No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal)

This commit is contained in:
toaster 2018-10-19 21:53:02 +01:00
parent fc86c87465
commit 1f15d87b68
5 changed files with 12 additions and 12 deletions

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@ -2198,7 +2198,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
dust->angle = (ANGLE_180/16) * i;
P_SetScale(dust, source->scale);
dust->destscale = source->scale*10;
dust->scalespeed = FixedMul(dust->scalespeed, source->scale);
dust->scalespeed = source->scale/12;
P_InstaThrust(dust, dust->angle, FixedMul(20*FRACUNIT, source->scale));
truc = P_SpawnMobj(source->x + P_RandomRange(-radius, radius)*FRACUNIT,
@ -2206,7 +2206,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOOMEXPLODE);
P_SetScale(truc, source->scale);
truc->destscale = source->scale*6;
truc->scalespeed = FixedMul(truc->scalespeed, source->scale);
truc->scalespeed = source->scale/12;
speed = FixedMul(10*FRACUNIT, source->scale)>>FRACBITS;
truc->momx = P_RandomRange(-speed, speed)*FRACUNIT;
truc->momy = P_RandomRange(-speed, speed)*FRACUNIT;
@ -2222,7 +2222,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
source->z + P_RandomRange(0, height)*FRACUNIT, MT_SMOKE);
P_SetScale(dust, source->scale);
dust->destscale = source->scale*10;
dust->scalespeed = FixedMul(dust->scalespeed, source->scale);
dust->scalespeed = source->scale/12;
dust->tics = 30;
dust->momz = P_RandomRange(FixedMul(3*FRACUNIT, source->scale)>>FRACBITS, FixedMul(7*FRACUNIT, source->scale)>>FRACBITS)*FRACUNIT;
@ -2231,7 +2231,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOOMPARTICLE);
P_SetScale(truc, source->scale);
truc->destscale = source->scale*5;
truc->scalespeed = FixedMul(truc->scalespeed, source->scale);
truc->scalespeed = source->scale/12;
speed = FixedMul(20*FRACUNIT, source->scale)>>FRACBITS;
truc->momx = P_RandomRange(-speed, speed)*FRACUNIT;
truc->momy = P_RandomRange(-speed, speed)*FRACUNIT;
@ -2630,7 +2630,7 @@ void K_DriftDustHandling(mobj_t *spawner)
dust->momz = P_MobjFlip(spawner) * (P_RandomRange(1, 4) * (spawner->scale));
P_SetScale(dust, spawner->scale/2);
dust->destscale = spawner->scale * 3;
dust->scalespeed = FixedMul(dust->scalespeed, spawner->scale);
dust->scalespeed = spawner->scale/12;
if (leveltime % 6 == 0)
S_StartSound(spawner, sfx_screec);

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@ -3406,7 +3406,7 @@ void A_ParticleSpawn(mobj_t *actor)
P_SetScale(spawn, actor->scale);
spawn->momz = speed;
spawn->destscale = FixedDiv(spawn->scale<<FRACBITS, 100<<FRACBITS);
spawn->scalespeed = FixedDiv(((actor->spawnpoint->angle >> 8) & 63) << FRACBITS, 100<<FRACBITS);
spawn->scalespeed = FixedDiv(((actor->spawnpoint->angle >> 8) & 63) * actor->scale, 100<<FRACBITS);
actor->tics = actor->spawnpoint->extrainfo + 1;
}

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@ -395,7 +395,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
P_SetTarget(&special->tracer, toucher);
special->flags2 |= MF2_NIGHTSPULL;
special->destscale = mapheaderinfo[gamemap-1]->mobj_scale>>4;
special->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/6; // (FRACUNIT/12)<<1 but mapheader-scale-considering
special->scalespeed <<= 1;
special->flags &= ~MF_SPECIAL;
return;

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@ -8269,7 +8269,7 @@ void P_MobjThinker(mobj_t *mobj)
P_SetScale(smoke, mobj->target->scale/2);
smoke->destscale = 3*mobj->target->scale/2;
smoke->scalespeed = FixedMul(smoke->scalespeed, mobj->target->scale);
smoke->scalespeed = mobj->target->scale/12;
smoke->momx = mobj->target->momx/2;
smoke->momy = mobj->target->momy/2;
@ -9089,7 +9089,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
// All mobjs are created at 100% scale.
mobj->scale = FRACUNIT;
mobj->destscale = mobj->scale;
mobj->scalespeed = FRACUNIT/12;
mobj->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/12;
if (mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->mobj_scale != FRACUNIT) //&& !(mobj->type == MT_BLACKEGGMAN)
mobj->destscale = mapheaderinfo[gamemap-1]->mobj_scale;
@ -9429,7 +9429,7 @@ mobj_t *P_SpawnShadowMobj(mobj_t * caster)
// All mobjs are created at 100% scale.
mobj->scale = FRACUNIT;
mobj->destscale = mobj->scale;
mobj->scalespeed = FRACUNIT/12;
mobj->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/12;
if (mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->mobj_scale != FRACUNIT) //&& !(mobj->type == MT_BLACKEGGMAN)
mobj->destscale = mapheaderinfo[gamemap-1]->mobj_scale;

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@ -1116,7 +1116,7 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
diff |= MD_SCALE;
if (mobj->destscale != mobj->scale)
diff |= MD_DSCALE;
if (mobj->scalespeed != FRACUNIT/12)
if (mobj->scalespeed != mapheaderinfo[gamemap-1]->mobj_scale/12)
diff2 |= MD2_SCALESPEED;
if (mobj == redflag)
@ -2123,7 +2123,7 @@ static void LoadMobjThinker(actionf_p1 thinker)
if (diff2 & MD2_SCALESPEED)
mobj->scalespeed = READFIXED(save_p);
else
mobj->scalespeed = FRACUNIT/12;
mobj->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/12;
if (diff2 & MD2_CUSVAL)
mobj->cusval = READINT32(save_p);
if (diff2 & MD2_CVMEM)