Commit graph

135 commits

Author SHA1 Message Date
James R 5c60f8b529 Merge branch 'software-fov' into 'master'
Software FOV

See merge request STJr/SRB2!662
2020-01-10 00:33:24 -05:00
Jaime Passos b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
fickleheart 8bc58807aa Software FOV ported from kart
also fixes high software FOVs having buggy walls
2019-12-31 11:22:05 -06:00
Jaime Passos 7b54846a02 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
James R 5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Jaime Passos 590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
Jaime Passos 96609e45ae OpenGL funny 2019-12-27 00:02:30 -03:00
Jaime Passos 5f1e3bab71 struct time 2019-12-26 16:25:04 -03:00
James R 3e2b28e162 Merge remote-tracking branch 'origin/master' into turnmultiplier 2019-12-22 21:26:36 -08:00
Jaime Passos e359f802fd Update comments 2019-12-17 16:14:26 -03:00
Jaime Passos cc54163210 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
James R 14674223e8 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
Jaime Passos bf520b9e33 Please, for the love of God, Jesus and Bastet, ADD EVERY OPENGL COMMAND REGARDLESS OF THE FREAKING RENDERER!!!!!!!!!!!!!!!!!!!!!!!!!!! 2019-12-12 17:30:19 -03:00
Jaime Passos dedd5527da Restore portal culling code that went gone by pure accident 2019-12-11 11:35:34 -03:00
Jaime Passos 9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
James R 4f9e227830 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos c6769e7220 Die 2019-12-08 22:12:56 -03:00
Steel Titanium d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
toaster 4cc1b2b327 Disable the GL sprite shadows behind a #define.
Reasoning:
* They're horribly broken (they completely ignore slopes).
* A similar final demo GL-only feature (coronas) has been completely disabled.
* Nobody's going to bugfix them before release because not even the devteam's resident GL users use them.
* They look ugly.
2019-11-17 22:18:46 +00:00
Jaime Passos c6253bb6f9 Merge remote-tracking branch 'origin/master' into renderswitch 2019-11-12 20:25:40 -03:00
Jaime Passos 8ac49d8855 add gr_modelinterpolation 2019-11-04 12:21:53 -03:00
toaster 915e50a1e4 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos 7746767735 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-10-06 17:40:41 -03:00
Jaime Passos fe60902df5 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
Jaime Passos 0aba0aa4b9 Merge remote-tracking branch 'origin/master' into openglskydome2 2019-09-27 22:47:10 -03:00
Jaime Passos 5f6c702ed6 sky barreling 2019-09-17 23:38:04 -03:00
Alam Ed Arias 35e3d9acab Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Jaime Passos db979845e0 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-09-15 16:24:24 -03:00
Jaime Passos 00f5cbb185 Fix titlemap* crash 2019-09-10 18:34:29 -03:00
Jaime Passos 347f9cda8b Fix title screen crash 2019-09-10 18:33:06 -03:00
Jaime Passos 8057eeaaca Merge remote-tracking branch 'jimita/renderswitch' into renderswitch 2019-09-10 18:12:01 -03:00
James 4be108fa76 Lach has blessed us with a remade cam_adjust. 2019-09-10 10:11:03 -04:00
Jaime Passos 0a973af5b8 Comments 2019-09-09 19:27:08 -03:00
Jaime Passos da93e0f1f5 I am the CEO of renderers 2019-09-09 16:20:17 -03:00
Jaime Passos 725d0b4c44 still making things better 2019-09-08 21:37:24 -03:00
Jaime Passos 19e50062cc more stuff. i hope i didnt mess this up. 2019-09-08 18:59:49 -03:00
Jaime Passos c7e01a558e initial stuff 2019-09-08 18:44:40 -03:00
Jaime Passos 2863ede7bf initial stuff 2019-09-08 18:27:35 -03:00
Jaime Passos f6d2b5109b PRBoom sky dome 2019-09-03 02:12:17 -03:00
Jaime Passos c21d83e8af Sprite2 support! 2019-09-02 23:29:16 -03:00
James 577a8fd387 Merge branch 'camorbit-sev' into camerafix 2019-08-31 14:53:43 -04:00
mazmazz dc0a92ea62 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla 2019-06-29 17:51:30 -04:00
toaster 6371de806b Improve rain/weather.
* Like Kart, remove cv_precipdensity.
* Like Kart, replace "Infinite" draw distance value with "None".
* Better thinker with more return optimisation.
* Better placement of thinking in rendering, to avoid ceiling-mounted sprite glitches.
2019-06-22 16:50:30 +01:00
Nev3r 0e162f8f61 Add Sryder's orbital camera thing as an option. 2019-06-20 13:33:31 +02:00
Nev3r d2605e0314 Remove remnants of portalcullsector. 2019-06-10 17:13:04 +02:00
Nev3r 581e80ed69 Made Portal_Add static; move ffloors clip reset from R_RenderPlayerView to r_plane. 2019-06-09 22:48:54 +02:00
Nev3r 8c3ddd61d5 Refactored a bit of code regarding visplane bound trimming for portals; reset ffloor's f_clip/c_clip so that FOFs on portals don't interfere with previously acquired bounds. 2019-06-07 13:10:12 +02:00
Nev3r d2692ddd24 viewx/viewy also need to be stored/restored. 2019-06-06 13:31:48 +02:00
Nev3r 5284817259 Fix sigsegv when there is no main skybox viewpoint. 2019-06-05 18:45:36 +02:00
Nev3r 1c14062e8b Vissprite clipping improvements.
Vissprites are now only clipped against their respective portal's geometry obtained from their BSP run.
Additionally, if a portal is provided, they're clipped to the portal's clip boundaries.
The work on this branch should conclude after a pair of remaining glitches are fixed.
2019-06-05 18:07:08 +02:00