Commit graph

735 commits

Author SHA1 Message Date
Sal 07a31c20d6 Merge branch 'grow-shrink-fixes' into 'master'
Invincibility item & Shrink fixes

See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal 292a18804a Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup

See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
TehRealSalt 9f18164ad4 The motherload: all of my Lua is hardcoded
This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt a23c62e60e Move lap animation up slightly
(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster a9b4a56d23 Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt a885f340ae Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen 2018-10-28 01:50:27 -04:00
TehRealSalt b6d8c3ea7d This didn't commit with for some reason... 2018-10-28 01:02:49 -04:00
TehRealSalt 93e989cf61 Fix invincibility item cap
It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00
TehRealSalt 5a719afbc1 Fix up respawning so that it takes respawning with Shrink into account 2018-10-28 00:58:49 -04:00
TehRealSalt 8d78ee7458 No more rescaling gfx for countdown/finish 2018-10-27 23:14:11 -04:00
TehRealSalt e9515294e8 Show LOSE/COOL in splitscreen again
Looked goofy offline, with 1 WIN and 3 LOSEs, but now that there's COOL and online splitscreen I thought it should come back
2018-10-27 22:43:57 -04:00
toaster 564cfb33b4 Fade stuff!
* Make the white intro fade always drawn, rather than potentially disable-able through tab or HUD disable.
* Slightly increase the darkness of the intermission fade, since its current value had a negative effect on SKINCOLOR_SAPPHIRE.
2018-10-27 20:39:41 +01:00
TehRealSalt 8058b77743 Combine spinout & wipeout timers
Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt 240d7a44c1 CRITICAL BUGFIX
Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt 27f118a06c Adjust spinout times to face your forward about 90% of the time 2018-10-26 00:55:20 -04:00
Sal 7f2090aeae Merge branch 'karma-touchups' into 'master'
Karma touchups

See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Latapostrophe e5d4020f3e Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
TehRealSalt 25414edb57 Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
Sal 8109890913 Merge branch 'explosion-spinout-fix' into 'master'
Explosion spinout fix

See merge request KartKrew/Kart!60
2018-10-24 20:18:34 -04:00
Sal 3e556cde44 Merge branch 'last-netgame-tweaks' into 'master'
Last netgame tweaks

See merge request KartKrew/Kart!57
2018-10-24 19:33:47 -04:00
TehRealSalt 7ab6cefb99 Remove these 2018-10-24 18:14:25 -04:00
TehRealSalt ac9e00a425 Karma point changes
- Number of points needed to come back is now 2.
- Bombs no longer give extra points.
2018-10-24 17:29:13 -04:00
Sal 08791269be Merge branch 'new-spb' into 'master'
New SPB

See merge request KartKrew/Kart!56
2018-10-24 16:04:29 -04:00
Sal d93a4106b6 Merge branch 'some_scaling_stuff' into 'master'
Two scale things I noticed.

See merge request KartKrew/Kart!51
2018-10-24 16:01:39 -04:00
TehRealSalt b4fd249742 Partially revert Jawz x2 changes
Several races in a row with several people getting x2 Jawz in the same spot... sorry Oni, it's BAD. Kept the increase in the further behind spot, we'll see if it's any better
2018-10-23 21:13:14 -04:00
TehRealSalt 017d606828 fzboom.wad hardcode 2018-10-23 17:48:09 -04:00
TehRealSalt ba6adc39a2 Spread out SPB odds 2018-10-22 22:29:30 -04:00
TehRealSalt 8cc24e61e5 New item odds to accomedate new SPB behavior 2018-10-22 21:09:37 -04:00
TehRealSalt 3dc02a4eb4 Minor mistakes on my part 2018-10-22 17:24:58 -04:00
TehRealSalt 7407c9a8dc Don't destroy all of your balloons in 3 tics 2018-10-22 17:05:44 -04:00
TehRealSalt 89887ccf0d Modify distx/disty to ensure it never goes too low 2018-10-22 16:08:46 -04:00
TehRealSalt 2021897972 Merge branch 'master' into new-spb 2018-10-19 17:45:06 -04:00
toaster 1f15d87b68 No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal) 2018-10-19 21:53:02 +01:00
toaster fc86c87465 Two scale things I noticed.
* Change spacing of bustable FOF debris with scale (plus increase its default a bit for less lag).
* Make a few instances of scalespeed take mapheader scaling into account.
2018-10-19 21:32:29 +01:00
TehRealSalt 553066b48b Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
Sal 27a4cbd52d Merge branch 'specs_of_dust' into 'master'
Specs of dust

See merge request KartKrew/Kart!50
2018-10-19 15:50:58 -04:00
Sal 22aa01b35e Merge branch 'thundertweak' into 'master'
Thundertweak

See merge request KartKrew/Kart!49
2018-10-19 15:50:47 -04:00
Sal 4994e9749f Merge branch 'no-spectate-griefing' into 'master'
Prevent spectate griefing

See merge request KartKrew/Kart!43
2018-10-19 15:50:18 -04:00
Sal ab4bf563e0 Merge branch 'sweet-new-kicks' into 'master'
Sweet new kicks

See merge request KartKrew/Kart!39
2018-10-19 15:49:51 -04:00
Sal 524ab75a6a Merge branch 'remove-prints' into 'master'
Remove most gameplay prints

See merge request KartKrew/Kart!42
2018-10-19 15:49:01 -04:00
TehRealSalt f8fc6862b5 SPB knockback is more punishing
Hopefully to prevent instances like the Megablock video, where SPB double-dips just because the 1st one wasn't enough but another is overkill
2018-10-18 20:49:30 -04:00
TehRealSalt 7556cca505 Huge restructuring & more fine-tuned speed, following, & turn behavior 2018-10-18 19:51:36 -04:00
toaster 9db5e6a330 A bunch of spectator-joining-round tweaks.
* Re-enable the flashing-set thing on attempting to join with the item key. I spoke to Sal privately about this - turns out some keys ALWAYS send key presses instead of only sending one, and shift - what I have item bound to - is one of the problematic ones.
* Make the no-joining-game-after-20-seconds thing happen 20 seconds after the TIMER has started, not the level (ie, take starttime into account)
2018-10-18 18:13:00 +01:00
toaster 3c4cd4e51c Fix indentation. 2018-10-18 16:18:54 +01:00
toaster b03ae92253 Play the traditional thundershield manifestation sound when a thundershield is manifested, plus a minor eye towards forward compatibility in the condition for manifestation. 2018-10-18 16:15:59 +01:00
TehRealSalt 8d6e203bd2 New SPB
May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
TehRealSalt 5a1e40f987 Quick fix for attack/protect being too big 2018-10-16 21:39:39 -04:00
toaster 41b684e63e Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into net-screen 2018-10-16 22:13:45 +01:00
TehRealSalt 362cbeb6b5 Merge branch 'master' into no-spectate-griefing 2018-10-16 16:38:35 -04:00
TehRealSalt 496e0df9d0 Smoother
NOW this is good enough to ship
2018-10-15 23:13:59 -04:00
TehRealSalt 01c48c88d0 Prevent spectate griefing
If the player count dips below what was stored on the start of the last lap, then don't do time over so that someone can't just spectate at the end of a race out of rage. Y'all are assholes :V
2018-10-15 18:41:34 -04:00
TehRealSalt e23da397e4 Remove most gameplay prints
A couple of the extraneous ones (karma interactions, bumper stealing, lap start notifications) have been removed outright. The rest that I could think of have been changed to use CON_LogMessage, so that they still go into log.txt when rereading a fun chat session but not showing themselves in gameplay. Necessary gameplay prints, such as players being defeated or coming back in Battle, have been kept until there's a suitable replacement for them in the future.
2018-10-14 17:45:28 -04:00
toaster b01643e043 Fix to itembar visual length problem 2018-10-13 23:38:29 +01:00
TehRealSalt c4d1b80e97 Engine tweak 2018-10-13 17:07:30 -04:00
TehRealSalt 005bb7a5e0 para 2018-10-10 17:46:23 -04:00
TehRealSalt da68d40760 Removed bumping
K_KartBouncing is so flaky, I have no idea why it refuses to work.
2018-10-10 17:31:09 -04:00
TehRealSalt 8379bd3d31 Last batch of tweaks
- Rocket sneaker meter depletes more slowly when idle, but depletes much more when using it. This balances out to give it a couple more boosts when you use it well, but allows you to waste it more quickly when you don't want it anymore. Also demonstrates better to new players to not spam it like a gold shroom!
 - Vibrating frames on sneakers when they aren't being used.
 - Shoe weight is less strong.
2018-10-10 14:56:50 -04:00
TehRealSalt 0d56f68abc Merge branch 'master' into sweet-new-kicks 2018-10-10 13:43:05 -04:00
TehRealSalt cf4adbd318 Merge branch 'master' into net-screen 2018-10-09 21:16:16 -04:00
TehRealSalt 4364caa4ea Merge branch 'master' into net-screen 2018-10-09 21:15:30 -04:00
Sal 2fc3195448 Merge branch 'new-engines' into 'master'
New engine sounds by VAda

See merge request KartKrew/Kart!38
2018-10-09 21:12:05 -04:00
TehRealSalt 5435737258 Some code cleanup & minor adjustments 2018-10-09 21:11:00 -04:00
TehRealSalt 94c92c2262 x2 distance, fix priority 2018-10-09 18:04:25 -04:00
toaster e248cf9421 Sal's request 2018-10-09 22:44:43 +01:00
toaster a8a1f1b444 Spawn a poof if you get hit while karmegg.
(I've moved the comebacktimer set into one level up from that conditional; don't worry, I checked - there's nowhere that accesses this field while you have bumpers, it's just always set here for some dastardly reason.)
2018-10-09 22:40:42 +01:00
toaster 66d00b7cc6 HitEm sound for K_ExplodePlayer 2018-10-09 22:24:44 +01:00
toaster 83bfca8009 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg 2018-10-09 21:09:52 +01:00
TehRealSalt 7900af2a0a Merge branch 'master' into net-screen 2018-10-09 15:43:38 -04:00
TehRealSalt 431ccce0e4 Merge branch 'master' into new-engines 2018-10-09 15:35:50 -04:00
TehRealSalt 8836cdeeee Merge branch 'master' into new-engines 2018-10-09 15:34:26 -04:00
Sal b349063431 Merge branch 'sal-cleanup' into 'master'
Sal cleanup

See merge request KartKrew/Kart!23
2018-10-09 15:33:52 -04:00
TehRealSalt 8132dd6be5 Merge branch 'master' into net-screen 2018-10-09 14:41:59 -04:00
TehRealSalt 5811ff521c Many adjustments
- Volume of your own engine is lower than default
 - Engine sounds get quieter with more people around, ala SMK. 16 player servers should hopefully not be loud as fuck :V
 - Starting countdown and drop dash revs up your engine now
 - Doubled sound distance
2018-10-09 14:07:05 -04:00
TehRealSalt 3a1d58ceb6 Reduce update frequency to match the sfx length better 2018-10-08 22:35:17 -04:00
TehRealSalt bb3d01495a New engine sounds
9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
TehRealSalt a6a229dea8 boostcam scales based on previous boost 2018-10-08 16:20:30 -04:00
TehRealSalt 640e0e09c6 Merge branch 'master' into sal-cleanup 2018-10-08 00:22:44 -04:00
TehRealSalt e5183523a5 Merge branch 'master' into net-screen 2018-10-07 18:54:22 -04:00
TehRealSalt 842430dbdb Rocket Sneakers appear beside you 2018-10-07 18:53:46 -04:00
Sryder d3e489e986 Fix the mixed declaration and code warnings that only don't appear currently because of a tiny Makefile issue. 2018-10-07 15:35:54 +01:00
toaster 42307c0ea0 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
# Conflicts:
#	src/p_inter.c
2018-10-07 15:17:31 +01:00
Sryder 64ceed280a Merge branch 'colors' into 'master'
Edit Pink, Navy, and Jet, add brown text

See merge request KartKrew/Kart!28
2018-10-07 09:39:22 -04:00
Sryder da4853f4d5 Merge branch 'droptweaks' into 'master'
Droptweaks

See merge request KartKrew/Kart!27
2018-10-07 09:37:02 -04:00
toaster 2f061a531a Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg.
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
TehRealSalt cc2af8a329 Merge branch 'master' into net-screen 2018-10-05 16:13:25 -04:00
TehRealSalt d51e4c3140 Scale explosions properly 2018-10-04 22:09:12 -04:00
TehRealSalt 85ed88ac20 Merge branch 'master' into net-screen 2018-10-04 20:16:25 -04:00
TehRealSalt 639a170c78 Merge branch 'master' into sal-cleanup 2018-10-04 18:51:45 -04:00
TehRealSalt fef3c63740 Moved colors around yet again for nicer invincibility effect
- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
TehRealSalt ad64279d28 Edit Pink, Navy, and Jet 2018-10-03 20:48:44 -04:00
toaster fdf398d003 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_misc 2018-10-03 21:04:34 +01:00
toaster dcdbf911a5 Don't have all of your mines disappear into the aether if you have to shield-drop ONE, because they're not all out at once. (This is only really relevant to debug testing, given picking up additional HUD-dropped mines isn't very likely. 2018-10-03 20:56:43 +01:00
TehRealSalt bb9e77f2a1 Add a few more splitscreen checks here 2018-10-03 13:43:36 -04:00
TehRealSalt d2ec4d2be5 Only play one player's roulette sounds at a time
Don't stack the sounds :WutFace:
2018-10-02 14:10:38 -04:00
toaster 2f082d8265 Revert "Just realised the inputwheel jittering in Sryder's videos was my fault, so fix this even better"
This reverts commit 8aff76b8c3.
2018-10-02 16:52:02 +01:00
TehRealSalt ac521015ff Don't draw the challenger screen multiple times
Another minor bug that could only crop up in online splitscreen
2018-10-02 01:26:13 -04:00
toaster 445013b0f9 Wrong bracket level for flashing-set. 2018-10-01 22:44:17 +01:00
toaster 147b7a5786 Modified SPB to not route through P_DamageMobj (so wehave more control over the shield dropping/item obliteration, given Sryder picking up his own Thundershield...) 2018-10-01 21:48:52 +01:00
toaster c9da6cd856 Minor HUD offset tweak for splitscreen eggnum. 2018-10-01 18:10:12 +01:00
toaster f1267f8ae1 Don't allow a new driftboost of lesser magnitude to completely cancel an existing driftboost. 2018-10-01 12:27:35 +01:00