Merge branch 'my-junk' into 'next'

Initialize dummy linedef tag lists

See merge request STJr/SRB2!1279
This commit is contained in:
James R 2020-12-10 15:29:10 -05:00
commit 0b2e60ba1d
3 changed files with 19 additions and 3 deletions

View File

@ -3924,6 +3924,10 @@ void A_BossDeath(mobj_t *mo)
}
else
{
// Initialize my junk
junk.tags.tags = NULL;
junk.tags.count = 0;
// Bring the egg trap up to the surface
// Incredibly shitty code ahead
Tag_FSet(&junk.tags, LE_CAPSULE0);
@ -4053,6 +4057,10 @@ bossjustdie:
}
case MT_KOOPA:
{
// Initialize my junk
junk.tags.tags = NULL;
junk.tags.count = 0;
Tag_FSet(&junk.tags, LE_KOOPA);
EV_DoCeiling(&junk, raiseToHighest);
return;

View File

@ -1388,6 +1388,10 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
if (player->bot)
return;
// Initialize my junk
junk.tags.tags = NULL;
junk.tags.count = 0;
Tag_FSet(&junk.tags, LE_AXE);
EV_DoElevator(&junk, bridgeFall, false);

View File

@ -4420,15 +4420,19 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers
// clear the special so you can't push the button twice.
sector->special = 0;
// Initialize my junk
junk.tags.tags = NULL;
junk.tags.count = 0;
// Move the button down
Tag_FSet(&junk.tags, 680);
Tag_FSet(&junk.tags, LE_CAPSULE0);
EV_DoElevator(&junk, elevateDown, false);
// Open the top FOF
Tag_FSet(&junk.tags, 681);
Tag_FSet(&junk.tags, LE_CAPSULE1);
EV_DoFloor(&junk, raiseFloorToNearestFast);
// Open the bottom FOF
Tag_FSet(&junk.tags, 682);
Tag_FSet(&junk.tags, LE_CAPSULE2);
EV_DoCeiling(&junk, lowerToLowestFast);
// Mark all players with the time to exit thingy!