SRB2/src
lachablock f99d89742a Revise conditions under which players use spinheight and enter gaps:
- players with SF_NOJUMPDAMAGE but *not* SF_NOJUMPSPIN now always use spinheight while jumping (i.e. even with PF_NOJUMPDAMAGE), as long as their panim is PA_JUMP or PA_ROLL
- players with SF_NOJUMPSPIN no longer use spinheight while jumping (but,)
- PA_ROLL is now an acceptable condition for using spinheight (but not for entering gaps, e.g. S3K shields will shrink the hitbox but not allow gap entry on their own)
- flying players now only use spinheight if they do not have SF_NOJUMPSPIN (you're welcome, EggpackRE)
- players with neither SF_NOJUMPSPIN nor SF_NOJUMPDAMAGE use the same conditions as in 2.2.9 prerelease, i.e. use spinheight and can enter gaps unless they have PF_NOJUMPDAMAGE
2021-03-25 15:57:35 +11:00
..
android Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
blua Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
dummy Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
hardware Fix clobbering error in hw_md2.c by adding "volatile" to png_FILE. 2021-03-21 19:49:32 +00:00
locale Cheese mode activate! 2020-07-01 16:37:36 -07:00
sdl Disallow write_backtrace on Windows entirely 2021-03-15 15:17:55 +11:00
win32 OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00
.gitignore
am_map.c Rename P_GetZAt to P_GetSlopeZAt and P_GetZAt2 to P_GetZAt 2020-05-18 15:23:56 +02:00
am_map.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Android.mk
apng.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
apng.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
asm_defs.inc Update copyright year to 2020 2020-02-19 14:08:45 -08:00
b_bot.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
b_bot.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
byteptr.h Fuck you macro 2020-07-04 12:52:01 -07:00
CMakeLists.txt Lua taglib for accessing taggroups 2020-12-04 00:30:08 -08:00
command.c Reset wait period for COM_BufInsertText 2020-10-21 12:34:26 -07:00
command.h Fix "missing initializer" warnings/errors in CVAR_INIT macros 2020-12-21 17:19:07 -03:00
comptime.c
config.h.in Update patch.pk3 2020-10-02 16:07:15 -07:00
console.c Pressing A Key Combination In The Console Crashes SRB2 2021-01-05 13:20:02 -06:00
console.h Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
d_clisrv.c Fix indentation in MOBJCONSISTANCY conditional 2021-02-16 23:27:44 +01:00
d_clisrv.h Implement blend modes 2020-10-27 00:03:41 -03:00
d_event.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
d_main.c Fix "implicit declaration of function 'DEH_TableCheck'" warning 2021-02-27 12:04:48 -03:00
d_main.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate 2020-08-13 13:53:10 +02:00
d_net.h Bump MAXNETNODES to 127 2020-08-09 18:32:05 -07:00
d_netcmd.c Disable pausing during score screens in marathon mode 2021-02-26 15:43:53 +02:00
d_netcmd.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
d_netfil.c Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines 2020-06-27 02:01:16 +02:00
d_netfil.h Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines 2020-06-27 02:01:16 +02:00
d_player.h lol 2020-12-14 05:32:51 -06:00
d_think.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
d_ticcmd.h Remove unneeded comment 2020-07-11 21:59:54 -05:00
deh_lua.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_soc.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_tables.c Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
deh_tables.h Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
dehacked.c Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
dehacked.h Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
doomdata.h Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag 2020-07-10 18:18:07 +02:00
doomdef.h Use file descriptors and ditch file streams, for now. 2021-02-27 18:07:47 -06:00
doomstat.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomtype.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
endian.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
f_finale.c OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00
f_finale.h Add NOWIPE behavaior for colormap fades 2020-05-25 00:19:41 -04:00
f_wipe.c Implement blend modes 2020-10-27 00:03:41 -03:00
fastcmp.h
filesrch.c Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
filesrch.h Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
g_demo.c That moment when you see HAVE_BLUA crawl back from the grave 2020-12-10 00:36:14 -08:00
g_demo.h Create G_FreeGhosts, for the benefit of G_DeferedInitNew (assuming it actually needs to do ghosts = NULL; at all) 2020-03-19 20:42:51 +00:00
g_game.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
g_game.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
g_input.c Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
g_input.h Replace 'use' with 'spin' in game control constants 2020-07-11 21:59:54 -05:00
g_state.h Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00
http-mserv.c Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
hu_stuff.c Show an alternate ping icon when the player is disconnected 2021-02-15 22:19:48 +01:00
hu_stuff.h Support act numbers up to 99 and draw both digits individually. 2020-05-12 17:17:24 +02:00
i_addrinfo.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
i_addrinfo.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
i_joy.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
i_net.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
i_sound.h Remove unused music type enums 2020-11-14 15:56:40 -08:00
i_system.h Use high precision timer, replace I_GetTimeMicros with I_GetPreciseTime and I_PreciseToMicros 2020-11-07 01:31:24 -08:00
i_tcp.c added some helpful comments, remove duplicate code 2020-07-12 22:37:36 +01:00
i_tcp.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
i_threads.h Strip a few more instances of SONIC ROBO BLAST 2 KART 2020-08-14 22:18:51 -07:00
i_video.h Refactor renderer switching 2020-08-14 22:27:16 -03:00
info.c Merge branch 'dusty' into 'next' 2020-12-15 20:53:29 -05:00
info.h Merge branch 'team-elementalfire' into 'next' 2020-12-15 20:47:45 -05:00
keys.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
lua_baselib.c Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
lua_blockmaplib.c lua_blockmaplib.c: added "polyobjs" option to searchBlockmap function 2020-09-09 16:56:48 +01:00
lua_consolelib.c Have Lua_OnChange restore the stack to what it was before it was called. 2020-12-20 21:43:14 -06:00
lua_hook.h Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hooklib.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hud.h Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
lua_hudlib.c Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
lua_infolib.c Return nil on skincolor invalid field access 2020-12-21 15:48:49 -06:00
lua_libs.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
lua_maplib.c Remove misleading comment 2021-03-12 19:54:01 +01:00
lua_mathlib.c Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot 2021-02-13 18:04:12 +01:00
lua_mobjlib.c Lua: taglist.add and taglist.remove for sector tag lists 2020-12-05 02:02:06 -08:00
lua_playerlib.c Expose player.skin and player.availabilities to Lua as Read-only 2020-11-25 12:35:36 -06:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Fix consoleplayer returning the server player during joining phase 2021-02-11 00:10:15 +01:00
lua_script.h Lua tag lists 2020-12-04 13:53:27 -08:00
lua_skinlib.c Remove trailing whitespace 2020-12-12 02:40:46 -08:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
lzf.c
lzf.h
m_aatree.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_aatree.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_anigif.c Oops! 2020-12-10 03:06:41 -08:00
m_anigif.h Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with 2020-06-27 10:56:15 -05:00
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h Add support for srb2:// URL handler (server links) 2020-03-21 01:36:39 -05:00
m_bbox.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_bbox.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_cheat.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-11-10 11:46:53 +01:00
m_cheat.h Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
m_cond.c Update to 2.2.4 2020-05-22 16:47:51 -05:00
m_cond.h Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00
m_dllist.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h Deprecate FixedRem. 2020-05-18 11:29:56 -05:00
m_menu.c Add rejointimeout to the server options 2021-02-15 16:23:57 +01:00
m_menu.h Add a menu option for showjoinaddress 2020-08-14 21:13:15 -07:00
m_misc.c Add aPNG downscaling, and its associated consvar. 2020-11-19 13:45:04 -06:00
m_misc.h Add aPNG downscaling, and its associated consvar. 2020-11-19 13:45:04 -06:00
m_perfstats.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_perfstats.h Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_queue.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_queue.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_random.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_random.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_swap.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Makefile Merge branch 'master' into next 2021-03-01 16:55:48 -05:00
Makefile.cfg Makefile: add a SILENT flag 2021-02-18 07:24:20 -08:00
md5.c
md5.h
mserv.c Add CV_NETVAR to server affecting cvars 2020-10-09 15:23:16 -07:00
mserv.h masterserver_token is back 2020-07-11 17:41:09 -07:00
p5prof.h
p_ceilng.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_enemy.c Revert "Merge branch 'player-speed' into 'next'" 2021-02-27 03:38:13 +00:00
p_floor.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_inter.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_lights.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_local.h Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
p_map.c Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
p_maputl.c Revert "Use FixedHypot over P_AproxDistance" 2021-02-13 17:46:29 +01:00
p_maputl.h Revert "Use FixedHypot over P_AproxDistance" 2021-02-13 17:46:29 +01:00
p_mobj.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_mobj.h P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope 2020-11-05 00:42:14 -03:00
p_polyobj.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_polyobj.h Added the functions Polyobj_moveXY and Polyobj_rotate to Lua as polyobj.moveXY and polyobj.rotate 2020-09-09 19:38:56 +01:00
p_pspr.h FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements) 2020-06-19 11:11:18 -04:00
p_saveg.c Revert "Move a few mobj spawn defaults to its own function" 2021-01-17 23:17:46 +01:00
p_saveg.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate 2020-08-13 13:53:10 +02:00
p_setup.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_setup.h Fix a misuse of levelflat_t.picture in OpenGL (Kitchen Sink SRB2 port) 2020-12-14 02:07:12 -03:00
p_sight.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into slope-cleanup 2020-05-18 16:14:05 +02:00
p_slopes.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_slopes.h Merge branch 'next' into udmf-next 2020-06-09 09:38:01 +02:00
p_spec.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_spec.h Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag 2020-07-10 18:18:07 +02:00
p_telept.c Fix potential desynch when a player spawns 2020-05-28 11:03:35 +02:00
p_tick.c Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
p_tick.h Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_user.c Revise conditions under which players use spinheight and enter gaps: 2021-03-25 15:57:35 +11:00
r_bsp.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_bsp.h Remove POLYOBJECTS and POLYOBJECTS_PLANES defines 2020-05-02 12:08:31 +02:00
r_data.c Implement blend modes 2020-10-27 00:03:41 -03:00
r_data.h Merge branch 'pictureformats' into 'next' 2020-09-10 15:58:18 -04:00
r_defs.h Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_draw.c Change I_Error message 2021-02-28 17:47:12 -03:00
r_draw.h Replace TC macros with an enum that automatically counts up 2020-11-28 02:19:52 -08:00
r_draw8.c Remove NOWATER define 2020-11-05 00:00:08 -03:00
r_draw8_npo2.c Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
r_draw16.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
r_local.h Merge remote-tracking branch 'origin/next' into pictureformats 2020-03-07 20:43:16 -03:00
r_main.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
r_main.h Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
r_patchrotation.c Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
r_patchrotation.h Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
r_picformats.c Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats 2020-12-14 00:53:42 -03:00
r_picformats.h Refactor patch rotation 2020-10-10 18:43:26 -03:00
r_plane.c Merge branch 'fix-vibing-slopes' into 'next' 2020-12-16 11:15:41 -05:00
r_plane.h Fix a crash 2020-11-23 12:53:59 -03:00
r_portal.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
r_portal.h Merge remote-tracking branch 'origin/next' into pictureformats 2020-03-07 20:43:16 -03:00
r_segs.c Use double precision in R_StoreWallRange sloped seg culling calculations 2021-03-06 19:56:25 +02:00
r_segs.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-03-11 09:31:31 +01:00
r_skins.c GETFLAG 2020-12-14 20:23:24 -05:00
r_skins.h Merge branch 'pictureformats' into patch-stuff-again-2 2020-08-15 20:48:28 -03:00
r_sky.c Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
r_sky.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
r_splats.c Fix a crash 2020-11-23 12:53:59 -03:00
r_splats.h R_DrawSplatSprite -> R_DrawFloorSprite 2020-11-04 21:43:16 -03:00
r_state.h Add boolean variable that indicates if current map is in UDMF format 2020-03-15 16:23:15 +01:00
r_textures.c Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats 2020-12-14 00:53:42 -03:00
r_textures.h Provide some cleaner method to generate textures as flats. 2020-01-07 16:51:02 -03:00
r_things.c Merge branch 'dropdropSHAdow' into 'next' 2021-03-14 20:52:25 -04:00
r_things.h Fix thing scale mismatch in R_DrawVisSprite 2021-02-28 16:23:40 -03:00
s_sound.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
s_sound.h Forgot to commit s_sound.h 2020-09-22 20:51:01 -07:00
screen.c Fix video mode 0 not getting centered 2020-12-21 00:03:20 +02:00
screen.h Some interface fixes 2020-11-22 17:22:18 -03:00
sounds.c sound caption 2020-07-01 23:18:20 -05:00
sounds.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
st_stuff.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
st_stuff.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
strcasestr.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
string.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Deprecate FixedRem. 2020-05-18 11:29:56 -05:00
tables.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
taglist.c Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
taglist.h Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_asm.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
v_video.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
v_video.h Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
version.h Update version to 2.2.8 2020-10-02 16:10:21 -07:00
vid_copy.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
w_wad.c OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00
w_wad.h Don't print W_VerifyFile errors more than once 2020-11-28 20:51:21 -08:00
y_inter.c Fix double free occuring when unloading the intermission patches due to the same patch being cached twice 2020-12-07 17:54:08 -05:00
y_inter.h Make exitmove friendly, don't start empty intermission screens 2020-02-29 01:51:45 -03:00
z_zone.c Fix animated skincolors in OpenGL 2020-12-06 20:17:14 -03:00
z_zone.h OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00