Commit Graph

195 Commits

Author SHA1 Message Date
Ronald Kinard 73e99fa96c sdl2: I_Error if we can't create gl context 2014-07-23 23:15:31 -05:00
Ronald Kinard fc075e4c81 sdl2: use ABGR8888 texture on little endian system
This is a massive performance boost on slow processors, because
before, the intermediary buffer had to be swizzled to ABGR8888
before being uploaded -- for large resolutions this was an
enormous performance penalty.
2014-07-23 23:02:21 -05:00
Ronald Kinard 345b59f6f5 sdl2: code cleanup 2014-07-23 21:45:36 -05:00
Alam Ed Arias a103697dd0 isFullscreen is unused? 2014-07-23 22:05:03 -04:00
Alam Ed Arias 1a731fb463 there no fade for non mixer builds 2014-07-23 22:04:46 -04:00
Ronald Kinard 9a4b2bd360 sdl2: restore vsync option (use sdl swap interval) 2014-07-23 19:46:12 -05:00
Ronald Kinard 20f871bd84 sdl2: opengl compiles fine, no TESTHW=1 needed 2014-07-23 19:43:15 -05:00
Ronald Kinard d078e3e17f sdl2: fix opengl (almost) entirely 2014-07-23 19:39:41 -05:00
Ronald Kinard fea559398a sdl2: we have colored rects in gl now I guess 2014-07-22 02:23:51 -05:00
Ronald Kinard 0a37bdf76d sdl2: start getting opengl working again 2014-07-22 01:23:08 -05:00
Ronald Kinard 145618785c sdl2: reuse window on mode change 2014-07-21 22:41:01 -05:00
Ronald Kinard 2618b1dd0b sdl2: truncate resolution list, add 16:9 hdtv modes 2014-07-21 22:16:34 -05:00
Ronald Kinard 1ac1d04cca sdl2: joystick fixes. don't pause in demo play/rec 2014-07-21 21:32:18 -05:00
wolfy852 9ab60d1295 Add LUA_EvalMath to Lua with function name EvalMath 2014-07-19 17:46:53 -05:00
wolfy852 d6b466b7dd Add skin flag for running on water 2014-07-05 03:23:49 -05:00
wolfy852 39ce16a468 Add the Jump Thok ability for use by custom characters 2014-07-05 02:50:07 -05:00
Alam Ed Arias c130be77b1 Merge remote-tracking branch 'RedEnchilada/next' into next
Also clean up whitespaces
2014-06-19 13:00:36 -04:00
RedEnchilada 37d3780458 Add hook for chat messages, including csays 2014-06-18 15:28:09 -05:00
Alam Ed Arias b520d61ba2 Merge branch 'master' into sdl2 2014-05-27 15:19:18 -04:00
Alam Ed Arias 15f976a06c Merge branch 'master' into next 2014-05-27 15:19:08 -04:00
Alam Ed Arias b511294749 Merge remote-tracking branch 'Sryder13/master' 2014-05-27 15:14:55 -04:00
wolfy852 a8f5406233 Add P_Telekinesis and P_IsFlagAtBase to Lua. 2014-05-25 21:41:05 -05:00
Wolfy 9987d132fb Add P_DoSpring to base library. 2014-05-24 12:51:59 -04:00
Wolfy f509c56e3c Unstatic P_DoSpring. 2014-05-24 12:49:15 -04:00
Wolfy 5316f8da96 Add P_SpawnSpinMobj to base library. 2014-05-24 12:46:46 -04:00
Wolfy 3f1038dcbe Unstatic P_SpawnSpinMobj. 2014-05-24 12:46:10 -04:00
Wolfy ec443af3d9 Add P_SpawnThokMobj to Lua base library.
I don't know too much about this but I THINK I did it right.
2014-05-24 12:35:01 -04:00
Wolfy ed82755b6d Unstatic P_SpawnThokMobj. 2014-05-24 12:30:33 -04:00
ilag d8234f408b Ensures the force shield's movecount is correctly set before comparing 2014-05-15 11:36:17 -07:00
ilag11111 aafc0bcb0d Ensures that the force shield's sprite returns to the proper state after receiving an invincibility monitor.
Fixes http://mb.srb2.org/showthread.php?p=752815
2014-05-14 16:27:37 -07:00
Alam Ed Arias d597856c8f Merge branch 'master' into sdl2 2014-05-02 21:32:31 -04:00
ilag 1af18c7013 Redo all changes I ended up losing trying to undo the mess I made.
Also, fix the issue pointed out by Alam.
2014-05-02 14:24:20 -07:00
Alam Ed Arias 0f8269fe6f merge sdl interface changes into SDL2 interface 2014-05-02 09:33:57 -04:00
Alam Ed Arias f3bd8c6ef4 Merge branch 'master' into sdl2 2014-05-02 09:01:51 -04:00
Alam Ed Arias ea7abe7c44 Merge branch 'master' of https://github.com/ilag11111/SRB2 2014-05-02 08:49:30 -04:00
ilag11111 b21d5c55c9 Uses fixed-point math to properly calculate the exact amount of space needed. 2014-04-25 13:17:05 -07:00
ilag11111 f7bbf8c6d0 Improved fix by changing the formula for how memory is allocated to arbitrary sample rate conversion. 2014-04-25 12:42:43 -07:00
ilag11111 60a115b0a7 Fix (Linux) 64-bit crash in CEZ3 (playback of sfx_litng3). 2014-04-25 00:37:13 -07:00
Dmitry Marakasov 7d52913add Make endianess detection more flexible
And fix it on FreeBSD, where _BIG_ENDIAN is not a flag indicating
big endian machine, but a constant to compare _BYTE_ORDER to.
2014-04-25 02:40:19 +04:00
Sryder13 c5aa433167 Merge remote-tracking branch 'upstream/master' 2014-04-24 15:37:07 +01:00
Alam Ed Arias 5b5fbe9aad fix suport for libpng 1.6 2014-04-21 23:07:02 -04:00
Sryder13 46e84465e8 OpenGL: FOF Cutting Fix 2
Fixes Translucent FOF's cutting Solid FOF's.
2014-04-20 10:35:50 +01:00
Sryder13 a230368c3d Merge remote-tracking branch 'upstream/master' 2014-04-20 10:33:47 +01:00
Alam Ed Arias 26d2d37d31 Merge branch 'master' into sdl2 2014-04-19 13:42:23 -04:00
Alam Ed Arias 8a9759a3e4 SRB2 2.1.8 release 2014-04-19 13:41:29 -04:00
Sryder13 bae7b5b2ac OpenGL: FOF cutting fix
Fixes any FOF's with FF_SOLID not cutting each other.
2014-04-19 17:21:30 +01:00
Alam Ed Arias f3e8c01565 Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
Alam Ed Arias a4919454e8 Merge branch 'master' into sdl2 2014-04-17 20:46:35 -04:00
Alam Arias 7fb530fd18 grr, shadows 2014-04-17 17:52:33 -04:00
Alam Ed Arias d6e48e2168 whitespace cleanup 2014-04-17 17:47:51 -04:00
RedEnchilada fa79c1856c Make player seethru code account for cut-away view 2014-04-17 13:46:40 -05:00
Alam Ed Arias cb9f07fae8 Merge branch 'master' into sdl2 2014-04-17 14:04:02 -04:00
Alam Ed Arias 65c75f413c SDL2: disable hardware support by default for now 2014-04-17 14:02:51 -04:00
Sryder13 098eb28036 OpenGL Multi-Property FOF's
Multi-Property FOF's have their multiple side properties display in
OpenGL.
2014-04-17 13:02:34 +01:00
Sryder13 5b324924ff Undo MD2 Spin Frame Interpolation
Because apparently people don't like them like that.
2014-04-17 11:57:10 +01:00
Alam Ed Arias 537ad47d00 Will the real 2.1.7 release please stand up? 2014-04-15 22:20:13 -04:00
Alam Ed Arias 6b3a982434 Merge branch 'master' into sdl2 2014-04-15 13:57:39 -04:00
RedEnchilada 766f4c4acb Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
2014-04-15 12:39:23 -05:00
Alam Ed Arias 8b90b0c39e Merge branch 'master' into sdl2 2014-04-14 01:16:06 -04:00
Alam Ed Arias 02a3b0776c SRB2 2.1.7 release 2014-04-14 01:14:58 -04:00
Alam Ed Arias 8fea599bf8 disable x11 check 2014-04-09 19:55:05 -04:00
Alam Ed Arias 2005421a7e Merge remote-tracking branch 'ilag11111/sdl2' into sdl2
Conflicts:
	src/sdl2/i_video.c
2014-04-09 19:47:11 -04:00
ilag11111 c206d55568 Adds command line parameter -mousewarp to control the use of warping in place of grabbing. Works around bugs in certain versions of X. 2014-04-09 14:40:54 -07:00
Alam Ed Arias a3f387200e XINPUT2 support check
reable check for x11 and check if XINPUT2 support before enable mouse grab mode
TODO: need to restore non-mousegrab code?
2014-04-09 14:57:47 -04:00
Alam Ed Arias 57c1fd602c clean up SDL2 video interface code 2014-04-09 14:54:15 -04:00
Alam Ed Arias 0aaaf067e3 update SDL2 interface to use SDL_JoystickNameForIndex 2014-04-09 14:54:15 -04:00
Alam Ed Arias c59df51d19 Merge branch 'master' into sdl2
Conflicts:
	comptime.sh
2014-04-09 14:54:06 -04:00
Alam Ed Arias 2bd6573f5f grsoftwarefog is still hardware only 2014-04-09 14:52:38 -04:00
ilag11111 025523f3e3 Fix the previous commit to work on Linux32. Add more comments. 2014-04-08 19:19:23 -07:00
ilag11111 0306c1834a Disables input grabbing in Linux; allows alt-tabbing and other actions. 2014-04-08 19:02:45 -07:00
Alam Ed Arias cec63aa4c0 restore ISO C90 support in r_opengl 2014-04-08 12:01:26 -04:00
Sryder13 b63e99efd8 OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
2014-04-07 17:08:04 +01:00
Sryder13 81627a847f Merge https://github.com/STJr/SRB2 2014-04-07 17:01:56 +01:00
Alam Ed Arias 25448dec36 Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Sryder13 7e04e679a9 Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
2014-04-07 12:37:15 +01:00
Ronald Kinard ec559c84c1 sdl2: Fix mouse motion in fullscreen 2014-04-06 22:36:47 -05:00
Ronald Kinard 1882cf9233 sdl2: fix tabbing on last few commits 2014-04-06 21:50:56 -05:00
Ronald Kinard 080f8e4008 sdl2: restore joystick code
remarkably it still works even though the API has changed.
2014-04-06 21:43:40 -05:00
Ronald Kinard 6ea03a23b4 sdl2: Revert -win flag behavior, was glitchy 2014-04-06 21:23:59 -05:00
Alam Ed Arias 0ae6d5ae29 merge sdl interface changes into SDL2 interface 2014-04-06 19:01:04 -04:00
Alam Ed Arias ea2e1a1144 Merge branch 'master' into sdl2 2014-04-06 18:38:04 -04:00
Sryder13 56fbdfdad3 OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
2014-04-05 22:13:09 +01:00
Sryder13 fc12fc7cd4 OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
2014-03-31 23:47:12 +01:00
Sryder13 d75d7cd09a OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
2014-03-31 00:07:55 +01:00
Sryder13 9f0aacb059 MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
2014-03-30 17:45:58 +01:00
Sryder13 652f3395a9 Merge https://github.com/STJr/SRB2 2014-03-28 23:29:20 +00:00
Sryder13 fc978c79bb OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
2014-03-28 23:28:00 +00:00
Alam Ed Arias a80d925daf Merge branch 'master' of github.com:STJr/SRB2 into sdl2 2014-03-28 11:59:57 -04:00
Alam Ed Arias 1b0b9fa537 Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
2014-03-28 11:58:35 -04:00
ilag11111 544682f140 Proof of concept fix for Sonic not being MD2-able 2014-03-27 18:04:03 -07:00
Alam Ed Arias bf51c09ea3 2.1.6 release
Merge branch 'master' of github.com:STJr/SRB2 into sdl2
2014-03-24 22:28:59 -04:00
Alam Ed Arias 32de698f5e SRB2 2.1.6 release 2014-03-24 22:17:59 -04:00
Alam Ed Arias d040190a66 Merge branch 'master' of github.com:STJr/SRB2 into sdl2 2014-03-24 19:47:14 -04:00
Alam Ed Arias a9c2395e8d SDL interface no longer use FMOD.dll 2014-03-24 19:40:54 -04:00
Alam Ed Arias 69d3f325f5 off_t for linux onl;y 2014-03-24 19:40:04 -04:00
Alam Ed Arias f5b4187af6 disabled DEBUG section because of use of SDL_VideoDriverName() 2014-03-24 19:39:42 -04:00
Alam Ed Arias 21fc19f9d0 Win32 CPU cpuinfo was also using SDL_MMXExt() and SDL_Had3DNewExt() 2014-03-24 19:39:05 -04:00
Sryder13 3fbe3d38d3 OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
2014-03-24 20:06:13 +00:00
Sryder13 b075d1e3fa Redwall sky gone
More redwall sky shenanigans gone.
2014-03-24 17:29:14 +00:00
Sryder13 9e10e3278b Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
2014-03-24 17:11:45 +00:00