Use KARTKREW instead of CONSBACK

Less lump redundancy, no longer need the poor downscaled version :V
This commit is contained in:
TehRealSalt 2018-01-16 22:32:39 -05:00
parent abfefd3d51
commit 9339b96449
2 changed files with 5 additions and 5 deletions

View File

@ -1230,7 +1230,7 @@ void CONS_Printf(const char *fmt, ...)
patch_t *con_backpic;
if (con_backpic_lumpnum == UINT32_MAX)
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
con_backpic_lumpnum = W_GetNumForName("KARTKREW");
// We load the raw lump, even in hardware mode
con_backpic = (patch_t*)W_CacheLumpNum(con_backpic_lumpnum, PU_CACHE);
@ -1475,7 +1475,7 @@ static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth)
{
(void)startx;
(void)destwidth;
V_DrawScaledPatch(0, 0, 0, pic);
V_DrawFixedPatch(0, 0, FRACUNIT/2, 0, pic, NULL);
}
#if 0
@ -1551,12 +1551,12 @@ static void CON_DrawConsole(void)
patch_t *con_backpic;
if (con_backpic_lumpnum == UINT32_MAX)
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
con_backpic_lumpnum = W_GetNumForName("KARTKREW");
con_backpic = (patch_t*)W_CachePatchNum(con_backpic_lumpnum, PU_CACHE);
if (rendermode != render_soft)
V_DrawScaledPatch(0, 0, 0, con_backpic);
V_DrawFixedPatch(0, 0, FRACUNIT/2, 0, con_backpic, NULL);
else if (rendermode != render_none)
CON_DrawBackpic(con_backpic, 0, vid.width); // picture as background

View File

@ -638,7 +638,7 @@ void D_SRB2Loop(void)
COM_ImmedExecute("cls;version");
if (rendermode == render_soft)
V_DrawScaledPatch(0, 0, 0, (patch_t *)W_CacheLumpNum(W_GetNumForName("CONSBACK"), PU_CACHE));
V_DrawFixedPatch(0, 0, FRACUNIT/2, 0, (patch_t *)W_CacheLumpNum(W_GetNumForName("KARTKREW"), PU_CACHE), NULL);
I_FinishUpdate(); // page flip or blit buffer
for (;;)