Commit Graph

18 Commits

Author SHA1 Message Date
Vivian Lim f5d5bb1b08 Merge commit '6889711f5bff710ee36a295fd5126d9e4221ca2b' 2020-03-10 00:23:39 -07:00
Vivian Lim 6889711f5b Handle multiple games by reading their metadata 2020-03-10 00:15:33 -07:00
Vivian Lim ccc3f16491 sync and debounce working good 2020-03-08 21:30:41 -07:00
Vivian Lim 6d66f5e80b wip- big refactoring to generalize games 2020-03-08 20:43:55 -07:00
Vivian Lim 2b5f05deb4 remove debug notes 2020-03-07 23:23:00 -08:00
Vivian Lim a3a7211cc6 WIP: send memory only if it changed since last read. 2020-03-07 23:22:35 -08:00
Vivian Lim ca27e3b114 data sent back and forth every frame, works but doesn't have desired effect. progress! 2020-01-02 16:52:18 -08:00
Vivian Lim 96e65048c8 wip websocket comms 2020-01-02 03:17:39 -08:00
Vivian Lim 32c4aa99cf serialize Raw every frame and print it 2020-01-01 20:54:46 -08:00
Vivian Lim 23f24e1f77 basic serialization of memory wip 2020-01-01 20:50:59 -08:00
Vivian Lim ff18f2d382 r/w slices 2019-12-24 16:24:10 -08:00
Vivian Lim 6b330d64ce finished: use slices instead of fixed-size arrays 2019-12-24 16:10:32 -08:00
Vivian Lim bb558096b2 wip: add lifetimes to memory stuff 2019-12-24 15:46:34 -08:00
Vivian Lim 063cb4374a WIP comms stuff and trying to make pokemon_rb serializable 2019-12-24 14:43:11 -08:00
Vivian Lim 0c83161f85 represent active pokemon in enum 2019-12-23 21:06:22 -08:00
Vivian Lim 33d5fb29f3 print something slightly more human readable 2019-12-23 20:33:13 -08:00
Vivian Lim 26429ac09b it compiles and can load save states... 2019-12-23 19:53:19 -08:00
Vivian Lim 772410730d initial commit 2019-12-23 17:52:01 -08:00