Realign camera options menu options

This commit is contained in:
fickleheart 2019-12-14 19:20:19 -06:00
parent 0702e366b6
commit 7fd2153c08

View file

@ -1183,97 +1183,97 @@ static menuitem_t OP_Mouse2OptionsMenu[] =
static menuitem_t OP_CameraOptionsMenu[] =
{
{IT_HEADER, NULL, "General Toggles", NULL, 0},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam , 5},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam , 10},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam_orbit , 15},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam_adjust, 20},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam , 6},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam , 11},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam_orbit , 16},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam_adjust, 21},
{IT_HEADER, NULL, "Camera Positioning", NULL, 30},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam_dist, 35},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam_height, 40},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam_speed, 45},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam_rotspeed, 50},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam_dist, 36},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam_height, 41},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam_speed, 46},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam_rotspeed, 51},
{IT_HEADER, NULL, "Display Options", NULL, 60},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair, 65},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair, 66},
};
static menuitem_t OP_Camera2OptionsMenu[] =
{
{IT_HEADER, NULL, "General Toggles", NULL, 0},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam2 , 5},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam2 , 10},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam2_orbit , 15},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam2_adjust, 20},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam2 , 6},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam2 , 11},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam2_orbit , 16},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam2_adjust, 21},
{IT_HEADER, NULL, "Camera Positioning", NULL, 30},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam2_dist, 35},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam2_height, 40},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam2_speed, 45},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam2_rotspeed, 50},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam2_dist, 36},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam2_height, 41},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam2_speed, 46},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam2_rotspeed, 51},
{IT_HEADER, NULL, "Display Options", NULL, 60},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair2, 65},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair2, 66},
};
static menuitem_t OP_CameraExtendedOptionsMenu[] =
{
{IT_HEADER, NULL, "General Toggles", NULL, 0},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam , 5},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam , 10},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam_orbit , 15},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam_adjust, 20},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam , 6},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam , 11},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam_orbit , 16},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam_adjust, 21},
{IT_HEADER, NULL, "Camera Positioning", NULL, 30},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam_dist, 35},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam_height, 40},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam_speed, 45},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam_rotspeed, 50},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam_dist, 36},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam_height, 41},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam_speed, 46},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam_rotspeed, 51},
{IT_HEADER, NULL, "Automatic Camera Options", NULL, 60},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Shift to player angle", &cv_cam_shiftfacing[0], 65},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to player angle", &cv_cam_turnfacing[0], 70},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to ability", &cv_cam_turnfacingability[0], 75},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to spindash", &cv_cam_turnfacingspindash[0], 80},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to input", &cv_cam_turnfacinginput[0], 85},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Shift to player angle", &cv_cam_shiftfacing[0], 66},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to player angle", &cv_cam_turnfacing[0], 71},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to ability", &cv_cam_turnfacingability[0], 76},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to spindash", &cv_cam_turnfacingspindash[0], 81},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to input", &cv_cam_turnfacinginput[0], 86},
{IT_HEADER, NULL, "Locked Camera Options", NULL, 95},
{IT_STRING | IT_CVAR, NULL, "Lock button behavior", &cv_cam_centertoggle[0], 100},
{IT_STRING | IT_CVAR, NULL, "Sideways movement", &cv_cam_lockedinput[0], 105},
{IT_STRING | IT_CVAR, NULL, "Targeting assist", &cv_cam_lockonboss[0], 110},
{IT_STRING | IT_CVAR, NULL, "Lock button behavior", &cv_cam_centertoggle[0], 101},
{IT_STRING | IT_CVAR, NULL, "Sideways movement", &cv_cam_lockedinput[0], 106},
{IT_STRING | IT_CVAR, NULL, "Targeting assist", &cv_cam_lockonboss[0], 111},
{IT_HEADER, NULL, "Display Options", NULL, 120},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair, 125},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair, 126},
};
static menuitem_t OP_Camera2ExtendedOptionsMenu[] =
{
{IT_HEADER, NULL, "General Toggles", NULL, 0},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam2 , 5},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam2 , 10},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam2_orbit , 15},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam2_adjust, 20},
{IT_STRING | IT_CVAR, NULL, "Third-person Camera" , &cv_chasecam2 , 6},
{IT_STRING | IT_CVAR, NULL, "Flip Camera with Gravity" , &cv_flipcam2 , 11},
{IT_STRING | IT_CVAR, NULL, "Orbital Looking" , &cv_cam2_orbit , 16},
{IT_STRING | IT_CVAR, NULL, "Downhill Slope Adjustment", &cv_cam2_adjust, 21},
{IT_HEADER, NULL, "Camera Positioning", NULL, 30},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam2_dist, 35},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam2_height, 40},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam2_speed, 45},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam2_rotspeed, 50},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Distance", &cv_cam2_dist, 36},
{IT_STRING | IT_CVAR | IT_CV_INTEGERSTEP, NULL, "Camera Height", &cv_cam2_height, 41},
{IT_STRING | IT_CVAR | IT_CV_FLOATSLIDER, NULL, "Camera Speed", &cv_cam2_speed, 46},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Rotation Speed", &cv_cam2_rotspeed, 51},
{IT_HEADER, NULL, "Automatic Camera Options", NULL, 60},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Shift to player angle", &cv_cam_shiftfacing[1], 65},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to player angle", &cv_cam_turnfacing[1], 70},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to ability", &cv_cam_turnfacingability[1], 75},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to spindash", &cv_cam_turnfacingspindash[1], 80},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to input", &cv_cam_turnfacinginput[1], 85},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Shift to player angle", &cv_cam_shiftfacing[1], 66},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to player angle", &cv_cam_turnfacing[1], 71},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to ability", &cv_cam_turnfacingability[1], 76},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to spindash", &cv_cam_turnfacingspindash[1], 81},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, NULL, "Turn to input", &cv_cam_turnfacinginput[1], 86},
{IT_HEADER, NULL, "Locked Camera Options", NULL, 95},
{IT_STRING | IT_CVAR, NULL, "Lock button behavior", &cv_cam_centertoggle[1], 100},
{IT_STRING | IT_CVAR, NULL, "Sideways movement", &cv_cam_lockedinput[1], 105},
{IT_STRING | IT_CVAR, NULL, "Targeting assist", &cv_cam_lockonboss[1], 110},
{IT_STRING | IT_CVAR, NULL, "Lock button behavior", &cv_cam_centertoggle[1], 101},
{IT_STRING | IT_CVAR, NULL, "Sideways movement", &cv_cam_lockedinput[1], 106},
{IT_STRING | IT_CVAR, NULL, "Targeting assist", &cv_cam_lockonboss[1], 111},
{IT_HEADER, NULL, "Display Options", NULL, 120},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair2, 125},
{IT_STRING | IT_CVAR, NULL, "Crosshair", &cv_crosshair2, 126},
};
static menuitem_t OP_VideoOptionsMenu[] =