Ignore bots when looking for a player

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Steel Titanium 2019-08-28 23:12:25 -04:00
parent 121d8b7838
commit 1040a93a6e
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GPG Key ID: 924BA411F18DFDBE
1 changed files with 3 additions and 0 deletions

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@ -726,6 +726,9 @@ boolean P_LookForPlayers(mobj_t *actor, boolean allaround, boolean tracer, fixed
if (player->mo->health <= 0)
continue; // dead
if (player->bot)
continue; // ignore bots
if (dist > 0
&& P_AproxDistance(P_AproxDistance(player->mo->x - actor->x, player->mo->y - actor->y), player->mo->z - actor->z) > dist)
continue; // Too far away