Fix RVZ autocam AGAIN

This commit is contained in:
fickleheart 2019-12-15 13:33:21 -06:00
parent a885380e8a
commit 1f88c70d6a
2 changed files with 3 additions and 6 deletions

View File

@ -1606,7 +1606,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
if (camadjustfactor)
{
INT32 anglediff = ((player->pflags & PF_SPINNING) ? player->drawangle : (cmd->angleturn<<16)) + drawangleoffset - *myangle;
INT32 anglediff = ((player->pflags & PF_SPINNING) ? player->drawangle + drawangleoffset : (cmd->angleturn<<16)) - *myangle;
if (alt)
{

View File

@ -10018,16 +10018,13 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
UINT8 forplayer = (thiscam == &camera) ? 0 : 1;
fixed_t shift = FixedMul(FINESINE((player->mo->angle - angle) >> ANGLETOFINESHIFT), cv_cam_shiftfacing[forplayer].value);
if (player->powers[pw_carry] == CR_ROLLOUT)
shift = -shift;
if (player->powers[pw_carry] == CR_NIGHTSMODE)
{
fixed_t cos = FINECOSINE((angle_t) (player->flyangle * ANG1)>>ANGLETOFINESHIFT);
shift = FixedMul(shift, min(FRACUNIT, player->speed*abs(cos)/6000));
shift += FixedMul(camsideshift[forplayer] - shift, FRACUNIT-(camspeed>>2));
}
if (ticcmd_centerviewdown[(thiscam == &camera) ? 0 : 1])
else if (ticcmd_centerviewdown[(thiscam == &camera) ? 0 : 1])
shift = FixedMul(camsideshift[forplayer], FRACUNIT-camspeed);
else
shift += FixedMul(camsideshift[forplayer] - shift, FRACUNIT-(camspeed>>3));