Commit graph

9582 commits

Author SHA1 Message Date
James R b45bd6990e Merge branch 'ogl-fog-block-fix' into 'next'
Don't discard zero alpha fog block fragments. Fixes #198.

Closes #198

See merge request STJr/SRB2!1084
2020-07-24 04:45:50 -04:00
James R 47581607ef Merge branch 'netticbuffer-port' into 'next'
Port netticbuffer from Kart

See merge request STJr/SRB2!1077
2020-07-24 04:45:08 -04:00
Hannu Hanhi e331c9d18e Fix OpenGL polyobject texture distortion 2020-07-23 20:51:05 +03:00
Hannu Hanhi e4d6e92f37 Clamp light level for shaders. Fixes #194. 2020-07-23 19:05:17 +03:00
Hannu Hanhi 80172ee932 Don't discard zero alpha fog block fragments. Fixes #198. 2020-07-23 18:24:41 +03:00
James R c944d3adf4 Merge branch 'fix-nights-fullbright' into 'next'
NiGHTS fullbright fixes

See merge request STJr/SRB2!1080
2020-07-22 22:15:07 -04:00
James R 4d16f16dab Merge branch 'fix-superfloat' into 'next'
Fix Super Sonic exploiting CA_FLOAT abilities

See merge request STJr/SRB2!1081
2020-07-22 22:13:51 -04:00
James R 8d60579e6c Merge branch 'demo-quit-crash-fix' into 'next'
Fix crash if you start recording a replay and immediately close the game

See merge request STJr/SRB2!1082
2020-07-22 22:11:03 -04:00
James R 196beead7d Parenthesis 2020-07-21 16:16:03 -07:00
James R 735942a437 Merge branch 'next-lc-uint16' into 'next'
Allow modification of built-in skincolors

See merge request STJr/SRB2!1078
2020-07-21 17:56:12 -04:00
Steel Titanium 76702d6712 Fix crash if you start recording a replay and immediately close the game 2020-07-20 22:19:44 -04:00
lachwright 242e128aa0 Fix Super Sonic exploiting CA_FLOAT abilities 2020-07-21 03:50:26 +08:00
SwitchKaze 5332fff540 Deny standard color accessibility changes 2020-07-20 12:06:57 -05:00
lachwright cea3f64c88 Fix default NiGHTS skin brightness for non-super characters 2020-07-20 22:24:16 +08:00
SwitchKaze ee9c146b5d Re-enable built-in color modification 2020-07-19 17:23:08 -05:00
Steel Titanium e9a03401cb Port netticbuffer from Kart 2020-07-19 15:24:27 -04:00
Steel Titanium 05ac0fc7ea Fix muspostbossname sometimes returning garbage. 2020-07-19 13:47:33 -04:00
Hannu Hanhi b03e7f63c5 Fix shader comment 2020-07-19 16:07:53 +03:00
Hannu Hanhi 92ebbdfc10 Don't override custom shaders with model lighting shader 2020-07-18 15:48:37 +03:00
Hannu Hanhi c1cf41fb0c Add capability to use model lighting with shaders enabled 2020-07-18 15:08:59 +03:00
Jaime Passos 48a6652973 Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
James R 7c2f81e4ed Merge branch 'next-lc-uint16' into 'next'
Fix skincolor-related memory leak

See merge request STJr/SRB2!1066
2020-07-16 22:01:07 -04:00
James R fa90ff6bae Merge remote-tracking branch 'origin/master' into next 2020-07-16 19:00:21 -07:00
James R d6b831053f Merge branch 'fix-lib_freeslot' into 'next'
Fix lib_freeslot

See merge request STJr/SRB2!1064
2020-07-14 18:32:10 -04:00
SwitchKaze 734033250d Fix skincolor-related memory leak 2020-07-14 17:09:31 -05:00
kaysrishaq 7f9175033d minor lua fixes
minor lua fixes
2020-07-14 01:34:57 -04:00
kaysrishaq 29a116ba81 Fix lib_freeslot 2020-07-13 18:56:07 -04:00
James R 34bd0d9fe7 Merge branch 'various-color-fixes' into 'next'
Various color fixes

See merge request STJr/SRB2!1060
2020-07-13 18:24:55 -04:00
kaysrishaq f541c37ebc Fix formatting
PREFAVAILABLE -> S_PrefAvailable
move declarations to top of blocks
2020-07-13 15:16:49 -04:00
James R f5c5ec000d Use SRB2VERSION here... 2020-07-13 08:59:41 -07:00
James R 93615b07be Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-13 08:58:43 -07:00
James R 00ceca8cc6 Merge remote-tracking branch 'origin/master' into next 2020-07-12 17:11:22 -07:00
James R 4985d94386 Merge remote-tracking branch 'origin/master' into cmake-adjustments 2020-07-12 16:24:24 -07:00
James R 42b0ab1851 Merge branch 'p-xymovement-lua-exposure' into 'next'
Expose several movement-related functions to Lua.

See merge request STJr/SRB2!884
2020-07-12 19:11:47 -04:00
James R 839f086216 A few more instances of "gr" to purge 2020-07-12 16:09:43 -07:00
Kays Ishaq e849c9898e move dupenum declaration to beginning of block 2020-07-12 19:05:27 -04:00
James R b9a24001d8 Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
GoldenTails ada06910dc Expose P_MovePlayer to Lua. 2020-07-12 18:02:50 -05:00
GoldenTails 4b3d6f04f8 Expose P_PlayerZMovement to Lua.
Finishing off these changes; how a player moves vertically.
2020-07-12 18:02:50 -05:00
GoldenTails df1fd0c456 Expose P_SceneryZMovement to Lua.
Still more complex than P_RingZMovement.
2020-07-12 18:02:50 -05:00
GoldenTails 4710e4f07c Expose P_RingZMovement to Lua.
Ever wanted to move like a ring vertically?
2020-07-12 18:02:50 -05:00
GoldenTails 6d3a2919a2 Expose P_ZMovement to Lua.
Because P_XYMovement wasn't enough.
2020-07-12 18:02:50 -05:00
GoldenTails 27c25bfa1e Expose P_SceneryXYMovement to Lua.
Ironically this seems slightly more advanced than P_RingXYMovement...
2020-07-12 18:02:50 -05:00
GoldenTails 6ac3d62321 Expose P_RingXYMovement to Lua.
Ever wanted to move like a ring horizontally?
2020-07-12 18:02:50 -05:00
GoldenTails fe67781d68 Expose P_XYMovement to Lua.
It was so easy; it took a grand total of one compile to implement!
Why wasn't this done before...
2020-07-12 18:02:49 -05:00
James R bc2f83ec05 Merge branch 'p-rail-thinker-lua-exposure' into 'next'
Expose P_RailThinker to Lua.

See merge request STJr/SRB2!1059
2020-07-12 18:54:28 -04:00
James R 6c875a8097 Merge branch 'marathoninfo2' into 'next'
Marathon Run fixes (Resolves #184)

Closes #184

See merge request STJr/SRB2!1061
2020-07-12 18:47:38 -04:00
James R 6f8dfb6fca Merge branch 'version-prep-is-a-stinky-butt-head' into 'master'
Automate some of the version numbers nonsense

See merge request STJr/SRB2!1054
2020-07-12 18:45:51 -04:00
James R f1a5f5952b Merge branch 'fix-required-flat' into 'next'
Comment out unused border patch variables.

See merge request STJr/SRB2!1055
2020-07-12 18:42:42 -04:00
Hannu Hanhi 3a488c243f Fix translucency comparison from previous commit 2020-07-12 22:23:15 +03:00
Hannu Hanhi 9909746718 Fix crash by handling precip mobjs correctly in ogl sprite sorting 2020-07-12 21:50:00 +03:00
toaster 0a625d3e19 Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from. 2020-07-12 19:00:58 +01:00
kaysrishaq a73f468ea4 Don't check empty string for duplicate name 2020-07-12 12:02:49 -04:00
Kays Ishaq 6e4b14588c Update lua_infolib.c 2020-07-12 11:12:16 -04:00
kaysrishaq a734129eae lua_isboolean -> lua_toboolean
solves bugged set field accessible
2020-07-12 10:07:32 -04:00
Nev3r 2cdfb8ffc6 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-12 14:59:38 +02:00
toaster e1a217dc10 Two minor fixes for Marathon Mode.
* Apply the RTA penalty to the live event backup rather than the current timer. (Resolves #184)
* Snap the character name and timer mode text to the bottom of the screen, just above the bar.
2020-07-12 13:00:08 +01:00
kaysrishaq 74cfeaff30 A bit of cleaning 2020-07-12 07:56:25 -04:00
kaysrishaq 0f9e3554e2 various color fixes 2020-07-12 07:39:52 -04:00
GoldenTails 7015e656ce Expose P_RailThinker to Lua. 2020-07-12 00:36:22 -05:00
GoldenTails 572bafa0f9 Use kinda counter-intuitive ternary operator to hack in a check for "use" for 2.2 compatibility 2020-07-11 21:59:54 -05:00
GoldenTails da3ab1a14c Ok fiiineee, I'll support 2.2 2020-07-11 21:59:54 -05:00
GoldenTails a2635b2b86 The only "use" that I had to change to "spin" after a manual half hour search 2020-07-11 21:59:54 -05:00
GoldenTails 1f1589384a Replace PF_USEDOWN with PF_SPINDOWN 2020-07-11 21:59:54 -05:00
GoldenTails 999d8018ca Oops! Missed a couple... 2020-07-11 21:59:54 -05:00
GoldenTails 8b140b1831 Replace 'use' with 'spin' in game control constants 2020-07-11 21:59:54 -05:00
GoldenTails 8616823d7d Remove another unneeded comment 2020-07-11 21:59:54 -05:00
GoldenTails 7b4dee87e6 Remove unneeded comment 2020-07-11 21:59:54 -05:00
GoldenTails 457714e480 Remove 2 characters of whitespace
This is what I get for using find+replace I guess lol
2020-07-11 21:59:54 -05:00
GoldenTails 465ad1a7bc Replace all occurances of BT_USE with BT_SPIN (2.3?)
I'd use `next-major` but it doesn't exist lol
2020-07-11 21:59:54 -05:00
James R 84373b1726 Merge branch 'opengl-blending-fix' into 'next'
Fix ASTBlendPixel outputting empty pixels sometimes

See merge request STJr/SRB2!945
2020-07-11 20:57:30 -04:00
James R 6c3663812b Merge branch 'ogl-linkdraw' into 'next'
MF2_LINKDRAW support for OpenGL

See merge request STJr/SRB2!1031
2020-07-11 20:52:11 -04:00
James R 479bbeacbe Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-11 17:41:46 -07:00
James R 2f30e81fdd ADD to the buffer size
(cherry picked from commit bae37aea2c1b1ffab22f79e27415914f7e25fc89)
2020-07-11 17:41:09 -07:00
James R ab3878e282 masterserver_token is back
(cherry picked from commit e7d949aeb2b9ef2297287ba35f9296684078f184)
2020-07-11 17:41:09 -07:00
James R 0b5062d31c Set timeout on HMS connections
(cherry picked from commit fcbe4e668f1ac79811d1ab2fb9cfd44729e56e93)
2020-07-11 17:41:09 -07:00
James R f32d91cc57 Resize response body buffer as needed
(cherry picked from commit 85fef2655cc78c9453aed423f5a1df6011ce3262)
2020-07-11 17:41:09 -07:00
James R 4e1d54c332 It's not always GCC, but it probably is gcc (I hope) 2020-07-11 12:45:35 -07:00
sphere e95265a7fa Comment out unused border patch variables, so GFZFLR01 isn't required anymore. 2020-07-11 12:11:26 +02:00
Nev3r a9dbf6daf6 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-11 08:47:32 +02:00
James R 6a54e5f4a6 Merge remote-tracking branch 'origin/master' into next 2020-07-10 23:04:50 -07:00
James R 8bcc2662d1 Merge branch 'netid-take-2' into 'next'
Use ordered id for netvars instead of shitty hash

See merge request STJr/SRB2!1010
2020-07-11 02:00:06 -04:00
James R df98601b12 Merge branch 'bubbleshieldoverhaul' into 'next'
Bubble Shield overhaul

See merge request STJr/SRB2!1046
2020-07-11 01:56:53 -04:00
James R f336b1e979 Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
Adds the branch name into the version command printout when outside of DEVELOP mode.

See merge request STJr/SRB2!981
2020-07-11 01:48:38 -04:00
James R 5cebf5c7bf Merge branch 'makefile-detect-version' into 'master'
Detect GCC version in Makefile

See merge request STJr/SRB2!1002
2020-07-11 01:47:50 -04:00
James R 99e0c48f7b Fix a lot of stuff related to the version automation 2020-07-10 22:39:46 -07:00
James R 1757002ddb Automate VERSION/SUBVERSION; move version related definitions to version.h
CMake support. Srb2win.rc still needs touchy, whatever.
2020-07-10 22:20:33 -07:00
Steel Titanium e22964ee0a I screwed up 2020-07-10 23:16:18 -04:00
Steel Titanium db6fc75b4f Update player.dta hash 2020-07-10 20:53:42 -04:00
Steel Titanium 778089458c Merge branch 'next' into 226-prep 2020-07-10 20:06:16 -04:00
Louis-Antoine f8aefc2fd3 Revert "Fix computation of very high pings"
This reverts commit 82dbe95e22.
2020-07-11 01:55:40 +02:00
Steel Titanium d9483dabfd Merge branch 'next' into 226-prep 2020-07-10 19:11:28 -04:00
Steel Titanium 759f9171a2 Update patch.pk3 hash again 2020-07-10 19:09:49 -04:00
Jaime Passos d87c874559 Fix GL y-shearing ignoring a Y-flipped transform 2020-07-10 19:19:51 -03:00
Steel Titanium dcd56a7fe3 Update patch.pk3 hash and Srb2win.rc 2020-07-10 18:13:01 -04:00
toaster 958d397cdb Merge branch 'marathoninfo' into 'next'
Marathon Run adjustments

See merge request STJr/SRB2!1048
2020-07-10 17:54:51 -04:00
Steel Titanium 307125e84e Update version number 2020-07-10 17:29:03 -04:00
Nev3r 6c6f16e158 Merge branch 'ogl-model-spr-uv-fix' into 'next'
Fix models that use sprite textures

See merge request STJr/SRB2!1049
2020-07-10 17:17:52 -04:00
toaster 217ac14ac5 Introduce a live event backup penalty for non MA_INGAME runs, since the change to saving time causes problems for this. 2020-07-10 21:36:37 +01:00
toaster 4c9cdcca0d Hopefully fix the issue, which I can't recreate, of live event backups being created even if they shouldn't. 2020-07-10 21:27:34 +01:00