Commit Graph

365 Commits

Author SHA1 Message Date
fickleheart 219b240bcf Recycle oldest challenges first if all are taken 2019-03-06 22:36:13 -06:00
fickleheart b5c4866706 Add -remove option to joinpassword 2019-03-06 21:30:39 -06:00
fickleheart 264454ca70 hblurgle spburgle this code sucks 2019-03-05 22:27:25 -06:00
Sally Cochenour a993cffb69 Modify a few colors
- The following colors were given either more noticeable highlights or deeper shading for better colorized WANTED poster appearance: Nickel, Black, Beige, Brown, Leather, Salmon, Red, Crimson, Pumpkin, Rosewood, Burgundy, Pinetree, Swamp, Periwinkle, Blue, Blueberry, Dusk, Purple, Lavender, and Byzantium.
- Fixed an off-looking purple tone on Ruby.
- Salmon's outline & shading was made darker, to make it slightly easier on the eyes.
- Peach recieved a complete overhaul, featuring high contrast and yellow highlights.
- Add kartdebugcolorize for taking a quick glance at all of the colorizations
2019-02-26 04:30:51 -05:00
Latapostrophe a119d1cddd Lower default ping timeout + Fix chat arrows being missing while we're at it 2019-02-16 12:19:03 +01:00
wolfy852 6054901c62 Ping kick changes + other quality of life improvements [REDO] 2019-02-15 20:51:44 -06:00
Sally Cochenour 98af218d2c Merge branch 'next' into ingame-player-cap 2019-02-03 17:23:50 -05:00
Sally Cochenour 59730c5db6 In-game player cap & spectator queue
Force everyone beyond a certain point to spectate -- spectators get to queue up. In response to me doing a 1v1 match, tons of people wanting to join to watch, and just relying on honor system to prevent mid-joiners. Spectators are prioritized by how long they've been waiting. I'm thinking of hijacking base SRB2's team scramble for a scramble option later.
2019-02-03 16:43:11 -05:00
Sal cf06f108ed Merge branch 'majormods' into 'next'
Allow playing in Record Attack with minor add-ons

See merge request KartKrew/Kart-Public!31
2019-01-29 23:19:57 -05:00
Sally Cochenour 70a70b8a97 Merge branch 'master' into offroad-stuff 2019-01-29 20:22:15 -05:00
Sally Cochenour 1e61cc6152 Better cpusleep
- Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
- New minimum is 0, since -1 just did the exact same thing as 0.
2019-01-28 14:12:08 -05:00
toaster ada4ce622f * Did some reviewing, turns out there's literally no reason to disable savemoddata when majormods gets tripped and it's just a stupid thing vanilla did for modifiedgame for some reason that we almost inherited with our new solution?
* Adjusted the save system to acknowledge the new status quo. Instead of trying to save modifiedgame in the file like some sort of extremely boneheaded honour system everyone and their mothers hacks around, we just use it to determine whether the save is for a mod with savedata or not (this keeps backwards compatibility based on how we were using it, anyways, especially with the *force* parameter...)
* Added a menu message for attempting to play a demo set on a map that isn't loaded, as opposed to letting it I_Error.
* Minor tweaks to addons menu representing modded status.
2019-01-28 16:32:07 +00:00
Latapostrophe f8fd2c5190 Changed condition to being mid-air, changed print and changed the kick to a return 2019-01-26 19:40:12 +01:00
toaster 1a21c5efbe Code cleanup as requested by Sal and Sryder.
* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
Latapostrophe 9028783190 Only prevent respawn if spun out in midair and added a Got_Respawn check to kick cheaters 2019-01-26 17:40:05 +01:00
toaster d045af07b1 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into majormods 2019-01-21 21:56:49 +00:00
toaster e9d95f07c1 Fix everything Sal wanted changed. 2019-01-21 21:51:54 +00:00
Latapostrophe e7d730e3b2 prevent the use of respawn to cheese items like SPB 2019-01-20 18:51:45 +01:00
Latapostrophe 1850123f8b Prevent the use of respawn to cheese SPB and other items 2019-01-20 18:50:07 +01:00
TehRealSalt 4c8737da08 Final v1.0.2 commit (probably)
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
toaster 66273898b7 * Refactor all instances of `majormods = true;` to route through G_SetGameModified, and catch a few spots I missed in the process.
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
TehRealSalt ad7b3dece0 Bump up the frequency of voting rule changes
This is in our changelog, but I didn't actually get around to doing it. Would've been foolish to ship with that :V
2019-01-16 16:19:16 -05:00
TehRealSalt 885d2e2965 Fix XD_REMOVEPLAYER not having a proper corresponding netxcmdname
Caught while working on power levels -- turns out it wasn't a total waste of time when I should've been working on the rest of v1.0.2!
2019-01-16 16:16:11 -05:00
toaster 081872aa85 First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit `next` or `master`. 2019-01-15 19:01:55 +00:00
TehRealSalt 72bc1b48f6 Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
Marco Z 7806c43ecf Kart Public Next merge 2019-01-08 18:43:49 -05:00
SeventhSentinel 49f2d65e95 Fix errors from merge 2019-01-06 01:00:30 -05:00
SeventhSentinel 73542c008c merge srb2 next 2019-01-05 15:59:23 -05:00
SeventhSentinel 5d51754936 In-game music credits 2019-01-04 04:44:55 -05:00
mazmazz e7ffd86c6e Fixx GCC 4.4 array-bounds compile errors 2019-01-02 20:58:52 -05:00
Digiku 8d56c2f486 Merge branch 'addons-backport' into '2122-version'
Addons Menu backport to vanilla

See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Latapostrophe b7d7472a88 Merge branch 'next' into SRB2-CHAT 2018-12-23 22:53:24 +01:00
Latapostrophe 1b61e15b1b Merge branch 'master' into SRB2-CHAT 2018-12-23 10:26:08 +01:00
Latapostrophe c7060aa5ad Remove mute boolean from playermsg hook, fix username stuff still being there, potential memory leaks, and added back the ip message. 2018-12-22 16:44:58 +01:00
Digiku 28c8ad3dbb Merge branch 'jump-spin-axes' into 'next'
Feature: Jump/Spin axes

See merge request STJr/SRB2!389
2018-12-20 16:57:05 -05:00
mazmazz 7f8d16d3cd Add DEVELOP build flag to version string 2018-12-20 02:27:30 -05:00
Latapostrophe a31b85e124 Some messages relevant to discussions now go in the chat. 2018-12-19 16:44:57 +01:00
TehRealSalt c69cfefb6d 2.2 backport of jump/spin axes
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
Latapostrophe 25e6d5388c merge conflict 2018-12-16 16:48:15 +01:00
mazmazz f0967520ed Compile fixes; enable PK3 support in addons menu
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz 37950341ec Merge remote-tracking branch 'public-gitlab/next' into addons-backport 2018-12-15 20:52:46 -05:00
mazmazz b32f50648d Merge branch 'addons_menu' into 'master'
Addons menu

See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
mazmazz df89781623 Windows string adjustment 2018-12-06 15:42:58 -05:00
mazmazz ba60989c00 Adjust version strings 2018-12-06 15:39:19 -05:00
mazmazz f0c7848e50 Use proper DD define for use_joystick 2018-12-06 06:50:18 -05:00
mazmazz 9055c9aeab Hex instead of octal colors 2018-12-05 13:08:25 -05:00
mazmazz c5b349ddc4 More concise bitness check 2018-12-05 13:06:56 -05:00
mazmazz 1ea2fa447a Make the ifdefs cleaner 2018-12-05 13:00:42 -05:00
mazmazz 389c2d4ea1 _WINDOWS instead of _WIN32 for DD 2018-12-05 12:55:05 -05:00
mazmazz a6dcd5555e Add various flags to version string 2018-12-05 11:43:33 -05:00