Commit Graph

6838 Commits

Author SHA1 Message Date
toaster 9aed6374cd Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.) 2019-09-11 17:32:41 +01:00
toaster 10a0b38ab1 Fix an issue where completing a stage normally would not correctly set startrings for the next one (as opposed to warping directly or dying inside it). 2019-09-11 14:25:22 +01:00
toaster fe7e374e3b Fix the Save Select platter drawing for the new player signpost art.
This might LOOK like an unrelated change, but it needs a new player.dta, so might as well keep that all localised!
2019-09-11 13:32:12 +01:00
toaster ab1472bfc1 Tweak gameovertics slightly to avoid having no sound for too long. 2019-09-11 13:30:24 +01:00
toaster ed5e8c486c Continue screen! With aaaaaall the new assets to go with it.
* https://cdn.discordapp.com/attachments/428262628893261828/621129794045870108/srb20077.gif
* https://cdn.discordapp.com/attachments/428262628893261828/621129785124585502/srb20078.gif
* I will be accepting no further questions at this time.
2019-09-11 00:50:51 +01:00
toaster 25e975e781 Add the new s1, s2, cd, 3db and kc sounds to sounds.c and sounds.h!
These have been in srb2.pk3 for a while, but they were inaccessible because of not having in-game references.
2019-09-10 15:06:20 +01:00
toaster 6c2ef39408 Update SPR2 defaulting for SPR2_CNT1. 2019-09-10 14:44:04 +01:00
toaster 2b0344a22f Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff 2019-09-09 15:25:48 +01:00
toaster e5d9d3499f DON'T PUSH ALONE - first dregs of continue screen 2019-09-09 15:25:36 +01:00
toaster 8c035ecb86 Merge branch 'lightning_polys' into 'master'
Lightning Polys

See merge request STJr/SRB2Internal!294
2019-09-08 19:04:56 -04:00
toaster 0392cfc158 Merge branch 'spawnobject-linedef' into 'master'
Linedef type 461 (Spawn Object)

See merge request STJr/SRB2Internal!304
2019-09-08 18:58:50 -04:00
Steel Titanium 1bf78a2423
Move mobj_t declaration to top of the block 2019-09-08 17:14:47 -04:00
Monster Iestyn c696063260 Merge branch 'mprelated-tweaks' into 'master'
Various improvements and changes to multiplayer menu

See merge request STJr/SRB2Internal!300
2019-09-08 16:45:14 -04:00
toaster 9041a399c6 Merge branch 'nightsattackfixes' into 'master'
NiGHTS attack fixes

Closes #205

See merge request STJr/SRB2Internal!319
2019-09-08 16:42:45 -04:00
toaster e03d03110b Merge branch 'ending-star' into 'master'
Endings: Fireworks fallback graphics.

See merge request STJr/SRB2Internal!296
2019-09-08 16:28:52 -04:00
toaster ba50a03d9c Update SPR2_XTRA references for adjusted player.dta content. 2019-09-08 21:28:12 +01:00
toaster 6815748a3e Merge branch 'flippost' into 'master'
Flippost

Closes #206 and #191

See merge request STJr/SRB2Internal!320
2019-09-08 16:24:58 -04:00
toaster 11e3f5ec96 Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale. 2019-09-08 21:21:36 +01:00
toaster 0ed589449a Merge branch 'newegg' into 'master'
Newegg dot blag

See merge request STJr/SRB2Internal!305
2019-09-08 16:11:50 -04:00
toaster 2c898841e9 Extend gameovertics again by two seconds. 2019-09-08 18:03:51 +01:00
toaster 4dc9a95224 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff 2019-09-08 18:00:25 +01:00
toaster 2e90c40934 Fade time before Game Over track.
Notably, can no longer use P_PlayJingle because of pre-fade.
2019-09-08 18:00:01 +01:00
mazmazz b7c9f15225 Fix NiGHTS attack menu not drawing correct background 2019-09-07 22:00:38 -04:00
toaster d26ff197dc * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
* Update the function signature of P_MixUp to accomodate both it and drawangle instead of doing it outside of the function.
* If the player is spawning from the start of the stage and it's from the ceiling, be in fall frames as requested (resolves #191).
2019-09-07 22:12:47 +01:00
toaster 5d85e82fa6 Fix detection of GRADE_ constants in SOC. 2019-09-07 20:08:05 +01:00
Monster Iestyn c6af108d8c Merge branch 'musicfixes' into 'master'
Minor musicplus-related fixes

See merge request STJr/SRB2Internal!310
2019-09-07 11:45:15 -04:00
Monster Iestyn d998dad2ad Merge branch 'stop-bullying-tails' into 'master'
Ignore bots when looking for a player

Closes #190

See merge request STJr/SRB2Internal!301
2019-09-07 11:44:46 -04:00
Monster Iestyn a287b9e317 Merge branch 'fix_skipintro' into 'master'
Fix -skipintro in OpenGL

See merge request STJr/SRB2Internal!308
2019-09-07 11:44:09 -04:00
Monster Iestyn 52a4b77f83 Merge branch 'devmode-toggletwod' into 'master'
DEVMODE: 2D toggle command

See merge request STJr/SRB2Internal!309
2019-09-07 11:43:01 -04:00
toaster 92b77c987b Fix compilation warning for Match penalty string. (Egads, straight into master! Shock! Horror!) 2019-09-07 12:10:50 +01:00
toaster cf4b5a1b9d * Comment out the notices that the two types of music are disabled (see issue #179; not a perfect fix, but good enough for now). 2019-09-07 11:49:13 +01:00
toaster 54b89eefbb * Fix jingle captions dying immediately (caused by an S_StopMusic call in P_PlayJingle; resolved by modifying order of operations). 2019-09-07 11:48:58 +01:00
Steel Titanium bc52bc83cc
2D toggle command 2019-09-06 20:51:39 -04:00
Jaime Passos de4a609421 Merge remote-tracking branch 'origin/master' into fix_skipintro 2019-09-06 16:08:18 -03:00
toaster 5bc034bc3e [slightly off-topic commit] don't allow MP Special Stages to be selectable via the MP level platter 2019-09-04 15:52:25 +01:00
toaster 0986195d21 Bunch of fixes for dying in MP special stages.
* Don't allow the stage to be reloaded in G_DoReborn.
* If you do ANY spawn after the very beginning moment, you're forced to be a spectator.
* Have the "%d player%s remaining" Co-op exiting count visible at the same time as spectator controls.
2019-09-04 15:51:14 +01:00
toaster 7177d76cfd Seperate "Game" and "Over" assets, per Sev's request and design.
https://cdn.discordapp.com/attachments/428262628893261828/618812279127015475/srb20069.gif
2019-09-04 15:21:00 +01:00
Monster Iestyn 4c39225c3e Merge branch 'public_next' 2019-09-03 19:07:57 +01:00
Jaime Passos 6b151ef4ea Merge remote-tracking branch 'origin/master' into fix_skipintro 2019-09-02 23:36:15 -03:00
toaster f07309707d Lots of death stuff.
* Genesis-style love and attention to the death event.
	* Only visibly decrement lives/rings when you're respawning (or game over, see below).
	* Faster no-button-press respawn.
* Game Over specific love.
	* Animation of Level Title font coming in from the sides.
	* https://cdn.discordapp.com/attachments/428262628893261828/617692325438554132/srb20067.gif
	* Change gameovertics to 10 seconds instead of 15.
	* Make the minimum time before you can force going to the Continue screen longer.
* Accomodate death in MP special stages as a form of exit.
	* Don't have your rings or spheres reset when you die in a special stage, so that the stage isn't softlocked with the new harder limits.
* Fix a bug with CoopLives_OnChange where changing to infinite lives didn't force a game-overed player to respawn.

Also, two not-quite death things which nonetheless were relevant to change:

* Fix quitting a special stage having some of the shared spheres/rings disappear into the aether.
* Fix a warning during compilation for the Ring Penalty print.
2019-09-01 15:55:23 +01:00
toaster fe99c64511 Give the Spectator Eggrobos the ability to move left and right relative to their angle, with initial direction depending on MTF_OBJECTSPECIAL/MTF_AMBUSH flag presence. (May need more tweaking before putting in CEZ3) 2019-09-01 11:43:30 +01:00
toaster 6a9da63d7f Motor's new Eggman sprites, along with some other sweet bits of boss polish. What else can I say? Just play it. 2019-08-30 19:19:54 +01:00
Monster Iestyn 602154fe8b Merge branch 'ring-penalty-graphic' into 'master'
Weapon ammo penalty indicator

See merge request STJr/SRB2Internal!297
2019-08-30 13:28:05 -04:00
Steel Titanium 8167a88bec
Rename private mode to unlisted mode 2019-08-30 00:38:58 -04:00
Steel Titanium 5c295d285b
Capitalize the 'if' 2019-08-30 00:36:10 -04:00
Steel Titanium 10ea0f21ae
Fix spawning within random range 2019-08-29 23:56:15 -04:00
Alam Ed Arias 028996915d Merge branch 'master' into next 2019-08-29 19:28:02 -04:00
Alam Ed Arias dadec1196b Warn on implicit fallthrough 2019-08-29 19:27:52 -04:00
Steel Titanium 8655b8f1f1
Add spawn object linedef special.
Note that spawning a object within a random range does not fully work yet and crashes the game
2019-08-29 01:57:58 -04:00
Steel Titanium 1040a93a6e
Ignore bots when looking for a player 2019-08-28 23:12:25 -04:00