Commit Graph

2403 Commits

Author SHA1 Message Date
TehRealSalt dbc664d4e7 Minor fixes, mostly mobjscale and spectators 2018-02-10 16:19:22 -05:00
TehRealSalt 4348be7d80 Chaotix sound effects, new music names 2018-02-10 16:01:09 -05:00
TehRealSalt 2889687d1d New invincibility effect, grow/shrink stuff
Whenever grow/shrink effects get made, I'll remove the Mario-style
stuttered growth and whatever else needs doing beyond that
2018-02-10 01:19:33 -05:00
TehRealSalt 819d370fb3 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems 2018-02-09 21:16:10 -05:00
Sryder13 844b1dc2c0 Some warning fixes 2018-02-09 00:58:10 +00:00
TehRealSalt 8c2bdfd006 Belp
- Minimap heads that aren't yours are transparent
- Minimap has a visibility slider
- Bomb stuff renamed to Mine
2018-02-07 22:33:27 -05:00
TehRealSalt 00af56aa2a Merge remote-tracking branch 'refs/remotes/origin/flair' into sonicitems
# Conflicts:
#	src/k_kart.c
#	src/k_kart.h
#	src/p_enemy.c
2018-02-05 21:08:01 -05:00
TehRealSalt 6b63e44ff9 Forgotten 2018-02-05 20:23:09 -05:00
TehRealSalt e516d09ae4 Colored boom
Not tested *yet*
2018-02-05 20:10:20 -05:00
TehRealSalt 0bdacde45e Merge remote-tracking branch 'refs/remotes/origin/master' into flair 2018-02-05 19:56:49 -05:00
TehRealSalt f7813d6fef Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems 2018-02-05 19:43:32 -05:00
TehRealSalt 3749914588 Fix more conflicts that I forgot 2018-02-05 19:40:26 -05:00
Sryder13 29acd26846 Fix the explosion smoke ring (and warning) 2018-02-06 00:23:10 +00:00
TehRealSalt d9c49d9527 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/dehacked.c
#	src/hardware/hw_main.c
#	src/info.c
#	src/info.h
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_user.c
#	src/r_things.c
2018-02-05 19:08:49 -05:00
TehRealSalt cbff4bbf44 So much
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
Sryder13 c52475a630 New bomb explosion effect 2018-02-05 22:53:31 +00:00
Sryder13 d41d5800eb Some explosion stuff
Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
Sryder13 68338f560b Draw Minimap at regular size
Also positioned the minimap completely at the side of the screen as they're 5% scaled anyway
2018-02-05 03:59:36 +00:00
Sryder13 ae55938646 Merge branch 'minimapfix' into flair 2018-02-05 03:28:09 +00:00
Sryder13 ac481ed185 Pure white and pure black shouldn't change on star colormap 2018-02-05 02:53:55 +00:00
Sryder13 b4db82336b Star colour support for MD2s 2018-02-05 02:11:17 +00:00
Sryder13 4b06594dd0 Star colormap is decided to be used per mobj with mobj->colorize
Star creates afterimages that are colorized and fullbright
Star makes the player fullbright
2018-02-05 00:00:36 +00:00
Sryder13 483921f1fa Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks
# Conflicts:
#	src/g_game.c
2018-02-04 20:39:53 +00:00
TehRealSalt 32b2818ab6 Quick fix :V 2018-01-29 19:43:22 -05:00
TehRealSalt 3040c8d51d Merge remote-tracking branch 'refs/remotes/origin/menus-cvars-unlocks' 2018-01-29 19:17:25 -05:00
TehRealSalt 1e01e65a8b Fixed spectating for real, messages for changing some kart cvars, Mirror Mode disallowed in Battle 2018-01-29 19:15:25 -05:00
TehRealSalt 5b9a9faae7 Minor adjustments for a taller thin font 2018-01-28 20:37:53 -05:00
TehRealSalt 0958c9c691 Minor adjustin's to the unlock list 2018-01-28 20:05:18 -05:00
TehRealSalt 37a74cbd94 Double-check legitimacy on match completion 2018-01-28 19:57:38 -05:00
TehRealSalt e27a60847e Oops
Changed my mind about my prior decision to comment out crosshair
drawing, forgot to readd it when I fixed it :V
2018-01-24 17:00:22 -05:00
TehRealSalt 33350eb2a8 Spectator-only looking, fixed crosshairs 2018-01-24 16:53:20 -05:00
TehRealSalt 403e14e971 Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks
# Conflicts:
#	src/g_game.c
#	src/m_cheat.c
#	src/p_user.c
2018-01-24 16:24:36 -05:00
TehRealSalt edc2711739 Merge remote-tracking branch 'refs/remotes/origin/stuff-we-need-but-not-stuff-we-deserve' 2018-01-24 02:47:27 -05:00
TehRealSalt f6cfcd4f89 Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu
No more weapon number buttons, button constants reordered, and BT_JUMP
renamed to BT_DRIFT, and removed a lot of commented out stuff or stuff
we didn't need. Spectator-only support for looking up/down soon.
Keyboard defaults are just what I use, plan on adjusting it further
after more feedback
2018-01-24 02:45:06 -05:00
TehRealSalt 8b88a2ebd8 Spectating is properly implemented now
- Spectate button works
- Spectating & objectplace controls are usable now
- New spectator HUD
2018-01-22 22:18:57 -05:00
TehRealSalt 41250d1751 Commiting what I have currently, but disabled 2018-01-22 19:19:17 -05:00
TehRealSalt 8bb4259de8 Fixed brakes 2018-01-22 18:39:53 -05:00
TehRealSalt bb6694a72b Camera adjustin's
- Look backward button works
- Increased default cam_speed, from 0.3 to 0.45. This is the highest
value that I think doesn't look overly stiff.
- Removed bobbing in first person
I was trying to do the camera angle thing that we've been talking about
for a while, but I can't get it to work well.
2018-01-22 17:08:31 -05:00
TehRealSalt 6f1dda7b7a Instead of player->laptime, lets add curlap
Since lap time will only ever be used locally, it makes more sense to
just use one variable instead of a player struct variable
2018-01-21 21:03:44 -05:00
TehRealSalt 672c4b5298 Record best lap time in Record Attack
- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
Sryder13 03b194c7ea Stop players from being able to turn during any resynch, player join, or disconeccting/lag spikes. Stops us from endless drift turning or our turns being broken by lag.
Also disable the lagless camera of SRB2 as lag spikes make it look a bit wonky and jerky.
2018-01-19 02:47:10 +00:00
TehRealSalt 9339b96449 Use KARTKREW instead of CONSBACK
Less lump redundancy, no longer need the poor downscaled version :V
2018-01-16 22:32:39 -05:00
TehRealSalt abfefd3d51 No more analog mode
It doesn't work well in SRB2Kart :V
Also fixed the player setup name field's _ being 8 px too far to the
right
2018-01-16 21:58:48 -05:00
TehRealSalt b600fae9ba fut 2018-01-16 18:02:16 -05:00
TehRealSalt 86b5b21c62 Preliminary unlockables
Most of the time emblems are just set to 5 minutes so that its possible
to actually unlock everything :V
2018-01-16 00:36:44 -05:00
TehRealSalt db09f7b3d6 Lots of changes
- Menus now have all of the Kart cvars
- Removed any cvars that aren't useful for Kart from the menu (they
still exist in the console, though)
- Removed SP and NiGHTS Mode options from the main menu
- "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples
of 50, or the terms "Relaxed", "Standard", and "Turbo"
- Many gametype options (game speed, frantic, mirror, & karma comeback)
are now changed on map load instead of instantly
- New cvar, "kartminimap", for disabling the minimap
- The maxplayers cvar now actually matches up with our 16 player limit
- Game now keeps track of matches played. Has a condition type
associated with it, as well.
- Game checks for unlocks and saves gamedata when finishing a match,
even in MP
- Removed most of the normal emblems, added a single emblem for Green
Hills. Didn't know what to do with extra emblems and such so I just left
them (FOR NOW c:<)
2018-01-15 22:31:14 -05:00
TehRealSalt 43842468cf Merge remote-tracking branch 'refs/remotes/origin/buuump' 2018-01-15 16:30:31 -05:00
TehRealSalt 0401a8654a Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
# Conflicts:
#	src/f_finale.c
2018-01-15 16:20:10 -05:00
TehRealSalt 61a4ea6962 Mobj scale fixes
- MAXSTEPMOVE is affected by mobjscale
- Minimum bump speeds (both wall & object) are affected by mobjscale
- Minimum speed required for drifting is affected by player scale
- Speedometer speeds are proportional to mobjscale
- Camera no longer scales with player scale, to make the fact that
you're either Lightning'd or Mega'd more obvious :V
- Sevvvvvv go work on Dimension Heist
2018-01-15 16:14:45 -05:00
Sryder13 d317164a22 Our quit screen is 640x400
There's a small fix for V_DrawFixedPatch that makes it account for scale when blacking out the rest of the screen, for when scale is 50% or 25%, but can theoretically work with any scale
2018-01-15 21:02:33 +00:00