Merge commit '6889711f5bff710ee36a295fd5126d9e4221ca2b'

This commit is contained in:
Vivian Lim 2020-03-10 00:23:39 -07:00
commit f5d5bb1b08
15 changed files with 1504 additions and 158 deletions

18
.vscode/launch.json vendored
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@ -8,7 +8,21 @@
"name": "sync: pokeblue",
"type": "cppvsdbg",
"request": "launch",
"program": "target/debug/examples/sdl2_emulator.exe",
"program": "target/debug/ferretro-synced.exe",
"args": ["--core", "./data/gambatte_libretro.dll", "--rom", "./data/pokeblue.gb", "--state", "./data/pkblue-route1.sav"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [{
"name": "RUST_BACKTRACE",
"value": "full"
}],
"externalConsole": false,
},
{
"name": "sync: pokeblue 2",
"type": "cppvsdbg",
"request": "launch",
"program": "target/debug/ferretro-synced.exe",
"args": ["--core", "./data/gambatte_libretro.dll", "--rom", "./data/pokeblue.gb", "--state", "./data/pkblue-route1.sav"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
@ -22,7 +36,7 @@
"name": "sync: sonic2",
"type": "cppvsdbg",
"request": "launch",
"program": "target/debug/examples/sdl2_emulator.exe",
"program": "target/debug/ferretro-synced.exe",
"args": ["--core", "./data/genesis_plus_gx_libretro.dll", "--rom", "./data/sonic2.bin"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",

838
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@ -14,9 +14,13 @@ libloading = "^0.5"
num = "0.2"
num-derive = "0.3"
num-traits = "0.2"
[dev-dependencies]
# example: sdl2_emulator
sdl2 = "^0.32"
crossbeam-channel = "^0.4"
structopt = "^0.3"
structopt = "^0.3"
serde = { version = "1.0.104", features = ["derive"] }
serde_bytes = "0.11"
serde_json = "1.0.44"
websocket = "0.24.0"
ascii = "1.0.0"
[dev-dependencies]

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@ -1,25 +1,20 @@
extern crate crossbeam_channel;
extern crate ferretro;
extern crate sdl2;
use ferretro::retro;
use ferretro::retro::ffi::{GameGeometry, SystemInfo, SystemAvInfo, MemoryMap};
use ferretro::retro::constants::{InputIndex, JoypadButton, AnalogAxis, DeviceType};
use ferretro::retro::wrapped_types::{ControllerDescription2, InputDescriptor2, InputDeviceId, SubsystemInfo2, Variable2};
use ferretro::retro::wrapper::LibretroWrapper;
use ferretro_synced::sync::memory_rw::MemoryRw;
use ferretro_synced::sync::pokemon_rb::SyncedPokemonRedBlue;
use crate::sync::game::{SyncableGame, KnownGames, read_game_name, create_game};
use crate::emulator::libretro_memory_map::LibRetroMemoryMap;
use crate::emulator::metadata_reader::{GameInfo, get_game_info};
use std::ffi::CStr;
use std::io::Read;
use std::path::{Path, PathBuf};
use std::pin::Pin;
use std::path::{Path, PathBuf};
use std::time::{Duration, Instant};
use std::convert::TryFrom;
use structopt::StructOpt;
use sdl2::audio::{AudioCallback, AudioFormat, AudioSpec, AudioSpecDesired, AudioDevice};
use sdl2::controller::{GameController, Button, Axis};
use sdl2::event::Event;
@ -27,7 +22,7 @@ use sdl2::keyboard::Keycode;
use sdl2::rect::Rect;
use sdl2::render::WindowCanvas;
struct MyEmulator {
pub struct MyEmulator {
retro: retro::wrapper::LibretroWrapper,
core_path: PathBuf,
sys_path: Option<PathBuf>,
@ -36,6 +31,7 @@ struct MyEmulator {
sys_info: SystemInfo,
av_info: SystemAvInfo,
pub game_info: Option<GameInfo>,
sdl_context: sdl2::Sdl,
@ -54,10 +50,8 @@ struct MyEmulator {
gamepads: Vec<GameController>,
pressed_keys: Vec<Keycode>,
// memory
memory_map: Vec<MyMemoryMap>,
synced_pokemonrb: SyncedPokemonRedBlue,
pub memory_map: Option<LibRetroMemoryMap>,
synced_game: Option<Box<dyn SyncableGame>>,
}
impl MyEmulator {
@ -124,8 +118,11 @@ impl MyEmulator {
let pressed_keys = Vec::new();
let memory_map = Vec::new();
let synced_pokemonrb = std::default::Default::default();
/*
let memory_map = std::default::Default::default();
let which_game = read_game_name("whatever");
let synced_pokemonrb = SyncedPokemonRedBlue::create(memory_map);
*/
let emu = MyEmulator {
retro,
@ -134,6 +131,7 @@ impl MyEmulator {
preferred_pad: None,
av_info,
sys_info,
game_info: None,
sdl_context,
canvas,
pixel_format,
@ -144,8 +142,8 @@ impl MyEmulator {
gamepad_subsys,
gamepads,
pressed_keys,
memory_map,
synced_pokemonrb,
memory_map: None,
synced_game: None,
};
let mut pin_emu = Box::pin(emu);
retro::wrapper::set_handler(pin_emu.as_mut());
@ -153,6 +151,10 @@ impl MyEmulator {
pin_emu
}
pub fn begin_sync(&mut self, synced_game: Box<dyn SyncableGame>){
self.synced_game = Some(synced_game);
}
pub fn run(&mut self) {
self.audio_device.resume();
let mut event_pump = self.sdl_context.event_pump().unwrap();
@ -172,6 +174,18 @@ impl MyEmulator {
self.update_key_state(&event_pump.keyboard_state());
match &mut self.synced_game {
Some(g) => {
match g.handle_inbound_messages() {
Ok(_) => (),
Err(e) => {
println!("Error while handling inbound messages");
}
}
},
None => ()
}
// The rest of the game loop goes here...
self.retro.run();
self.canvas.present();
@ -182,8 +196,14 @@ impl MyEmulator {
spf = 1.0 / 60.0;
}
let new_data = SyncedPokemonRedBlue::copy_from_emu(self);
std::mem::replace(&mut self.synced_pokemonrb, new_data);
match &mut self.synced_game {
Some(g) => {
g.update_state();
g.send_state_messages();
},
None => ()
}
//println!("{}", self.synced_pokemonrb);
Duration::from_secs_f64(spf)
.checked_sub(frame_begin.elapsed())
@ -191,17 +211,31 @@ impl MyEmulator {
}
}
pub fn load_game(&self, rom: impl AsRef<Path>) {
pub fn load_game(&mut self, rom: impl AsRef<Path>) {
let path = rom.as_ref();
let mut data = None;
let mut v = Vec::new();
if !self.sys_info.need_fullpath {
if let Ok(mut f) = std::fs::File::open(path) {
if f.read_to_end(&mut v).is_ok() {
data = Some(v.as_ref());
}
if let Ok(mut f) = std::fs::File::open(path) {
if f.read_to_end(&mut v).is_ok() {
data = Some(v.as_ref());
let library_name = unsafe { CStr::from_ptr(self.sys_info.library_name) }.to_string_lossy();
self.game_info = match get_game_info(library_name.as_ref(), v.as_ref()) {
Ok(game_info) => Some(game_info),
Err(e) => {
println!("Couldn't get game metadata: {:?}", e);
None
}
};
}
}
if self.sys_info.need_fullpath { // this core will load the rom itself, so don't pass it data
data = None
}
self.retro
.load_game(Some(path), data, None)
.unwrap();
@ -279,26 +313,6 @@ impl MyEmulator {
}
fn find_bank(&self, offset: usize, length: usize, bank_switch: usize) -> Option<*const std::ffi::c_void> {
if self.memory_map.len() == 0 {
return None;
}
for item in self.memory_map.iter() {
if (item.start <= offset) && (offset < item.end) {
if offset + length > item.end {
println!("({:x}, {:x}) overruns ({:x}, {:x}) memory bank.", offset, length, item.start, item.end);
return None;
}
let bank_size = item.end - item.start;
let relative_offset = isize::try_from(offset - item.start + (bank_size * bank_switch)).unwrap();
return unsafe { Some(item.pointer.offset(relative_offset)) }
}
}
println!("({:x}, {:x}) address range not found in any memory map region.", offset, length);
None
}
}
impl Drop for MyEmulator {
@ -435,50 +449,12 @@ impl retro::wrapper::Handler for MyEmulator {
eprint!("[{:?}] {}", level, msg);
}
fn set_memory_maps(&mut self, memory_map: MemoryMap) -> bool {
let mut descs: Vec<MyMemoryMap> = Vec::new();
let num_descriptors = isize::try_from(memory_map.num_descriptors).unwrap();
for i in 0..num_descriptors {
let desc = unsafe { &*memory_map.descriptors.offset(i) };
let mut length = desc.len;
if desc.select > 0 { // FIXME: hack for oversized SRAM eating addr space
length = (!desc.select + 1) & 0xffffffff;
println!("truncating memory region {:x} from size {:x} to {:x} banks of size {:x}", desc.start, desc.len, desc.len/length, length)
}
descs.push(MyMemoryMap {
start: desc.start,
end: desc.start + length,
pointer: desc.ptr,
})
}
self.memory_map = descs;
fn set_memory_maps(&mut self, ffi_memory_map: MemoryMap) -> bool {
self.memory_map = Some(LibRetroMemoryMap::create(&ffi_memory_map));
true
}
}
impl MemoryRw for MyEmulator {
fn peek_region<T>(&self, offset: usize, bank_switch: usize) -> Option<&T> {
let length = std::mem::size_of::<T>();
match self.find_bank(offset, length, bank_switch) {
Some(ptr) => Some(unsafe { &*(ptr as *mut T) }),
None => None
}
}
fn poke_region<T>(&mut self, offset: usize, data: T, bank_switch: usize) {
}
}
struct MyMemoryMap {
start: usize,
end: usize,
pointer: *const std::ffi::c_void,
}
struct MySdlAudio {
audio_spec: AudioSpec,
@ -497,34 +473,6 @@ impl AudioCallback for MySdlAudio {
}
}
pub fn main() -> failure::Fallible<()> {
let opt: Opt = Opt::from_args();
let mut emu = MyEmulator::new(&opt.core, &opt.system);
emu.load_game(&opt.rom);
match (&opt.state) {
Some(s) => emu.load_state(s),
None => ()
}
emu.run();
Ok(())
}
#[derive(StructOpt)]
struct Opt {
/// Core module to use.
#[structopt(short, long, parse(from_os_str))]
core: PathBuf,
/// ROM to load using the core.
#[structopt(short, long, parse(from_os_str))]
rom: PathBuf,
/// System directory, often containing BIOS files
#[structopt(short, long, parse(from_os_str))]
system: Option<PathBuf>,
/// Serialized game state to load
#[structopt(long, parse(from_os_str))]
state: Option<PathBuf>,
}
fn button_map(retro_button: &JoypadButton) -> Option<Button> {
match retro_button {
@ -576,4 +524,4 @@ fn axis_map(index: &InputIndex, axis: &AnalogAxis) -> Axis {
(InputIndex::Right, AnalogAxis::X) => Axis::RightX,
(InputIndex::Right, AnalogAxis::Y) => Axis::RightY,
}
}
}

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@ -0,0 +1,66 @@
use std::convert::TryFrom;
use ferretro::retro::ffi::{MemoryMap};
pub struct LibRetroMemoryMap {
regions: Vec<LibRetroMemoryRegion>,
}
impl LibRetroMemoryMap {
pub fn get_slice_from_region(&self, offset: usize, length: usize, bank_switch: usize) -> Option<&'static mut [u8]> {
match self.find_bank(offset, length, bank_switch) {
Some(ptr) => Some(unsafe { std::slice::from_raw_parts_mut(ptr as *mut u8, length) }),
None => None
}
}
fn find_bank(&self, offset: usize, length: usize, bank_switch: usize) -> Option<*const std::ffi::c_void> {
if self.regions.len() == 0 {
return None;
}
for item in self.regions.iter() {
if (item.start <= offset) && (offset < item.end) {
if offset + length > item.end {
println!("({:x}, {:x}) overruns ({:x}, {:x}) memory bank.", offset, length, item.start, item.end);
return None;
}
let bank_size = item.end - item.start;
let relative_offset = isize::try_from(offset - item.start + (bank_size * bank_switch)).unwrap();
return unsafe { Some(item.pointer.offset(relative_offset)) }
}
}
println!("({:x}, {:x}) address range not found in any memory map region.", offset, length);
None
}
pub fn create(memory_map: &MemoryMap) -> Self {
let mut regions: Vec<LibRetroMemoryRegion> = Vec::new();
let num_descriptors = isize::try_from(memory_map.num_descriptors).unwrap();
for i in 0..num_descriptors {
let region = unsafe { &*memory_map.descriptors.offset(i) };
let mut length = region.len;
if region.select > 0 { // FIXME: hack for oversized SRAM eating addr space
length = (!region.select + 1) & 0xffffffff;
println!("truncating memory region {:x} from size {:x} to {:x} banks of size {:x}", region.start, region.len, region.len/length, length)
}
regions.push(LibRetroMemoryRegion {
start: region.start,
end: region.start + length,
pointer: region.ptr,
})
}
LibRetroMemoryMap {
regions: regions
}
}
}
struct LibRetroMemoryRegion {
start: usize,
end: usize,
pointer: *const std::ffi::c_void,
}

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@ -0,0 +1,47 @@
use ascii::AsAsciiStr;
pub enum GamePlatform {
GameBoyColor,
SuperNintendo,
Genesis
}
pub struct GameInfo {
pub platform: GamePlatform,
pub core_name: String,
pub game_name: String,
}
fn core_to_platform(core_name: &str) -> GamePlatform {
match core_name.to_lowercase().as_str() {
"gambatte" => GamePlatform::GameBoyColor,
"bsnes" => GamePlatform::SuperNintendo,
"genesis plus gx" => GamePlatform::Genesis,
"higan (super famicom accuracy)" => GamePlatform::SuperNintendo,
_ => panic!(format!("unknown core {}", core_name))
}
}
pub fn get_game_info(core_name: &str, data: &[u8]) -> Result<GameInfo, failure::Error> {
let platform = core_to_platform(&core_name);
let game_name = match &platform {
GamePlatform::GameBoyColor => data.slice_ascii(0x134..0x143)?.to_string()
.trim_end_matches("\0").to_string(), // remove nulls at end
GamePlatform::SuperNintendo => data.slice_ascii(0x7fc0..0x7fd5)?.to_string()
.trim_end_matches("\0").to_string(), // remove nulls at end
GamePlatform::Genesis => data.slice_ascii(0x120..0x150)?.to_string()
.split(" ")
.filter(|w| w.len() > 0)
.collect::<Vec<&str>>()
.join(" "), // remove duplicate spaces
};
Ok(GameInfo {
platform,
core_name: String::from(core_name),
game_name,
})
}

3
src/emulator/mod.rs Normal file
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@ -0,0 +1,3 @@
pub mod emulator;
pub mod libretro_memory_map;
pub mod metadata_reader;

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@ -4,4 +4,5 @@ extern crate num;
#[macro_use]
extern crate num_derive;
pub mod sync;
pub mod sync;
pub mod emulator;

76
src/main.rs Normal file
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@ -0,0 +1,76 @@
#[macro_use] extern crate failure;
extern crate crossbeam_channel;
extern crate ferretro;
extern crate sdl2;
extern crate serde;
extern crate serde_bytes;
extern crate ascii;
use structopt::StructOpt;
use std::path::{Path, PathBuf};
use ferretro_synced::emulator::emulator::MyEmulator;
use ferretro_synced::emulator::libretro_memory_map::LibRetroMemoryMap;
use ferretro_synced::sync::game::{SyncableGame, KnownGames, read_game_name, create_game};
use ferretro_synced::sync::comms::CommunicationSettings;
pub fn main() -> failure::Fallible<()> {
let opt: Opt = Opt::from_args();
let mut emu = MyEmulator::new(&opt.core, &opt.system);
emu.load_game(&opt.rom);
// memory map should be ready after init & loading game.
//let memory_map = emu.memory_map.as_ref().expect("Memory map was not set by emulator core, cannot continue.");
match (&opt.state) {
Some(s) => emu.load_state(s),
None => ()
}
let comms_settings = CommunicationSettings {
connection: "ws://127.0.0.1:8765".to_string()
};
if let Err(e) = attempt_to_start_sync(&mut emu, comms_settings) {
println!("Error trying to start sync: {:?}", e);
}
emu.run();
Ok(())
}
fn attempt_to_start_sync(emu: &mut MyEmulator, comms_settings: CommunicationSettings) -> Result<(), failure::Error> {
match &emu.game_info {
Some(game_info) => match read_game_name(&game_info.game_name) {
Some(which_game) => match &emu.memory_map {
Some(memory_map) => {
let synced_game = create_game(which_game, comms_settings, memory_map);
emu.begin_sync(synced_game);
Ok(())
},
None => Err(format_err!("Memory map has not been set"))
},
None => Err(format_err!("Unrecognized game {}", game_info.game_name))
},
None => Err(format_err!("Couldn't get game metadata"))
}
}
#[derive(StructOpt)]
struct Opt {
/// Core module to use.
#[structopt(short, long, parse(from_os_str))]
core: PathBuf,
/// ROM to load using the core.
#[structopt(short, long, parse(from_os_str))]
rom: PathBuf,
/// System directory, often containing BIOS files
#[structopt(short, long, parse(from_os_str))]
system: Option<PathBuf>,
/// Serialized game state to load
#[structopt(long, parse(from_os_str))]
state: Option<PathBuf>,
}

140
src/sync/comms.rs Normal file
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@ -0,0 +1,140 @@
use std::path::{Path, PathBuf};
use std::sync::mpsc::{Sender, Receiver, TryRecvError};
use std::sync::mpsc;
use std::thread;
use std::thread::JoinHandle;
use serde::Serialize;
use serde::de::DeserializeOwned;
use serde_json;
use websocket::client::ClientBuilder;
use websocket::receiver::Reader;
use websocket::sender::Writer;
use websocket::{Message, OwnedMessage};
const CONNECTION: &'static str = "ws://127.0.0.1:8765";
pub struct Communication<T> {
rx: Receiver<T>,
tx: Sender<OwnedMessage>,
inbound_thread: JoinHandle<Result<(), failure::Error>>,
outbound_thread: JoinHandle<Result<(), failure::Error>>,
}
pub struct CommunicationSettings {
pub connection: String
}
impl<T> Communication<T> where T: std::marker::Send, T: Serialize, T: DeserializeOwned, T: 'static {
pub fn new(settings: CommunicationSettings) -> Self {
let (tx, from_main): (Sender<OwnedMessage>, Receiver<OwnedMessage>) = mpsc::channel();
let (to_main, rx): (Sender<T>, Receiver<T>) = mpsc::channel();
// transmitter for ping and close messages
let tx_1 = tx.clone();
let ws_client = ClientBuilder::new(settings.connection.as_str())
.unwrap()
.add_protocol("rust-websocket")
.connect_insecure()
.unwrap();
let (mut ws_receiver, mut ws_sender) = ws_client.split().unwrap();
let outbound = thread::spawn(move || -> Result<(), failure::Error> {
let mut from_main = from_main;
let mut ws_sender = ws_sender;
let mut flush = || -> Result<(), failure::Error> {
let msg = from_main.recv()?;
println!("sending a message {:?}", &msg);
ws_sender.send_message(&msg)?;
Ok(())
};
loop {
match flush() {
Ok(_) => (),
Err(e) => {
println!("Error in outbound thread: {}", e);
return Err(e)
}
}
}
});
let inbound = thread::spawn(move || -> Result<(), failure::Error> {
let mut to_main = to_main;
let mut ws_receiver = ws_receiver;
let mut tx_1 = tx_1;
let mut flush = || -> Result<(), failure::Error> {
let msg = ws_receiver.recv_message()?;
match msg {
OwnedMessage::Text(text) => match serde_json::from_str(&text) {
Ok(m) => {
println!("receiving a message {}", &text);
to_main.send(m); // todo print an error
Ok(())
}
Err(e) => Err(failure::err_msg(format!("deserialization error: {:?}", e)))
},
OwnedMessage::Binary(_) => Err(failure::err_msg("binary message not implemented")),
OwnedMessage::Close(_) => {
tx_1.send(OwnedMessage::Close(None));
Err(failure::err_msg("Connection closed by request."))
}
OwnedMessage::Ping(data) => {
tx_1.send(OwnedMessage::Pong(data));
// todo print an error
Ok(())
},
OwnedMessage::Pong(_) => {
println!("received pong");
Ok(())
}
}
};
loop {
match flush() {
Ok(_) => (),
Err(e) => {
println!("Error in inbound thread: {}", e);
return Err(e)
}
}
/*
match Communication::<T>::handle_inbound(to_main) {
Ok(_) => (),
Err(e) => return Err(e)
}
*/
}
});
Communication {
tx: tx,
rx: rx,
inbound_thread: inbound,
outbound_thread: outbound,
}
}
pub fn send(&mut self, msg: T) -> Result<(), failure::Error> {
let msg_serialized = serde_json::to_string(&msg)?;
self.tx.send(OwnedMessage::Text(msg_serialized))?;
Ok(())
}
pub fn receive_if_any(&mut self) -> Option<T> {
match self.rx.try_recv() {
Err(e) => match e {
TryRecvError::Empty => None,
TryRecvError::Disconnected => {
println!("Disconnected when trying to receive.");
None
}
}
Ok(msg) => Some(msg)
}
}
}

33
src/sync/game.rs Normal file
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@ -0,0 +1,33 @@
use crate::sync::pokemon_rb::SyncedPokemonRedBlue;
use crate::sync::comms::CommunicationSettings;
use crate::emulator::libretro_memory_map::LibRetroMemoryMap;
pub trait SyncableGame {
// Update internal state based on tracked memory and the emulator
fn update_state(&mut self);
// Check for messages and handle them
fn handle_inbound_messages(&mut self) -> Result<(), failure::Error>;
// Check for messages and handle them
fn send_state_messages(&mut self) -> Result<(), failure::Error>;
}
pub enum KnownGames {
PokemonRedBlue,
}
pub fn read_game_name(name: &str) -> Option<KnownGames> {
match name {
"POKEMON BLUE" => Some(KnownGames::PokemonRedBlue),
_ => None
}
}
pub fn create_game(which_game: KnownGames, comms_settings: CommunicationSettings, memory_map: &LibRetroMemoryMap) -> Box<dyn SyncableGame> {
match which_game {
KnownGames::PokemonRedBlue => Box::from(SyncedPokemonRedBlue::create(comms_settings, memory_map))
}
}

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@ -1,4 +0,0 @@
pub trait MemoryRw {
fn peek_region<T>(&self, offset: usize, bank_switch: usize) -> Option<&T>;
fn poke_region<T>(&mut self, offset: usize, data: T, bank_switch: usize);
}

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@ -0,0 +1,91 @@
use crate::emulator::libretro_memory_map::LibRetroMemoryMap;
pub struct MemorySliceHandle<'a> {
pub offset: usize,
pub length: usize,
pub bank_switch: usize,
pub slice: Option<&'a mut [u8]>,
pub last_read_value: Option<Vec<u8>>,
}
impl MemorySliceHandle<'_> {
pub fn create(offset: usize, length: usize, bank_switch: usize, memory_map: &LibRetroMemoryMap) -> Self {
let slice = memory_map.get_slice_from_region(offset, length, bank_switch);
MemorySliceHandle {
offset: offset,
length: length,
bank_switch: bank_switch,
slice,
last_read_value: None
}
}
pub fn write_to_slice(&mut self, data: Vec<u8>) -> Result<(), failure::Error> {
match &mut self.slice {
Some(slice) => {
if data.len() != slice.len() {
return Err(failure::err_msg("message size and slice size differ."));
}
// if last_read_value is set, update it as the same time that we write back to the emulator.
match &mut self.last_read_value {
None => {
let mut index: usize = 0;
for value in data.into_iter(){
slice[index] = value;
index += 1;
}
},
Some(last_read_value) => {
let mut index: usize = 0;
for value in data.into_iter(){
slice[index] = value;
last_read_value[index] = value;
index += 1;
}
}
}
Ok(())
},
None => {
println!("slice doesn't exist to write to.");
Ok(())
}
}
}
pub fn get_copy_if_changed_since_last_read(&mut self) -> Option<Vec<u8>> {
match &mut self.slice {
None => None,
Some(data) => match &mut self.last_read_value {
None => {
// last read value isn't allocated yet
let last = data.to_vec();
self.last_read_value = Some(last);
self.last_read_value.clone()
},
Some(last) => {
let mut index: usize = 0;
let mut any_changes = false;
for value in data.into_iter() {
if last[index] != *value {
last[index] = *value;
any_changes = true;
}
index += 1;
}
if any_changes {
return Some(last.clone());
}
None
}
}
}
}
}

View File

@ -1,2 +1,4 @@
pub mod pokemon_rb;
pub mod memory_rw;
pub mod comms;
pub mod memory_slice_handle;
pub mod game;

View File

@ -1,53 +1,79 @@
use std::default::Default;
use std::fmt::Display;
use crate::sync::memory_rw::MemoryRw;
use crate::emulator::libretro_memory_map::LibRetroMemoryMap;
use serde::{Serialize, Deserialize};
use ferretro::retro::wrapper::LibretroWrapper; // want LibretroWrapper.api : LibretroApi.get_memory()
use crate::num::ToPrimitive;
use crate::sync::comms::Communication;
use crate::sync::comms::CommunicationSettings;
use crate::sync::memory_slice_handle::MemorySliceHandle;
use crate::sync::game::SyncableGame;
#[derive(Default)]
pub struct SyncedPokemonRedBlue {
raw: Raw,
memory_handles: PokemonRedBlueMemoryHandles<'static>,
battle_context: BattleContext,
comms: Communication<PokemonRedBlueMessage>
}
struct Raw {
active_pokemon_raw: [u8; 0x27],
player_and_party: [u8; 0x19e],
pokemon_out: u8,
#[derive(Serialize, Deserialize)]
pub struct PokemonRedBlueMessage {
active_pkmn: Option<Vec<u8>>
}
impl From<&mut PokemonRedBlueMemoryHandles<'_>> for PokemonRedBlueMessage {
fn from(src: &mut PokemonRedBlueMemoryHandles) -> Self {
PokemonRedBlueMessage {
active_pkmn: src.active_pokemon.get_copy_if_changed_since_last_read()
}
}
}
struct PokemonRedBlueMemoryHandles<'a> {
active_pokemon: MemorySliceHandle<'a>,
player_and_party: MemorySliceHandle<'a>,
pokemon_out: MemorySliceHandle<'a>,
}
struct BattleContext {
active_pokemon: Pokemon,
}
impl SyncedPokemonRedBlue {
pub fn copy_from_emu<T: MemoryRw>(emu: &T) -> SyncedPokemonRedBlue {
let raw = Raw {
active_pokemon_raw: *emu.peek_region(0xd009, 0).unwrap_or_else(|| &[0; 0x27]),
player_and_party: *emu.peek_region(0xd158, 0).unwrap_or_else(|| &[0; 0x19e]),
pokemon_out: *emu.peek_region(0xcc2f, 0).unwrap_or(&0),
};
impl SyncableGame for SyncedPokemonRedBlue {
fn update_state(&mut self) {
let battle_context = BattleContext {
active_pokemon: num::FromPrimitive::from_u8(raw.active_pokemon_raw[0xB]).unwrap_or(Pokemon::Unknown)
active_pokemon: match &self.memory_handles.active_pokemon.slice {
Some(d) => num::FromPrimitive::from_u8(d[0xB]).unwrap_or(Pokemon::Unknown),
None => Pokemon::Unknown
}
};
let result = SyncedPokemonRedBlue {
raw: raw,
battle_context: battle_context,
};
self.battle_context = battle_context;
}
println!("{}", result);
result
fn send_state_messages(&mut self) -> Result<(), failure::Error>{
let message: PokemonRedBlueMessage = (&mut self.memory_handles).into();
if !message.active_pkmn.is_none() {
self.comms.send(message)
}
else {
Ok(())
}
}
fn handle_inbound_messages(&mut self) -> Result<(), failure::Error>{
match self.comms.receive_if_any() {
Some(msg) => self.handle_message(msg),
None => Ok(())
}
}
}
impl Default for Raw {
fn default() -> Self {
Raw {
active_pokemon_raw: [0; 0x27],
player_and_party: [0; 0x19e],
pokemon_out: 0,
impl PokemonRedBlueMemoryHandles<'_> {
pub fn create(memory_map: &LibRetroMemoryMap) -> Self {
PokemonRedBlueMemoryHandles {
active_pokemon: MemorySliceHandle::create(0xd009, 0x27, 0, memory_map),
player_and_party: MemorySliceHandle::create(0xd158, 0x19e, 0, memory_map),
pokemon_out: MemorySliceHandle::create(0xcc2f, 0x1, 0, memory_map),
}
}
}
@ -62,10 +88,31 @@ impl Default for BattleContext {
impl Display for SyncedPokemonRedBlue {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "active: pk {:?} {:?}", &self.battle_context.active_pokemon, &self.raw.active_pokemon_raw[0xB])
write!(f, "active: pk {:?}", &self.battle_context.active_pokemon)
}
}
#[derive(FromPrimitive, Debug)]
impl SyncedPokemonRedBlue {
pub fn create(comms_settings: CommunicationSettings, memory_map: &LibRetroMemoryMap) -> Self {
SyncedPokemonRedBlue {
memory_handles: PokemonRedBlueMemoryHandles::create(memory_map),
battle_context: BattleContext::default(),
comms: Communication::new(comms_settings),
}
}
fn handle_message(&mut self, msg: PokemonRedBlueMessage) -> Result<(), failure::Error> {
match msg.active_pkmn {
Some(src) => {
println!("message contains a new active pokemon. data: {:?}", &src);
self.memory_handles.active_pokemon.write_to_slice(src)
}
None => Ok(())
}
}
}
#[derive(FromPrimitive, ToPrimitive, Debug)]
enum Pokemon {
Unknown = 0x0,
Abra = 0x94,
@ -219,4 +266,44 @@ enum Pokemon {
Wigglytuff = 0x65,
Zapdos = 0x4B,
Zubat = 0x6B,
}
#[cfg(test)]
mod tests {
use super::*;
use serde_json;
fn build_message(em: &MemorySliceHandle) -> PokemonRedBlueMessage {
PokemonRedBlueMessage {
active_pkmn: match &em.slice {
Some(m) => Some(m.to_vec()),
None => None
}
}
}
#[test]
fn serde_mem() -> Result<(), String> {
let mut data: [u8; 5] = [1, 2, 3, 4, 5];
let b: &mut [u8] = &mut data;
let slice = MemorySliceHandle {
offset: 0,
length: 0,
bank_switch: 0,
slice: Some(b),
last_read_value: None
};
let message = build_message(&slice);
let serialized = serde_json::to_string(&message).unwrap();
println!("serialized data: {}", serialized);
let deserialized: PokemonRedBlueMessage = serde_json::from_str(&serialized).unwrap();
assert_eq!(deserialized.active_pkmn.unwrap()[0], data[0]);
Ok(())
}
}