Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.

This commit is contained in:
toaster 2020-01-25 11:34:30 -05:00
parent 2dd13bb2a4
commit f90c70ebe2
1 changed files with 1 additions and 1 deletions

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@ -6490,7 +6490,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
DMG_FIRE, // mass
1, // damage
sfx_None, // activesound
MF_NOBLOCKMAP|MF_MISSILE|MF_NOGRAVITY, // flags
MF_NOBLOCKMAP|MF_MISSILE|MF_PAIN|MF_NOGRAVITY, // flags
S_NULL // raisestate
},