Commit graph

4351 commits

Author SHA1 Message Date
TehRealSalt be4fb2bcfb Set indirectitemcooldown for SPB/Shrink drops 2018-11-29 07:49:34 -05:00
Sal e88dbedbc4 Merge branch 'mobjdamage-hook' into 'master'
Lua "damage" hooks

See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt 5f3abae81b Merge branch 'possibly-better-turn' 2018-11-29 07:13:24 -05:00
TehRealSalt 1a4648b6e9 Update credits for bonuschars 2018-11-29 06:54:36 -05:00
TehRealSalt 97f0dc3875 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-29 05:36:45 -05:00
TehRealSalt 2789e76683 ...Welp, I mixed up my commit names :V
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt 576617ec71 MT_FIREDITEM crash fix 2018-11-29 05:34:57 -05:00
Latapostrophe 54a7e65ff6 Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs 2018-11-28 19:50:30 +01:00
Latapostrophe 5660e3fccd Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s 2018-11-28 19:41:01 +01:00
Sal 8cfa05471f Merge branch 'sectionspawn' into 'master'
Respawn on intermediate finish line + cap numlaps cvar in sectionraces

See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
Sal 4dae90ddcd Merge branch 'msgametypeDOUBLEfix' into 'master'
ALWAYS have web MS show Battle servers as Match rather than Tag

See merge request KartKrew/Kart!114
2018-11-28 13:14:51 -05:00
toaster 0133bf275a Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually... 2018-11-28 17:37:36 +00:00
toaster 2c8855cd5f Upper-bound restrict the setting of numlaps for sectionrace levels mid-game 2018-11-28 16:45:45 +00:00
toaster d8955f1f87 LF_SECTIONRACE now has a secondary function!
* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt 79359a3672 Multiply turn values by realtics 2018-11-28 03:10:36 -05:00
TehRealSalt ecba6a0cb4 Nerf activation range of Mines, keep explosion radius 2018-11-28 02:31:16 -05:00
TehRealSalt 7b475d0f91 Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua 2018-11-28 00:45:33 -05:00
Sal 29410bb93d Merge branch 'stricter-checkpoints' into 'master'
Require 3/5ths of checkpoints instead of 1/2 for a lap

See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt 3206ce716f I like working on Kart... 2018-11-27 19:00:48 -05:00
TehRealSalt e2a9aeb34c Require 3/5ths of checkpoints instead of 1/2
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal 28488cc0dc Merge branch 'netcode-vars-strict' into 'master'
Make netcode var defaults stricter, add Advanced Server Options

See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe ed4477705d Separated the damage hooks into multiple more precise hooks for players. 2018-11-27 18:27:43 +01:00
Sal a2ab230bfa Merge branch '102-gameplay' into 'master'
v1.0.2 gameplay

See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal cc8af2acdb Merge branch 'better-buffering' into 'master'
Better vote level buffering

See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal 59f59c8042 Merge branch 'rotate-the-md2' into 'master'
Rotate the MD2

See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt f0b042a4b6 Advanced Server Options menu
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
TehRealSalt 969801ef09 SEVERELY nerf jointimeout & resynchattempts, too
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
TehRealSalt 92225748e5 Fix order so the new sound can actually play 2018-11-26 23:34:43 -05:00
Sryder ab5dc3226b Revert change to P_SlopeLaunch
Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Latapostrophe ec279da272 classic lat forgot whitespaces meme 2018-11-26 21:24:57 +01:00
Latapostrophe 0175e5b6a5 Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players. 2018-11-26 21:23:41 +01:00
TehRealSalt 732e0447a5 Merge branch 'master' into 102-gameplay 2018-11-26 10:14:41 -05:00
Sal fcba636616 Merge branch 'deadtweaks' into 'master'
Update HUD anim counters when dead.

Closes #49

See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal 159d8040b8 Merge branch 'sounddistfix' into 'master'
Sound volume distance indication now scales with mapheader scale.

See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt 1c907667fc Slow down animation 2018-11-26 07:43:05 -05:00
TehRealSalt 4ad32b23d9 Find bestrank for 7 sec limit enforcement 2018-11-26 07:18:21 -05:00
TehRealSalt 5dbd747237 Flush map buffer early, again
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt 4bd6ae3f04 Calculate buffer size manually
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt 494fa55390 Accidental removal 2018-11-26 04:42:14 -05:00
TehRealSalt e59a675eb3 Mistakes 2018-11-26 04:28:39 -05:00
TehRealSalt 478f895ea0 Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V

(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt 62b9754407 This sound doesn't exist yet, but I'm defining it anyway 2018-11-26 03:19:31 -05:00
TehRealSalt 2a573c2072 Merge branch 'master' into 102-gameplay 2018-11-26 03:13:17 -05:00
TehRealSalt ba28f1c65f Add confirmation to reset controls 2018-11-26 03:12:22 -05:00
TehRealSalt b5bf8e09c3 Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt b68a58d5b2 Make sure spbplace is set better during SEEKING 2018-11-25 20:24:47 -05:00
TehRealSalt e82c7cb230 Make the WAIT phase work better with SPB rush 2018-11-25 20:23:09 -05:00
TehRealSalt 0f1206af6f Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder 683ebec120 Rotate All MD2s to match their standing slopes
Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
toaster 3c480277aa Update HUD anim counters when dead.
* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00