Kart-Public/src
TehRealSalt 93ab9850a3 Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
..
android Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
dummy Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
hardware Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
locale SRB2 2.1 release 2014-03-15 13:11:35 -04:00
nds Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
sdl12 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32 Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
win32ce Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
Makefile Remove NOFOURPLAYER from Makefile 2018-11-03 03:21:08 -04:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
am_map.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
am_map.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
byteptr.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
command.c Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
config.h.in Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
console.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
console.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
d_clisrv.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
d_clisrv.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
d_event.h A lot lol 2017-12-16 22:32:43 -05:00
d_main.c Fix connecting w/ -splitscreen set 2018-11-08 15:24:10 -05:00
d_main.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Log "Speeding off to level..." 2018-11-08 17:56:26 -05:00
d_netcmd.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
d_netfil.c Addons menu. 2018-08-28 21:08:47 +01:00
d_netfil.h Addons menu. 2018-08-28 21:08:47 +01:00
d_player.h Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
d_think.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
dehacked.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
doomstat.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
doomtype.h Mirror Mode 2017-12-12 00:07:14 -05:00
endian.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
f_finale.c Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h * Add support for .kart files. 2018-08-29 14:19:08 +01:00
g_game.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
g_game.h Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
g_input.c Minor whitespace 2018-10-15 20:34:53 -04:00
g_input.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c Merge branch 'master' into lua-hudlib 2018-11-03 22:25:33 +01:00
hu_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup 2018-10-19 22:04:26 -04:00
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
i_tcp.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_video.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
info.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
info.h MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
k_kart.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
k_kart.h Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
keys.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_baselib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hooklib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hud.h Resolved merge conflict and renamed gamerankings to minirankings 2018-10-31 15:18:05 +01:00
lua_hudlib.c Merge branch 'master' into 'lua-hudlib' 2018-11-07 16:57:11 -05:00
lua_infolib.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_libs.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_maplib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_script.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c Rewrote `thinkers.iterate` to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
m_anigif.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_cheat.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cheat.h Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cond.c Clean but quick: Rename all user-facing things that say "emblem" to say "medal" instead. Don't touch SOC, don't touch code, otherwise we'll be here all year. 2018-11-07 18:05:29 +00:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Ranking face highlights 2018-11-10 00:01:44 -05:00
m_menu.h * Add numbers to the staff name strings as Sryder requested. 2018-11-07 21:42:10 +00:00
m_misc.c Don't allow non-keyboard keys to screenshot/gif in menus 2018-10-04 22:06:56 -04:00
m_misc.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
m_queue.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_queue.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_swap.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
md5.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
md5.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
p_floor.c Two scale things I noticed. 2018-10-19 21:32:29 +01:00
p_inter.c Prevent using kartdebug cvars in Time Attack. 2018-11-09 20:16:12 +00:00
p_lights.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
p_mobj.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_pspr.h Chee wanted paper sprites' code, so here it is for the public to see. 2016-08-22 22:54:30 +01:00
p_saveg.c The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
p_saveg.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_setup.c Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_slopes.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
p_slopes.h Merge branch 'next' into lua-slopes 2018-10-20 18:31:06 +01:00
p_spec.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
p_spec.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
p_telept.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
p_tick.c New SPB 2018-10-18 04:43:50 -04:00
p_tick.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_user.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
r_bsp.c Merge branch 'noclip-cam' into 'master' 2018-10-07 23:15:06 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_data.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_draw8.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_draw16.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
r_main.h Final weather stuff. 2018-10-14 22:32:34 +01:00
r_plane.c Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.) 2018-09-27 18:11:43 +01:00
r_plane.h Encore mode - a fresh take on mirror mode! 2018-07-23 23:50:41 +01:00
r_segs.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_segs.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_things.c Set stats to what we want them to be for R2 anyway 2018-10-30 20:11:15 -04:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
s_sound.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
screen.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
screen.h Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2018-10-11 17:05:13 +01:00
sounds.c Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
sounds.h Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
st_stuff.c Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
st_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
string.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_asm.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_mmx.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_vc.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
v_video.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
v_video.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
vid_copy.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
w_wad.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
w_wad.h Addons menu. 2018-08-28 21:08:47 +01:00
y_inter.c Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
y_inter.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
z_zone.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
z_zone.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00