Bump up the frequency of voting rule changes

This is in our changelog, but I didn't actually get around to doing it. Would've been foolish to ship with that :V
This commit is contained in:
TehRealSalt 2019-01-16 16:19:16 -05:00
parent 885d2e2965
commit ad7b3dece0
2 changed files with 4 additions and 4 deletions

View File

@ -357,7 +357,7 @@ consvar_t cv_kartfrantic = {"kartfrantic", "Off", CV_NETVAR|CV_CHEAT|CV_CALL|CV_
consvar_t cv_kartcomeback = {"kartcomeback", "On", CV_NETVAR|CV_CHEAT|CV_CALL|CV_NOINIT, CV_OnOff, KartComeback_OnChange, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_kartencore = {"kartencore", "Off", CV_NETVAR|CV_CALL|CV_NOINIT, CV_OnOff, KartEncore_OnChange, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t kartvoterulechanges_cons_t[] = {{0, "Never"}, {1, "Sometimes"}, {2, "Frequent"}, {3, "Always"}, {0, NULL}};
consvar_t cv_kartvoterulechanges = {"kartvoterulechanges", "Sometimes", CV_NETVAR, kartvoterulechanges_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_kartvoterulechanges = {"kartvoterulechanges", "Frequent", CV_NETVAR, kartvoterulechanges_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t kartspeedometer_cons_t[] = {{0, "Off"}, {1, "Kilometers"}, {2, "Miles"}, {3, "Fracunits"}, {0, NULL}};
consvar_t cv_kartspeedometer = {"kartdisplayspeed", "Off", CV_SAVE, kartspeedometer_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // use tics in display
static CV_PossibleValue_t kartvoices_cons_t[] = {{0, "Never"}, {1, "Tasteful"}, {2, "Meme"}, {0, NULL}};

View File

@ -3159,7 +3159,7 @@ INT16 G_SometimesGetDifferentGametype(void)
break;
case 1: // sometimes
default:
encorepossible = M_RandomChance(FRACUNIT>>3);
encorepossible = M_RandomChance(FRACUNIT>>2);
break;
}
if (encorepossible != (boolean)cv_kartencore.value)
@ -3174,12 +3174,12 @@ INT16 G_SometimesGetDifferentGametype(void)
randmapbuffer[NUMMAPS] = 1; // every other vote (or always if !encorepossible)
break;
case 1: // sometimes
randmapbuffer[NUMMAPS] = 10; // ...every two cups?
randmapbuffer[NUMMAPS] = 5; // per "cup"
break;
default:
// fallthrough - happens when clearing buffer, but needs a reasonable countdown if cvar is modified
case 2: // frequent
randmapbuffer[NUMMAPS] = 5; // per "cup"
randmapbuffer[NUMMAPS] = 3; // ...every 1/2th-ish cup?
break;
}