033250d Fix skincolor-related memory leak 2020-07-14 17:09:31 -05:00
Hannu Hanhi 893ff0fa19 Merge remote-tracking branch 'upstream/next' into ogl-model-uv-adjust 2020-07-14 20:30:56 +03:00
kaysrishaq 7f9175033d minor lua fixes
minor lua fixes
2020-07-14 01:34:57 -04:00
kaysrishaq 29a116ba81 Fix lib_freeslot 2020-07-13 18:56:07 -04:00
James R 34bd0d9fe7 Merge branch 'various-color-fixes' into 'next'
Various color fixes

See merge request STJr/SRB2!1060
2020-07-13 18:24:55 -04:00
kaysrishaq f541c37ebc Fix formatting
PREFAVAILABLE -> S_PrefAvailable
move declarations to top of blocks
2020-07-13 15:16:49 -04:00
James R f5c5ec000d Use SRB2VERSION here... 2020-07-13 08:59:41 -07:00
James R 93615b07be Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-13 08:58:43 -07:00
James R 00ceca8cc6 Merge remote-tracking branch 'origin/master' into next 2020-07-12 17:11:22 -07:00
James R 4985d94386 Merge remote-tracking branch 'origin/master' into cmake-adjustments 2020-07-12 16:24:24 -07:00
James R 42b0ab1851 Merge branch 'p-xymovement-lua-exposure' into 'next'
Expose several movement-related functions to Lua.

See merge request STJr/SRB2!884
2020-07-12 19:11:47 -04:00
James R 839f086216 A few more instances of "gr" to purge 2020-07-12 16:09:43 -07:00
Kays Ishaq e849c9898e move dupenum declaration to beginning of block 2020-07-12 19:05:27 -04:00
James R b9a24001d8 Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
GoldenTails ada06910dc Expose P_MovePlayer to Lua. 2020-07-12 18:02:50 -05:00
GoldenTails 4b3d6f04f8 Expose P_PlayerZMovement to Lua.
Finishing off these changes; how a player moves vertically.
2020-07-12 18:02:50 -05:00
GoldenTails df1fd0c456 Expose P_SceneryZMovement to Lua.
Still more complex than P_RingZMovement.
2020-07-12 18:02:50 -05:00
GoldenTails 4710e4f07c Expose P_RingZMovement to Lua.
Ever wanted to move like a ring vertically?
2020-07-12 18:02:50 -05:00
GoldenTails 6d3a2919a2 Expose P_ZMovement to Lua.
Because P_XYMovement wasn't enough.
2020-07-12 18:02:50 -05:00
GoldenTails 27c25bfa1e Expose P_SceneryXYMovement to Lua.
Ironically this seems slightly more advanced than P_RingXYMovement...
2020-07-12 18:02:50 -05:00
GoldenTails 6ac3d62321 Expose P_RingXYMovement to Lua.
Ever wanted to move like a ring horizontally?
2020-07-12 18:02:50 -05:00
GoldenTails fe67781d68 Expose P_XYMovement to Lua.
It was so easy; it took a grand total of one compile to implement!
Why wasn't this done before...
2020-07-12 18:02:49 -05:00
James R bc2f83ec05 Merge branch 'p-rail-thinker-lua-exposure' into 'next'
Expose P_RailThinker to Lua.

See merge request STJr/SRB2!1059
2020-07-12 18:54:28 -04:00
James R 6c875a8097 Merge branch 'marathoninfo2' into 'next'
Marathon Run fixes (Resolves #184)

Closes #184

See merge request STJr/SRB2!1061
2020-07-12 18:47:38 -04:00
James R 6f8dfb6fca Merge branch 'version-prep-is-a-stinky-butt-head' into 'master'
Automate some of the version numbers nonsense

See merge request STJr/SRB2!1054
2020-07-12 18:45:51 -04:00
James R f1a5f5952b Merge branch 'fix-required-flat' into 'next'
Comment out unused border patch variables.

See merge request STJr/SRB2!1055
2020-07-12 18:42:42 -04:00
Monster Iestyn ed70675df3 added some helpful comments, remove duplicate code 2020-07-12 22:37:36 +01:00
Monster Iestyn b8a794e37f socklen_t isn't actually needed in either i_tcp.c or mserv.c if NONET is on!
(also added some more tabbing)
2020-07-12 22:29:15 +01:00
Monster Iestyn 0f4487eb68 * i_tcp.c: merge these three ifndef USE_WINSOCK blocks together
* mserv.c: added i_tcp.c's USE_WINSOCK macros so socklen_t isn't redundantly defined if Winsock 2 is used
2020-07-12 22:24:10 +01:00
Monster Iestyn e133d8ec37 i_tcp.c: SCOUW2 and SCOUW7 haven't been defined since we got rid of Doom Legacy's makefiles for UnixWare 2/7 (which are ANCIENT), so get rid of them! 2020-07-12 22:08:35 +01:00
Monster Iestyn 43e53368b5 added tabbing to some of the preprocessor code in i_tcp.c and mserv.c to make it easier to read them (and to allow me to understand what I need to do for the next commit) 2020-07-12 21:31:25 +01:00
Monster Iestyn 8a032256bf don't define __USE_MINGW_ANSI_STDIO in makefiles
(according to modern MinGW versions, defining this macro directly is deprecated)
2020-07-12 21:02:24 +01:00
Hannu Hanhi 3a488c243f Fix translucency comparison from previous commit 2020-07-12 22:23:15 +03:00
Hannu Hanhi 9909746718 Fix crash by handling precip mobjs correctly in ogl sprite sorting 2020-07-12 21:50:00 +03:00
toaster 0a625d3e19 Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from. 2020-07-12 19:00:58 +01:00
kaysrishaq a73f468ea4 Don't check empty string for duplicate name 2020-07-12 12:02:49 -04:00
Kays Ishaq 6e4b14588c Update lua_infolib.c 2020-07-12 11:12:16 -04:00
Hannu Hanhi ec13272d8c Adjust model uvs when used sprite texture changes 2020-07-12 18:04:56 +03:00
kaysrishaq a734129eae lua_isboolean -> lua_toboolean
solves bugged set field accessible
2020-07-12 10:07:32 -04:00
Nev3r 2cdfb8ffc6 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-12 14:59:38 +02:00
toaster e1a217dc10 Two minor fixes for Marathon Mode.
* Apply the RTA penalty to the live event backup rather than the current timer. (Resolves #184)
* Snap the character name and timer mode text to the bottom of the screen, just above the bar.
2020-07-12 13:00:08 +01:00
kaysrishaq 74cfeaff30 A bit of cleaning 2020-07-12 07:56:25 -04:00
kaysrishaq 0f9e3554e2 various color fixes 2020-07-12 07:39:52 -04:00
GoldenTails 7015e656ce Expose P_RailThinker to Lua. 2020-07-12 00:36:22 -05:00
GoldenTails 572bafa0f9 Use kinda counter-intuitive ternary operator to hack in a check for "use" for 2.2 compatibility 2020-07-11 21:59:54 -05:00
GoldenTails da3ab1a14c Ok fiiineee, I'll support 2.2 2020-07-11 21:59:54 -05:00
GoldenTails a2635b2b86 The only "use" that I had to change to "spin" after a manual half hour search 2020-07-11 21:59:54 -05:00
GoldenTails 1f1589384a Replace PF_USEDOWN with PF_SPINDOWN 2020-07-11 21:59:54 -05:00
GoldenTails 999d8018ca Oops! Missed a couple... 2020-07-11 21:59:54 -05:00
GoldenTails 8b140b1831 Replace 'use' with 'spin' in game control constants 2020-07-11 21:59:54 -05:00
GoldenTails 8616823d7d Remove another unneeded comment 2020-07-11 21:59:54 -05:00
GoldenTails 7b4dee87e6 Remove unneeded comment 2020-07-11 21:59:54 -05:00
GoldenTails 457714e480 Remove 2 characters of whitespace
This is what I get for using find+replace I guess lol
2020-07-11 21:59:54 -05:00
GoldenTails 465ad1a7bc Replace all occurances of BT_USE with BT_SPIN (2.3?)
I'd use `next-major` but it doesn't exist lol
2020-07-11 21:59:54 -05:00
James R 84373b1726 Merge branch 'opengl-blending-fix' into 'next'
Fix ASTBlendPixel outputting empty pixels sometimes

See merge request STJr/SRB2!945
2020-07-11 20:57:30 -04:00
James R 6c3663812b Merge branch 'ogl-linkdraw' into 'next'
MF2_LINKDRAW support for OpenGL

See merge request STJr/SRB2!1031
2020-07-11 20:52:11 -04:00
James R 479bbeacbe Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-11 17:41:46 -07:00
James R 2f30e81fdd ADD to the buffer size
(cherry picked from commit bae37aea2c1b1ffab22f79e27415914f7e25fc89)
2020-07-11 17:41:09 -07:00
James R ab3878e282 masterserver_token is back
(cherry picked from commit e7d949aeb2b9ef2297287ba35f9296684078f184)
2020-07-11 17:41:09 -07:00
James R 0b5062d31c Set timeout on HMS connections
(cherry picked from commit fcbe4e668f1ac79811d1ab2fb9cfd44729e56e93)
2020-07-11 17:41:09 -07:00
James R f32d91cc57 Resize response body buffer as needed
(cherry picked from commit 85fef2655cc78c9453aed423f5a1df6011ce3262)
2020-07-11 17:41:09 -07:00
James R 4e1d54c332 It's not always GCC, but it probably is gcc (I hope) 2020-07-11 12:45:35 -07:00
sphere e95265a7fa Comment out unused border patch variables, so GFZFLR01 isn't required anymore. 2020-07-11 12:11:26 +02:00
Nev3r a9dbf6daf6 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-11 08:47:32 +02:00
James R 6a54e5f4a6 Merge remote-tracking branch 'origin/master' into next 2020-07-10 23:04:50 -07:00
James R 8bcc2662d1 Merge branch 'netid-take-2' into 'next'
Use ordered id for netvars instead of shitty hash

See merge request STJr/SRB2!1010
2020-07-11 02:00:06 -04:00
James R df98601b12 Merge branch 'bubbleshieldoverhaul' into 'next'
Bubble Shield overhaul

See merge request STJr/SRB2!1046
2020-07-11 01:56:53 -04:00
James R f336b1e979 Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
Adds the branch name into the version command printout when outside of DEVELOP mode.

See merge request STJr/SRB2!981
2020-07-11 01:48:38 -04:00
James R 5cebf5c7bf Merge branch 'makefile-detect-version' into 'master'
Detect GCC version in Makefile

See merge request STJr/SRB2!1002
2020-07-11 01:47:50 -04:00
James R 99e0c48f7b Fix a lot of stuff related to the version automation 2020-07-10 22:39:46 -07:00
James R 1757002ddb Automate VERSION/SUBVERSION; move version related definitions to version.h
CMake support. Srb2win.rc still needs touchy, whatever.
2020-07-10 22:20:33 -07:00
Steel Titanium e22964ee0a I screwed up 2020-07-10 23:16:18 -04:00
Steel Titanium db6fc75b4f Update player.dta hash 2020-07-10 20:53:42 -04:00
Steel Titanium 778089458c Merge branch 'next' into 226-prep 2020-07-10 20:06:16 -04:00
Louis-Antoine f8aefc2fd3 Revert "Fix computation of very high pings"
This reverts commit 82dbe95e22.
2020-07-11 01:55:40 +02:00
Steel Titanium d9483dabfd Merge branch 'next' into 226-prep 2020-07-10 19:11:28 -04:00
Steel Titanium 759f9171a2 Update patch.pk3 hash again 2020-07-10 19:09:49 -04:00
Jaime Passos d87c874559 Fix GL y-shearing ignoring a Y-flipped transform 2020-07-10 19:19:51 -03:00
Steel Titanium dcd56a7fe3 Update patch.pk3 hash and Srb2win.rc 2020-07-10 18:13:01 -04:00
toaster 958d397cdb Merge branch 'marathoninfo' into 'next'
Marathon Run adjustments

See merge request STJr/SRB2!1048
2020-07-10 17:54:51 -04:00
Steel Titanium 307125e84e Update version number 2020-07-10 17:29:03 -04:00
Nev3r 6c6f16e158 Merge branch 'ogl-model-spr-uv-fix' into 'next'
Fix models that use sprite textures

See merge request STJr/SRB2!1049
2020-07-10 17:17:52 -04:00
toaster 217ac14ac5 Introduce a live event backup penalty for non MA_INGAME runs, since the change to saving time causes problems for this. 2020-07-10 21:36:37 +01:00
toaster 4c9cdcca0d Hopefully fix the issue, which I can't recreate, of live event backups being created even if they shouldn't. 2020-07-10 21:27:34 +01:00
toaster 1956e9e670 Change the default value of the In-game/Realtime timer selection, based on speedrunner feedback. 2020-07-10 21:24:25 +01:00
toaster 8a5069156f Add a small amount of extra info to the Evaluation screen for Marathon Mode, on request from multiple runners. 2020-07-10 21:16:28 +01:00
Hannu Hanhi ad57426713 Adjust model uvs to power of two texture if sprite texture is used 2020-07-10 23:05:21 +03:00
toaster 205d4c8d20 Fix the issue where custom exits with skipped intermission screens (notably, Black Core Zone 2 and 3) would cause the game to softlock when playing on a save file, or with a live event backup. 2020-07-10 20:30:16 +01:00
Hannu Hanhi 5fdc4578db Merge remote-tracking branch 'upstream/next' into ogl-linkdraw 2020-07-10 21:14:57 +03:00
Snu be8f0853ef Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2 into bubbleshieldoverhaul
Updated to 2.2.5
2020-07-10 17:08:53 +01:00
Nev3r 710097a0ca Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-10 11:47:16 +02:00
Snu d392c59935 Changed Bubble Shield functionality 2020-07-10 05:59:10 +01:00
Lachlan Wright 12ea5398c8 Merge branch 'restore-supergold' into 'next'
Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3

See merge request STJr/SRB2!1042
2020-07-09 12:37:31 -04:00
Lachlan Wright 867728ca16 Merge branch 'custom-color-fixes' into 'next'
Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades

Closes #179 and #182

See merge request STJr/SRB2!1043
2020-07-09 12:37:16 -04:00
GoldenTails 59bd6d45a3 Whose idea was it to make the aPNG speed 1/2x by default?! 2020-07-08 18:14:11 -05:00
lachwright 3226a5d699 Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades 2020-07-09 05:56:11 +08:00
lachwright c28ed25628 Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3 2020-07-09 00:00:21 +08:00
SteelT 31364d2120 Merge branch '225-prep' into 'next'
2.2.5 preparation

See merge request STJr/SRB2!1039
2020-07-07 14:55:06 -04:00
Lachlan Wright 337ec7bf6c Merge branch 'remove-tricks' into 'next'
Remove Software tricks

See merge request STJr/SRB2!1036
2020-07-07 13:47:33 -04:00
Lachlan Wright b9a088b16f Merge branch 'fix-autoexec-netvars' into 'next'
Fix autoexec file trying to set netvars when joining from command-line

See merge request STJr/SRB2!1040
2020-07-07 13:47:13 -04:00
lachwright 994bf78fe2 Update Srb2win.rc 2020-07-08 00:48:01 +08:00
lachwright 129fd2e27b Update patch.pk3 hash 2020-07-08 00:42:31 +08:00
toaster 274f649a02 M_RATHON header text. 2020-07-07 17:30:20 +01:00
Louis-Antoine 0858c2f6ed Fix autoexec file trying to set netvars when joining from command-line 2020-07-07 16:19:25 +02:00
lachwright 706b3c509d Make A_FlickyCenter usable in SOC/Lua 2020-07-07 20:42:00 +08:00
James R d31c6ac5b5 Contact the master server admims 2020-07-06 19:15:40 -07:00
Steel Titanium 7d75c72263 Update the version number 2020-07-06 21:29:02 -04:00
Steel Titanium ded902678c Update md5 hash for player.dta and patch.pk3 2020-07-06 21:22:57 -04:00
Louis-Antoine 78f8a44c25 Fix timeout 2020-07-07 02:06:26 +02:00
Jaime Passos 3a4ce6aea3 Merge remote-tracking branch 'origin/next' into opengl-blending-fix 2020-07-06 19:48:13 -03:00
Jaime Passos 7911deebf8 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-06 19:29:14 -03:00
Steel Titanium 7d00255dc4 Merge branch 'master' into next 2020-07-06 12:13:00 -04:00
Nev3r 42d92eab2c Fix erroneous merge conflict resolution. 2020-07-06 11:54:55 +02:00
Nev3r fd5b05cafc Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-06 11:13:27 +02:00
Jaime Passos 4f6420274f Remove Software tricks 2020-07-06 01:26:56 -03:00
Jaime Passos 5c5d907251 gr_ -> gl_ 2020-07-06 01:15:08 -03:00