Merge branch 'warp-by-name' into 'master'

Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
This commit is contained in:
James R 2020-01-01 17:51:21 -05:00
commit 01be810aee
4 changed files with 73 additions and 64 deletions

View File

@ -1169,26 +1169,6 @@ void D_SRB2Main(void)
if (M_CheckParm("-server") || dedicated)
netgame = server = true;
if (M_CheckParm("-warp") && M_IsNextParm())
{
const char *word = M_GetNextParm();
char ch; // use this with sscanf to catch non-digits with
if (fastncmp(word, "MAP", 3)) // MAPxx name
pstartmap = M_MapNumber(word[3], word[4]);
else if (sscanf(word, "%d%c", &pstartmap, &ch) != 1) // a plain number
I_Error("Cannot warp to map %s (invalid map name)\n", word);
// Don't check if lump exists just yet because the wads haven't been loaded!
// Just do a basic range check here.
if (pstartmap < 1 || pstartmap > NUMMAPS)
I_Error("Cannot warp to map %d (out of range)\n", pstartmap);
else
{
if (!M_CheckParm("-server"))
G_SetGameModified(true);
autostart = true;
}
}
CONS_Printf("Z_Init(): Init zone memory allocation daemon. \n");
Z_Init();
@ -1245,6 +1225,20 @@ void D_SRB2Main(void)
mainwadstally = packetsizetally; // technically not accurate atm, remember to port the two-stage -file process from kart in 2.2.x
if (M_CheckParm("-warp") && M_IsNextParm())
{
const char *word = M_GetNextParm();
pstartmap = G_FindMapByNameOrCode(word, 0);
if (! pstartmap)
I_Error("Cannot find a map remotely named '%s'\n", word);
else
{
if (!M_CheckParm("-server"))
G_SetGameModified(true);
autostart = true;
}
}
cht_Init();
//---------------------------------------------------- READY SCREEN

View File

@ -1804,18 +1804,15 @@ static void Command_Map_f(void)
boolean newresetplayers;
boolean mustmodifygame;
boolean usemapcode = false;
INT32 newmapnum;
char * mapname;
size_t mapnamelen;
char *realmapname = NULL;
INT32 newgametype = gametype;
INT32 d;
char *p;
if (client && !IsPlayerAdmin(consoleplayer))
{
@ -1875,43 +1872,8 @@ static void Command_Map_f(void)
}
mapname = ConcatCommandArgv(1, first_option);
mapnamelen = strlen(mapname);
if (mapnamelen == 2)/* maybe two digit code */
{
if (( newmapnum = M_MapNumber(mapname[0], mapname[1]) ))
usemapcode = true;
}
else if (mapnamelen == 5 && strnicmp(mapname, "MAP", 3) == 0)
{
if (( newmapnum = M_MapNumber(mapname[3], mapname[4]) ) == 0)
{
CONS_Alert(CONS_ERROR, M_GetText("Invalid map code '%s'.\n"), mapname);
Z_Free(mapname);
return;
}
usemapcode = true;
}
if (!usemapcode)
{
/* Now detect map number in base 10, which no one asked for. */
newmapnum = strtol(mapname, &p, 10);
if (*p == '\0')/* we got it */
{
if (newmapnum < 1 || newmapnum > NUMMAPS)
{
CONS_Alert(CONS_ERROR, M_GetText("Invalid map number %d.\n"), newmapnum);
Z_Free(mapname);
return;
}
usemapcode = true;
}
else
{
newmapnum = G_FindMap(mapname, &realmapname, NULL, NULL);
}
}
newmapnum = G_FindMapByNameOrCode(mapname, &realmapname);
if (newmapnum == 0)
{
@ -1920,11 +1882,6 @@ static void Command_Map_f(void)
return;
}
if (usemapcode)
{
realmapname = G_BuildMapTitle(newmapnum);
}
if (mustmodifygame && option_force)
{
G_SetGameModified(false);

View File

@ -4536,6 +4536,61 @@ void G_FreeMapSearch(mapsearchfreq_t *freq, INT32 freqc)
Z_Free(freq);
}
INT32 G_FindMapByNameOrCode(const char *mapname, char **realmapnamep)
{
boolean usemapcode = false;
INT32 newmapnum;
size_t mapnamelen;
char *p;
mapnamelen = strlen(mapname);
if (mapnamelen == 2)/* maybe two digit code */
{
if (( newmapnum = M_MapNumber(mapname[0], mapname[1]) ))
usemapcode = true;
}
else if (mapnamelen == 5 && strnicmp(mapname, "MAP", 3) == 0)
{
if (( newmapnum = M_MapNumber(mapname[3], mapname[4]) ))
usemapcode = true;
}
if (!usemapcode)
{
/* Now detect map number in base 10, which no one asked for. */
newmapnum = strtol(mapname, &p, 10);
if (*p == '\0')/* we got it */
{
if (newmapnum < 1 || newmapnum > NUMMAPS)
{
CONS_Alert(CONS_ERROR, M_GetText("Invalid map number %d.\n"), newmapnum);
return 0;
}
usemapcode = true;
}
else
{
newmapnum = G_FindMap(mapname, realmapnamep, NULL, NULL);
}
}
if (usemapcode)
{
/* we can't check mapheaderinfo for this hahahaha */
if (W_CheckNumForName(G_BuildMapName(newmapnum)) == LUMPERROR)
return 0;
if (realmapnamep)
(*realmapnamep) = G_BuildMapTitle(newmapnum);
}
return newmapnum;
}
//
// DEMO RECORDING
//

View File

@ -130,6 +130,9 @@ INT32 G_FindMap(const char *query, char **foundmapnamep,
mapsearchfreq_t **freqp, INT32 *freqc);
void G_FreeMapSearch(mapsearchfreq_t *freq, INT32 freqc);
/* Match map name by search + 2 digit map code or map number. */
INT32 G_FindMapByNameOrCode(const char *query, char **foundmapnamep);
// XMOD spawning
mapthing_t *G_FindCTFStart(INT32 playernum);
mapthing_t *G_FindMatchStart(INT32 playernum);