Revert "Fix computation of very high pings"

This reverts commit 82dbe95e22.
This commit is contained in:
Louis-Antoine 2020-07-11 01:55:40 +02:00
parent bc138c5482
commit f8aefc2fd3
1 changed files with 1 additions and 1 deletions

View File

@ -5496,7 +5496,7 @@ void NetUpdate(void)
// update node latency values so we can take an average later.
for (i = 0; i < MAXPLAYERS; i++)
if (playeringame[i] && playernode[i] != UINT8_MAX)
realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE);
realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i]));
pingmeasurecount++;
}