Vivian Lim
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f5d5bb1b08
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Merge commit '6889711f5bff710ee36a295fd5126d9e4221ca2b'
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2020-03-10 00:23:39 -07:00 |
Vivian Lim
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6889711f5b
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Handle multiple games by reading their metadata
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2020-03-10 00:15:33 -07:00 |
Vivian Lim
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ccc3f16491
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sync and debounce working good
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2020-03-08 21:30:41 -07:00 |
Vivian Lim
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6d66f5e80b
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wip- big refactoring to generalize games
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2020-03-08 20:43:55 -07:00 |
Vivian Lim
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2b5f05deb4
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remove debug notes
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2020-03-07 23:23:00 -08:00 |
Vivian Lim
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a3a7211cc6
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WIP: send memory only if it changed since last read.
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2020-03-07 23:22:35 -08:00 |
Vivian Lim
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ca27e3b114
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data sent back and forth every frame, works but doesn't have desired effect. progress!
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2020-01-02 16:52:18 -08:00 |
Vivian Lim
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96e65048c8
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wip websocket comms
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2020-01-02 03:17:39 -08:00 |
Vivian Lim
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32c4aa99cf
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serialize Raw every frame and print it
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2020-01-01 20:54:46 -08:00 |
Vivian Lim
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23f24e1f77
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basic serialization of memory wip
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2020-01-01 20:50:59 -08:00 |
Vivian Lim
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ff18f2d382
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r/w slices
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2019-12-24 16:24:10 -08:00 |
Vivian Lim
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6b330d64ce
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finished: use slices instead of fixed-size arrays
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2019-12-24 16:10:32 -08:00 |
Vivian Lim
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bb558096b2
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wip: add lifetimes to memory stuff
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2019-12-24 15:46:34 -08:00 |
Vivian Lim
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063cb4374a
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WIP comms stuff and trying to make pokemon_rb serializable
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2019-12-24 14:43:11 -08:00 |
Vivian Lim
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0c83161f85
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represent active pokemon in enum
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2019-12-23 21:06:22 -08:00 |
Vivian Lim
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33d5fb29f3
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print something slightly more human readable
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2019-12-23 20:33:13 -08:00 |
Vivian Lim
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26429ac09b
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it compiles and can load save states...
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2019-12-23 19:53:19 -08:00 |
Vivian Lim
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772410730d
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initial commit
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2019-12-23 17:52:01 -08:00 |