Commit Graph

9060 Commits

Author SHA1 Message Date
fickleheart 794d74c4d7 Merge remote-tracking branch 'origin/master' into newcontrols 2020-01-04 09:35:12 -06:00
Nev3r 49667689c1 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:27:31 +01:00
MascaraSnake 1e42dc7ee5 Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else 2020-01-04 11:08:05 +01:00
fickleheart eac8732bc8 Make holding both turn keys freeze camera direction (broke in merge) 2020-01-03 23:26:31 -06:00
MascaraSnake a6926e339f Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it

See merge request STJr/SRB2!628
2020-01-03 16:38:42 -05:00
MascaraSnake 26bb0b3c67 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
Alam Ed Arias a26c5f5428 Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
MascaraSnake 7b5f2f09c0 Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
LJ Sonic a3396d6bd7 Merge branch 'fix-major-issue' into 'master'
Fix major issue

See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine b45ee059e3 Fix major issue 2020-01-03 02:58:23 +01:00
James R 859bef9fa2 Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config

See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
James R 12e87d58b4 Merge branch 'findvar' into 'next'
CV_FindVar for Lua

See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00
LJ Sonic ff8cb3ddb0 Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables

See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic c6aec51d99 Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused

See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
James R 658b8dcfa9 Use GCC 8.1 for x86_64 2020-01-02 15:45:13 -08:00
Louis-Antoine 1845266bc8 Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine 49934007d7 Add a "alwaysgrabmouse" console variable 2020-01-03 00:25:58 +01:00
James R 945f50c273 Remove Direct Draw from AppVeyor config 2020-01-02 14:58:09 -08:00
MascaraSnake dc0c17dbb8 P_LoadExtendedSubsectorsAndSegs: Print size_t with %s 2020-01-02 22:28:32 +01:00
Louis-Antoine e0e5e83869 Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01.
2020-01-02 20:29:51 +01:00
MascaraSnake 5ba179ad7c Fix two bugs in extended segs loading, and add some error checking while I'm at it 2020-01-02 09:51:07 +01:00
Nami ad610ba4aa Move MobjLineCollide up a bit to where we first know for sure that we hit a line 2020-01-01 19:38:48 -08:00
James R 9931f0d58f Merge branch 'thiccnames' into 'next'
Allow 6-letter character names to be drawn with the thick font

See merge request STJr/SRB2!618
2020-01-01 21:49:13 -05:00
James R 69dd8acf7f Merge branch 'sstailscarry-fix' into 'next'
Fix MP Special Stages crashing if a player is being carried when it ends

See merge request STJr/SRB2!615
2020-01-01 21:49:01 -05:00
James R 99f020adb6 Merge branch 'sound-slots' into 'next'
Add slots for unused sounds and remove unused sound slots

See merge request STJr/SRB2!603
2020-01-01 21:48:46 -05:00
James R a358702700 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:53:18 -08:00
James R b9cecea25c Hahahahahahahahahahahahaha 2020-01-01 15:52:23 -08:00
Louis-Antoine 3af00ac93e Minor code refactoring 2020-01-02 00:47:20 +01:00
Louis-Antoine 17636ccc01 Ungrab mouse when watching a record 2020-01-02 00:46:50 +01:00
Louis-Antoine 5bde4df439 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
James R 0c40a466d8 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:39:05 -08:00
Louis-Antoine 62397a36ec Grab mouse on game startup 2020-01-02 00:38:43 +01:00
MascaraSnake 02acf6222b P_LoadExtendedSubsectorsAndSegs: Slightly simplify the seg vertex reading code 2020-01-02 00:32:29 +01:00
James R 85fbf4f571 Merge branch 'custom-gametype-serverinfo' into 'next'
Gametype name in SERVERINFO

See merge request STJr/SRB2!610
2020-01-01 17:52:46 -05:00
James R e9843590da Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching

See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
MascaraSnake 2da9c3cf81 P_LoadTextmap: Bail out if certain mandatory fields are not set 2020-01-01 23:52:30 +01:00
James R 35fe2e7281 Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands

See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R 01be810aee Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
James R 48c83be89e Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes

See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
Jaime Passos 874d4d01ee Don't Y-billboard papersprite models (?!?!??!??!?!?) 2020-01-01 18:00:01 -03:00
Jaime Passos 03d4082f21 Rename functions 2020-01-01 17:46:26 -03:00
Jaime Passos c7794d4ce0 Remove unused parameter 2020-01-01 17:36:55 -03:00
Jaime Passos 6d2f2e0865 Update copyrights 2020-01-01 17:30:07 -03:00
Jaime Passos 401c35b407 Fix transparent PNG conversion 2020-01-01 17:28:22 -03:00
Alam Ed Arias af57468e68 Merge branch 'master' into next 2020-01-01 14:29:30 -05:00
Jaime Passos 98b7d8aaca Fix broken model light lists in ACZ3 2020-01-01 15:55:18 -03:00
Jaime Passos 35ff383a4a Rename ``seenplayer`` to ``seenfriend`` 2020-01-01 15:17:29 -03:00
lachwright dc7f10e17d Allow 6-letter character names to be drawn with the thick font 2020-01-01 23:49:29 +08:00
MascaraSnake 4f26a8e73a Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it 2020-01-01 16:01:07 +01:00
MascaraSnake 9cda82d896 Rework textmap parser to always read a parameter's value, even if it doesn't recognize the parameter 2020-01-01 15:52:59 +01:00