Comment out unused border patch variables, so GFZFLR01 isn't required anymore.

This commit is contained in:
sphere 2020-07-11 12:11:26 +02:00
parent 6a54e5f4a6
commit e95265a7fa
1 changed files with 2 additions and 2 deletions

View File

@ -240,8 +240,8 @@ void ST_LoadGraphics(void)
int i;
// SRB2 border patch
st_borderpatchnum = W_GetNumForName("GFZFLR01");
scr_borderpatch = W_CacheLumpNum(st_borderpatchnum, PU_HUDGFX);
// st_borderpatchnum = W_GetNumForName("GFZFLR01");
// scr_borderpatch = W_CacheLumpNum(st_borderpatchnum, PU_HUDGFX);
// the original Doom uses 'STF' as base name for all face graphics
// Graue 04-08-2004: face/name graphics are now indexed by skins