Commit graph

11506 commits

Author SHA1 Message Date
Louis-Antoine 395d1f1b8f Do not pause the client while redownloading the gamestate 2020-10-27 20:23:32 +01:00
Louis-Antoine 804ad44e89 Fix music resetting after reloading the gamestate 2020-10-27 20:22:15 +01:00
Louis-Antoine 5c48b92b2c Fix camera going wild after reloading the gamestate 2020-10-27 20:21:56 +01:00
Jaime Passos b872222b50 Implement blend modes 2020-10-27 00:03:41 -03:00
Louis-Antoine 499bb56436 Only resend the gamestate to one client at a time 2020-10-27 01:22:31 +01:00
Louis-Antoine 7ae53364f2 Add a 15 seconds cooldown between successive gamestate resends 2020-10-27 01:20:05 +01:00
Louis-Antoine 9f5686ef48 Fix underflow in consistancy checking code 2020-10-26 23:15:22 +01:00
James R 18a2e87093 Check maxstep is not disabled before stepping up
Fixes infinite step up when it should be no step up.
2020-10-26 14:00:54 -07:00
James R afb8e6e181 Whoops 2020-10-24 20:44:42 -07:00
James R 713b965a85 Merge branch 'playah' into 'next'
Credits Changes

See merge request STJr/SRB2!1200
2020-10-24 21:54:40 -04:00
Zolton Auburn 9a0d65a0f1 Update f_finale.c 2020-10-24 20:17:20 -04:00
Zolton Auburn 24596bd8d5 Update f_finale.c 2020-10-24 20:16:21 -04:00
James R 305f58077d Fix objectplace -silent 2020-10-24 15:29:31 -07:00
Hannu Hanhi 244c76250f Use SSE3 in 32-bit x86 binaries 2020-10-25 00:08:24 +03:00
Zippy_Zolton 5d4032fd00 Ghost mobj matches rollangle 2020-10-24 12:38:30 -05:00
Louis-Antoine 50d2c95470 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate 2020-10-24 16:21:44 +02:00
James R e9fce20071 Merge remote-tracking branch 'origin/master' into next 2020-10-23 14:57:13 -07:00
James R 86c38e6d9a Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro

See merge request STJr/SRB2!1187
2020-10-23 16:44:29 -04:00
James R 687e2d89cc Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua

See merge request STJr/SRB2!1205
2020-10-23 16:42:42 -04:00
James R 333d3a2576 Merge branch 'cmake-multithreading' into 'master'
Add multithreading option for CMake

See merge request STJr/SRB2!1204
2020-10-23 16:42:32 -04:00
James R 503e83653e Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it

See merge request STJr/SRB2!1209
2020-10-23 16:40:07 -04:00
James R fd63b50f44 Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText

See merge request STJr/SRB2!1207
2020-10-23 16:38:46 -04:00
James R 5f772c1850 Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data

See merge request STJr/SRB2!1203
2020-10-23 16:37:49 -04:00
James R 135d0f91b0 Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization

See merge request STJr/SRB2!1201
2020-10-23 16:36:18 -04:00
LJ Sonic 787ec250b3 Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic

See merge request STJr/SRB2!1208
2020-10-23 16:19:10 -04:00
Zolton Auburn 85692ac409 Update info.c 2020-10-23 14:04:02 -04:00
Zippy_Zolton c0571b5fbf g 2020-10-23 01:09:12 -05:00
Zippy_Zolton a4459b6693 Dash state for Tails overlay 2020-10-23 00:47:47 -05:00
Louis-Antoine 37c11e0f2e Fix unfortunate typos 2020-10-22 00:08:06 +02:00
Louis-Antoine d349e9bf83 Only invoke the Lua API for mobj hooks that need it 2020-10-21 22:48:00 +02:00
James R ba4b6ec400 Reset wait period for COM_BufInsertText 2020-10-21 12:34:26 -07:00
Louis-Antoine 5091c19abf Kick clients that fail to catch up with server gamelogic 2020-10-21 20:25:29 +02:00
James R 39ccd12f04 Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-10-20 16:08:34 -07:00
GoldenTails 1e0beab254 Add i_threads.h too 2020-10-20 15:58:34 -05:00
GoldenTails 31c410656c Add multithreading option for CMake 2020-10-20 15:44:01 -05:00
Zolton Auburn d1f16e0f77 Continue 2020-10-20 15:56:41 -04:00
Steel Titanium d6c0e0cf30 Fix G_GhostTicker crashing trying to read netvars as ghost data
Also fixed possible issue with incorrectly reading the demo pointer due to the wrong type being passed to sizeof in G_ConsGhostTic
2020-10-19 20:20:08 -04:00
Jaime Passos dfc85ec21a Include p_local.h 2020-10-19 17:38:02 -03:00
Jaime Passos a21685812f Rename R_DrawVisSplat to R_DrawSplatSprite, move into r_splats.c 2020-10-19 17:36:29 -03:00
Jaime Passos dbc149f85a Remove FLOORSPLATS define 2020-10-19 17:33:16 -03:00
James R 1cd73315f1 Merge branch 'model-fallback' into 'next'
Model fallback

See merge request STJr/SRB2!1167
2020-10-18 16:52:42 -04:00
James R 7f65023891 Merge branch 'bustflags' into 'next'
Bustable Wall and Floor flags.

See merge request STJr/SRB2!1163
2020-10-18 16:42:15 -04:00
Hannu Hanhi 382ed1c31e Remove leftover commented code from previous commit 2020-10-18 23:04:01 +03:00
James R d279489753 Merge branch 'perfstats' into 'next'
Performance stats

See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R 0583eca009 Merge branch 'sw-findplane-opt' into 'next'
R_FindPlane optimization

See merge request STJr/SRB2!1199
2020-10-18 15:16:51 -04:00
Hannu Hanhi 23e02d17c0 NPO2 span function optimization 2020-10-18 21:27:22 +03:00
Jaime Passos 3ac175660c Don't render sprites with negative xscale or yscale in OpenGL 2020-10-17 22:40:49 -03:00
Zippy_Zolton e8419ea876 Credits Changes 2020-10-17 20:13:29 -05:00
Hannu Hanhi 7941a5fb63 R_FindPlane optimization 2020-10-18 01:27:01 +03:00
Zippy_Zolton f602944efd titlecard 2020-10-17 15:51:22 -05:00