Ghost mobj matches rollangle

This commit is contained in:
Zippy_Zolton 2020-10-24 12:38:30 -05:00
parent e9fce20071
commit 5d4032fd00

View file

@ -2029,6 +2029,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
ghost->colorized = mobj->colorized; // alternatively, "true" for sonic advance style colourisation
ghost->angle = (mobj->player ? mobj->player->drawangle : mobj->angle);
ghost->rollangle = mobj->rollangle;
ghost->sprite = mobj->sprite;
ghost->sprite2 = mobj->sprite2;
ghost->frame = mobj->frame;