Commit graph

7775 commits

Author SHA1 Message Date
Jaime Passos b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
Tatsuru caf47019ce Or is it better like this? 2019-12-31 20:20:30 -03:00
Nami ef4840555e Add MobjLineCollide hook 2019-12-31 15:17:02 -08:00
Tatsuru 83467a7b3d The dumbass forgot NiGHTS mode is also a carry power 2019-12-31 20:13:16 -03:00
Tatsuru 6e330348bc Fix MP Special Stages crashing if a player is being carried when it ends 2019-12-31 19:38:11 -03:00
James R 2a9a3b9760 Merge branch 'fix-flight-indicator' into 'next'
Remove flight indicator when AI Tails is taken over by second player

See merge request STJr/SRB2!611
2019-12-31 17:17:21 -05:00
James R f77188ef0f Merge branch 'metal-fume-opacity' into 'next'
Make Metal Sonic's jet fume opaque when re-emerging from water

See merge request STJr/SRB2!612
2019-12-31 17:16:14 -05:00
James R 0cb76f63b7 Merge branch 'firefuck3' into 'next'
Make elemental crop circle flames obey player gravity

See merge request STJr/SRB2!613
2019-12-31 17:15:45 -05:00
James R bd0deea11c Merge branch 'minecartspawner-fix' into 'next'
Disable minecart spawners for players already riding a minecart

See merge request STJr/SRB2!608
2019-12-31 17:15:18 -05:00
Jaime Passos c460775cd7 Merge branch 'fixcoronalist' into 'master'
Fix broken corona list

See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r 0979887600 Merge branch 'software-clownery' into 'master'
Software clownery

See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
Jaime Passos 1c048275da **NEW!** hook_SeenPlayer 2019-12-31 14:37:45 -03:00
Jaime Passos cd1cc9a222 Fix desynch 2019-12-31 14:00:25 -03:00
Tatsuru 79f18a3c19 Got rid of the uhh 2019-12-31 11:19:54 -03:00
lachwright e5e96cb271 Make elemental crop circle flames obey player gravity 2019-12-31 18:06:40 +08:00
lachwright 10b71d40b8 Make Metal Sonic's jet fume opaque when re-emerging from water 2019-12-31 17:26:35 +08:00
lachwright 342d80198c Add missed semicolon, oops 2019-12-31 16:55:36 +08:00
lachwright 1a78b3548c Remove flight indicator on death as well 2019-12-31 16:54:52 +08:00
lachwright d3c56cd807 Remove flight indicator when AI Tails is taken over by second player 2019-12-31 16:48:29 +08:00
James R 939814d479 Merge remote-tracking branch 'origin/master' into next 2019-12-30 22:37:24 -08:00
James R 3112dff345 Merge branch 'oops' into 'next'
Fix unknown gametype for map command crashing the game

See merge request STJr/SRB2!606
2019-12-31 01:34:39 -05:00
James R 34687e85d7 Merge branch 'emeraldhunt-fix' into 'next'
Fix emerald hunt not working properly

See merge request STJr/SRB2!593
2019-12-31 01:34:17 -05:00
James R b5df2d5c3f Merge branch 'polyobj-waypoint-thinker-optimise' into 'next'
Polyobj waypoint thinker optimise

See merge request STJr/SRB2!586
2019-12-31 01:33:01 -05:00
James R 4b91e49bf4 Merge branch 'fix-lua-scorechains' into 'next'
Fix scoreadd not doing anything in certain cases when modified by Lua

See merge request STJr/SRB2!579
2019-12-31 01:32:22 -05:00
James R 077c453e33 Merge branch 'dashmode-ctf-monitors' into 'next'
Don't let Metal pop the enemy team's monitors (closes #94)

See merge request STJr/SRB2!584
2019-12-31 01:31:55 -05:00
James R 8e61b1003a Merge branch 'dashspeed-fix' into 'next'
Cap dashspeed between mindash and maxdash before revving.

See merge request STJr/SRB2!565
2019-12-31 01:31:43 -05:00
James R b4ebb01e2d Truncate gametype name in server list if it's too long 2019-12-30 22:23:19 -08:00
James R 281f30c4fd Replace gametype with gametypename in SERVERINFO
PACKETVERSION 1
2019-12-30 22:18:55 -08:00
James R 7af2533d23 Make the menu option for renderer switching transparent under NOHW 2019-12-30 21:45:19 -08:00
James R 38492073fa IT_PAIR for when you want to define both sides of a menu item 2019-12-30 21:40:13 -08:00
Tatsuru b68a629a71 Small 2019-12-31 01:48:50 -03:00
James R e8db39229c Don't let the user switch to OpenGL if NOHW 2019-12-30 20:29:41 -08:00
Tatsuru 2d0cdbe34f Appease the C90 entity 2019-12-31 01:20:11 -03:00
James R 36c5bb7b0d Fix NOHW compiling 2019-12-30 20:18:08 -08:00
James R 782bf8d31e Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
Tatsuru 47b096a357 Disable Minecart Spawners for players already riding a minecart 2019-12-31 00:38:09 -03:00
Nami 60928db0e0 I removed a hook I left behind and forgot to save the change before committing :upside_down: 2019-12-30 19:22:12 -08:00
James R 4bf3597116 Fix NOOPENMPT compiling 2019-12-30 19:19:17 -08:00
Nami 41c902b819 Move PreThinkFrame hook back a bit, now runs before PlayerThink 2019-12-30 19:11:49 -08:00
Nami a36920808b Revert changes to searchBlockmap because on reflection, the benefits didn't outweigh breaking every current usage of it
Readd ThinkFrame in its original position
PostThinkFrame now runs at the end of P_Ticker, only MapEnd runs after it
2019-12-30 19:04:27 -08:00
James R ff47f911dc Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
2019-12-30 18:47:21 -08:00
James R ab410652ae Fix unclosed quotes leaving the escape character in 2019-12-30 18:44:13 -08:00
Jaime Passos 7b54846a02 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
James R 5e94ca07bc Use gametypecount in G_GetGametypeByName 2019-12-30 17:57:38 -08:00
Jaime Passos 181a366d4a Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
James R fc8c0f8a9a Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
James R 80bb6fe7a0 Merge branch 'modid' into 'next'
Put a mod name in SERVERINFO

See merge request STJr/SRB2!577
2019-12-30 15:41:08 -05:00
James R 5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
MascaraSnake 013f1f70d9 -Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
2019-12-30 21:23:00 +01:00
MascaraSnake 05a97530c1 Add support for flat offset and rotation fields in UDMF 2019-12-30 17:28:10 +01:00
MascaraSnake 72bb673209 Some minor refactoring of textmap loading code 2019-12-30 16:28:22 +01:00
Jaime Passos 7676f11112 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 12:09:45 -03:00
Jaime Passos a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos 590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
Nev3r 99aace19f5 Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser 2019-12-30 14:48:10 +01:00
Nev3r 4a5498473c Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
2019-12-30 14:47:48 +01:00
Nev3r f9d6e26558 Replace INT16_MAX with LUMPERROR in lump check. 2019-12-30 14:45:39 +01:00
Nev3r 7ae2143c91 Add a disclaimer when loading textmaps/UDMF. 2019-12-30 14:42:41 +01:00
MascaraSnake ea87af0076 Refactor TextmapParse 2019-12-30 14:33:41 +01:00
Nev3r c6c00aa7d5 Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens. 2019-12-30 13:46:37 +01:00
MascaraSnake 4aee4e3684 Refactor TextmapCount 2019-12-30 13:27:05 +01:00
Monster Iestyn 7c9b1ee2cb Fix P_SetTarget crash by setting th->target to NULL first 2019-12-30 11:49:01 +00:00
Nev3r e43df2993f Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile. 2019-12-30 12:33:24 +01:00
Nev3r f9aabe753e Refactor TextmapFixFlatOffsets(). 2019-12-30 12:31:55 +01:00
Nev3r 493c6c8ae2 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2019-12-30 12:23:31 +01:00
Nev3r f49b8de5fd Adapt P_MakeMapMD5() for textmaps. 2019-12-30 12:07:54 +01:00
Nev3r ed114f655b Fixed missing M_GetToken(NULL); 2019-12-30 12:07:02 +01:00
lachwright 0839287609 Add unused sounds and remove unused sound slots 2019-12-30 19:00:45 +08:00
Nev3r aaef412823 Add basic textmap support; currently crashes when trying to free the virtres, at vres_free(). 2019-12-30 11:33:22 +01:00
James R c46bfa2be9 Merge branch 'saloondoor-fix' into 'next'
Fix saloon doors not letting players through when marked with the Ambush flag

See merge request STJr/SRB2!600
2019-12-30 00:25:37 -05:00
Nami 58dd578b09 Let's try this again! 2019-12-29 20:36:24 -08:00
Tatsuru 3d724f302d Fix saloon doors not letting players through when marked with the Ambush flag 2019-12-30 01:16:50 -03:00
James R 7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R 569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
James R 97c5e63dc3 Initialize 'supported' array 2019-12-29 16:52:39 -08:00
Jaime Passos 2f4c270a7b Update r_segs.c 2019-12-29 19:43:38 -03:00
MascaraSnake 136c656cc0 Properly pass nodes data along to functions that need it without breaking the original data pointer 2019-12-29 22:11:15 +01:00
MascaraSnake 81422c4e6d Revert "Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly"
This reverts commit cfc6428569.
2019-12-29 21:57:47 +01:00
MascaraSnake cfc6428569 Pass along virtnodes to extended nodes loading functions to make sure virtnodes->data is moved correctly 2019-12-29 21:42:16 +01:00
MascaraSnake e88556efe1 P_GetNodetype: The virtnodes pointer is supposed to be the output parameter, so we have to pass a pointer to that pointer 2019-12-29 21:00:20 +01:00
MascaraSnake dd02fe0d78 P_GetNodetype: Set virtnodes for traditional Doom format 2019-12-29 20:43:41 +01:00
MascaraSnake 882e8ef7b8 Separate shared parts of seg initialization into P_InitializeSeg 2019-12-29 20:24:14 +01:00
MascaraSnake 36f86077da Move loading of extended subsectors and segs into its own function 2019-12-29 19:54:04 +01:00
MascaraSnake c287b86fab Get rid of duplicated code in the extended seg parsing 2019-12-29 19:04:50 +01:00
MascaraSnake 3839e95d63 Move reading of extra vertices into separate function 2019-12-29 18:07:44 +01:00
MascaraSnake 45ca959f97 -Move reading of actual extended nodes into separate function, cutting down on code duplication in the process
-Fix a typo in the segs reading
2019-12-29 17:52:49 +01:00
MascaraSnake e5cb7a7833 Merge branch 'next' into newnodeformats 2019-12-29 16:05:55 +01:00
MascaraSnake bf25128986 Merge branch 'mapload-refactor' into 'next'
Refactor map loading functions

See merge request STJr/SRB2!594
2019-12-29 10:04:27 -05:00
MascaraSnake 9d009edfc8 Move copying of the nodes signature out of the else case 2019-12-29 15:59:15 +01:00
MascaraSnake 0aed60f4de Separate retrieval of nodetype and nodes lump into its own function (Function. Not file. Sorry.) 2019-12-29 15:50:53 +01:00
MascaraSnake 8032054a47 Separate loading of extended nodes into its own file 2019-12-29 15:15:32 +01:00
MascaraSnake bb9093ff57 Merge branch 'kill-zshift' into 'next'
Eliminate all unnecessary uses of ZSHIFT

See merge request STJr/SRB2!580
2019-12-29 08:35:52 -05:00
Nev3r 389b9e35c4 Add XNOD, XGLN and XGL3 BSP formats recognition and support. 2019-12-29 14:17:51 +01:00
MascaraSnake c43a83dc04 Remove virtres_t pointer in P_SpawnSpecials that's no longer needed 2019-12-29 12:26:02 +01:00
MascaraSnake abdfe60aa7 Store custom FOF flags directly in back toptexture field at map load instead of re-reading the sidedefs data later on 2019-12-29 12:01:41 +01:00
James R 566b4a1626 Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00
James R 404f3c13e4 If we move the -warp code down, map searching can be used 2019-12-29 02:31:48 -08:00
James R 0a014755b9 I'm still an idiot 2019-12-29 02:16:37 -08:00
James R 2ffff56b39 Who cares? 2019-12-29 02:15:48 -08:00
James R 19aafbfd0b Split map code checking from Command_Map_f 2019-12-29 02:14:02 -08:00