Rename ``seenplayer`` to ``seenfriend``

This commit is contained in:
Jaime Passos 2020-01-01 15:17:29 -03:00
parent 1c048275da
commit 35ff383a4a
2 changed files with 3 additions and 3 deletions

View File

@ -99,7 +99,7 @@ void LUAh_IntermissionThinker(void); // Hook for Y_Ticker
boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, boolean tryingautobalance, boolean tryingscramble); // Hook for team switching in... uh....
UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean forced); // Hook for spy mode
#ifdef SEENAMES
boolean LUAh_SeenPlayer(player_t *player, player_t *seenplayer); // Hook for MT_NAMECHECK
boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend); // Hook for MT_NAMECHECK
#endif
#endif

View File

@ -1457,7 +1457,7 @@ UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolean
// Hook for MT_NAMECHECK
#ifdef SEENAMES
boolean LUAh_SeenPlayer(player_t *player, player_t *seenplayer)
boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
{
hook_p hookp;
boolean hasSeenPlayer = true;
@ -1475,7 +1475,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenplayer)
if (lua_gettop(gL) == 0)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, seenplayer, META_PLAYER);
LUA_PushUserdata(gL, seenfriend, META_PLAYER);
}
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);