Kart-Public/src
toaster adcf5a9a4e Merge branch 'master' into 'chars_cleanup'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 06:48:18 -04:00
..
android Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
dummy Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
hardware Final weather stuff. 2018-10-14 22:32:34 +01:00
locale SRB2 2.1 release 2014-03-15 13:11:35 -04:00
nds Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl12 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32ce Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
am_map.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
am_map.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
byteptr.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
command.c Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
config.h.in DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
console.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
console.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
d_clisrv.c Merge branch 'master' into 'chat-changes' 2018-10-21 08:27:28 -04:00
d_clisrv.h Fix all of the joining ghost issues or desyncing 2018-09-30 16:20:01 -04:00
d_event.h A lot lol 2017-12-16 22:32:43 -05:00
d_main.c Felt like cleaning up the character frame list. Definitely won't merge conflict with anything else. 2018-10-27 15:43:33 +01:00
d_main.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
d_netcmd.h Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
d_netfil.c Addons menu. 2018-08-28 21:08:47 +01:00
d_netfil.h Addons menu. 2018-08-28 21:08:47 +01:00
d_player.h Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
d_think.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
dehacked.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h Merge branch 'noclip-cam' into 'master' 2018-10-07 23:15:06 -04:00
doomstat.h Resolved conflict 2018-10-25 01:35:55 +02:00
doomtype.h Mirror Mode 2017-12-12 00:07:14 -05:00
endian.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
f_finale.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h * Add support for .kart files. 2018-08-29 14:19:08 +01:00
g_game.c Merge branch 'master' into chat-changes 2018-10-25 11:14:49 +02:00
g_game.h Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
g_input.c Minor whitespace 2018-10-15 20:34:53 -04:00
g_input.h New bindable keys 2018-09-27 16:55:21 -04:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c Merge branch 'master' into 'chars_cleanup' 2018-10-29 06:48:18 -04:00
hu_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h Add an int to I_PlaySound to tell an interface which channel number SRB2 is using. 2018-10-13 23:01:11 +01:00
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general 2018-09-03 20:53:40 +01:00
i_tcp.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_video.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
info.c toaster: not good at stuff (signpost z offset fix) 2018-10-27 22:23:44 +01:00
info.h Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
k_kart.c Merge branch 'master' into 'chars_cleanup' 2018-10-29 06:48:18 -04:00
k_kart.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
keys.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_baselib.c Merge branch 'master' into chat-changes 2018-10-25 11:14:49 +02:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_libs.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
lua_maplib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_script.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c Rewrote thinkers.iterate to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
m_anigif.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_cheat.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cheat.h Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cond.c Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
m_menu.h Fixed the menu highlight thing 2018-10-25 19:41:14 +02:00
m_misc.c Don't allow non-keyboard keys to screenshot/gif in menus 2018-10-04 22:06:56 -04:00
m_misc.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
m_queue.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_queue.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_swap.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
Makefile Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
md5.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
md5.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Fix merges 2018-10-24 21:51:43 -04:00
p_floor.c Two scale things I noticed. 2018-10-19 21:32:29 +01:00
p_inter.c Merge branch 'karma-touchups' into 'master' 2018-10-25 14:06:22 -04:00
p_lights.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Higher default scale, WANTED indicator scales properly 2018-10-27 20:56:11 -04:00
p_mobj.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_pspr.h Chee wanted paper sprites' code, so here it is for the public to see. 2016-08-22 22:54:30 +01:00
p_saveg.c Merge branch 'new-spb' into 'master' 2018-10-24 16:04:29 -04:00
p_saveg.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_setup.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_slopes.c Flip dynamic slope toggle. 2018-09-28 12:58:07 +01:00
p_slopes.h P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.) 2016-06-12 19:27:34 +01:00
p_spec.c Merge branch 'no-spectate-griefing' into 'master' 2018-10-19 15:50:18 -04:00
p_spec.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
p_telept.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
p_tick.c New SPB 2018-10-18 04:43:50 -04:00
p_tick.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_user.c Merge branch 'splitscreen-tuneup' into 'master' 2018-10-29 05:30:49 -04:00
r_bsp.c Merge branch 'noclip-cam' into 'master' 2018-10-07 23:15:06 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_data.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h So much 2018-02-05 18:55:52 -05:00
r_draw8.c Merge branch 'sonicitems' into encore 2018-08-10 23:22:28 +01:00
r_draw16.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
r_main.h Final weather stuff. 2018-10-14 22:32:34 +01:00
r_plane.c Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.) 2018-09-27 18:11:43 +01:00
r_plane.h Encore mode - a fresh take on mirror mode! 2018-07-23 23:50:41 +01:00
r_segs.c Don't need thissec 2018-10-06 23:37:27 -04:00
r_segs.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_things.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Preface with splitscreen checks 2018-10-29 05:26:17 -04:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
sounds.c Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
sounds.h Mementos hardcode 2018-10-20 21:17:13 +02:00
st_stuff.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
st_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
string.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_asm.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_mmx.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_vc.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
v_video.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
v_video.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
vid_copy.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
w_wad.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
w_wad.h Addons menu. 2018-08-28 21:08:47 +01:00
y_inter.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
y_inter.h It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
z_zone.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
z_zone.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00