Commit Graph

6320 Commits

Author SHA1 Message Date
toaster 876f87e793 Have the ring bonus in MP Special Stages be based on the shared sum of all players'. 2019-08-02 23:56:25 +01:00
toaster 16c541ef1b Add rings to old/MP special stage HUD + make both them and spheres (in old special stage only) count down rather than up, to match s3k 2019-08-02 23:51:22 +01:00
toaster c4f0fdb783 Perfect bonus support for non-NiGHTS special stages 2019-08-02 22:52:53 +01:00
Monster Iestyn af38c0e227 Merge branch 'bustables_misc' into 'master'
Bustables and landing events

Closes #157 and #162

See merge request STJr/SRB2Internal!262
2019-08-02 13:16:53 -04:00
Monster Iestyn 94c1873b8c Merge branch 'anglestuff' into 'master'
Spring angles and ring angles

See merge request STJr/SRB2Internal!266
2019-08-02 13:10:23 -04:00
Monster Iestyn 8520243ab6 Merge branch 'emeraldfixes' into 'master'
Special stage related fixes

See merge request STJr/SRB2Internal!269
2019-08-02 13:08:20 -04:00
Monster Iestyn 146271e49d Merge branch 'maniaspheresfix' into 'master'
MANIASPHERES de-hardcode

See merge request STJr/SRB2Internal!268
2019-08-02 13:06:52 -04:00
Monster Iestyn ee64d98e39 Merge branch 'spring-things' into 'master'
Additional spring flags

See merge request STJr/SRB2Internal!256
2019-08-02 13:06:38 -04:00
Monster Iestyn 2503c2f392 Merge branch 'followmobj_scale' into 'master'
Smiles tail scale

See merge request STJr/SRB2Internal!273
2019-08-02 13:05:50 -04:00
Monster Iestyn aab3a029f2 Merge branch 'diagonalrings' into 'master'
Diagonal spring ring fixes

See merge request STJr/SRB2Internal!267
2019-08-02 13:03:11 -04:00
sphere d2c3b88020 Merge remote-tracking branch 'origin/master' into spring-things 2019-08-02 15:11:13 +02:00
toaster f2349c5ce4 fixed sphere's CA2_MELEE stasis issue 2019-08-02 13:18:57 +01:00
toaster 39c15e71b0 Was reviewing old merge requests as a procrastination technique, and discovered that the followmobj's scale was being inaccurately handled for Smiles' tails! Fixed that... 2019-08-01 08:01:29 -04:00
toaster 2ae07bdf3b Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into bustables_misc
# Conflicts:
#	src/p_user.c
2019-07-30 18:14:52 +01:00
toaster d541bb7ead * Fix something I neglected earlier when fixing Ghosts and Replays for 2.2 - the fact that the player's skin will change if they don't have NiGHTS sprites like Sonic does not being accomodated. 2019-07-30 17:24:21 +01:00
toaster 18e43a5cef * Fix "exitlevel" being counted as a special stage success despite not giving you an emerald by inverting stagefailed's default value, since there's only a limited number of ways you can WIN at a special stage.
* Correct a potential source of desync in P_GiveEmerald.
2019-07-30 16:44:40 +01:00
Alam Ed Arias b77780e1e7 Fix building with MSVC 2019-07-29 19:02:45 -04:00
Alam Ed Arias e50dc7c779 Merge branch 'public_next' into private 2019-07-29 18:31:01 -04:00
Alam Ed Arias 963d2f5da3 Merge branch 'master' into next 2019-07-29 18:05:33 -04:00
Alam Ed Arias 66f84efd02 SDL2: fixed compiling mixer interface with MSVC 2019-07-29 17:56:35 -04:00
toaster deaee586ed Make MANIASPHERES' #define'd away stuff also recreatable with SOC, since I want to release it publically if the team don't want it. 2019-07-29 21:06:17 +01:00
toaster a6a3048c8f * Fix diagonal spring ring assortments being forced up/down with slopes. 2019-07-29 21:03:28 +01:00
toaster 62c708e64a Two one liners related to angles, so doin' em in a single branch.
* If a spring has vertical speed AND horizontal speed, always set the player's angle when touching it.
* If you have less than 32 rings and spill them, they now get launched away from the player's motion, rather than in the direction of the camera.
2019-07-29 20:29:02 +01:00
toaster 5dc095a47d Further improvements on MI's request, just to be safe. 2019-07-28 22:53:27 +01:00
toaster 1d799630af Made it possible to just call `EV_CrumbleChain(rover)` in Lua 2019-07-28 22:45:20 +01:00
Monster Iestyn 18e2c2461f Merge branch 'wavingflag' into 'master'
New CEZ scenery

See merge request STJr/SRB2Internal!257
2019-07-28 15:44:00 -04:00
Monster Iestyn cb278388f0 Merge branch 'recordattack-bg-fixes' into 'master'
Record Attack bg fixes

See merge request STJr/SRB2Internal!259
2019-07-20 11:33:06 -04:00
Monster Iestyn 0f8c046c6f On second thoughts I'll go back to 8 for length in these variables, since as far as I can tell the code doesn't need it to be longer anyway 2019-07-20 16:30:30 +01:00
toaster 64517a1362 Fix !150, too 2019-07-18 00:16:01 +01:00
toaster 1d5e8e249e Successfully cause landing events when the ground moves up to hit you, as opposed to just when you move down to the ground. 2019-07-17 23:25:49 +01:00
toaster 82acf2de6b Fix Knuckles-in-quicksand messup. 2019-07-17 23:24:44 +01:00
toasterbabe 385d34e67e * Make busting a FOF through any in-game means (or not providing a target sector to EV_CrumbleChain) bust all FOFs with the same control sector.
* Make CA2_GUNSLINGER not get overridden by being in quicksand.
2019-07-17 21:34:04 +01:00
toaster 438c4d1d51 Fix spindash being broken in quicksand
# Conflicts:
#	src/p_mobj.c
#	src/p_user.c
2019-07-17 21:33:18 +01:00
Monster Iestyn c8cfc3110f Merge branch 'public_next' 2019-07-16 18:28:49 +01:00
Monster Iestyn 6eaf7625a9 Merge branch 'master' into next 2019-07-16 18:26:46 +01:00
Monster Iestyn 3e708e62e8 Merge branch 'fix-gme-free' into 'master'
Fix crash with GME sounds when being freed

See merge request STJr/SRB2!504
2019-07-16 13:25:51 -04:00
Monster Iestyn e50147f7f0 Merge branch 'master' into recordattack-bg-fixes 2019-07-16 17:04:42 +01:00
Monster Iestyn 5ef4dda9b9 Instead of ignoring blank menutypes in M_IterateMenuTree, ignore them in the MIT_ functions instead.
(I'm doing this because MIT_GetMenuAtLevel appears to actually care about whether menutype is zero or not unlike the others; I don't want to break the code designed around that)
2019-07-15 20:25:57 +01:00
Monster Iestyn 049789025f Merge branch 'titlesky-fixes' into 'master'
Titlemap fixes

See merge request STJr/SRB2Internal!258
2019-07-14 19:38:07 -04:00
Monster Iestyn d44a8ab78e Slightly unrelated tweak: bghide && titlemapinaction clearly takes precedence over bgname if both are present, so reorder these if statement blocks 2019-07-14 22:36:14 +01:00
Monster Iestyn a1e6f5bdb3 remove some of the GS_TIMEATTACK hacks I added because I now realise I can just turn titlemapinaction off when entering the menus \o/ 2019-07-14 22:28:19 +01:00
Monster Iestyn f6842a80b4 Fixes for menus:
* add gamestate != GS_TIMEATTACK checks to prevent Record Attack or NiGHTS Mode losing their backgrounds
* increase bgname to 9 to include the extra NULL byte? (is this a good idea actually)
* make M_IterateMenuTree ignore menu levels without a menutype value
2019-07-14 21:58:48 +01:00
Steel Titanium 4e839596a1
Fix crash with GME sounds when being freed 2019-07-14 14:55:04 -04:00
Monster Iestyn fac6de9c2e The titlemap glitches turned out to be linked to deathmatchstarts, which wasn't actually properly cleared out each level load ...let's actually fix that, lol.
(Neither were the CTF starts but those didn't directly cause any problems luckily)
2019-07-14 18:10:03 +01:00
sphere 79cf8eb08d Add a blue variant of the pole banner & change some doomednums. 2019-07-14 17:30:33 +02:00
Monster Iestyn 5c54022a89 Add static keyword to these variables for correctness 2019-07-14 16:23:01 +01:00
Monster Iestyn 794235a848 Fix mixed code-and-declaration error 2019-07-14 16:19:48 +01:00
Monster Iestyn 6cf82fbb43 Merge branch 'libopenmpt-fixes' into 'master'
Improved libopenmpt loading

See merge request STJr/SRB2Internal!251
2019-07-14 11:03:14 -04:00
MascaraSnake ca7de207d4 Merge branch 'wallspike-fix' into 'master'
Fix wall spikes that start retracted

See merge request STJr/SRB2Internal!255
2019-07-14 10:55:10 -04:00
Monster Iestyn d30af084d7 Merge branch 'thinkerlists-fix' into 'master'
Thinkerlists fix

Closes #161

See merge request STJr/SRB2Internal!253
2019-07-14 10:52:56 -04:00