Commit Graph

11583 Commits

Author SHA1 Message Date
James R e46c6e75f3 Merge branch 'metal-sigfpe' into 'next'
Fix a division by zero in BCZ2 Metal Sonic's routine

See merge request STJr/SRB2!1283
2020-12-10 15:35:03 -05:00
James R 413fa89555 Merge branch 'fixargstr' into 'next'
Fixargstr

See merge request STJr/SRB2!1280
2020-12-10 15:31:05 -05:00
James R 0b2e60ba1d Merge branch 'my-junk' into 'next'
Initialize dummy linedef tag lists

See merge request STJr/SRB2!1279
2020-12-10 15:29:10 -05:00
James R 5a0d3981f1 Merge branch 'super-giverings' into 'next'
Make P_DoSuperTransformation (with giverings) only set 50 rings if you have less than 50

See merge request STJr/SRB2!1278
2020-12-10 15:27:01 -05:00
James R 9ea969b62d Merge branch 'gamequit-argument' into 'next'
Send a `quitting` argument to the GameQuit Lua hook.

See merge request STJr/SRB2!1276
2020-12-10 15:25:52 -05:00
James R f180a1fc3c Merge branch 'holy-zip' into 'next'
Disallow pk3s with extra bytes

See merge request STJr/SRB2!1275
2020-12-10 15:21:20 -05:00
James R ef6f69ee22 Merge branch 'CR_BRUH' into 'next'
Allow non-player objects to apply the CR_PLAYER carry type without crashing the game

See merge request STJr/SRB2!1274
2020-12-10 15:20:11 -05:00
James R 703631956b Merge branch 'dumb-stuff' into 'next'
Fix TC_DASHMODE not accessible to v.getColormap; add missing skin flags

See merge request STJr/SRB2!1273
2020-12-10 15:17:28 -05:00
James R ee48fa2de3 Merge branch 'mario1up' into 'next'
Fix normal one-up sound playing in Mario mode

See merge request STJr/SRB2!1272
2020-12-10 15:15:08 -05:00
James R 9a77cf6306 Merge branch 'lastlineshit' into 'next'
Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability

See merge request STJr/SRB2!1271
2020-12-10 15:14:16 -05:00
James R 1d31fe3759 Merge branch 'exposed!!!' into 'next'
Expose player.skin and player.availabilities to Lua as Read-only

See merge request STJr/SRB2!1269
2020-12-10 15:09:55 -05:00
James R 77c51c62c2 Merge branch 'expose-selectheading' into 'next'
Expose mapheader_t's selectheading option to Lua

See merge request STJr/SRB2!1268
2020-12-10 15:07:23 -05:00
James R 857113b60e Merge branch 'crunchyroll' into 'next'
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice

See merge request STJr/SRB2!1267
2020-12-10 15:07:01 -05:00
James R 8701caa110 Merge branch 'blua-urite' into 'next'
Fix crash when trying to use bitwise NOT on true/false/nil

See merge request STJr/SRB2!1262
2020-12-10 15:03:39 -05:00
James R c841750868 Merge branch 'no-spin-jump' into 'next'
Fix a Few Spin Related Bugs (Closes #286 and #360)

Closes #286 and #360

See merge request STJr/SRB2!1256
2020-12-10 15:02:29 -05:00
James R 4275d52267 Merge branch 'marathon-mode-tokens' into 'next'
Fix emeralds,  tokens, etc not resetting when restarting marathon mode in first level

See merge request STJr/SRB2!1252
2020-12-10 14:57:23 -05:00
James R 7834be445d Merge branch 'fixmul' into next 2020-12-10 11:53:03 -08:00
James R a967fa2190 Merge branch 'fixmul' into next 2020-12-10 11:51:18 -08:00
Louis-Antoine 3aecc22764 Add a shorthand alias for FRACUNIT 2020-12-10 11:49:29 -08:00
Louis-Antoine 39a320734d Add shorthand aliases for fixed-point functions 2020-12-10 11:48:40 -08:00
James R a5d228773d Merge branch 'reload-bans' into 'next'
Fix reloadbans clearing ban.txt and clearbans not actually saving the changes

See merge request STJr/SRB2!1215
2020-12-10 14:28:13 -05:00
James R 0df5d8ff58 Oops! 2020-12-10 03:06:41 -08:00
James R 2ab71571aa Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
Tatsuru fae845f935 Initialize in p_spec.c too + magic number replacement 2020-12-03 17:50:10 -03:00
Tatsuru a67862665a Don't spawn the projectile if you're just gonna delete it 2020-12-02 12:05:40 -03:00
Nev3r 4d716cb170 Move the numerical arg check below so that the string gets checked first (who decided to give them such similar names anyway). 2020-12-01 19:44:58 +01:00
Nev3r c8ae28bbaf Follow GZDoom's convention for stringargs. 2020-12-01 18:35:24 +01:00
Zachary McAlpin 7fde15d066 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into expose-selectheading 2020-11-30 23:48:49 -06:00
James R d004515d6a Fix double define 2020-11-30 19:04:23 -08:00
Zippy_Zolton 69248cc684 thanks zap 2020-11-30 16:39:24 -06:00
Tatsuru 9770368ee9 Initialize junk line tag lists 2020-11-30 18:21:06 -03:00
Zippy_Zolton 20d1811983 oops 2020-11-30 12:05:45 -06:00
Zippy_Zolton da1a3029a9 overhaul 2020-11-30 12:04:35 -06:00
Zippy_Zolton 412f3fc42b P_GivePlayerRings 2020-11-29 17:39:54 -06:00
Zippy_Zolton f913d60a9f Make P_DoSuperTransformation (with giverings) add 50 rings instead of setting it 2020-11-29 17:16:57 -06:00
GoldenTails 119d2e9e37 Remove the rest of the Playing() checks for GameQuit hook 2020-11-29 16:53:29 -06:00
LJ Sonic eef3028110 Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
# Conflicts:
#	src/dehacked.c
#	src/dehacked.h
2020-11-29 21:54:15 +01:00
Zachary McAlpin 51d52f7327 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into expose-selectheading 2020-11-29 13:59:10 -06:00
GoldenTails b389700de3 Always call GameQuit when quitting via the Quit menu option on the title screen. 2020-11-29 08:32:04 -06:00
GoldenTails 59d2646593 Send a `quitting` argument to the GameQuit Lua hook 2020-11-29 08:30:50 -06:00
Nev3r ecb333511b Merge branch 'fix-playercmd' into 'next'
Fix PlayerCmd not handling angle and aiming correctly

See merge request STJr/SRB2!1265
2020-11-29 05:30:01 -05:00
Nev3r ab649e853d Merge branch 'optimise-overridden-actions' into 'fix-stacktrace'
Only call the Lua API for overridden actions

See merge request STJr/SRB2!1254
2020-11-29 05:27:33 -05:00
Nev3r bcf6823cbf Merge branch 'dehacked-hell' into 'next'
Split dehacked.c into multiple files.

See merge request STJr/SRB2!1222
2020-11-29 05:18:45 -05:00
James R 445d040795 Don't print W_VerifyFile errors more than once 2020-11-28 20:51:21 -08:00
SMS Alfredo 95dfb93a11 Allow non-player objects to apply the CR_PLAYER carry type without crashing the game 2020-11-28 22:03:02 -06:00
James R 6b4d422664 Don't add pk3 if there are holes
ZIP tools often read the final central directory, but SRB2 may not if there are
multiple central directories. It's just easier to not allow "holes", or
unaccounted for bytes in the file.
2020-11-28 20:00:01 -08:00
James R 75c5c8ba6a Add missing *individual* skin flags 2020-11-28 02:22:08 -08:00
James R b9f6069cd0 Replace TC macros with an enum that automatically counts up
Also fixes TC_DASHMODE not being accessible to Lua.
2020-11-28 02:19:52 -08:00
Zachary McAlpin 0280721f08 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into expose-selectheading 2020-11-26 10:39:41 -06:00
Zippy_Zolton db6b0c6aa0 Fix normal one-up sound playing in Mario mode 2020-11-25 21:46:45 -06:00