Commit graph

528 commits

Author SHA1 Message Date
Monster Iestyn 7511911846 Merge branch 'custom3dcrash' into 'next'
Fix sigsegv caused by bad target check in A_Custom3DRotate

See merge request STJr/SRB2!1430
2021-03-24 14:24:21 -04:00
katsy 42cfcbf7be fix sigsegv in A_Custom3DRotate 2021-03-21 16:09:11 -05:00
Lachlan Wright 77feee73c3 Revert "Merge branch 'player-speed' into 'next'"
This reverts merge request !1309
2021-02-27 03:38:13 +00:00
LJ Sonic 09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
LJ Sonic 36c193f317 Merge branch 'fix-boss2pogotarget' into 'next'
Make several actions actually check for a player smh (Fixes #387)

Closes #387

See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
GoldenTails 08146c9cad Have A_ThrownRing check for a player too 2020-12-19 21:30:13 -06:00
GoldenTails 60564197af Have A_DetonChase check for a player too 2020-12-19 21:12:09 -06:00
GoldenTails f9e5681a6b Actually check for a player smh 2020-12-19 20:33:29 -06:00
James R 75633bde50 Replace all instances of P_AproxDistance with FixedHypot 2020-12-12 14:53:54 -08:00
James R 9649a9fbae Merge branch 'player-speed' into 'next'
Make player->speed and other things use R_PointToDist2

See merge request STJr/SRB2!1309
2020-12-12 17:38:02 -05:00
James R c8cc9c7a6f Remove trailing whitespace 2020-12-12 02:40:46 -08:00
Zippy_Zolton 916cacb38f snailer 2020-12-10 19:01:09 -06:00
Tatsuru 9770368ee9 Initialize junk line tag lists 2020-11-30 18:21:06 -03:00
LJ Sonic eef3028110 Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
# Conflicts:
#	src/dehacked.c
#	src/dehacked.h
2020-11-29 21:54:15 +01:00
Louis-Antoine 13ba25f4fe Only call the Lua API for overridden actions 2020-11-15 01:15:58 +01:00
Nev3r c62ef355ef Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
#	src/lua_baselib.c
#	src/lua_maplib.c
2020-10-27 20:48:25 +01:00
Monster Iestyn ddd59a6e9d A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser 2020-09-26 17:31:49 +01:00
Tatsuru 48d6ae8e53 Decolorize players as intended 2020-08-24 23:53:21 -03:00
Nev3r ad55f5f872 Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
#	src/hardware/hw_main.c
#	src/p_ceilng.c
#	src/p_floor.c
#	src/p_mobj.c
#	src/p_mobj.h
#	src/p_polyobj.c
#	src/p_saveg.c
#	src/p_setup.c
#	src/p_spec.c
#	src/p_spec.h
#	src/p_user.c
#	src/r_bsp.c
#	src/r_defs.h
2020-07-10 18:18:07 +02:00
lachwright 3226a5d699 Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades 2020-07-09 05:56:11 +08:00
LJ Sonic 9c1bee694b Merge branch 'knuxtweaks' into 'next'
Knuckles tweaks

See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic 6c61baa818 Merge branch 'fix-oldbrak-missiles2' into 'next'
Take 2: Fix Old Brak missiles + add pw_ignorelatch

See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
lachwright 527e682931 Add sightcheck boolean to P_RadiusAttack
Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
James R 067d9b9a63 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-06-24 19:31:19 -07:00
lachwright cab87b4632 lol should have tested before pushing 2020-06-19 15:59:09 +08:00
lachwright 47d9d87654 Fix the Eggman signpost's background color 2020-06-19 15:49:24 +08:00
kaysrishaq 682791a024 brak missile fix, pw_ignorelatch, small Recycler fix 2020-06-18 17:09:29 -04:00
Steel Titanium d3d5496a78 Fix facecolor may be used uninitialized. 2020-06-17 14:09:49 -04:00
SteelT c810ea3945 Merge branch 'next-lc-uint16' into 'next'
Custom skincolor bugfixes

See merge request STJr/SRB2!971
2020-06-11 20:08:50 -04:00
SwitchKaze d589e6bc95 Fix signpost shade. 2020-05-29 21:41:20 -05:00
SteelT f0b64971a0 Merge branch 'next-lc-uint16' into 'next'
Custom skincolors

See merge request STJr/SRB2!960
2020-05-28 11:23:05 -04:00
SwitchKaze b37c73b008 Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00
SwitchKaze 46191cade7 Update to 2.2.4 2020-05-22 16:47:51 -05:00
Monster Iestyn c9c7327011 A_SplitShot fix: don't even attempt to A_FaceTarget (or anything beyond) if there is no target to face to begin with 2020-05-21 19:42:48 +01:00
MascaraSnake 33a22331f8 Merge branch 'waypoints' into 'next'
Store waypoints at map load instead of iterating through the thinker list to find them

See merge request STJr/SRB2!938
2020-05-18 16:00:46 -04:00
MascaraSnake 9cd9d2e0d7 Merge branch 'carry-dust-devil' into 'next'
Add carry types to Dust devils

See merge request STJr/SRB2!886
2020-05-15 02:50:29 -04:00
ZipperQR 6a9543b1c2 no message 2020-05-14 03:35:46 +03:00
MascaraSnake 36843cbfd6 Merge branch 'next' into waypoints 2020-05-12 23:51:32 +02:00
MascaraSnake 435e6c9812 Rename variables for Fang waypoints, in preparation for new global waypoint data structure 2020-05-12 14:53:10 +02:00
James R 7257fc730a Remove instances of HAVE_BLUA that actually disable Lua now 2020-05-10 19:59:56 -07:00
Jaime Passos 39c5ab4e17 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-05-09 17:12:52 -03:00
lachwright 9d21d790a4 Prevent laser sprites clipping into walls/off ledges 2020-05-08 02:58:56 +08:00
lachwright 36b400387e Remove MF_NOBLOCKMAP from MT_LASER so Silver can find it 2020-05-07 23:24:33 +08:00
lachwright 3a1988fc01 Fix knockback scaling 2020-05-07 22:47:34 +08:00
lachwright 63cb58a10a Update new GFZ3 laser 2020-05-06 09:03:03 +08:00
lachwright 92c900f284 New GFZ3 laser 2020-05-06 09:01:02 +08:00
ZipperQR 0d7c49e7e4 no message 2020-05-03 14:02:23 +03:00
ZipperQR 64edd91dbd Dust devil support 2020-04-22 00:59:12 +03:00
Nev3r aa0d76f8fa Delete tags. 2020-04-18 00:23:24 +02:00
Nev3r 7904856e8e Remove presumably the remaining old tag references in the gamelogic. 2020-04-17 22:28:41 +02:00