Commit Graph

61 Commits

Author SHA1 Message Date
TehRealSalt 00af56aa2a Merge remote-tracking branch 'refs/remotes/origin/flair' into sonicitems
# Conflicts:
#	src/k_kart.c
#	src/k_kart.h
#	src/p_enemy.c
2018-02-05 21:08:01 -05:00
TehRealSalt 3749914588 Fix more conflicts that I forgot 2018-02-05 19:40:26 -05:00
TehRealSalt d9c49d9527 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/dehacked.c
#	src/hardware/hw_main.c
#	src/info.c
#	src/info.h
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_user.c
#	src/r_things.c
2018-02-05 19:08:49 -05:00
TehRealSalt cbff4bbf44 So much
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
Sryder13 c52475a630 New bomb explosion effect 2018-02-05 22:53:31 +00:00
Sryder13 d41d5800eb Some explosion stuff
Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
TehRealSalt c70a2f51aa Tweeeeeaks
- MT_FALLINGROCK bumps you instead of spinning you out! RIP annoying af apples
- Made some Battle-related messages only happen in netgames
- Messed with the timing on the intro
2017-12-28 18:37:25 -05:00
TehRealSalt f5650eba09 Wipeout & minor tweaks
- SMK-style wipeout
- Using goldshroom removes some of its timer again
- Karma item boxes follow the player more closely
- "ATTACK OR PROTECT" no longer appears when you die if you've already
seen it
- Lua support for our SOC actions
- Fixed KARTSTUFF_LIST for Lua/SOC
- "Battle" is now an accepted word in level headers for setting
TOL_MATCH
- Default map numlaps is now 3 instead of 4
- Reverted making LF2_RECORDATTACK and LF2_NOVISITNEEDED default menu
flags, needs to be set manually now
2017-12-10 20:58:34 -05:00
TehRealSalt 7eb4a958f7 More adjustments
- Comeback timer gets higher the more you get hit
- Your ghost appears over the bomb
- Speed & accel is set to worst while a bomb
- CHECK range scales with kartcc
2017-11-05 23:18:58 -05:00
TehRealSalt d3e888cc44 Merge remote-tracking branch 'refs/remotes/origin/master' into battle
# Conflicts:
#	src/d_player.h
#	src/k_kart.c
#	src/k_kart.h
#	src/lua_playerlib.c
2017-11-05 02:16:39 -05:00
TehRealSalt a9c1b3e747 Everything.
- Player arrows now show if a player is in the item roulette
- Boo has been improved, and added back to Battle's item roulette
- The CHECK HUD item is now more accurate, and should appear more often
- Early comeback mechanic. Functional, but really unpolished
- Attempted (again) to make the first player to join in a netgame spawn
with balloons
- No longer shows respawn text on death
2017-11-05 01:43:47 -05:00
Sryder13 bb35f222c9 1 tid duration on drifting too 2017-11-04 21:58:21 +00:00
Sryder13 33beff0d5f Slow and Fast states use 1 tic duration animation
Disable adjusting of frame speed (can be re-enabled through MAINCFG if people want it for whatever reason)
2017-11-04 17:49:14 +00:00
Sryder13 c9ddb7a4b5 Re-add lost player vibration frames
Separate sprites for fast moving frames
Rename some frames for a more sensible naming convention
2017-11-04 17:32:47 +00:00
Sryder13 81a077b9af New player frameangle used instead of mobj angle for players
Set to mobj angle except when spinning where it's set to spin
Only 1 spin frame needed now
2017-11-04 14:07:53 +00:00
Sryder13 28ec48c02c Make the bump and item throw graphics fullbright. 2017-11-04 13:33:38 +00:00
TehRealSalt 9a822fae80 Balloon stealing! Mushroom is back! 2017-11-02 20:43:03 -04:00
TehRealSalt cc01d2c3f0 Balloon revamp
Supports arbitrary balloon counts now
2017-11-01 18:46:35 -04:00
TehRealSalt 69d6d43fea Everything I did today; mainly player arrows
Also some minor tweaks and bug fixes all around
2017-10-26 02:31:01 -04:00
TehRealSalt 0af023d8ca Merge master 2017-10-24 19:31:37 -04:00
Sryder13 5f60eb68a4 Edited the wrong banana object 2017-10-24 21:18:08 +01:00
Sryder13 436f7cb7c6 Tossed and shell hitting player sound
Made clash audiable from a bit further away
2017-10-24 20:59:09 +01:00
Sryder13 5d49a23429 Add item clash sound 2017-10-24 17:46:44 +01:00
Sryder13 0422e40649 Add graphic for throwing items
Fix missing frame of clash
2017-10-24 17:19:14 +01:00
Sryder13 c66b10dda3 Shells and Lobbed items now use afterimages for trails
Fireballs use old green shell trails for trails
Updated dehacked with new states and all the changes
2017-10-24 15:25:08 +01:00
Sryder13 b87564f6eb Item clash graphics 2017-10-24 13:59:01 +01:00
Sryder13 041d9c4999 Faster bump sparks 2017-10-24 13:18:41 +01:00
Sryder13 0206a42ce6 Stars in your eyes when you get hit by shells 2017-10-24 13:15:20 +01:00
TehRealSalt 4be15a9020 Bumpy 2017-10-24 00:42:06 -04:00
TehRealSalt b36fd5c5f9 Did you know: Battle Mode
- Different sizes for the balloons, depending on how many you have
- Balloons are fullbright, cast shadows, and stick closer to players
- Mega Mushrooms can now appear
- Can steal items with Boo in Battle Mode now, as intended
- Death pits make you lose only 1 balloon
- Balloons disappear properly if you use Boo
- Boo item icon should no longer appear if you're out of balloons
- You can now properly respawn in Battle Mode
- Can no longer collide with items if you are already holding one
2017-10-22 17:26:43 -04:00
TehRealSalt 31a13e245c BATLLE MODE
AAAAAA
2017-10-22 03:06:35 -04:00
Wolfy 366fe9fa91 Add TD shadows to Kart
Disclaimer: I haven't tested this and therefore am not sure whether or not it actually works. I think it does. Probably.
2017-10-11 20:54:35 -05:00
ZTsukei b59246f413 Added Donut Plains Bushes 2017-09-04 22:32:14 -04:00
ZTsukei 5d26588759 Added allllllll the old mobjs. Still need to reassign level ids. 2017-08-31 23:16:03 -04:00
ZTsukei 8d19d18200 v1.3.17
-------
Lakitu returns from his ironically-not-pillowshaded-cloud grave
Dropboosting works on respawn
Players respawn "automatically after 2 seconds" instead of "*instantaneously* while accel is held"
2017-07-16 12:06:29 -04:00
ZTsukei 2972dc9b67 Fireballs work, added to roulette.
Removed [k_fireballtimer] since it is not going to be used.
2017-05-13 11:15:35 -04:00
ZTsukei e6305ece38 v1.3.02
-------
Diagonal springs now keep your current speed if you are faster than their set speed. This only affects players for now.
Offroad is no longer handled by &256, and is now handled by &2, &3, &4; Damage (Damage (Water), Damage (Fire), and Damage (Electric))
Starpost mobj radius and height have been reduced to 1*FRACUNIT, this should fix the checkpoint infinispawn bug.
2017-04-16 20:47:48 -04:00
Sryder 0163548433 Buff gravity, slopes now throw you as nature intended
Springs have updated spring power
2017-03-10 21:26:16 +00:00
Sryder aac35d8e8f Revert speed change to Redshells, but give them a speedcap in their thinker. 2017-03-07 23:47:06 +00:00
Sryder 1431b5cb5d Fix red shell speed for the lower friction 2017-03-07 23:08:10 +00:00
Sean Ryder debe8916b3 1-tic shells 2017-03-05 00:18:20 +00:00
ZTsukei 592c4482a9 Thwomps now squish the player - might need to reduce player height to 1 or something temporarily
Mushrooms rewritten to not use Instathrust, instead they jack up your accel to 10x. Feels nicer.
Floor mushroom panels no longer activate while above them
Mushrooms force player to accelerate (and cannot brake)
K_PlayTauntSound works now. (YES YES YES HUP HUP YES HUP HERE WE GO)
Star and Mega sfx might stop correctly now in netgames (need to test)
Item box radius and height increased from 32 to 36.
2017-03-02 17:59:38 -05:00
ZTsukei f50ecc0dcd Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
ZTsukei 98137822b8 Fake Items working - Still a weird bug where the item won't throw if you're turning. 2017-02-26 10:19:33 -05:00
ZTsukei 0a782bf79e Fixed thwomp sectors, Added Magnet Item. 2017-02-18 13:39:50 -05:00
ZTsukei 370f290a08 Fixed position code, added some item numbers 2017-02-16 21:33:15 -05:00
ZTsukei 580f909c6c Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
ZTsukei 66c6b6885f Updates done a while ago... Not 100% sure what they were. :x 2016-11-20 23:23:10 -05:00
ZTsukei 82b0e9962e Toaster's friction code??? 2016-08-23 21:04:06 -04:00
ZTsukei da7a513c9a Some drift code, some control code 2016-08-21 17:55:37 -04:00