Commit graph

8481 commits

Author SHA1 Message Date
James R f584b61c93 Use a random port when connecting 2019-12-18 15:34:55 -08:00
Jaime Passos 1b81232d32 sike 2019-12-18 11:47:26 -03:00
James R 23951cf938 bleh 2019-12-17 20:54:44 -08:00
James R d1b944121a Fix "SRB2" SOC directive, though its usefulness is debatable 2019-12-17 14:11:45 -08:00
Jaime Passos c3f0e6aa44 Avoid recreating the color LUT mid-recording-frame 2019-12-17 15:37:43 -03:00
Jaime Passos 0af71fafc5 Don't use the local palette, because OpenGL mixes it into the textures themselves 2019-12-17 15:20:22 -03:00
Jaime Passos 3d08664de4 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-17 15:14:22 -03:00
Jaime Passos 141d0376a5 Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-17 15:05:16 -03:00
Jaime Passos 7e55dd31f5 fix menu spacing 2019-12-17 12:53:26 -03:00
Jaime Passos 369563ad92 allow models to change colors more than once. 2019-12-17 12:50:41 -03:00
James R 53c7df4818 Merge branch 'map-command-no-mapheaderinfo' into 'master'
Let the map command warp to maps without a level header

See merge request STJr/SRB2!528
2019-12-15 16:59:03 -05:00
James R adc87640d9 Merge branch 'cmake-fixes' into 'master'
Various cmake adjustments

See merge request STJr/SRB2!538
2019-12-15 16:58:45 -05:00
James R 00e2c420f6 Merge branch 'dont-be-mean-to-tails-plz' into 'master'
Don't be mean to Tails plz (Pandora's Box Super cheat fix)

See merge request STJr/SRB2!540
2019-12-15 16:58:24 -05:00
fickleheart 1f88c70d6a Fix RVZ autocam AGAIN 2019-12-15 13:33:21 -06:00
Sryder a093c76cfb Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone 2019-12-15 15:47:45 +00:00
Monster Iestyn eb179e4d6a Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder 76d59330f7 Port the deadzone cvar stuff from kart.
Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
Sryder b17bf5d836 Use Scaled Radial Deadzones, instead of Axial deadzones.
Additionally fixes some weird padscale 0 stuff that was flipped.
This does have gameplay implications in both NiGHTS and regular gameplay. Notably you won't feel like you're locked into up/down left/right when you want to turn, but this can make running perfectly straight a little bit more tricky.
2019-12-15 14:37:30 +00:00
Eidolon d63ad82dc5 [cmake] Remove srb2dd target 2019-12-15 00:47:58 -06:00
Eidolon 11f5911943 [cmake] Use same executable names as Makefile 2019-12-15 00:39:04 -06:00
fickleheart a885380e8a Add analog deadzone option separate from digital deadzones 2019-12-14 19:41:54 -06:00
fickleheart 3db7e48c73 [POTENTIALLY RISKY] Show target arrow above lock-on target
My judgement on "is this netgame-safe" is "Gunslinger's
targeting spawns this only for the local player, so maybe".
2019-12-14 19:21:11 -06:00
fickleheart 7fd2153c08 Realign camera options menu options 2019-12-14 19:20:19 -06:00
fickleheart 0702e366b6 Allow setting center view to a toggle 2019-12-14 19:17:41 -06:00
fickleheart a812ddd88e Fix turn-to-input jerk when braking sideways 2019-12-14 19:04:29 -06:00
James R 4daf9666a2 Merge branch 'ripple2' into 'master'
Tilted ripple

See merge request STJr/SRB2!524
2019-12-14 17:52:54 -05:00
Jaime Passos 4d87bcca13 Move position of R_PlaneRipple in the file so this looks more organised 2019-12-14 19:50:40 -03:00
Jaime Passos 871ebef332 Merge remote-tracking branch 'origin/master' into ripple2 2019-12-14 19:36:54 -03:00
James R 14674223e8 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R 64eb89fc56 Merge branch 'portalcullsector' into 'master'
Restore portal culling code that went gone by pure accident

See merge request STJr/SRB2!523
2019-12-14 16:47:51 -05:00
James R e5714db75c Merge branch 'software-drawers-refactor' into 'master'
Optimize Software drawers

See merge request STJr/SRB2!533
2019-12-14 16:47:27 -05:00
James R c1d54007e4 Fix C90 error from NOHW 2019-12-14 13:30:10 -08:00
James R 2a22adaa60 Oops C90 2019-12-14 12:55:11 -08:00
fickleheart 0047dba279 Fix float cvars saving wrong when set to max 2019-12-13 23:05:36 -06:00
fickleheart bc2ed52625 Double sensitivity and halve default of turn to input 2019-12-13 22:55:34 -06:00
fickleheart 252b77c651 Scale angle-related camera turns by player speed
They also operate at full when idle, too.
2019-12-13 22:30:04 -06:00
fickleheart 097fc48f52 Even MORE tta changes:
- All automatic turning is suspended upon manual rotation
- Dest angle uses drawangle again for rolling only
2019-12-13 20:30:56 -06:00
fickleheart fdc3347e22 More turn-to-angle changes 2019-12-13 20:19:38 -06:00
fickleheart f82f1513ba Tweaks to camera shifting 2019-12-13 20:17:31 -06:00
fickleheart 022a44fb01 Don't turn-to-ability while climbing 2019-12-13 19:49:56 -06:00
fickleheart a03ab5e294 Patch slight camera turn when airbraking 2019-12-13 19:37:01 -06:00
fickleheart 1a60f7a2ad Fix wacky CEZ2 platform camera 2019-12-13 19:30:19 -06:00
James R 8a23ff0bc8 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
fickleheart 87ad91a2be LMAO right stick checking used the wrong value 2019-12-13 17:35:48 -06:00
James R 553ad46c74 Add this back for Windoodoo because I'm an idiot 2019-12-13 15:04:31 -08:00
Jaime Passos 4c13190b48 Merge remote-tracking branch 'origin/master' into software-drawers-refactor 2019-12-13 19:22:47 -03:00
Jaime Passos 7f092b884b Initialise the variable, obviously 2019-12-13 19:04:36 -03:00
Jaime Passos a27a225a81 Remove SPANDRAWFUNC_MMX, as it's not needed anymore. 2019-12-13 19:02:36 -03:00
Jaime Passos 6720279969 Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Jaime Passos fa58c1fb26 stuff 2019-12-13 12:26:47 -03:00