Commit graph

496 commits

Author SHA1 Message Date
Nev3r 710097a0ca Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-10 11:47:16 +02:00
lachwright c28ed25628 Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3 2020-07-09 00:00:21 +08:00
Nev3r fd5b05cafc Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-06 11:13:27 +02:00
LJ Sonic 9c1bee694b Merge branch 'knuxtweaks' into 'next'
Knuckles tweaks

See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic cf4087a014 Merge branch 'jetjawsound' into 'next'
Jet Jaw Sounds

See merge request STJr/SRB2!1018
2020-07-04 07:09:43 -04:00
LJ Sonic 8d511ed565 Merge branch 'cez3debris' into 'next'
New Debris for CEZ3

See merge request STJr/SRB2!1012
2020-07-04 07:00:20 -04:00
lachwright f03addc5a7 Merge remote-tracking branch 'origin/next' into knuxtweaks 2020-07-04 18:53:26 +08:00
LJ Sonic 3679df07aa Merge branch 'dragonbomber-height' into 'next'
Fix Dragonbomber z positioning

See merge request STJr/SRB2!1004
2020-07-03 17:05:10 -04:00
lachwright 8652bbc1a5 Knuckles changes:
- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
lachwright 3ebc17ac3a Merge branch 'next' into knuxtweaks 2020-07-02 13:08:04 +08:00
Nev3r ff8759e507 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
#	src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
Zippy_Zolton dc2f689957 Jet Jaw Sounds 2020-06-25 00:38:07 -05:00
James R 207d8aee4b Merge branch 'acz3-softlock-fix' into 'next'
ACZ3 softlock fix

See merge request STJr/SRB2!1015
2020-06-24 21:43:42 -04:00
sphere e9e9cd6133 Give ACZ3 boss MF_NOCLIP(HEIGHT) when entering pinch phase, to prevent softlocking. 2020-06-21 16:01:24 +02:00
Zippy_Zolton fc68134938 Thanks for the feedback, I have fixed your issues. 2020-06-20 02:04:18 -05:00
Zippy_Zolton bfa1382736 New Debris for CEZ3 2020-06-20 02:02:13 -05:00
lachwright 47d9d87654 Fix the Eggman signpost's background color 2020-06-19 15:49:24 +08:00
lachwright 7b2e54b426 Fix Dragonbomber z positioning 2020-06-19 00:52:24 +08:00
MascaraSnake 4a0206b38d Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_mobj.c
#	src/p_polyobj.c
2020-06-09 09:38:01 +02:00
SwitchKaze 46191cade7 Update to 2.2.4 2020-05-22 16:47:51 -05:00
MascaraSnake 969c48fac8 Merge branch 'udmf-next' into udmf-polyobjects
# Conflicts:
#	src/p_polyobj.c
2020-05-16 11:18:47 +02:00
lachwright 9d21d790a4 Prevent laser sprites clipping into walls/off ledges 2020-05-08 02:58:56 +08:00
lachwright 36b400387e Remove MF_NOBLOCKMAP from MT_LASER so Silver can find it 2020-05-07 23:24:33 +08:00
lachwright 3a1988fc01 Fix knockback scaling 2020-05-07 22:47:34 +08:00
lachwright 63cb58a10a Update new GFZ3 laser 2020-05-06 09:03:03 +08:00
lachwright 92c900f284 New GFZ3 laser 2020-05-06 09:01:02 +08:00
MascaraSnake df3ca712d8 Move polyobject crush option to the first line args 2020-05-04 23:27:26 +02:00
SwitchKaze 3106a92e8b Prohibit modification of built-in colors
In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
2020-02-29 23:14:49 -05:00
SwitchKaze 6415e10216 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-23 11:50:13 -05:00
James Hale 56b67a3b4f Custom skincolors 2020-02-21 21:56:39 -05:00
Steel Titanium 76f26cda24 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
lachwright 365e63894f Merge branch 'next' into knuxtweaks 2020-02-21 16:28:17 +08:00
James R 7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R 92f65fd822 Merge branch 'exitmove-tweaks' into 'next'
Exitmove tweaks

See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
MascaraSnake 9498c5ba8e Merge branch 'signpostfixes' into 'next'
Fix CLEAR! signpost showing up in unmodded games (& add proper support for SPR2 animated signpost)

See merge request STJr/SRB2!775
2020-02-11 16:23:06 -05:00
lachwright aeab33ee03 Defuse minecarts 2020-02-12 01:41:11 +08:00
lachwright c417ffae4c Add proper support for animated signpost 2020-02-11 15:53:25 +08:00
lachwright af7366058d Merge branch 'next' into knuxtweaks 2020-02-01 18:00:55 +08:00
James R 71707e6dca Reset rollangle on TNT explosion
This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
toaster f90c70ebe2 Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty. 2020-01-25 11:34:30 -05:00
toaster 2dd13bb2a4 Fix damagetype for Cybrak flamethrower. 2020-01-25 11:31:06 -05:00
lachwright 32607d6195 Reduce severity of glide landing & move skid dust to separate function 2020-01-23 01:02:44 +08:00
Tatsuru db22d503a4 HUD visual indicator + property fix 2020-01-19 21:55:08 -03:00
Tatsuru 9e4c519cad In-map visual indicator 2020-01-19 19:02:03 -03:00
James R 1be648578f Merge branch 'clear-sign-sprite' into 'next'
Add generic signpost sprite for skins that don't have one

See merge request STJr/SRB2!626
2020-01-16 19:57:54 -05:00
toaster e938f16fef Fix Egg Slimer pogo hitbox being intangible. (WHY does it have MF_NOCLIPTHING????) 2020-01-11 16:40:42 +00:00
Tatsuru 10e9dd2c23 *bends over seductively to pick up whitespace* 2020-01-09 16:16:24 -03:00
Tatsuru 3e3cb48feb This is stupid 2020-01-09 12:15:26 -03:00
Steel Titanium 07dfc5cce7 Fix S_HAMMER being off by one 2020-01-08 16:00:02 -05:00
lachwright da226139f1 Add generic signpost sprite for skins that don't have one 2020-01-03 13:12:18 +08:00