Commit graph

1034 commits

Author SHA1 Message Date
fickleheart d63aa1031e Merge remote-tracking branch 'upstream/next' into viewroll 2020-01-17 18:27:15 -06:00
Alam Ed Arias d9742afb45 Merge remote-tracking branch 'origin/next' into next 2020-01-16 20:17:58 -05:00
Alam Ed Arias 709489cab8 Merge branch 'master' into next 2020-01-16 12:08:36 -05:00
James R 55cc978f40 Merge branch 'extra-life-jingle' into 'master'
Optionally use a sound for 1-Up

See merge request STJr/SRB2!668
2020-01-15 23:38:21 -05:00
James R 1489b4bcdd It's FALLTHRU not fallthru
It took a week and me staying up until 2AM to look at the damn manpage and
figure out THIS is why I was getting an error about 'if (tutorialmode)' falling
through. But I still don't know why it didn't trigger on the MT_TNTBARREL case.
Oh well.
2020-01-15 02:14:20 -08:00
fickleheart c25e969676 wip viewroll stuff 2020-01-14 23:29:56 -06:00
James R 34b42507d1 Merge branch 'targetproblem' into 'next'
Homing Targetting Issues

See merge request STJr/SRB2!671
2020-01-12 15:43:08 -05:00
Monster Iestyn c7ab065b0a Merge branch 'master' into next 2020-01-11 18:38:09 +00:00
toaster 926cbc4141 Make P_HomingAttack and P_LookForEnemies consistent, preventing targeting TNT barrels just launching you in place. 2020-01-11 14:41:37 +00:00
James R e1303a2b5c Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera

See merge request STJr/SRB2!659
2020-01-10 16:02:44 -05:00
James R a16c444166 Merge branch 'playerthink-hook' into 'next'
PlayerThink Hook

See merge request STJr/SRB2!557
2020-01-10 15:58:30 -05:00
James R 1113a13621 1upsound always plays a sound instead of jingle 2020-01-10 12:55:03 -08:00
James R 2459ca255f Factor z distance into camera translucency 2020-01-10 00:04:17 -08:00
Alam Ed Arias 71c2ee3850 whitespace cleanup 2020-01-09 16:19:12 -05:00
James R 0f8c736188 Don't make player transparent if the orbital camera is looking straight down 2020-01-08 20:49:38 -08:00
Zachary McAlpin 11d21dd950 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2020-01-08 18:52:56 -06:00
fickleheart f8a3e3b898 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
James R 69dd8acf7f Merge branch 'sstailscarry-fix' into 'next'
Fix MP Special Stages crashing if a player is being carried when it ends

See merge request STJr/SRB2!615
2020-01-01 21:49:01 -05:00
Zachary McAlpin dc51ba6b64 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2020-01-01 17:11:19 -06:00
James R 48c83be89e Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes

See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
Zachary McAlpin 7123abd493 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2020-01-01 13:31:07 -06:00
Tatsuru caf47019ce Or is it better like this? 2019-12-31 20:20:30 -03:00
Tatsuru 83467a7b3d The dumbass forgot NiGHTS mode is also a carry power 2019-12-31 20:13:16 -03:00
Tatsuru 6e330348bc Fix MP Special Stages crashing if a player is being carried when it ends 2019-12-31 19:38:11 -03:00
James R f77188ef0f Merge branch 'metal-fume-opacity' into 'next'
Make Metal Sonic's jet fume opaque when re-emerging from water

See merge request STJr/SRB2!612
2019-12-31 17:16:14 -05:00
fickleheart b22de48c03 Merge branch 'next' into next-newcontrols
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2019-12-31 12:58:36 -06:00
fickleheart 8bc58807aa Software FOV ported from kart
also fixes high software FOVs having buggy walls
2019-12-31 11:22:05 -06:00
lachwright e5e96cb271 Make elemental crop circle flames obey player gravity 2019-12-31 18:06:40 +08:00
lachwright 10b71d40b8 Make Metal Sonic's jet fume opaque when re-emerging from water 2019-12-31 17:26:35 +08:00
James R 8e61b1003a Merge branch 'dashspeed-fix' into 'next'
Cap dashspeed between mindash and maxdash before revving.

See merge request STJr/SRB2!565
2019-12-31 01:31:43 -05:00
fickleheart 85e2e92ee0 Fix spying on simple mode players having dumb camera angles 2019-12-30 15:44:52 -06:00
fickleheart a51f2500e0 Update playstyle menu handling to use analog/directionchar combo 2019-12-30 15:15:37 -06:00
fickleheart c3d14064e2 Convert simple movement to directionchar+analog
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
2019-12-30 15:05:24 -06:00
fickleheart e0f35d207f Convert analog/directionchar cvars into 2-long arrays 2019-12-30 14:01:14 -06:00
fickleheart 085c39128f Save separate camera settings for standard/simple modes 2019-12-30 12:10:38 -06:00
fickleheart 7fa9eed573 Fix camera reset snap in simple controls 2019-12-30 11:22:54 -06:00
fickleheart a9b80bf1f0 Merge branch 'master' into newcontrols
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/g_game.h
#	src/m_menu.c
2019-12-30 10:47:09 -06:00
Zachary McAlpin 745cced08e Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object 2019-12-28 17:40:47 -06:00
Zachary McAlpin 5a9b80b5d5 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-28 17:32:27 -06:00
GoldenTails f62579811b Fixed messed up comparison. 2019-12-27 23:51:13 -06:00
Jaime Passos 3b341245f1 Same deal, but for starposts. 2019-12-27 17:14:56 -03:00
Jaime Passos 1f96f70173 Preparing for the inevitable gametype rule that will handle cooplives... 2019-12-27 17:08:20 -03:00
Jaime Passos f0d58368f9 look for GTR_LIVES rule instead of coop/competition gametype 2019-12-27 12:29:21 -03:00
Jaime Passos f8eed7171a add G_CompetitionGametype(void) 2019-12-27 12:28:00 -03:00
Jaime Passos 1d0d404922 check if the gametype allows spectators to allow jump key respawn 2019-12-27 12:17:38 -03:00
Jaime Passos 51404130af Respawn delay gametype rule 2019-12-27 01:44:27 -03:00
James R 1dac3d174e Merge remote-tracking branch 'origin/master' into next 2019-12-26 15:35:53 -08:00
Zachary McAlpin 9fe20aa1a3 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-26 17:29:54 -06:00
Jaime Passos c0390f5186 Merge remote-tracking branch 'origin/next' into rotsprite2 2019-12-26 20:27:29 -03:00
GoldenTails 25f8f2706b Also cap dashspeed to at most maxdash. 2019-12-24 13:55:19 -06:00