Commit Graph

11506 Commits

Author SHA1 Message Date
James R d004515d6a Fix double define 2020-11-30 19:04:23 -08:00
LJ Sonic eef3028110 Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
# Conflicts:
#	src/dehacked.c
#	src/dehacked.h
2020-11-29 21:54:15 +01:00
Nev3r ecb333511b Merge branch 'fix-playercmd' into 'next'
Fix PlayerCmd not handling angle and aiming correctly

See merge request STJr/SRB2!1265
2020-11-29 05:30:01 -05:00
Nev3r ab649e853d Merge branch 'optimise-overridden-actions' into 'fix-stacktrace'
Only call the Lua API for overridden actions

See merge request STJr/SRB2!1254
2020-11-29 05:27:33 -05:00
Nev3r bcf6823cbf Merge branch 'dehacked-hell' into 'next'
Split dehacked.c into multiple files.

See merge request STJr/SRB2!1222
2020-11-29 05:18:45 -05:00
James R 4ab667c6a0 Merge branch 'spritestuff2-fixes' into 'next'
Some fixes for spritestuff2

See merge request STJr/SRB2!1264
2020-11-25 19:26:49 -05:00
GoldenTails 930b5ea442 Replace credits with original authors 2020-11-23 21:42:33 -06:00
GoldenTails 8fef61aa29 Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
James R 349312327a Merge branch 'fix-dumb-checkstring-typo' into 'next'
Fix a dumb typo of luaL_checklstring i made whoops

See merge request STJr/SRB2!1266
2020-11-23 22:42:00 -05:00
GoldenTails d806655769 Fix a dumb typo of luaL_checklstring i made whoops 2020-11-23 21:20:17 -06:00
Jaime Ita Passos 5bdee63117 Fix a crash 2020-11-23 12:53:59 -03:00
LJ Sonic 7ff6443659 Fix PlayerCmd not handling angle and aiming correctly 2020-11-23 01:23:34 +01:00
James R 8d71559afe Merge branch 'make-some-lua-globals-rw' into 'next'
Make several Lua global variables writable.

See merge request STJr/SRB2!1233
2020-11-22 18:47:53 -05:00
James R 8a30576d81 Merge branch 'plane-sorting-fix-part-3' into 'next'
Improved sprite sorting against 3d floors

See merge request STJr/SRB2!1235
2020-11-22 18:31:23 -05:00
James R 6d9e036c7f Merge branch 'master' into next 2020-11-22 15:23:12 -08:00
James R b059ed40c6 Merge remote-tracking branch 'origin/what-is-a-standard-2' 2020-11-22 15:19:39 -08:00
James R 40e954779e Resolve one last conflict in splat sorting
Can't use gz/gzt because there is no transformation to make those work
differently for splats.
2020-11-22 15:12:34 -08:00
Jaime Ita Passos 5293c52bca Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
James R 54da9552de Merge remote-tracking branch 'origin/next' into plane-sorting-fix-part-3 2020-11-22 14:41:42 -08:00
James R 30792e7820 Merge branch 'flame-orb' into 'next'
Flame Shield & Thunder Shield Adjustment (Closes #363)

Closes #363

See merge request STJr/SRB2!1220
2020-11-22 17:31:23 -05:00
James R 92625483a4 Merge branch 'replay-height-fix' into 'next'
Made height/spinheight and height change values in replays more accurate

See merge request STJr/SRB2!1241
2020-11-22 17:25:41 -05:00
James R bec85c033a Merge branch 'replay-camera-update' into 'next'
Make the replay camera follow the player

See merge request STJr/SRB2!1243
2020-11-22 17:23:38 -05:00
James R eb28532244 Merge branch 'remove-unused-music-types' into 'next'
Remove unused music type enums

See merge request STJr/SRB2!1253
2020-11-22 17:16:35 -05:00
James R 6d6eb79226 Merge branch 'uncap-palettes' into 'next'
Uncap palette lump palettes & allow flashpal palettes to display during pause

See merge request STJr/SRB2!1255
2020-11-22 17:16:21 -05:00
James R e17b4d0299 Merge branch 'echo-filenames' into 'master'
Echo filenames when compiling without ECHO=1

See merge request STJr/SRB2!1260
2020-11-22 17:11:03 -05:00
Jaime Ita Passos 2e21168395 Free GPU textures when adding a file 2020-11-22 18:23:35 -03:00
Jaime Ita Passos 0645c642d2 Improve GPU texture management. 2020-11-22 18:18:26 -03:00
Jaime Ita Passos abe35fd008 Some interface fixes 2020-11-22 17:22:18 -03:00
Jaime Ita Passos 152c540c1e Fix sprite textures in models 2020-11-22 17:10:10 -03:00
Jaime Ita Passos 9ab3acae2d Change how texture deletion works in OpenGL 2020-11-22 17:03:04 -03:00
Jaime Ita Passos 071ec73389 Some fixes for spritestuff2 2020-11-22 03:47:15 -03:00
GoldenTails e3c6d1cef3 Add NOECHOFILENAMES, if people don't want logspam. 2020-11-21 22:21:18 -06:00
Nev3r e95a05880f Merge branch 'spritestuff2' into 'next'
New sprite features

See merge request STJr/SRB2!1257
2020-11-21 10:51:56 -05:00
GoldenTails 8cfa21fb20 Echo filenames when compiling without ECHO=1 2020-11-19 15:17:56 -06:00
Jaime Ita Passos 389763a550 Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
Jaime Ita Passos 5e890ee6f8 Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
James R 85c5fa9527 Merge branch 'unfuck-icon-mac' into 'next'
Use SDL version of executable icon at runtime on macOS

See merge request STJr/SRB2!1250
2020-11-17 20:24:42 -05:00
lachwright 5454068843 Uncap palette lump palettes & allow flashpal palettes to display during pause 2020-11-16 17:37:12 +11:00
lachwright 26b6b33220 Add parentheses 2020-11-15 15:52:55 +11:00
Louis-Antoine b03d2b16ed Delete unneeded check 2020-11-15 01:24:12 +01:00
James R 50e15840fb Merge branch 'udmf-multitag' into 'next'
UDMF: Multitag support

See merge request STJr/SRB2!1097
2020-11-14 19:18:14 -05:00
James R d3199ac779 Fix one last instance of printing address diff 2020-11-14 16:18:54 -08:00
Louis-Antoine 13ba25f4fe Only call the Lua API for overridden actions 2020-11-15 01:15:58 +01:00
James R 33193db146 Remove unused music type enums 2020-11-14 15:56:40 -08:00
Louis-Antoine 7e7de16e6b Fix typo 2020-11-15 00:53:46 +01:00
Louis-Antoine f0fdcfb92b Delete outdated comment 2020-11-15 00:52:51 +01:00
James R 2a35e0d59f Merge branch 'lua-musicfuncs' into 'next'
Expose more music functions to Lua

See merge request STJr/SRB2!1230
2020-11-14 18:51:22 -05:00
James R dfeddafc03 Merge branch 'nolua2' into 'next'
Don't let Lua set cvars that have CV_NOLUA

See merge request STJr/SRB2!1245
2020-11-14 18:37:21 -05:00
James R 11bb835a45 Merge branch 'precip-bad-access' into 'next'
Fix potential crash with precipitation in OpenGL

See merge request STJr/SRB2!1249
2020-11-14 18:33:58 -05:00
James R bd9b11a40c Merge branch 'mobjspawnscale' into 'next'
Reallow P_MobjSpawn to change the scale of objects spawned from mapthings

Closes #328

See merge request STJr/SRB2!1251
2020-11-14 18:08:40 -05:00