Commit Graph

684 Commits

Author SHA1 Message Date
MascaraSnake 16d077fde3 Coins don't melt in lava and lavafalls have displayoffset 1 2019-10-05 20:00:54 +02:00
MascaraSnake 99220ae48b Fixed a typo 2019-10-05 10:45:24 +02:00
MascaraSnake cabc4e0294 Implemented lava splish. Feel free to suggest a different "splish" sound. 2019-10-05 10:00:59 +02:00
MascaraSnake 5c1fabfaae Lava is now either completely solid or completely intangible. No more half-assing 2019-10-01 21:58:18 +02:00
MascaraSnake d301d2bba4 Fixed a bug with the ring lava melting 2019-09-29 23:22:38 +02:00
MascaraSnake 4375ea8089 Lava now melts rings! 2019-09-29 23:11:21 +02:00
MascaraSnake c00144a4f8 Pterabyte: Don't target players who are invincible after being hurt 2019-09-29 19:29:34 +02:00
MascaraSnake 26ecab14d7 Implemented the Pterabyte grabbing mechanic 2019-09-29 18:42:17 +02:00
MascaraSnake 598047ae8b Hardcoded the Pterabyte (without the grabbing mechanic) 2019-09-29 10:39:09 +02:00
MascaraSnake a5ae8abdb2 Pyre Fly: Use MF2_BOSSNOTRAP instead of MF2_AMBUSH 2019-08-31 12:53:55 +02:00
MascaraSnake 8ddcced6f0 Pyre Fly: Don't spawn smoke and flames if no player is in range 2019-08-30 09:05:49 +02:00
MascaraSnake 4cece9fe36 Pyre Fly: Don't run the fuse code when dead 2019-08-30 08:55:29 +02:00
MascaraSnake 806b106905 Hardcoded the Pyre Fly 2019-08-30 08:17:25 +02:00
MascaraSnake 50e51c137e Hardcoded the lavafall 2019-08-25 23:05:38 +02:00
MascaraSnake 2a5c576c1c Hardcoded the RVZ scenery 2019-08-25 12:40:32 +02:00
toaster 35f90e3322 Use the softer explosion sound from s3k to go with the increased quantity of explosions. 2019-08-13 20:24:46 +01:00
toaster 8605d77af6 Fix an issue with painstate-exiting detection in the boss1 thinker. 2019-08-12 18:49:58 +01:00
toaster 9ae750d09c Since I had to do a clean build to get this up to date (the state list was updated), I decided to redo all the boss explosion animations to be way more aesthetically pleasing.
Basically, think "Sonic 3". https://cdn.discordapp.com/attachments/371082353990303745/610233312765673493/srb20047.gif
2019-08-12 00:34:42 +01:00
toaster 1fbd3eff40 * Fix the thing where you "roll" in run/walk frames if you hold spin after jumping.
* Fix the thing where you don't go through super transformation frames when starting NiGHTS.
2019-08-04 15:25:13 +01:00
toaster a87e1b8aa6 Fix inadvertent fallthrough and associated whitespace. 2019-08-04 10:27:36 +01:00
mazmazz 5b284c8170 gcc7 compile fixes (Fall through; spr2 var comparison) 2019-08-03 23:01:10 -04:00
toaster 8a0f1e7ed4 Merge branch 'ending' into 'master'
ENDINGS

See merge request STJr/SRB2Internal!264
2019-08-03 16:23:51 -04:00
toaster 9f34a7aa82 Merge branch 'bossenable' into 'master'
Boss enable linedef (type 449)

See merge request STJr/SRB2Internal!272
2019-08-03 16:23:22 -04:00
Monster Iestyn af38c0e227 Merge branch 'bustables_misc' into 'master'
Bustables and landing events

Closes #157 and #162

See merge request STJr/SRB2Internal!262
2019-08-02 13:16:53 -04:00
Monster Iestyn ee64d98e39 Merge branch 'spring-things' into 'master'
Additional spring flags

See merge request STJr/SRB2Internal!256
2019-08-02 13:06:38 -04:00
sphere d2c3b88020 Merge remote-tracking branch 'origin/master' into spring-things 2019-08-02 15:11:13 +02:00
toaster 8fa0641e99 Instead of checking whether mobj->spawnpoint->extrainfo is in the correct range every tic, have a lua error for trying to set it outside (since there'll no doubt be other consequences to being outside the range too) 2019-08-01 18:12:26 +01:00
toaster f0fd9f7656 Ok, now the MobjThinker Lua hook is neutralised properly as well. 2019-08-01 11:35:04 +01:00
toaster 7cb02985f4 * Added boss enable linedef (type 449).
- Frontside x offset = boss ID (determined via parameter for all bosses)
	- Noclimb flag = disable mode
	- Bosses don't do a fuckin' THING - no state updates, no player searches, no sounds, no lua, no nothin' - and it's all totally netsynced.
	- The only thing they WILL do is flash infinitely if you hurt them, but this is designed for stuff where you're not meant to be in the same room as the boss til it's activated.
	- All bosses of all IDs are automatically enabled on mapload, then if an enable mode version of this linedef is present in the map for a specific boss id, that boss id is automatically disabled.
* Add multi-boss support via parameter for:
	- All bosses' MT_BOSSFLYPOINT search
	- Boss 5's waypoint search
	- Oldbrak's waypoint search (this one's for you, jood)
2019-07-31 23:17:17 +01:00
toaster 2ae07bdf3b Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into bustables_misc
# Conflicts:
#	src/p_user.c
2019-07-30 18:14:52 +01:00
toaster a6a3048c8f * Fix diagonal spring ring assortments being forced up/down with slopes. 2019-07-29 21:03:28 +01:00
toaster 47554b57e4 * Made the evaluation screen even more attractive.
* Fixed an unused variable warning in lua_skinlib.c.
- fixed post-level cutscenes playing when you get game over in MP (still kinda on-topic)
Also with apologies to MI:
- golden egg statue mode for tutorial, since the grey doesn't contrast enough with the blue and lime green
- fixed closed captions for replaced player sounds being incorrect
- fixed closed captions overlapping tutorial text
2019-07-29 14:55:36 +01:00
Monster Iestyn 18e2c2461f Merge branch 'wavingflag' into 'master'
New CEZ scenery

See merge request STJr/SRB2Internal!257
2019-07-28 15:44:00 -04:00
toasterbabe 385d34e67e * Make busting a FOF through any in-game means (or not providing a target sector to EV_CrumbleChain) bust all FOFs with the same control sector.
* Make CA2_GUNSLINGER not get overridden by being in quicksand.
2019-07-17 21:34:04 +01:00
toaster 438c4d1d51 Fix spindash being broken in quicksand
# Conflicts:
#	src/p_mobj.c
#	src/p_user.c
2019-07-17 21:33:18 +01:00
sphere 79cf8eb08d Add a blue variant of the pole banner & change some doomednums. 2019-07-14 17:30:33 +02:00
sphere ee937c4df0 Add a blue variant of the waving flags. 2019-07-14 16:50:45 +02:00
sphere cfc56c9541 Don't upscale the waving flags, make them twice as large instead 2019-07-14 15:30:00 +02:00
sphere 911b0262ee Whoops, forgot to revert this. 2019-07-14 02:31:33 +02:00
sphere 9c73424b4b Add spring flags: float for horizontal & no gravity for diagonal. 2019-07-14 02:17:44 +02:00
Jonas Sauer 166f1fac66 Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list.
Also includes toaster's assorted fixes and improvements from target_painted_on_your_ass.
2019-07-13 01:42:03 +02:00
Monster Iestyn 35adf2ce4a fix leftshift of negative value MascaraSnake also gets 2019-07-09 21:48:18 +01:00
Monster Iestyn 63d337211e Merge branch 'eggcolosseum' into 'master'
Egg Colosseum (CEZ3 remaster)

See merge request STJr/SRB2Internal!248
2019-07-09 16:32:24 -04:00
Monster Iestyn 11a24b88ee Merge branch 'seaegg_tweaks' into 'master'
Sea Egg

See merge request STJr/SRB2Internal!244
2019-07-09 16:25:07 -04:00
Monster Iestyn dc71e297bb Fixed mixed-code-and-declaration, shadowed variables, etc ...and the compiler doesn't like P_AddEachTimeThinker being inline anymore for some reason, oh well 2019-07-09 21:15:12 +01:00
toaster 2df90888bb Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into eggcolosseum
# Conflicts:
#	src/p_mobj.c
#	src/sounds.c
#	src/sounds.h
2019-07-09 19:52:52 +01:00
Monster Iestyn 3e305c0993 Merge branch 'toast_cleanup' into 'master'
PITY IN PINK and everything associated (formerly toast_fixes)

See merge request STJr/SRB2Internal!232
2019-07-09 14:31:25 -04:00
Monster Iestyn ef984eb336 Merge branch 'metalfixes' into 'toast_cleanup'
Metal Sonic Boss fixes (again)

See merge request STJr/SRB2Internal!245
2019-07-09 14:29:42 -04:00
Monster Iestyn c1bea02f03 Merge branch 'rainfixesmkII' into 'master'
Accidentially broke rain in the rainfixes branch (oh, the irony!)

See merge request STJr/SRB2Internal!249
2019-07-09 14:24:14 -04:00
toaster 98b6280d03 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into toast_cleanup
# Conflicts:
#	src/p_mobj.c
2019-07-08 13:53:31 +01:00